Instructions for playing Mayakashi (Update after Phoenix Blaze box)

Instructions for playing Mayakashi (Update after Phoenix Blaze box)

Tier 2 gogogogo

This will be an article about Mayakashi after having the Support Link.




A little bit of Lore

A little bit of Lore



The "Mayakashi" in the story use very powerful and terrifying Yokai magic, however this power cannot be used until nightfall. So they always seek to remove light from this world - which they absolutely hate - and put the world into eternal night so they can completely dominate. The leader of "Mayakashi" is a yokai who possesses the strongest Yokai Magic. During the day, she appears as a perfect woman, uses her physical beauty to deceive people's hearts, and takes advantage of the opportunity to try to learn about "Shiranui Style".


"Shogunsaga" always hunts "Mayakashi". However, that effort was not enough to seal the eternal "Mayakashi"... So, "Spiritmaster" and the others created the "Samsara" formation, giving a temporary body to the soul of "Samuraisaga". " was sealed, allowing him to reincarnate as "Sunsaga" and to seal "Mayakashi".


"Mayakashi" begins to show signs of returning after being sealed. However, "Squire" during that time inherited the "Shiranui Style". As a result, "Spectralsword" turns into "Spectralsword Shade". And by chance, "Squire", who spent most of his time practicing, had a fateful encounter with a woman. And that woman is none other than the fake form of "Yoko", who is slowly restoring her powers. This encounter makes the battle more intense and dramatic. "Squire", after being exposed to Yokai Magic from his encounter with "Yoko", combined this power with his sword, using additional "Success" formation to become " Shiranui Skillsaga Supremacy " .


"Yuki-Onna" begins to make her moves in the fierce battle between "Yoko" and "Skillsaga Supremacy". She silently approached the successor of the main base "Shiranui Style" and stole her power. Now "Yuki-Onna", gained the power of "Skillsaga Supremacy" and became " Yuki-Onna, the Absolute Zero Mayakashi ". With the power of both "Mayakashi" and "Skillsaga Supremacy" in hand, "Yuki-Onna" begins to carry out her plan to make the World covered by Eternal Darkness a reality...!!



Skill

 

The Stirring Mayakashi (Skill Card) (x1)

UR Rarity
The Stirring Mayakashi (Skill Card)
UR Rarity
The Stirring Mayakashi (Skill Card)
The Stirring Mayakashi (Skill Card)
The Stirring Mayakashi (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


If you have at least 12 "Mayakashi" cards in your Deck at the start of a Duel, then add 3 types of "Mayakashi" monsters to your Extra Deck. You can only Special Summon "Mayakashi" and Zombie-Type FIRE monsters during this Duel (excluding Special Summons from your Extra Deck). You can also use the below effects once during the Duel. If you have "Mayakashi" Synchro or Link Monsters on your field, then pick up to 5 "Mayakashi" Synchro Monsters of a different Level from your Extra Deck and send them to the Graveyard (monsters sent to the Graveyard can be Special Summoned).


At first glance, this skill seems quite useless. " Oh, can't Synchro slowly increase, so let's play another skill " until you realize that this deck has no space for Extra Deck if you play every Mayakashi Extra Deck Monster card.

If you start with 12 Mayakashi cards in your Main deck, 3 Mayakashi Synchros will be added to your Extra Deck. More specifically, levels 3, 7 and 11 will be added for free. This frees up 3 slots in your Extra Deck, leaving you to only think about level 9 cards,   Yoko, Graceful Mayakashi , and 2 Links when building a deck.

Well, there's also the level 5 card to think about, but it probably won't be that important thanks to the second part of the skill. This effect allows you to send up to 5 Mayakashi Synchros from your Extra Deck to the GY if you are controlling any Mayakashi Link/Synchros on the field. Meaning you can skip the whole boring synchro tower climb and go straight to Yuki-Onna, Ice Mayakashi . While it's true, this skill doesn't seem to do anything special, it does allow you to stuff at least 2 Link Monsters of each type, which wouldn't be possible without it. This also opens up the Extra for the Shiranui Synchros, combined with the Shiranui Spe ctralsword if you can get it down to the GY.



Main card

Quickview :

  • All Mayakashi Synchros can be special summoned by banishing another Zombie Monster from the Graveyard. But this can only happen if a higher level 2 Synchro Monster is destroyed by your opponent.

    If you don't understand what this means, here it is : Assuming level 11 Synchro is destroyed, level 9 Synchro can special summon itself. Repeat for levels 9 and 7, etc

Hajun the Winged Mayakashi (x3)

UR Rarity
Hajun, the Winged Mayakashi
UR Rarity
Hajun, the Winged Mayakashi
Hajun, the Winged Mayakashi
WIND 1
Hajun, the Winged Mayakashi
  • ATK:

  • 600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


Summons Dakki from the Deck when this card is Normal or Special Summoned. This is also a level 1 card, so you can change all Synchro to Link Climbing if you want. Perhaps there is no need to say anything more, just know that Hajun is the best starter deck because it has Dakki and everything to be flexible in gameplay.

Oh, and you also can't summon anything other than Mayakashi Monsters while Hajun is on the field. This is a pretty big side effect because you can't touch quite a few strong Extra deck cards.

Yuki-Onna the Ice Mayakashi (x1-3)

SR Rarity
Yuki-Onna, the Ice Mayakashi
SR Rarity
Yuki-Onna, the Ice Mayakashi
Yuki-Onna, the Ice Mayakashi
WATER
Yuki-Onna, the Ice Mayakashi
  • ATK:

  • 1900

  • LINK-2

Link Arrow:

Bottom-Left

Bottom-Right


2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


Link-2 of the deck, looks like it has no effect because it really is like that :V, the card is almost useless! However, it is still important because this is the first Link Monster you must summon to get higher Link.

Remember to special summon your Synchros to the middle Monster Zone if Yuki-Onna is on the field, as she will gain free self-protection if she only enters the Synchro. You also gain more protection if the Synchro you control is destroyed by an opponent's card, thanks to halving ATK/DEF until the end of EndPhase.

At least x2 for this card because of how the deck plays. When you play, you will see this card summon up to 2 times in 1 turn

Yuki-Onna the Icicle Mayakashi (x1-2)

SR Rarity
Yuki-Onna, the Icicle Mayakashi
SR Rarity
Yuki-Onna, the Icicle Mayakashi
Yuki-Onna, the Icicle Mayakashi
WATER
Yuki-Onna, the Icicle Mayakashi
  • ATK:

  • 2400

  • LINK-3

Link Arrow:

Bottom-Left

Bottom-Right

Bottom


2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


Link-3 of the deck you will want to get to the GY as soon as possible. When special summoned, you can negate 1 effect of your opponent's monster. A very useful effect when going second and makes her a good target for your revival effects.

Most importantly, Icicle Yuki-Onna can banish herself from the Grave with a Quick Effect to Special Summon Zombie Synchro from your Graveyard or banish zone, most likely just one of the Mayakashi. This gives her a relative advantage as it activates Synchro's effect when summoned from the Graveyard, making her a card that can cause Disruption.

Typical gameplay in the new version of the deck will include going from Link-2 to Link-3, then back to Link-2 to get the Icicle in the GY.

Gashadokuro, the Skeletal Mayakashi, Oboro-Guruma, the Wheeled Mayakashi, Tengu and the Winged Mayakashi (Synchros added by Skill)

R Rarity
Gashadokuro, the Skeletal Mayakashi
R Rarity
Gashadokuro, the Skeletal Mayakashi
Gashadokuro, the Skeletal Mayakashi
DARK 11
Gashadokuro, the Skeletal Mayakashi
  • ATK:

  • 3300

  • DEF:

  • 2600


1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


N Rarity
Oboro-Guruma, the Wheeled Mayakashi
N Rarity
Oboro-Guruma, the Wheeled Mayakashi
Oboro-Guruma, the Wheeled Mayakashi
EARTH 3
Oboro-Guruma, the Wheeled Mayakashi
  • ATK:

  • 800

  • DEF:

  • 2100


1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


R Rarity
Tengu, the Winged Mayakashi
R Rarity
Tengu, the Winged Mayakashi
Tengu, the Winged Mayakashi
WIND 7
Tengu, the Winged Mayakashi
  • ATK:

  • 2600

  • DEF:

  • 1500


1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


Latest Synchro released. When special summoned from the Graveyard, Gahadokuro becomes a Beatstick with 3300 that is unaffected until the end of the turn. This makes it a very difficult wall to overcome and can easily stall your opponent during the turn. Unlike other Synchros, Gashadokuro's special summoning effect activates when destroying a Link Monster instead of a Synchro, meaning he will punish your opponents if they dare touch your beloved Yuki-Onnas.

Tengu will remove Spell/Trap when summoned from the Graveyard, and Oboro-Guruma will just be a name to send out and act as a food banish for your Synchros.

Dakki the Graceful Mayakashi (x1-2)

SR Rarity
Dakki, the Graceful Mayakashi
SR Rarity
Dakki, the Graceful Mayakashi
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


Center of the deck. She is a level 2 Tuner responsible for all the tasks of helping Synchro and Link for the deck. Because she is not limited to Once per turn, she can special summon herself from the Graveyard any time a Mayakashi monster is special summoned from the Extra deck.
And since you'll always be using her as an ingredient, she'll basically never go away.

Note that she has a different limitation than the other two Main Deck Mayakashi. You cannot special summon ANY monster other than Mayakashi from the Extra deck during the turn you want to use Dakki's effect. This means that if you summon something like Vampire Sucker or Shiranui Squiresaga that turn, you cannot use Dakki's effect before or after that summon takes place.

Yuki-Musume the Ice Mayakashi (x1-3)

R Rarity
Yuki-Musume, the Ice Mayakashi
R Rarity
Yuki-Musume, the Ice Mayakashi
Yuki-Musume, the Ice Mayakashi
WATER 1
Yuki-Musume, the Ice Mayakashi
  • ATK:

  • 0

  • DEF:

  • 1900


If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


Extender level 1 of dec, quite ok to use. If you control a Mayakashi monster, you can special summon Yuki-Musume from your Hand OR GY, and in doing so, you can send ANY Zombie monster from your Deck to the GY. The effect is similar to Foolish Burial , as you will have many options. You can send   Shiranui Spectralsword and end the game on the next turn with Shiranui Synchro. You can also submit   Nine-tailed Fox for a powerful Attacker that can replace itself when destroyed. Or you can simply give the Bacon Saver to save yourself from the Battle Phase.

Note that when Yuki-Musume goes down to the GY, you always have access to her first effect. Do this so you always have a backup plan when Mayakashi is on the field.

Yoko the Graceful Mayakashi (x1)

UR Rarity
Yoko, the Graceful Mayakashi
UR Rarity
Yoko, the Graceful Mayakashi
Yoko, the Graceful Mayakashi
FIRE 9
Yoko, the Graceful Mayakashi
  • ATK:

  • 2900

  • DEF:

  • 2400


1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


Level 9 is cool and the best target to revive. When summoned from the Graveyard, you can destroy Monsters your opponent controls... That's it

Tsuchigumo the Poisonous Mayakashi (x0-1)

N Rarity
Tsuchigumo, the Poisonous Mayakashi
N Rarity
Tsuchigumo, the Poisonous Mayakashi
Tsuchigumo, the Poisonous Mayakashi
EARTH 5
Tsuchigumo, the Poisonous Mayakashi
  • ATK:

  • 2000

  • DEF:

  • 1800


1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


Synchro level 5 of the deck. Quite redundant, when it becomes most important is because it level 5 allows you to create Shiranui Squiresaga with Shiranui Spectralsword if you play.

Mayakashi Return (x3)

SR Rarity
Mayakashi Return
SR Rarity
Mayakashi Return
Mayakashi Return
Spell Normal
Mayakashi Return

    Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


    Archetype's ROTA, can also act as an optional Foolish Burial . Great for non-brick stability, allowing you to add Hajun or Mayakashi Metomophosis to your hand, and also send Yuki-Musume or Mayakashi Winter GY.

    Mayakashi Winter (x0-3)

    SR Rarity
    Mayakashi Winter
    SR Rarity
    Mayakashi Winter
    Mayakashi Winter
    Spell Continuous
    Mayakashi Winter

      Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


      A good tool to take advantage. The ATK reduction isn't really something to worry about, but it can be useful in some matches. However, the remaining two effects are both good.

      When you finish your Link Climbing, you can send Dakki and Winter from the Field to the GY to draw. This is very stable if you want to set up Winter in GY and potentially draw Staple.

      The GY effect mimics Synchros' special summon effect, allowing you to banish Winter and another Zombie in the Graveyard to special summon any Mayakashi in the Graveyard. Can also be used to bring Link-3 to Negate if you have used Yoko.

      Mayakashi Metamorphosis (x0-2)

      R Rarity
      Mayakashi Metamorphosis
      R Rarity
      Mayakashi Metamorphosis
      Mayakashi Metamorphosis
      Trap Normal
      Mayakashi Metamorphosis

        Discard 1 card, then target 1 of your "Mayakashi" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Mayakashi" monsters. You can only activate 1 "Mayakashi Metamorphosis" per turn.


        A revive trap for Archetype. By discarding 1 card, you can summon any Mayakashi that is banned or in the Graveyard. Always remember that these types of revival effects are always beneficial because you can also activate Synchro Monster effs and Link-3 effs. Therefore, the leaf can also act as a lite Removal Trap.

        Mayakashi Mayhem (x0-2)

        N Rarity
        Mayakashi Mayhem
        N Rarity
        Mayakashi Mayhem
        Mayakashi Mayhem
        Trap Continuous
        Mayakashi Mayhem

          If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn. ● Draw 1 card. ● Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem". ● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied). ● Inflict 800 damage to your opponent. You can only activate the effect of "Mayakashi Mayhem" once per Chain.


          Mayhem is… quite magical and quite witty at the same time? It brings a lot of value to the deck every time you summon Zombie Synchro from the Graveyard or Banish Zone. It has 4 effects, all of which can be used in one turn, and you can choose which effect you want. You can get advantage from the first 2 effects, incredible removal with the 3rd effect, or random burn damage from the last effect. This is a card that punishes your opponent every time they destroy your Synchros. In reality, you'll only get to use one of the effects per turn, but when facing a desperate opponent, you'll gain more value.

          To compare in the current meta: The third effect is game-ending with decks like Kozmo and Tenyi (Send without targeting the grave). Kozmo will not be able to activate its leave-field effect and you can remove Tenyi's Berserker without activating Tenyi Spirit - Mapura or Tenyi Spirit - Shthana .

          Yasha the Skeletal Mayakashi (x0-3)

          N Rarity
          Yasha, the Skeletal Mayakashi
          N Rarity
          Yasha, the Skeletal Mayakashi
          Yasha, the Skeletal Mayakashi
          DARK 5
          Yasha, the Skeletal Mayakashi
          • ATK:

          • 2000

          • DEF:

          • 0


          You can discard 1 other "Mayakashi" monster; Special Summon this card from your hand. You can only use this effect of "Yasha, the Skeletal Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


          In general, this is a monster that is often overlooked, but has recently been brought out of the cave thanks to new support. Yasha is a pretty good Extenedr to go second and can actually make the End board even stronger than usual.

          Cost of removal is usually not an issue, as Dakki and Yuki-Musume will be fine when taken to the GY. But most notably, Yasha is a 2k Beater that you can summon from Hajun for later turns. And it's also a 2k Monster that you can ban for Shiranui Shogunsaga 's effect, and you can also ban Yasha because he's not too important to lose. And of course, like Hajun and Yuki-Musume, you can only summon Mayakahis when he's on the Field.

          Shafu the Wheeled Mayakashi (x0-1)

          R Rarity
          Shafu, the Wheeled Mayakashi
          R Rarity
          Shafu, the Wheeled Mayakashi
          Shafu, the Wheeled Mayakashi
          EARTH 3
          Shafu, the Wheeled Mayakashi
          • ATK:

          • 1200

          • DEF:

          • 400


          If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


          The card is good to keep track of, but really isn't necessary at all for the deck to be successful. He'd be even better if he didn't negate the monsters he summons, but his main use seems to be just to help you perform Link Summon again. …andndddd he has the same lock as Hajun and the others, you get the idea.



          Targets for Yuki-Musume

          The level 1 extender card has the effect of sending cards to the grave. When choosing, you can choose the following cards

          Shiranui

          R Rarity
          Shiranui Shogunsaga
          R Rarity
          Shiranui Shogunsaga
          Shiranui Shogunsaga
          FIRE 8
          Shiranui Shogunsaga
          • ATK:

          • 3000

          • DEF:

          • 0


          1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


          R Rarity
          Shiranui Sunsaga
          R Rarity
          Shiranui Sunsaga
          Shiranui Sunsaga
          FIRE 10
          Shiranui Sunsaga
          • ATK:

          • 3500

          • DEF:

          • 0


          1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.


          R Rarity
          Shiranui Spectralsword
          R Rarity
          Shiranui Spectralsword
          Shiranui Spectralsword
          FIRE 2
          Shiranui Spectralsword
          • ATK:

          • 800

          • DEF:

          • 0


          If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


          UR Rarity
          Shiranui Squiresaga
          UR Rarity
          Shiranui Squiresaga
          Shiranui Squiresaga
          FIRE 7
          Shiranui Squiresaga
          • ATK:

          • 2100

          • DEF:

          • 0


          1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


          While in the Grave, you can banish Spectralsword and another Zombie from your Grave to Synchro a Zombie right under the grave. Speaking of when playing with Shiranui Synchros, this is a pretty strong effect in every way. Tsuchigumo + Spectralsword is probably the most notable, as it makes Squiresaga able to Eliminate Monsters, Spell/Trap non-Target enemies, and also increase your Monster's ATK by 300 ATK. However, you cannot use this effect the same turn you send it to the Graveyard, so it is strictly for your second turn. Anyway, you can't use the Shiranui because Dakki locked you on turn 1.

          Nine-Tailed Fox (Option)

          UR Rarity
          Nine-Tailed Fox
          UR Rarity
          Nine-Tailed Fox
          Nine-Tailed Fox
          FIRE 6
          Nine-Tailed Fox
          • ATK:

          • 2200

          • DEF:

          • 2000


          If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).


          Another FIRE Zombie you can summon. This is a level 6 card that you can special summon from the Graveyard or Hand by sacrificing 2 Monsters you control. You will have a lot of food on the field after climbing Link so this cost is not too big. And when summoned from the Grave, it can also deal piercing damage.

          When it is destroyed and goes to the GY, it will special summon 2 tokens to the field, Use to summon it back or simply to protect from Battle Phase. Level 6 is good for Shiranui Shogunsaga as well as your second turn when combined with Dakki.

          Bacon Saver (Option)

          R Rarity
          Bacon Saver
          R Rarity
          Bacon Saver
          Bacon Saver
          DARK 2
          Bacon Saver
          • ATK:

          • 700

          • DEF:

          • 600


          During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.


          It only protects you from battle. Generally the safest target to send on Turn 1 and can even get more value than Shiranui Spectralsword or Glow-Up Bloom.

          Dark Dust Spirit, Glow-Up Bloom and Vampire Vamp (Option)

          UR Rarity
          Dark Dust Spirit
          UR Rarity
          Dark Dust Spirit
          Dark Dust Spirit
          EARTH 6
          Dark Dust Spirit
          • ATK:

          • 2200

          • DEF:

          • 1800


          Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.


          UR Rarity
          Glow-Up Bloom
          UR Rarity
          Glow-Up Bloom
          Glow-Up Bloom
          DARK 1
          Glow-Up Bloom
          • ATK:

          • 0

          • DEF:

          • 0


          If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


          R Rarity
          Vampire Vamp
          R Rarity
          Vampire Vamp
          Vampire Vamp
          DARK 7
          Vampire Vamp
          • ATK:

          • 2000

          • DEF:

          • 2000


          Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.


          Glow-Up Bloom is quite good for milling. It helps you get Zombie level 5 or Higher from the Deck, don't bother with the Zombie World part because you will never play it.

          Similar to what I said with Nine-Tailed Fox, this deck can easily give a food tribute to the card you add to your hand. Whether it's Vampire Vamp or Dark Dust Spirit, both are GREAT ways to disrupt your opponent's position.



          Tech/Engines

           

          One for One (x1)

          UR Rarity
          One for One
          UR Rarity
          One for One
          One for One
          Spell Normal
          One for One

            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


            This card helps summon Hajun from the deck by discarding 1 Monster. It will give you a big advantage if you discard Yuki-Musume, Ice Mayakashi with this.

            Monster Reborn (x1)

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              monster revival, I've talked about it a lot so it's obvious how good this effect is for Mayakashi.

              Call of the Haunted and Back to the Front (Option)

              SR Rarity
              Call of the Haunted
              SR Rarity
              Call of the Haunted
              Call of the Haunted
              Trap Continuous
              Call of the Haunted

                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                SR Rarity
                Back to the Front
                SR Rarity
                Back to the Front
                Back to the Front
                Trap Normal
                Back to the Front

                  Target 1 monster in your GY; Special Summon it in Defense Position.


                  These 2 cards summon monsters from your GY but are Traps :V.



                  Sample deck

                  Some sample decks

                  Sample deck 1

                  The Stirring Mayakashi

                  Need 6 UR

                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Nine-Tailed Fox
                  UR Rarity
                  Yoko, the Graceful Mayakashi
                  UR Rarity
                  Monster Reborn

                  Main: 20 Extra: 8

                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Hajun, the Winged Mayakashi
                  Hajun, the Winged Mayakashi
                  WIND 1
                  Hajun, the Winged Mayakashi
                  • ATK:

                  • 600

                  • DEF:

                  • 400


                  If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Hajun, the Winged Mayakashi
                  Hajun, the Winged Mayakashi
                  WIND 1
                  Hajun, the Winged Mayakashi
                  • ATK:

                  • 600

                  • DEF:

                  • 400


                  If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  UR Rarity
                  Hajun, the Winged Mayakashi
                  UR Rarity
                  Hajun, the Winged Mayakashi
                  Hajun, the Winged Mayakashi
                  WIND 1
                  Hajun, the Winged Mayakashi
                  • ATK:

                  • 600

                  • DEF:

                  • 400


                  If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  UR Rarity
                  Nine-Tailed Fox
                  UR Rarity
                  Nine-Tailed Fox
                  Nine-Tailed Fox
                  FIRE 6
                  Nine-Tailed Fox
                  • ATK:

                  • 2200

                  • DEF:

                  • 2000


                  If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).


                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  Yuki-Musume, the Ice Mayakashi
                  WATER 1
                  Yuki-Musume, the Ice Mayakashi
                  • ATK:

                  • 0

                  • DEF:

                  • 1900


                  If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  Yuki-Musume, the Ice Mayakashi
                  WATER 1
                  Yuki-Musume, the Ice Mayakashi
                  • ATK:

                  • 0

                  • DEF:

                  • 1900


                  If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  R Rarity
                  Yuki-Musume, the Ice Mayakashi
                  Yuki-Musume, the Ice Mayakashi
                  WATER 1
                  Yuki-Musume, the Ice Mayakashi
                  • ATK:

                  • 0

                  • DEF:

                  • 1900


                  If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                  SR Rarity
                  Dakki, the Graceful Mayakashi
                  SR Rarity
                  Dakki, the Graceful Mayakashi
                  Dakki, the Graceful Mayakashi
                  FIRE 2
                  Dakki, the Graceful Mayakashi
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                  SR Rarity
                  Dakki, the Graceful Mayakashi
                  SR Rarity
                  Dakki, the Graceful Mayakashi
                  Dakki, the Graceful Mayakashi
                  FIRE 2
                  Dakki, the Graceful Mayakashi
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                  R Rarity
                  Shiranui Spectralsword
                  R Rarity
                  Shiranui Spectralsword
                  Shiranui Spectralsword
                  FIRE 2
                  Shiranui Spectralsword
                  • ATK:

                  • 800

                  • DEF:

                  • 0


                  If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


                  SR Rarity
                  Mayakashi Return
                  SR Rarity
                  Mayakashi Return
                  Mayakashi Return
                  Spell Normal
                  Mayakashi Return

                    Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                    SR Rarity
                    Mayakashi Return
                    SR Rarity
                    Mayakashi Return
                    Mayakashi Return
                    Spell Normal
                    Mayakashi Return

                      Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                      SR Rarity
                      Mayakashi Return
                      SR Rarity
                      Mayakashi Return
                      Mayakashi Return
                      Spell Normal
                      Mayakashi Return

                        Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                        SR Rarity
                        Mayakashi Winter
                        SR Rarity
                        Mayakashi Winter
                        Mayakashi Winter
                        Spell Continuous
                        Mayakashi Winter

                          Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


                          UR Rarity
                          Monster Reborn
                          UR Rarity
                          Monster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            N Rarity
                            Mayakashi Mayhem
                            N Rarity
                            Mayakashi Mayhem
                            Mayakashi Mayhem
                            Trap Continuous
                            Mayakashi Mayhem

                              If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of "Mayakashi Mayhem" for the rest of this turn. ● Draw 1 card. ● Set 1 "Mayakashi" Spell/Trap directly from your Deck, except "Mayakashi Mayhem". ● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied). ● Inflict 800 damage to your opponent. You can only activate the effect of "Mayakashi Mayhem" once per Chain.


                              R Rarity
                              Mayakashi Metamorphosis
                              R Rarity
                              Mayakashi Metamorphosis
                              Mayakashi Metamorphosis
                              Trap Normal
                              Mayakashi Metamorphosis

                                Discard 1 card, then target 1 of your "Mayakashi" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Mayakashi" monsters. You can only activate 1 "Mayakashi Metamorphosis" per turn.


                                SR Rarity
                                Super Team Buddy Force Unite!
                                SR Rarity
                                Super Team Buddy Force Unite!
                                Super Team Buddy Force Unite!
                                Trap Normal
                                Super Team Buddy Force Unite!

                                  Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


                                  SR Rarity
                                  Super Team Buddy Force Unite!
                                  SR Rarity
                                  Super Team Buddy Force Unite!
                                  Super Team Buddy Force Unite!
                                  Trap Normal
                                  Super Team Buddy Force Unite!

                                    Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


                                    SR Rarity
                                    Super Team Buddy Force Unite!
                                    SR Rarity
                                    Super Team Buddy Force Unite!
                                    Super Team Buddy Force Unite!
                                    Trap Normal
                                    Super Team Buddy Force Unite!

                                      Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.


                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      Yuki-Onna, the Ice Mayakashi
                                      WATER
                                      Yuki-Onna, the Ice Mayakashi
                                      • ATK:

                                      • 1900

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      Yuki-Onna, the Ice Mayakashi
                                      WATER
                                      Yuki-Onna, the Ice Mayakashi
                                      • ATK:

                                      • 1900

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      SR Rarity
                                      Yuki-Onna, the Ice Mayakashi
                                      Yuki-Onna, the Ice Mayakashi
                                      WATER
                                      Yuki-Onna, the Ice Mayakashi
                                      • ATK:

                                      • 1900

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                      SR Rarity
                                      Yuki-Onna, the Icicle Mayakashi
                                      SR Rarity
                                      Yuki-Onna, the Icicle Mayakashi
                                      Yuki-Onna, the Icicle Mayakashi
                                      WATER
                                      Yuki-Onna, the Icicle Mayakashi
                                      • ATK:

                                      • 2400

                                      • LINK-3

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                      SR Rarity
                                      Yuki-Onna, the Icicle Mayakashi
                                      SR Rarity
                                      Yuki-Onna, the Icicle Mayakashi
                                      Yuki-Onna, the Icicle Mayakashi
                                      WATER
                                      Yuki-Onna, the Icicle Mayakashi
                                      • ATK:

                                      • 2400

                                      • LINK-3

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                      R Rarity
                                      Shiranui Shogunsaga
                                      R Rarity
                                      Shiranui Shogunsaga
                                      Shiranui Shogunsaga
                                      FIRE 8
                                      Shiranui Shogunsaga
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                                      N Rarity
                                      Tsuchigumo, the Poisonous Mayakashi
                                      N Rarity
                                      Tsuchigumo, the Poisonous Mayakashi
                                      Tsuchigumo, the Poisonous Mayakashi
                                      EARTH 5
                                      Tsuchigumo, the Poisonous Mayakashi
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1800


                                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                      UR Rarity
                                      Yoko, the Graceful Mayakashi
                                      UR Rarity
                                      Yoko, the Graceful Mayakashi
                                      Yoko, the Graceful Mayakashi
                                      FIRE 9
                                      Yoko, the Graceful Mayakashi
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2400


                                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                        

                                      Sample deck 2

                                      The Stirring Mayakashi

                                      Need 9 UR

                                      UR Rarity
                                      D.D. Crow
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Shiranui Squiresaga
                                      UR Rarity
                                      Yoko, the Graceful Mayakashi
                                      UR Rarity
                                      Effect Veiler
                                      UR Rarity
                                      Effect Veiler
                                      UR Rarity
                                      One for One

                                      Main: 20 Extra: 8

                                      UR Rarity
                                      D.D. Crow
                                      UR Rarity
                                      D.D. Crow
                                      D.D. Crow
                                      DARK 1
                                      D.D. Crow
                                      • ATK:

                                      • 100

                                      • DEF:

                                      • 100


                                      (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      Hajun, the Winged Mayakashi
                                      WIND 1
                                      Hajun, the Winged Mayakashi
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 400


                                      If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      Hajun, the Winged Mayakashi
                                      WIND 1
                                      Hajun, the Winged Mayakashi
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 400


                                      If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      UR Rarity
                                      Hajun, the Winged Mayakashi
                                      Hajun, the Winged Mayakashi
                                      WIND 1
                                      Hajun, the Winged Mayakashi
                                      • ATK:

                                      • 600

                                      • DEF:

                                      • 400


                                      If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      Yuki-Musume, the Ice Mayakashi
                                      WATER 1
                                      Yuki-Musume, the Ice Mayakashi
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1900


                                      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      Yuki-Musume, the Ice Mayakashi
                                      WATER 1
                                      Yuki-Musume, the Ice Mayakashi
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1900


                                      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      R Rarity
                                      Yuki-Musume, the Ice Mayakashi
                                      Yuki-Musume, the Ice Mayakashi
                                      WATER 1
                                      Yuki-Musume, the Ice Mayakashi
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1900


                                      If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                                      SR Rarity
                                      Dakki, the Graceful Mayakashi
                                      SR Rarity
                                      Dakki, the Graceful Mayakashi
                                      Dakki, the Graceful Mayakashi
                                      FIRE 2
                                      Dakki, the Graceful Mayakashi
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 0


                                      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                                      SR Rarity
                                      Dakki, the Graceful Mayakashi
                                      SR Rarity
                                      Dakki, the Graceful Mayakashi
                                      Dakki, the Graceful Mayakashi
                                      FIRE 2
                                      Dakki, the Graceful Mayakashi
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 0


                                      You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                                      UR Rarity
                                      Effect Veiler
                                      UR Rarity
                                      Effect Veiler
                                      Effect Veiler
                                      LIGHT 1
                                      Effect Veiler
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                      UR Rarity
                                      Effect Veiler
                                      UR Rarity
                                      Effect Veiler
                                      Effect Veiler
                                      LIGHT 1
                                      Effect Veiler
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                      R Rarity
                                      Shiranui Spectralsword
                                      R Rarity
                                      Shiranui Spectralsword
                                      Shiranui Spectralsword
                                      FIRE 2
                                      Shiranui Spectralsword
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 0


                                      If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.


                                      SR Rarity
                                      Forbidden Chalice
                                      SR Rarity
                                      Forbidden Chalice
                                      Forbidden Chalice
                                      Spell Quick
                                      Forbidden Chalice

                                        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                        SR Rarity
                                        Forbidden Chalice
                                        SR Rarity
                                        Forbidden Chalice
                                        Forbidden Chalice
                                        Spell Quick
                                        Forbidden Chalice

                                          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                          SR Rarity
                                          Mayakashi Return
                                          SR Rarity
                                          Mayakashi Return
                                          Mayakashi Return
                                          Spell Normal
                                          Mayakashi Return

                                            Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                                            SR Rarity
                                            Mayakashi Return
                                            SR Rarity
                                            Mayakashi Return
                                            Mayakashi Return
                                            Spell Normal
                                            Mayakashi Return

                                              Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                                              SR Rarity
                                              Mayakashi Return
                                              SR Rarity
                                              Mayakashi Return
                                              Mayakashi Return
                                              Spell Normal
                                              Mayakashi Return

                                                Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                                                SR Rarity
                                                Mayakashi Winter
                                                SR Rarity
                                                Mayakashi Winter
                                                Mayakashi Winter
                                                Spell Continuous
                                                Mayakashi Winter

                                                  Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.


                                                  UR Rarity
                                                  One for One
                                                  UR Rarity
                                                  One for One
                                                  One for One
                                                  Spell Normal
                                                  One for One

                                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                    R Rarity
                                                    Mayakashi Metamorphosis
                                                    R Rarity
                                                    Mayakashi Metamorphosis
                                                    Mayakashi Metamorphosis
                                                    Trap Normal
                                                    Mayakashi Metamorphosis

                                                      Discard 1 card, then target 1 of your "Mayakashi" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Mayakashi" monsters. You can only activate 1 "Mayakashi Metamorphosis" per turn.


                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      Yuki-Onna, the Ice Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Ice Mayakashi
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      Yuki-Onna, the Ice Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Ice Mayakashi
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Ice Mayakashi
                                                      Yuki-Onna, the Ice Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Ice Mayakashi
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      • ATK:

                                                      • 2400

                                                      • LINK-3

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      • ATK:

                                                      • 2400

                                                      • LINK-3

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                                      UR Rarity
                                                      Shiranui Squiresaga
                                                      UR Rarity
                                                      Shiranui Squiresaga
                                                      Shiranui Squiresaga
                                                      FIRE 7
                                                      Shiranui Squiresaga
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 0


                                                      1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                                                      N Rarity
                                                      Tsuchigumo, the Poisonous Mayakashi
                                                      N Rarity
                                                      Tsuchigumo, the Poisonous Mayakashi
                                                      Tsuchigumo, the Poisonous Mayakashi
                                                      EARTH 5
                                                      Tsuchigumo, the Poisonous Mayakashi
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 1800


                                                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                                      UR Rarity
                                                      Yoko, the Graceful Mayakashi
                                                      UR Rarity
                                                      Yoko, the Graceful Mayakashi
                                                      Yoko, the Graceful Mayakashi
                                                      FIRE 9
                                                      Yoko, the Graceful Mayakashi
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2400


                                                      1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                                        




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