-Eyes Dragon Deck Breakdown
Cards Usage Statistic
Main Deck
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Code of Soul](https://ygovietnamcdn.azureedge.net/storage/Card/74652966.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Code of Soul](https://ygovietnamcdn.azureedge.net/storage/Card/74652966.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Code of Soul](https://ygovietnamcdn.azureedge.net/storage/Card/74652966.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Code of Soul
ATK:
500
DEF:
500
If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Droll & Lock Bird](https://ygovietnamcdn.azureedge.net/storage/Card/94145021.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Droll & Lock Bird
ATK:
0
DEF:
0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Foxy](https://ygovietnamcdn.azureedge.net/storage/Card/94620082.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Foxy](https://ygovietnamcdn.azureedge.net/storage/Card/94620082.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Foxy](https://ygovietnamcdn.azureedge.net/storage/Card/94620082.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Foxy
ATK:
1000
DEF:
1200
When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Gazelle](https://ygovietnamcdn.azureedge.net/storage/Card/26889158.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Gazelle](https://ygovietnamcdn.azureedge.net/storage/Card/26889158.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Gazelle](https://ygovietnamcdn.azureedge.net/storage/Card/26889158.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Gazelle
ATK:
1500
DEF:
1000
If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Jack Jaguar](https://ygovietnamcdn.azureedge.net/storage/Card/56003780.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Jack Jaguar](https://ygovietnamcdn.azureedge.net/storage/Card/56003780.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Jack Jaguar](https://ygovietnamcdn.azureedge.net/storage/Card/56003780.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Jack Jaguar
ATK:
1800
DEF:
1200
If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Meer](https://ygovietnamcdn.azureedge.net/storage/Card/67225377.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Meer](https://ygovietnamcdn.azureedge.net/storage/Card/67225377.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Meer](https://ygovietnamcdn.azureedge.net/storage/Card/67225377.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Meer
ATK:
800
DEF:
600
If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Mole](https://ygovietnamcdn.azureedge.net/storage/Card/89484053.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Mole](https://ygovietnamcdn.azureedge.net/storage/Card/89484053.jpg)
x1 in 75%
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Salamangreat Mole](https://ygovietnamcdn.azureedge.net/storage/Card/89484053.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Mole
ATK:
0
DEF:
0
During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 "Salamangreat" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Salamangreat Mole" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat of Fire](https://ygovietnamcdn.azureedge.net/storage/Card/11962031.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat of Fire](https://ygovietnamcdn.azureedge.net/storage/Card/11962031.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat of Fire](https://ygovietnamcdn.azureedge.net/storage/Card/11962031.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat of Fire
ATK:
800
DEF:
800
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Spinny](https://ygovietnamcdn.azureedge.net/storage/Card/52277807.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Spinny](https://ygovietnamcdn.azureedge.net/storage/Card/52277807.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Spinny](https://ygovietnamcdn.azureedge.net/storage/Card/52277807.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Spinny
ATK:
1000
DEF:
1500
If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Speedroid Taketomborg](https://ygovietnamcdn.azureedge.net/storage/Card/53932291.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Speedroid Taketomborg
ATK:
600
DEF:
1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Speedroid Terrortop](https://ygovietnamcdn.azureedge.net/storage/Card/81275020.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Speedroid Terrortop
ATK:
1200
DEF:
600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
x3 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
x3 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ghost Sister & Spooky Dogwood](https://ygovietnamcdn.azureedge.net/storage/Card/60643553.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ghost Sister & Spooky Dogwood](https://ygovietnamcdn.azureedge.net/storage/Card/60643553.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Ghost Sister & Spooky Dogwood](https://ygovietnamcdn.azureedge.net/storage/Card/60643553.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Sister & Spooky Dogwood
ATK:
0
DEF:
1800
During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Weasel](https://ygovietnamcdn.azureedge.net/storage/Card/57357130.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Weasel](https://ygovietnamcdn.azureedge.net/storage/Card/57357130.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Weasel](https://ygovietnamcdn.azureedge.net/storage/Card/57357130.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Salamangreat Weasel
ATK:
700
DEF:
1400
If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Charge](https://ygovietnamcdn.azureedge.net/storage/Card/83533296.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Charge](https://ygovietnamcdn.azureedge.net/storage/Card/83533296.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Charge](https://ygovietnamcdn.azureedge.net/storage/Card/83533296.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Salamangreat Charge
Activate 1 of these effects; ● Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ● If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 "Salamangreat Charge" per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Circle](https://ygovietnamcdn.azureedge.net/storage/Card/52155219.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Circle](https://ygovietnamcdn.azureedge.net/storage/Card/52155219.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Circle](https://ygovietnamcdn.azureedge.net/storage/Card/52155219.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Salamangreat Circle
Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Sanctuary](https://ygovietnamcdn.azureedge.net/storage/Card/1295111.jpg)
x2 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Sanctuary](https://ygovietnamcdn.azureedge.net/storage/Card/1295111.jpg)
x2 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Sanctuary](https://ygovietnamcdn.azureedge.net/storage/Card/1295111.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Salamangreat Sanctuary
If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Will of the Salamangreat](https://ygovietnamcdn.azureedge.net/storage/Card/64178424.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Will of the Salamangreat](https://ygovietnamcdn.azureedge.net/storage/Card/64178424.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Will of the Salamangreat](https://ygovietnamcdn.azureedge.net/storage/Card/64178424.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Will of the Salamangreat
During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
x2 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
x2 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Evenly Matched](https://ygovietnamcdn.azureedge.net/storage/Card/15693423.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Evenly Matched
At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
x3 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
x3 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Rage](https://ygovietnamcdn.azureedge.net/storage/Card/14934922.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Rage](https://ygovietnamcdn.azureedge.net/storage/Card/14934922.jpg)
x1 in 75%
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Salamangreat Rage](https://ygovietnamcdn.azureedge.net/storage/Card/14934922.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Salamangreat Rage
Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Roar](https://ygovietnamcdn.azureedge.net/storage/Card/51339637.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Roar](https://ygovietnamcdn.azureedge.net/storage/Card/51339637.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Roar](https://ygovietnamcdn.azureedge.net/storage/Card/51339637.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Salamangreat Roar
When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.
Extra Deck
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Hiita the Fire Charmer, Ablaze](https://ygovietnamcdn.azureedge.net/storage/Card/48815792.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Hiita the Fire Charmer, Ablaze
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Balelynx](https://ygovietnamcdn.azureedge.net/storage/Card/14812471.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Balelynx](https://ygovietnamcdn.azureedge.net/storage/Card/14812471.jpg)
x3 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Balelynx](https://ygovietnamcdn.azureedge.net/storage/Card/14812471.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Balelynx
ATK:
500
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Pyro Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/31313405.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Pyro Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/31313405.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Pyro Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/31313405.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Pyro Phoenix
ATK:
2800
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Raging Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/57134592.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Raging Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/57134592.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Raging Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/57134592.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Raging Phoenix
ATK:
2800
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Sunlight Wolf](https://ygovietnamcdn.azureedge.net/storage/Card/87871125.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Sunlight Wolf](https://ygovietnamcdn.azureedge.net/storage/Card/87871125.jpg)
x2 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Salamangreat Sunlight Wolf](https://ygovietnamcdn.azureedge.net/storage/Card/87871125.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Sunlight Wolf
ATK:
1800
LINK-2
Link Arrow:
Top
Bottom
2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
x1 in 75%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Worldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Brotherhood of the Fire Fist - Horse Prince](https://ygovietnamcdn.azureedge.net/storage/Card/74168099.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Brotherhood of the Fire Fist - Horse Prince](https://ygovietnamcdn.azureedge.net/storage/Card/74168099.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Brotherhood of the Fire Fist - Horse Prince](https://ygovietnamcdn.azureedge.net/storage/Card/74168099.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Brotherhood of the Fire Fist - Horse Prince
ATK:
2200
DEF:
2200
1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Miragestallio](https://ygovietnamcdn.azureedge.net/storage/Card/87327776.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Miragestallio](https://ygovietnamcdn.azureedge.net/storage/Card/87327776.jpg)
x1 in 75%
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Salamangreat Miragestallio](https://ygovietnamcdn.azureedge.net/storage/Card/87327776.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Salamangreat Miragestallio
ATK:
2000
DEF:
900
2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
x1 in 100%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
x1 in 100%
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
Main: 56 Extra: 20
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Astrograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/76794549.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Astrograph Sorcerer
ATK:
2500
DEF:
2000
[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Black Fang Magician](https://ygovietnamcdn.azureedge.net/storage/Card/75672051.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Black Fang Magician](https://ygovietnamcdn.azureedge.net/storage/Card/75672051.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Black Fang Magician](https://ygovietnamcdn.azureedge.net/storage/Card/75672051.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Black Fang Magician
ATK:
1700
DEF:
800
[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Chronograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/12289247.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Chronograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/12289247.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Chronograph Sorcerer](https://ygovietnamcdn.azureedge.net/storage/Card/12289247.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Chronograph Sorcerer
ATK:
2000
DEF:
1700
[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Double Iris Magician](https://ygovietnamcdn.azureedge.net/storage/Card/49684352.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Double Iris Magician](https://ygovietnamcdn.azureedge.net/storage/Card/49684352.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Double Iris Magician](https://ygovietnamcdn.azureedge.net/storage/Card/49684352.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Double Iris Magician
ATK:
1500
DEF:
1000
[ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Endymion, the Mighty Master of Magic](https://ygovietnamcdn.azureedge.net/storage/Card/3611830.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Endymion, the Mighty Master of Magic
ATK:
2800
DEF:
1700
[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Oafdragon Magician](https://ygovietnamcdn.azureedge.net/storage/Card/14920218.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Oafdragon Magician](https://ygovietnamcdn.azureedge.net/storage/Card/14920218.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Oafdragon Magician](https://ygovietnamcdn.azureedge.net/storage/Card/14920218.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Oafdragon Magician
ATK:
2100
DEF:
1400
[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Odd-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16178681.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Odd-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16178681.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Odd-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/16178681.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Odd-Eyes Pendulum Dragon
ATK:
2500
DEF:
2000
[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Performapal Celestial Magician](https://ygovietnamcdn.azureedge.net/storage/Card/58092907.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Performapal Celestial Magician](https://ygovietnamcdn.azureedge.net/storage/Card/58092907.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Performapal Celestial Magician](https://ygovietnamcdn.azureedge.net/storage/Card/58092907.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Performapal Celestial Magician
ATK:
1500
DEF:
1000
[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Performapal Skullcrobat Joker](https://ygovietnamcdn.azureedge.net/storage/Card/40318957.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Performapal Skullcrobat Joker](https://ygovietnamcdn.azureedge.net/storage/Card/40318957.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Performapal Skullcrobat Joker](https://ygovietnamcdn.azureedge.net/storage/Card/40318957.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Performapal Skullcrobat Joker
ATK:
1800
DEF:
100
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Purple Poison Magician](https://ygovietnamcdn.azureedge.net/storage/Card/48461764.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Purple Poison Magician](https://ygovietnamcdn.azureedge.net/storage/Card/48461764.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Purple Poison Magician](https://ygovietnamcdn.azureedge.net/storage/Card/48461764.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Purple Poison Magician
ATK:
1200
DEF:
2100
[ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stargazer Magician](https://ygovietnamcdn.azureedge.net/storage/Card/94415058.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Stargazer Magician](https://ygovietnamcdn.azureedge.net/storage/Card/94415058.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Stargazer Magician](https://ygovietnamcdn.azureedge.net/storage/Card/94415058.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Stargazer Magician
ATK:
1200
DEF:
2400
[ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Timebreaker Magician](https://ygovietnamcdn.azureedge.net/storage/Card/80335817.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Timebreaker Magician](https://ygovietnamcdn.azureedge.net/storage/Card/80335817.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Timebreaker Magician](https://ygovietnamcdn.azureedge.net/storage/Card/80335817.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Timebreaker Magician
ATK:
1400
DEF:
0
[ Pendulum Effect ] Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed. [ Monster Effect ] When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Wisdom-Eye Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72714461.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Wisdom-Eye Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72714461.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Wisdom-Eye Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72714461.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Wisdom-Eye Magician
ATK:
1500
DEF:
1500
[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dragonpit Magician](https://ygovietnamcdn.azureedge.net/storage/Card/51531505.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dragonpit Magician](https://ygovietnamcdn.azureedge.net/storage/Card/51531505.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Dragonpit Magician](https://ygovietnamcdn.azureedge.net/storage/Card/51531505.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Dragonpit Magician
ATK:
900
DEF:
2700
[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Harmonizing Magician](https://ygovietnamcdn.azureedge.net/storage/Card/73941492.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Harmonizing Magician](https://ygovietnamcdn.azureedge.net/storage/Card/73941492.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Harmonizing Magician](https://ygovietnamcdn.azureedge.net/storage/Card/73941492.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Harmonizing Magician
ATK:
0
DEF:
0
[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pendulum Call](https://ygovietnamcdn.azureedge.net/storage/Card/53208660.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Pendulum Call](https://ygovietnamcdn.azureedge.net/storage/Card/53208660.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Pendulum Call](https://ygovietnamcdn.azureedge.net/storage/Card/53208660.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Pendulum Call
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Star Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/74850403.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Star Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/74850403.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Star Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/74850403.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Star Pendulumgraph
Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Swords of Revealing Light](https://ygovietnamcdn.azureedge.net/storage/Card/72302403.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Swords of Revealing Light](https://ygovietnamcdn.azureedge.net/storage/Card/72302403.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Swords of Revealing Light](https://ygovietnamcdn.azureedge.net/storage/Card/72302403.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Swords of Revealing Light
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Time Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/1344018.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Time Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/1344018.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Time Pendulumgraph](https://ygovietnamcdn.azureedge.net/storage/Card/1344018.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Time Pendulumgraph
Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Rune-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/1516510.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Rune-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/1516510.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Rune-Eyes Pendulum Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/1516510.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Rune-Eyes Pendulum Dragon
ATK:
3000
DEF:
2000
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Supreme King Dragon Starving Venom](https://ygovietnamcdn.azureedge.net/storage/Card/43387895.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Supreme King Dragon Starving Venom
ATK:
2800
DEF:
2000
2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Apollousa, Bow of the Goddess](https://ygovietnamcdn.azureedge.net/storage/Card/4280258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Apollousa, Bow of the Goddess
ATK:
-1
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Borrelsword Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/85289965.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Borrelsword Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/85289965.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Borrelsword Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/85289965.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Borrelsword Dragon
ATK:
3000
LINK-4
Link Arrow:
Top
Left
Bottom-Left
Bottom
3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Exceed the Pendulum](https://ygovietnamcdn.azureedge.net/storage/Card/92812851.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Exceed the Pendulum
ATK:
2000
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Heavymetalfoes Electrumite](https://ygovietnamcdn.azureedge.net/storage/Card/24094258.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Heavymetalfoes Electrumite
ATK:
1800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![I:P Masquerena](https://ygovietnamcdn.azureedge.net/storage/Card/65741786.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/75452921.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/75452921.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Knightmare Cerberus](https://ygovietnamcdn.azureedge.net/storage/Card/75452921.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Knightmare Cerberus
ATK:
1600
LINK-2
Link Arrow:
Top
Left
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/2857636.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/2857636.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Knightmare Phoenix](https://ygovietnamcdn.azureedge.net/storage/Card/2857636.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Knightmare Unicorn](https://ygovietnamcdn.azureedge.net/storage/Card/38342335.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Promethean Princess, Bestower of Flames](https://ygovietnamcdn.azureedge.net/storage/Card/2772337.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Promethean Princess, Bestower of Flames
ATK:
2700
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Selene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Underworld Goddess of the Closed World](https://ygovietnamcdn.azureedge.net/storage/Card/98127546.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
Link Arrow:
Top
Top-Right
Right
Bottom
Bottom-Right
4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Baronne de Fleur](https://ygovietnamcdn.azureedge.net/storage/Card/84815190.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Z-ARC - Synchro Universe](https://ygovietnamcdn.azureedge.net/storage/Card/48654267.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Supreme King Z-ARC - Synchro Universe](https://ygovietnamcdn.azureedge.net/storage/Card/48654267.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Supreme King Z-ARC - Synchro Universe](https://ygovietnamcdn.azureedge.net/storage/Card/48654267.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Supreme King Z-ARC - Synchro Universe
ATK:
4000
DEF:
4000
[ Pendulum Effect ] You can Tribute 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster; Special Summon this card. You can only use this effect of "Supreme King Z-ARC - Synchro Universe" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner DARK Pendulum Monsters This card's name becomes "Supreme King Z-ARC" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 "Supreme King Dragon" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nirvana High Paladin](https://ygovietnamcdn.azureedge.net/storage/Card/80896940.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nirvana High Paladin](https://ygovietnamcdn.azureedge.net/storage/Card/80896940.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Nirvana High Paladin](https://ygovietnamcdn.azureedge.net/storage/Card/80896940.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Nirvana High Paladin
ATK:
3300
DEF:
2500
[ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Time Thief Redoer](https://ygovietnamcdn.azureedge.net/storage/Card/55285840.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Time Thief Redoer](https://ygovietnamcdn.azureedge.net/storage/Card/55285840.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Time Thief Redoer](https://ygovietnamcdn.azureedge.net/storage/Card/55285840.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Time Thief Redoer
ATK:
2400
DEF:
2000
2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Timestar Magician](https://ygovietnamcdn.azureedge.net/storage/Card/47349116.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Timestar Magician](https://ygovietnamcdn.azureedge.net/storage/Card/47349116.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Timestar Magician](https://ygovietnamcdn.azureedge.net/storage/Card/47349116.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Timestar Magician
ATK:
2400
DEF:
1200
2 Level 4 "Magician" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magician of Hope](https://ygovietnamcdn.azureedge.net/storage/Card/67865534.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Magician of Hope](https://ygovietnamcdn.azureedge.net/storage/Card/67865534.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Magician of Hope](https://ygovietnamcdn.azureedge.net/storage/Card/67865534.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/scale.webp)
Magician of Hope
ATK:
2500
DEF:
2000
[ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.