Zombies Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Necroworld Banshee
R Rarity
Necroworld Banshee
R Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

SR Rarity
Quillbolt Hedgehog
SR Rarity
Quillbolt Hedgehog
SR Rarity
Quillbolt Hedgehog
EARTH 2
Quillbolt Hedgehog
  • ATK:

  • 800

  • DEF:

  • 800


If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.

N Rarity
Mad Mauler
N Rarity
Mad Mauler
N Rarity
Mad Mauler
DARK 2
Mad Mauler
  • ATK:

  • 400

  • DEF:

  • 200


This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.

N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
N Rarity
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.

SR Rarity
Uni-Zombie
SR Rarity
Uni-Zombie
SR Rarity
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.

UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      R Rarity
      Sky Striker Maneuver - Vector Blast
      R Rarity
      Sky Striker Maneuver - Vector Blast
      R Rarity
      Sky Striker Maneuver - Vector Blast
      Spell Normal
      Sky Striker Maneuver - Vector Blast

        If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.

        UR Rarity
        Sky Striker Mobilize - Engage!
        UR Rarity
        Sky Striker Mobilize - Engage!
        UR Rarity
        Sky Striker Mobilize - Engage!
        Spell Normal
        Sky Striker Mobilize - Engage!

          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

          R Rarity
          Zombie World
          R Rarity
          Zombie World
          R Rarity
          Zombie World
          Spell Field
          Zombie World

            All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

            Extra Deck

            UR Rarity
            Herald of the Arc Light
            UR Rarity
            Herald of the Arc Light
            UR Rarity
            Herald of the Arc Light
            LIGHT 4
            Herald of the Arc Light
            • ATK:

            • 600

            • DEF:

            • 1000


            1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

            UR Rarity
            Red-Eyes Zombie Dragon Lord
            UR Rarity
            Red-Eyes Zombie Dragon Lord
            UR Rarity
            Red-Eyes Zombie Dragon Lord
            DARK 10
            Red-Eyes Zombie Dragon Lord
            • ATK:

            • 2800

            • DEF:

            • 2400


            1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.

            UR Rarity
            Skeletal Dragon Felgrand
            UR Rarity
            Skeletal Dragon Felgrand
            UR Rarity
            Skeletal Dragon Felgrand
            LIGHT 8
            Skeletal Dragon Felgrand
            • ATK:

            • 2800

            • DEF:

            • 2800


            1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.

            UR Rarity
            Stardust Dragon
            UR Rarity
            Stardust Dragon
            UR Rarity
            Stardust Dragon
            WIND 8
            Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

            SR Rarity
            Swordsoul Supreme Sovereign - Chengying
            SR Rarity
            Swordsoul Supreme Sovereign - Chengying
            SR Rarity
            Swordsoul Supreme Sovereign - Chengying
            WATER 10
            Swordsoul Supreme Sovereign - Chengying
            • ATK:

            • 3000

            • DEF:

            • 3000


            1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

            SR Rarity
            Immortal Dragon
            SR Rarity
            Immortal Dragon
            SR Rarity
            Immortal Dragon
            DARK 6
            Immortal Dragon
            • ATK:

            • 500

            • DEF:

            • 2400


            1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.

            Popular Skills

            Starlight Drive: 80%
            Princess Adena's Protection: 20%
            Starlight Drive

            Need 17 UR

            UR Rarity
            Doomking Balerdroch1 card
            UR Rarity
            Lava Golem2 card
            UR Rarity
            Herald of the Arc Light1 card
            UR Rarity
            Red-Eyes Zombie Dragon Lord1 card
            UR Rarity
            Skeletal Dragon Felgrand1 card
            UR Rarity
            Stardust Dragon3 card
            UR Rarity
            Dark World Dealings3 card
            UR Rarity
            Forbidden Droplet2 card
            UR Rarity
            Sky Striker Mobilize - Engage!3 card

            Main: 30 Extra: 9

            UR Rarity
            Doomking Balerdroch
            UR Rarity
            Doomking Balerdroch
            Doomking Balerdroch
            DARK 8
            Doomking Balerdroch
            • ATK:

            • 2800

            • DEF:

            • 2000


            During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


            UR Rarity
            Lava Golem
            UR Rarity
            Lava Golem
            Lava Golem
            FIRE 8
            Lava Golem
            • ATK:

            • 3000

            • DEF:

            • 2500


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


            UR Rarity
            Lava Golem
            UR Rarity
            Lava Golem
            Lava Golem
            FIRE 8
            Lava Golem
            • ATK:

            • 3000

            • DEF:

            • 2500


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


            SR Rarity
            Mezuki
            SR Rarity
            Mezuki
            Mezuki
            EARTH 4
            Mezuki
            • ATK:

            • 1700

            • DEF:

            • 800


            You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


            SR Rarity
            Mezuki
            SR Rarity
            Mezuki
            Mezuki
            EARTH 4
            Mezuki
            • ATK:

            • 1700

            • DEF:

            • 800


            You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


            R Rarity
            Necroworld Banshee
            R Rarity
            Necroworld Banshee
            Necroworld Banshee
            DARK 4
            Necroworld Banshee
            • ATK:

            • 1800

            • DEF:

            • 200


            "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


            R Rarity
            Necroworld Banshee
            R Rarity
            Necroworld Banshee
            Necroworld Banshee
            DARK 4
            Necroworld Banshee
            • ATK:

            • 1800

            • DEF:

            • 200


            "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


            SR Rarity
            Quillbolt Hedgehog
            SR Rarity
            Quillbolt Hedgehog
            Quillbolt Hedgehog
            EARTH 2
            Quillbolt Hedgehog
            • ATK:

            • 800

            • DEF:

            • 800


            If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


            SR Rarity
            Quillbolt Hedgehog
            SR Rarity
            Quillbolt Hedgehog
            Quillbolt Hedgehog
            EARTH 2
            Quillbolt Hedgehog
            • ATK:

            • 800

            • DEF:

            • 800


            If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


            SR Rarity
            Raging Storm Dragon - Beaufort IX
            SR Rarity
            Raging Storm Dragon - Beaufort IX
            Raging Storm Dragon - Beaufort IX
            WIND 9
            Raging Storm Dragon - Beaufort IX
            • ATK:

            • 2800

            • DEF:

            • 2800


            You can Ritual Summon this card with "Breath of Acclamation". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of "Raging Storm Dragon - Beaufort IX" once per turn.


            N Rarity
            Mad Mauler
            N Rarity
            Mad Mauler
            Mad Mauler
            DARK 2
            Mad Mauler
            • ATK:

            • 400

            • DEF:

            • 200


            This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


            N Rarity
            Plaguespreader Zombie
            N Rarity
            Plaguespreader Zombie
            Plaguespreader Zombie
            DARK 2
            Plaguespreader Zombie
            • ATK:

            • 400

            • DEF:

            • 200


            If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


            N Rarity
            The Golden Swordsoul
            N Rarity
            The Golden Swordsoul
            The Golden Swordsoul
            LIGHT 4
            The Golden Swordsoul
            • ATK:

            • 1800

            • DEF:

            • 1500


            When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.


            N Rarity
            The Golden Swordsoul
            N Rarity
            The Golden Swordsoul
            The Golden Swordsoul
            LIGHT 4
            The Golden Swordsoul
            • ATK:

            • 1800

            • DEF:

            • 1500


            When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.


            SR Rarity
            Uni-Zombie
            SR Rarity
            Uni-Zombie
            Uni-Zombie
            DARK 3
            Uni-Zombie
            • ATK:

            • 1300

            • DEF:

            • 0


            You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


            SR Rarity
            Uni-Zombie
            SR Rarity
            Uni-Zombie
            Uni-Zombie
            DARK 3
            Uni-Zombie
            • ATK:

            • 1300

            • DEF:

            • 0


            You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


            SR Rarity
            Uni-Zombie
            SR Rarity
            Uni-Zombie
            Uni-Zombie
            DARK 3
            Uni-Zombie
            • ATK:

            • 1300

            • DEF:

            • 0


            You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


            UR Rarity
            Dark World Dealings
            UR Rarity
            Dark World Dealings
            Dark World Dealings
            Spell Normal
            Dark World Dealings

              Each player draws 1 card, then each player discards 1 card.


              UR Rarity
              Dark World Dealings
              UR Rarity
              Dark World Dealings
              Dark World Dealings
              Spell Normal
              Dark World Dealings

                Each player draws 1 card, then each player discards 1 card.


                UR Rarity
                Dark World Dealings
                UR Rarity
                Dark World Dealings
                Dark World Dealings
                Spell Normal
                Dark World Dealings

                  Each player draws 1 card, then each player discards 1 card.


                  UR Rarity
                  Forbidden Droplet
                  UR Rarity
                  Forbidden Droplet
                  Forbidden Droplet
                  Spell Quick
                  Forbidden Droplet

                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                    Tag(s):

                    UR Rarity
                    Forbidden Droplet
                    UR Rarity
                    Forbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      R Rarity
                      Sky Striker Maneuver - Vector Blast
                      R Rarity
                      Sky Striker Maneuver - Vector Blast
                      Sky Striker Maneuver - Vector Blast
                      Spell Normal
                      Sky Striker Maneuver - Vector Blast

                        If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                        R Rarity
                        Sky Striker Maneuver - Vector Blast
                        R Rarity
                        Sky Striker Maneuver - Vector Blast
                        Sky Striker Maneuver - Vector Blast
                        Spell Normal
                        Sky Striker Maneuver - Vector Blast

                          If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                          R Rarity
                          Sky Striker Maneuver - Vector Blast
                          R Rarity
                          Sky Striker Maneuver - Vector Blast
                          Sky Striker Maneuver - Vector Blast
                          Spell Normal
                          Sky Striker Maneuver - Vector Blast

                            If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                Sky Striker Mobilize - Engage!
                                Spell Normal
                                Sky Striker Mobilize - Engage!

                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                  R Rarity
                                  Zombie World
                                  R Rarity
                                  Zombie World
                                  Zombie World
                                  Spell Field
                                  Zombie World

                                    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                    R Rarity
                                    Zombie World
                                    R Rarity
                                    Zombie World
                                    Zombie World
                                    Spell Field
                                    Zombie World

                                      All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                      UR Rarity
                                      Herald of the Arc Light
                                      UR Rarity
                                      Herald of the Arc Light
                                      Herald of the Arc Light
                                      LIGHT 4
                                      Herald of the Arc Light
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 1000


                                      1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                      UR Rarity
                                      Red-Eyes Zombie Dragon Lord
                                      UR Rarity
                                      Red-Eyes Zombie Dragon Lord
                                      Red-Eyes Zombie Dragon Lord
                                      DARK 10
                                      Red-Eyes Zombie Dragon Lord
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                                      UR Rarity
                                      Skeletal Dragon Felgrand
                                      UR Rarity
                                      Skeletal Dragon Felgrand
                                      Skeletal Dragon Felgrand
                                      LIGHT 8
                                      Skeletal Dragon Felgrand
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2800


                                      1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


                                      UR Rarity
                                      Stardust Dragon
                                      UR Rarity
                                      Stardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      UR Rarity
                                      Stardust Dragon
                                      UR Rarity
                                      Stardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      UR Rarity
                                      Stardust Dragon
                                      UR Rarity
                                      Stardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      SR Rarity
                                      Swordsoul Supreme Sovereign - Chengying
                                      SR Rarity
                                      Swordsoul Supreme Sovereign - Chengying
                                      Swordsoul Supreme Sovereign - Chengying
                                      WATER 10
                                      Swordsoul Supreme Sovereign - Chengying
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                      SR Rarity
                                      Immortal Dragon
                                      SR Rarity
                                      Immortal Dragon
                                      Immortal Dragon
                                      DARK 6
                                      Immortal Dragon
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 2400


                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


                                      R Rarity
                                      Number 29: Mannequin Cat
                                      R Rarity
                                      Number 29: Mannequin Cat
                                      Number 29: Mannequin Cat
                                      LIGHT
                                      Number 29: Mannequin Cat
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 900


                                      2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


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