Therion Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Galaxy-Eyes Tachyon Primal
 Rarity
Galaxy-Eyes Tachyon Primal
 Rarity
Galaxy-Eyes Tachyon Primal
LIGHT 8
Galaxy-Eyes Tachyon Primal
  • ATK:

  • 3000

  • DEF:

  • 2500


If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.

UR Rarity
Lava Golem
UR Rarity
Lava Golem
UR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

 Rarity
Therion "Bull" Ain
 Rarity
Therion "Bull" Ain
 Rarity
Therion "Bull" Ain
FIRE 7
Therion "Bull" Ain
  • ATK:

  • 2100

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".

 Rarity
Therion "Duke" Yul
 Rarity
Therion "Duke" Yul
 Rarity
Therion "Duke" Yul
LIGHT 8
Therion "Duke" Yul
  • ATK:

  • 2100

  • DEF:

  • 2800


You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ● You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".

 Rarity
Therion "Empress" Alasia
 Rarity
Therion "Empress" Alasia
 Rarity
Therion "Empress" Alasia
EARTH 8
Therion "Empress" Alasia
  • ATK:

  • 2100

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".

 Rarity
Therion "King" Regulus
 Rarity
Therion "King" Regulus
 Rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

 Rarity
Therion "Lily" Borea
 Rarity
Therion "Lily" Borea
 Rarity
Therion "Lily" Borea
WIND 8
Therion "Lily" Borea
  • ATK:

  • 2400

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".

 Rarity
Therion "Reaper" Fum
 Rarity
Therion "Reaper" Fum
 Rarity
Therion "Reaper" Fum
WATER 7
Therion "Reaper" Fum
  • ATK:

  • 1400

  • DEF:

  • 2500


You can only use each of the following effects of "Therion "Reaper" Fum" once per turn. ● You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".

 Rarity
Therion Irregular
 Rarity
Therion Irregular
 Rarity
Therion Irregular
DARK 10
Therion Irregular
  • ATK:

  • 1600

  • DEF:

  • 2800


You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn.

 Rarity
Therion Charge
 Rarity
Therion Charge
 Rarity
Therion Charge
Spell Normal
Therion Charge

    Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.

     Rarity
    Therion Discolosseum
     Rarity
    Therion Discolosseum
     Rarity
    Therion Discolosseum
    Spell Field
    Therion Discolosseum

      When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.

       Rarity
      Therion Cross
       Rarity
      Therion Cross
       Rarity
      Therion Cross
      Trap Normal
      Therion Cross

        When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects; ● Negate that effect. ● Banish that monster. If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 "Therion Cross" per turn.

         Rarity
        Therion Stand Up!
         Rarity
        Therion Stand Up!
         Rarity
        Therion Stand Up!
        Trap Normal
        Therion Stand Up!

          Target 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 "Therion" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 "Therion Stand Up!" effect per turn, and only once that turn.

          Extra Deck

          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          FIRE
          Knightmare Phoenix
          • ATK:

          • 1900

          • LINK-2

          Link Arrow:

          Top

          Right


          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

          SR Rarity
          Underworld Goddess of the Closed World
          SR Rarity
          Underworld Goddess of the Closed World
          SR Rarity
          Underworld Goddess of the Closed World
          LIGHT
          Underworld Goddess of the Closed World
          • ATK:

          • 3000

          • LINK-5

          Link Arrow:

          Top

          Top-Right

          Right

          Bottom

          Bottom-Right


          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          DARK
          Dingirsu, the Orcust of the Evening Star
          • ATK:

          • 2600

          • DEF:

          • 2100


          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

           Rarity
          Divine Golden Shadow Dragon Dragluxion
           Rarity
          Divine Golden Shadow Dragon Dragluxion
           Rarity
          Divine Golden Shadow Dragon Dragluxion
          LIGHT
          Divine Golden Shadow Dragon Dragluxion
          • ATK:

          • 2500

          • DEF:

          • 3000


          2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.

          SR Rarity
          Galaxy-Eyes Cipher Blade Dragon
          SR Rarity
          Galaxy-Eyes Cipher Blade Dragon
          SR Rarity
          Galaxy-Eyes Cipher Blade Dragon
          LIGHT
          Galaxy-Eyes Cipher Blade Dragon
          • ATK:

          • 3200

          • DEF:

          • 2800


          3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.

          UR Rarity
          Number 90: Galaxy-Eyes Photon Lord
          UR Rarity
          Number 90: Galaxy-Eyes Photon Lord
          UR Rarity
          Number 90: Galaxy-Eyes Photon Lord
          LIGHT
          Number 90: Galaxy-Eyes Photon Lord
          • ATK:

          • 2500

          • DEF:

          • 3000


          2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.

          Popular Skills

          Therion Battle Royale: 99.42%
          Bonds of the Converging Stars: 0.58%
          Therion Battle Royale

          Need 27 UR

          UR Rarity
          Droll & Lock Bird1 card
          UR Rarity
          Lava Golem1 card
          UR Rarity
          Maju Garzett1 card
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode1 card
           Rarity
          Therion "Bull" Ain2 card
           Rarity
          Therion "Duke" Yul3 card
           Rarity
          Therion "Empress" Alasia1 card
           Rarity
          Therion "King" Regulus1 card
           Rarity
          Therion "Lily" Borea3 card
           Rarity
          Therion "Reaper" Fum1 card
           Rarity
          Therion Irregular1 card
          UR Rarity
          Effect Veiler2 card
          UR Rarity
          Dingirsu, the Orcust of the Evening Star1 card
          UR Rarity
          Hieratic Sun Dragon Overlord of Heliopolis1 card
          UR Rarity
          Number 107: Galaxy-Eyes Tachyon Dragon1 card
          UR Rarity
          Number 90: Galaxy-Eyes Photon Lord1 card
           Rarity
          Super Starslayer TY-PHON - Sky Crisis1 card
           Rarity
          Therion Charge1 card
           Rarity
          Therion Discolosseum2 card
           Rarity
          Therion Stand Up!1 card

          Main: 30 Extra: 9

          UR Rarity
          Droll & Lock Bird
          UR Rarity
          Droll & Lock Bird
          Droll & Lock Bird
          WIND 1
          Droll & Lock Bird
          • ATK:

          • 0

          • DEF:

          • 0


          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


          SR Rarity
          Jizukiru, the Star Destroying Kaiju
          SR Rarity
          Jizukiru, the Star Destroying Kaiju
          Jizukiru, the Star Destroying Kaiju
          LIGHT 10
          Jizukiru, the Star Destroying Kaiju
          • ATK:

          • 3300

          • DEF:

          • 2600


          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


          SR Rarity
          Kumongous, the Sticky String Kaiju
          SR Rarity
          Kumongous, the Sticky String Kaiju
          Kumongous, the Sticky String Kaiju
          EARTH 7
          Kumongous, the Sticky String Kaiju
          • ATK:

          • 2400

          • DEF:

          • 2500


          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


          UR Rarity
          Lava Golem
          UR Rarity
          Lava Golem
          Lava Golem
          FIRE 8
          Lava Golem
          • ATK:

          • 3000

          • DEF:

          • 2500


          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


          UR Rarity
          Maju Garzett
          UR Rarity
          Maju Garzett
          Maju Garzett
          DARK 7
          Maju Garzett
          • ATK:

          • -1

          • DEF:

          • 0


          The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card.


          R Rarity
          Schwarzschild Limit Dragon
          R Rarity
          Schwarzschild Limit Dragon
          Schwarzschild Limit Dragon
          DARK 8
          Schwarzschild Limit Dragon
          • ATK:

          • 2000

          • DEF:

          • 0


          If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).


          R Rarity
          Teva
          R Rarity
          Teva
          Teva
          LIGHT 5
          Teva
          • ATK:

          • 2000

          • DEF:

          • 1500


          When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.


          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          The Winged Dragon of Ra - Sphere Mode
          DIVINE 10
          The Winged Dragon of Ra - Sphere Mode
          • ATK:

          • -1

          • DEF:

          • -1


          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


           Rarity
          Therion "Bull" Ain
           Rarity
          Therion "Bull" Ain
          Therion "Bull" Ain
          FIRE 7
          Therion "Bull" Ain
          • ATK:

          • 2100

          • DEF:

          • 1600


          You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".


           Rarity
          Therion "Bull" Ain
           Rarity
          Therion "Bull" Ain
          Therion "Bull" Ain
          FIRE 7
          Therion "Bull" Ain
          • ATK:

          • 2100

          • DEF:

          • 1600


          You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".


           Rarity
          Therion "Duke" Yul
           Rarity
          Therion "Duke" Yul
          Therion "Duke" Yul
          LIGHT 8
          Therion "Duke" Yul
          • ATK:

          • 2100

          • DEF:

          • 2800


          You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ● You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".


           Rarity
          Therion "Duke" Yul
           Rarity
          Therion "Duke" Yul
          Therion "Duke" Yul
          LIGHT 8
          Therion "Duke" Yul
          • ATK:

          • 2100

          • DEF:

          • 2800


          You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ● You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".


           Rarity
          Therion "Duke" Yul
           Rarity
          Therion "Duke" Yul
          Therion "Duke" Yul
          LIGHT 8
          Therion "Duke" Yul
          • ATK:

          • 2100

          • DEF:

          • 2800


          You can only use the 1st of the following effects of "Therion "Duke" Yul" once per turn. ● You can target 1 "Therion" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, "Therion" monsters you control cannot be destroyed by your opponent's card effects. A "Therion" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were "Therion "Duke" Yul".


           Rarity
          Therion "Empress" Alasia
           Rarity
          Therion "Empress" Alasia
          Therion "Empress" Alasia
          EARTH 8
          Therion "Empress" Alasia
          • ATK:

          • 2100

          • DEF:

          • 2500


          You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".


           Rarity
          Therion "King" Regulus
           Rarity
          Therion "King" Regulus
          Therion "King" Regulus
          EARTH 8
          Therion "King" Regulus
          • ATK:

          • 2800

          • DEF:

          • 1600


          You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


           Rarity
          Therion "Lily" Borea
           Rarity
          Therion "Lily" Borea
          Therion "Lily" Borea
          WIND 8
          Therion "Lily" Borea
          • ATK:

          • 2400

          • DEF:

          • 2500


          You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


           Rarity
          Therion "Lily" Borea
           Rarity
          Therion "Lily" Borea
          Therion "Lily" Borea
          WIND 8
          Therion "Lily" Borea
          • ATK:

          • 2400

          • DEF:

          • 2500


          You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


           Rarity
          Therion "Lily" Borea
           Rarity
          Therion "Lily" Borea
          Therion "Lily" Borea
          WIND 8
          Therion "Lily" Borea
          • ATK:

          • 2400

          • DEF:

          • 2500


          You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


           Rarity
          Therion "Reaper" Fum
           Rarity
          Therion "Reaper" Fum
          Therion "Reaper" Fum
          WATER 7
          Therion "Reaper" Fum
          • ATK:

          • 1400

          • DEF:

          • 2500


          You can only use each of the following effects of "Therion "Reaper" Fum" once per turn. ● You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".


           Rarity
          Therion Irregular
           Rarity
          Therion Irregular
          Therion Irregular
          DARK 10
          Therion Irregular
          • ATK:

          • 1600

          • DEF:

          • 2800


          You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          UR Rarity
          Effect Veiler
          UR Rarity
          Effect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          N Rarity
          Trap Eater
          N Rarity
          Trap Eater
          Trap Eater
          DARK 4
          Trap Eater
          • ATK:

          • 1900

          • DEF:

          • 1600


          Cannot be Normal Summoned/Set. Must be Special Summoned by sending 1 face-up Trap Card your opponent controls to the Graveyard, and cannot be Special Summoned by other ways.


          SR Rarity
          Small World
          SR Rarity
          Small World
          Small World
          Spell Normal
          Small World

            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


            SR Rarity
            Small World
            SR Rarity
            Small World
            Small World
            Spell Normal
            Small World

              Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


              SR Rarity
              Small World
              SR Rarity
              Small World
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                 Rarity
                Therion Charge
                 Rarity
                Therion Charge
                Therion Charge
                Spell Normal
                Therion Charge

                  Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.


                   Rarity
                  Therion Discolosseum
                   Rarity
                  Therion Discolosseum
                  Therion Discolosseum
                  Spell Field
                  Therion Discolosseum

                    When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


                     Rarity
                    Therion Discolosseum
                     Rarity
                    Therion Discolosseum
                    Therion Discolosseum
                    Spell Field
                    Therion Discolosseum

                      When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


                       Rarity
                      Therion Stand Up!
                       Rarity
                      Therion Stand Up!
                      Therion Stand Up!
                      Trap Normal
                      Therion Stand Up!

                        Target 1 "Therion" monster in your GY; Special Summon it, then you can equip 1 "Therion" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 "Therion" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 "Therion Stand Up!" effect per turn, and only once that turn.


                        SR Rarity
                        Knightmare Phoenix
                        SR Rarity
                        Knightmare Phoenix
                        Knightmare Phoenix
                        FIRE
                        Knightmare Phoenix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Top

                        Right


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                        SR Rarity
                        Underworld Goddess of the Closed World
                        SR Rarity
                        Underworld Goddess of the Closed World
                        Underworld Goddess of the Closed World
                        LIGHT
                        Underworld Goddess of the Closed World
                        • ATK:

                        • 3000

                        • LINK-5

                        Link Arrow:

                        Top

                        Top-Right

                        Right

                        Bottom

                        Bottom-Right


                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                        SR Rarity
                        Coach King Giantrainer
                        SR Rarity
                        Coach King Giantrainer
                        Coach King Giantrainer
                        FIRE
                        Coach King Giantrainer
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                        UR Rarity
                        Dingirsu, the Orcust of the Evening Star
                        UR Rarity
                        Dingirsu, the Orcust of the Evening Star
                        Dingirsu, the Orcust of the Evening Star
                        DARK
                        Dingirsu, the Orcust of the Evening Star
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                        UR Rarity
                        Hieratic Sun Dragon Overlord of Heliopolis
                        UR Rarity
                        Hieratic Sun Dragon Overlord of Heliopolis
                        Hieratic Sun Dragon Overlord of Heliopolis
                        LIGHT
                        Hieratic Sun Dragon Overlord of Heliopolis
                        • ATK:

                        • 3000

                        • DEF:

                        • 2400


                        2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                        UR Rarity
                        Number 107: Galaxy-Eyes Tachyon Dragon
                        UR Rarity
                        Number 107: Galaxy-Eyes Tachyon Dragon
                        Number 107: Galaxy-Eyes Tachyon Dragon
                        LIGHT
                        Number 107: Galaxy-Eyes Tachyon Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.


                        R Rarity
                        Number 68: Sanaphond the Sky Prison
                        R Rarity
                        Number 68: Sanaphond the Sky Prison
                        Number 68: Sanaphond the Sky Prison
                        DARK
                        Number 68: Sanaphond the Sky Prison
                        • ATK:

                        • 2100

                        • DEF:

                        • 2700


                        2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.


                        UR Rarity
                        Number 90: Galaxy-Eyes Photon Lord
                        UR Rarity
                        Number 90: Galaxy-Eyes Photon Lord
                        Number 90: Galaxy-Eyes Photon Lord
                        LIGHT
                        Number 90: Galaxy-Eyes Photon Lord
                        • ATK:

                        • 2500

                        • DEF:

                        • 3000


                        2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                         Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                         Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        Super Starslayer TY-PHON - Sky Crisis
                        DARK
                        Super Starslayer TY-PHON - Sky Crisis
                        • ATK:

                        • 2900

                        • DEF:

                        • 2900


                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


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