@Ignister Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

 Rarity
Maliss <P> Chessy Cat
 Rarity
Maliss <P> Chessy Cat
 Rarity
Maliss <P> Chessy Cat
DARK 3
Maliss <P> Chessy Cat
  • ATK:

  • 1500

  • DEF:

  • 300


Any monster destroyed by battle with a "Maliss" Link Monster that points to this card is banished. You can only use each of the following effects of "Maliss Chessy Cat" once per turn. During your Main Phase: You can banish 1 "Maliss" card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

 Rarity
Maliss <P> Dormouse
 Rarity
Maliss <P> Dormouse
 Rarity
Maliss <P> Dormouse
DARK 3
Maliss <P> Dormouse
  • ATK:

  • 900

  • DEF:

  • 300


"Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

 Rarity
Maliss <P> March Hare
 Rarity
Maliss <P> March Hare
 Rarity
Maliss <P> March Hare
DARK 3
Maliss <P> March Hare
  • ATK:

  • 600

  • DEF:

  • 300


Your opponent cannot target "Maliss" Link Monsters that point to this card with card effects. You can only use each of the following effects of "Maliss March Hare" once per turn. During the Main Phase, if this card is in your hand (Quick Effect): You can banish 1 other "Maliss" card from your hand or GY, and if you do, Special Summon this card. If this card is banished: You can pay 300 LP, then target 1 of your banished "Maliss" monsters; add it to your hand.

 Rarity
Maliss <P> White Rabbit
 Rarity
Maliss <P> White Rabbit
 Rarity
Maliss <P> White Rabbit
DARK 3
Maliss <P> White Rabbit
  • ATK:

  • 1200

  • DEF:

  • 300


You take no damage from battles involving "Maliss" Link Monsters that point to this card. You can only use each of the following effects of "Maliss White Rabbit" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Maliss" Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

 Rarity
Radiant Typhoon Eldam
 Rarity
Radiant Typhoon Eldam
 Rarity
Radiant Typhoon Eldam
WIND 3
Radiant Typhoon Eldam
  • ATK:

  • 1300

  • DEF:

  • 800


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.

 Rarity
Radiant Typhoon Swen
 Rarity
Radiant Typhoon Swen
 Rarity
Radiant Typhoon Swen
WIND 3
Radiant Typhoon Swen
  • ATK:

  • 1600

  • DEF:

  • 400


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.

SR Rarity
Wizard @Ignister
SR Rarity
Wizard @Ignister
SR Rarity
Wizard @Ignister
DARK 4
Wizard @Ignister
  • ATK:

  • 1800

  • DEF:

  • 800


If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Backup @Ignister
UR Rarity
Backup @Ignister
UR Rarity
Backup @Ignister
DARK 3
Backup @Ignister
  • ATK:

  • 1200

  • DEF:

  • 800


If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Gold Sarcophagus
      UR Rarity
      Gold Sarcophagus
      UR Rarity
      Gold Sarcophagus
      Spell Normal
      Gold Sarcophagus

        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

        UR Rarity
        Maliss in Underground
        UR Rarity
        Maliss in Underground
        UR Rarity
        Maliss in Underground
        Spell Field
        Maliss in Underground

          When this card is activated: You can banish 1 "Maliss" card from your hand, Deck, or GY. While 3 or more of your "Maliss" Traps with different names are banished, "Maliss" Link Monsters you control gain 3000 ATK. While you control a "Maliss" Link Monster, your opponent's monsters can only target "Maliss" Link Monsters for attacks. You can only activate 1 "Maliss in Underground" per turn.

          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

             Rarity
            Radiant Typhoon Chant
             Rarity
            Radiant Typhoon Chant
             Rarity
            Radiant Typhoon Chant
            Spell Quick
            Radiant Typhoon Chant

              If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.

               Rarity
              Radiant Typhoon Vision
               Rarity
              Radiant Typhoon Vision
               Rarity
              Radiant Typhoon Vision
              Spell Quick
              Radiant Typhoon Vision

                If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.

                UR Rarity
                Dominus Impulse
                UR Rarity
                Dominus Impulse
                UR Rarity
                Dominus Impulse
                Trap Normal
                Dominus Impulse

                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                     Rarity
                    Maliss <C> GWC-06
                     Rarity
                    Maliss <C> GWC-06
                     Rarity
                    Maliss <C> GWC-06
                    Trap
                    Maliss <C> GWC-06

                      You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 of your "Maliss" monsters that is banished or in your GY, then if you control a "Maliss" Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 "Maliss GWC-06" per turn.

                       Rarity
                      Maliss <C> MTP-07
                       Rarity
                      Maliss <C> MTP-07
                       Rarity
                      Maliss <C> MTP-07
                      Trap Normal
                      Maliss <C> MTP-07

                        You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Add 1 "Maliss" monster from your Deck to your hand, then if you control a "Maliss" Link Monster, you can banish 1 card on the field. You can only activate 1 "Maliss MTP-07" per turn.

                         Rarity
                        Maliss <C> TB-11
                         Rarity
                        Maliss <C> TB-11
                         Rarity
                        Maliss <C> TB-11
                        Trap Normal
                        Maliss <C> TB-11

                          You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 "Maliss" monster from your Deck, or if your opponent controls 3 or more cards, you can Special Summon 1 "Maliss" Link Monster from your Extra Deck instead. For the rest of this turn, that Summoned monster cannot attack and neither player can activate its effects. You can only activate 1 "Maliss TB-11" per turn.

                          Extra Deck

                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          DARK
                          Accesscode Talker
                          • ATK:

                          • 2300

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                          Tag(s):

                          UR Rarity
                          Allied Code Talker @Ignister
                          UR Rarity
                          Allied Code Talker @Ignister
                          UR Rarity
                          Allied Code Talker @Ignister
                          DARK
                          Allied Code Talker @Ignister
                          • ATK:

                          • 2300

                          • LINK-5

                          Link Arrow:

                          Left

                          Right

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          3+ Effect Monsters If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.

                          UR Rarity
                          Cherubini, Ebon Angel of the Burning Abyss
                          UR Rarity
                          Cherubini, Ebon Angel of the Burning Abyss
                          UR Rarity
                          Cherubini, Ebon Angel of the Burning Abyss
                          DARK
                          Cherubini, Ebon Angel of the Burning Abyss
                          • ATK:

                          • 500

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.

                          R Rarity
                          Cyberse Wicckid
                          R Rarity
                          Cyberse Wicckid
                          R Rarity
                          Cyberse Wicckid
                          DARK
                          Cyberse Wicckid
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom

                          Bottom-Right


                          2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.

                          UR Rarity
                          Firewall Dragon
                          UR Rarity
                          Firewall Dragon
                          UR Rarity
                          Firewall Dragon
                          LIGHT
                          Firewall Dragon
                          • ATK:

                          • 2500

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.

                          R Rarity
                          Haggard Lizardose
                          R Rarity
                          Haggard Lizardose
                          R Rarity
                          Haggard Lizardose
                          WATER
                          Haggard Lizardose
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Right

                          Bottom


                          2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

                          SR Rarity
                          Linguriboh
                          SR Rarity
                          Linguriboh
                          SR Rarity
                          Linguriboh
                          DARK
                          Linguriboh
                          • ATK:

                          • 300

                          • LINK-1

                          Link Arrow:

                          Bottom-Left


                          1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.

                          UR Rarity
                          Link Decoder
                          UR Rarity
                          Link Decoder
                          UR Rarity
                          Link Decoder
                          DARK
                          Link Decoder
                          • ATK:

                          • 300

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.

                          SR Rarity
                          Link Spider
                          SR Rarity
                          Link Spider
                          SR Rarity
                          Link Spider
                          EARTH
                          Link Spider
                          • ATK:

                          • 1000

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.

                           Rarity
                          Maliss <Q> Hearts Crypter
                           Rarity
                          Maliss <Q> Hearts Crypter
                           Rarity
                          Maliss <Q> Hearts Crypter
                          DARK
                          Maliss <Q> Hearts Crypter
                          • ATK:

                          • 2500

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          3 monsters, including a "Maliss" monster (Quick Effect): You can target 1 of your banished "Maliss" cards; shuffle it into the Deck, and if you do, banish 1 card on the field (while this card points to a monster, this effect and its activation cannot be negated). If this card is banished: You can pay 900 LP; Special Summon it and double its ATK. You can only use each effect of "Maliss Hearts Crypter" once per turn.

                           Rarity
                          Maliss <Q> White Binder
                           Rarity
                          Maliss <Q> White Binder
                           Rarity
                          Maliss <Q> White Binder
                          DARK
                          Maliss <Q> White Binder
                          • ATK:

                          • 2300

                          • LINK-3

                          Link Arrow:

                          Top

                          Left

                          Right


                          2+ monsters, including a "Maliss" monster If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 "Maliss" Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of "Maliss White Binder" once per turn.

                          UR Rarity
                          S:P Little Knight
                          UR Rarity
                          S:P Little Knight
                          UR Rarity
                          S:P Little Knight
                          DARK
                          S:P Little Knight
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Right


                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                          UR Rarity
                          Salamangreat Almiraj
                          UR Rarity
                          Salamangreat Almiraj
                          UR Rarity
                          Salamangreat Almiraj
                          FIRE
                          Salamangreat Almiraj
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Bottom-Right


                          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                          SR Rarity
                          Splash Mage
                          SR Rarity
                          Splash Mage
                          SR Rarity
                          Splash Mage
                          WATER
                          Splash Mage
                          • ATK:

                          • 1100

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Bottom-Right


                          2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.

                          SR Rarity
                          Transcode Talker
                          SR Rarity
                          Transcode Talker
                          SR Rarity
                          Transcode Talker
                          EARTH
                          Transcode Talker
                          • ATK:

                          • 2300

                          • LINK-3

                          Link Arrow:

                          Top

                          Right

                          Bottom


                          2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.

                          Need 48 UR

                           Rarity
                          Maliss <P> Chessy Cat1 card
                           Rarity
                          Maliss <P> Dormouse1 card
                           Rarity
                          Maliss <P> March Hare3 card
                           Rarity
                          Maliss <P> White Rabbit1 card
                          UR Rarity
                          Maxx "C"1 card
                          UR Rarity
                          Mulcharmy Fuwalos3 card
                           Rarity
                          Radiant Typhoon Eldam3 card
                           Rarity
                          Radiant Typhoon Swen3 card
                          UR Rarity
                          Accesscode Talker1 card
                          UR Rarity
                          Allied Code Talker @Ignister1 card
                          UR Rarity
                          Cherubini, Ebon Angel of the Burning Abyss1 card
                          UR Rarity
                          Firewall Dragon1 card
                          UR Rarity
                          Link Decoder1 card
                           Rarity
                          Maliss <Q> Hearts Crypter1 card
                           Rarity
                          Maliss <Q> White Binder1 card
                          UR Rarity
                          S:P Little Knight1 card
                          UR Rarity
                          Salamangreat Almiraj1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring3 card
                          UR Rarity
                          Backup @Ignister3 card
                          UR Rarity
                          Called by the Grave1 card
                          UR Rarity
                          Crossout Designator1 card
                          UR Rarity
                          Gold Sarcophagus1 card
                          UR Rarity
                          Maliss in Underground1 card
                           Rarity
                          Radiant Typhoon Chant3 card
                           Rarity
                          Radiant Typhoon Vision1 card
                          UR Rarity
                          Dominus Impulse3 card
                          UR Rarity
                          Infinite Impermanence3 card
                           Rarity
                          Maliss <C> GWC-061 card
                           Rarity
                          Maliss <C> MTP-071 card
                           Rarity
                          Maliss <C> TB-111 card

                          Main: 43 Extra: 15

                          SR Rarity
                          2 cardDroll & Lock Bird
                          SR Rarity
                          2 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                           Rarity
                          1 cardMaliss <P> Chessy Cat
                           Rarity
                          1 cardMaliss <P> Chessy Cat
                          Maliss <P> Chessy Cat
                          DARK 3
                          Maliss <P> Chessy Cat
                          • ATK:

                          • 1500

                          • DEF:

                          • 300


                          Any monster destroyed by battle with a "Maliss" Link Monster that points to this card is banished. You can only use each of the following effects of "Maliss Chessy Cat" once per turn. During your Main Phase: You can banish 1 "Maliss" card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                           Rarity
                          1 cardMaliss <P> Dormouse
                           Rarity
                          1 cardMaliss <P> Dormouse
                          Maliss <P> Dormouse
                          DARK 3
                          Maliss <P> Dormouse
                          • ATK:

                          • 900

                          • DEF:

                          • 300


                          "Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                           Rarity
                          3 cardMaliss <P> March Hare
                           Rarity
                          3 cardMaliss <P> March Hare
                          Maliss <P> March Hare
                          DARK 3
                          Maliss <P> March Hare
                          • ATK:

                          • 600

                          • DEF:

                          • 300


                          Your opponent cannot target "Maliss" Link Monsters that point to this card with card effects. You can only use each of the following effects of "Maliss March Hare" once per turn. During the Main Phase, if this card is in your hand (Quick Effect): You can banish 1 other "Maliss" card from your hand or GY, and if you do, Special Summon this card. If this card is banished: You can pay 300 LP, then target 1 of your banished "Maliss" monsters; add it to your hand.


                           Rarity
                          1 cardMaliss <P> White Rabbit
                           Rarity
                          1 cardMaliss <P> White Rabbit
                          Maliss <P> White Rabbit
                          DARK 3
                          Maliss <P> White Rabbit
                          • ATK:

                          • 1200

                          • DEF:

                          • 300


                          You take no damage from battles involving "Maliss" Link Monsters that point to this card. You can only use each of the following effects of "Maliss White Rabbit" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Maliss" Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.


                          UR Rarity
                          1 cardMaxx "C"
                          UR Rarity
                          1 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          UR Rarity
                          3 cardMulcharmy Fuwalos
                          UR Rarity
                          3 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                           Rarity
                          3 cardRadiant Typhoon Eldam
                           Rarity
                          3 cardRadiant Typhoon Eldam
                          Radiant Typhoon Eldam
                          WIND 3
                          Radiant Typhoon Eldam
                          • ATK:

                          • 1300

                          • DEF:

                          • 800


                          If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.


                           Rarity
                          3 cardRadiant Typhoon Swen
                           Rarity
                          3 cardRadiant Typhoon Swen
                          Radiant Typhoon Swen
                          WIND 3
                          Radiant Typhoon Swen
                          • ATK:

                          • 1600

                          • DEF:

                          • 400


                          If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.


                          SR Rarity
                          1 cardWizard @Ignister
                          SR Rarity
                          1 cardWizard @Ignister
                          Wizard @Ignister
                          DARK 4
                          Wizard @Ignister
                          • ATK:

                          • 1800

                          • DEF:

                          • 800


                          If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.


                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          3 cardBackup @Ignister
                          UR Rarity
                          3 cardBackup @Ignister
                          Backup @Ignister
                          DARK 3
                          Backup @Ignister
                          • ATK:

                          • 1200

                          • DEF:

                          • 800


                          If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.


                          UR Rarity
                          1 cardCalled by the Grave
                          UR Rarity
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            UR Rarity
                            1 cardCrossout Designator
                            UR Rarity
                            1 cardCrossout Designator
                            Crossout Designator
                            Spell Quick
                            Crossout Designator

                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                              Tag(s):

                              UR Rarity
                              1 cardGold Sarcophagus
                              UR Rarity
                              1 cardGold Sarcophagus
                              Gold Sarcophagus
                              Spell Normal
                              Gold Sarcophagus

                                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                UR Rarity
                                1 cardMaliss in Underground
                                UR Rarity
                                1 cardMaliss in Underground
                                Maliss in Underground
                                Spell Field
                                Maliss in Underground

                                  When this card is activated: You can banish 1 "Maliss" card from your hand, Deck, or GY. While 3 or more of your "Maliss" Traps with different names are banished, "Maliss" Link Monsters you control gain 3000 ATK. While you control a "Maliss" Link Monster, your opponent's monsters can only target "Maliss" Link Monsters for attacks. You can only activate 1 "Maliss in Underground" per turn.


                                  R Rarity
                                  1 cardMystical Space Typhoon
                                  R Rarity
                                  1 cardMystical Space Typhoon
                                  Mystical Space Typhoon
                                  Spell Quick
                                  Mystical Space Typhoon

                                    Target 1 Spell/Trap on the field; destroy that target.


                                     Rarity
                                    3 cardRadiant Typhoon Chant
                                     Rarity
                                    3 cardRadiant Typhoon Chant
                                    Radiant Typhoon Chant
                                    Spell Quick
                                    Radiant Typhoon Chant

                                      If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                                       Rarity
                                      1 cardRadiant Typhoon Vision
                                       Rarity
                                      1 cardRadiant Typhoon Vision
                                      Radiant Typhoon Vision
                                      Spell Quick
                                      Radiant Typhoon Vision

                                        If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                                        UR Rarity
                                        3 cardDominus Impulse
                                        UR Rarity
                                        3 cardDominus Impulse
                                        Dominus Impulse
                                        Trap Normal
                                        Dominus Impulse

                                          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                          UR Rarity
                                          3 cardInfinite Impermanence
                                          UR Rarity
                                          3 cardInfinite Impermanence
                                          Infinite Impermanence
                                          Trap Normal
                                          Infinite Impermanence

                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                             Rarity
                                            1 cardMaliss <C> GWC-06
                                             Rarity
                                            1 cardMaliss <C> GWC-06
                                            Maliss <C> GWC-06
                                            Trap
                                            Maliss <C> GWC-06

                                              You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 of your "Maliss" monsters that is banished or in your GY, then if you control a "Maliss" Link Monster, you can gain LP equal to the original ATK of that Special Summoned monster. You can only activate 1 "Maliss GWC-06" per turn.


                                               Rarity
                                              1 cardMaliss <C> MTP-07
                                               Rarity
                                              1 cardMaliss <C> MTP-07
                                              Maliss <C> MTP-07
                                              Trap Normal
                                              Maliss <C> MTP-07

                                                You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Add 1 "Maliss" monster from your Deck to your hand, then if you control a "Maliss" Link Monster, you can banish 1 card on the field. You can only activate 1 "Maliss MTP-07" per turn.


                                                 Rarity
                                                1 cardMaliss <C> TB-11
                                                 Rarity
                                                1 cardMaliss <C> TB-11
                                                Maliss <C> TB-11
                                                Trap Normal
                                                Maliss <C> TB-11

                                                  You can activate this card the turn it was Set, by banishing 1 face-up "Maliss" monster you control. Special Summon 1 "Maliss" monster from your Deck, or if your opponent controls 3 or more cards, you can Special Summon 1 "Maliss" Link Monster from your Extra Deck instead. For the rest of this turn, that Summoned monster cannot attack and neither player can activate its effects. You can only activate 1 "Maliss TB-11" per turn.


                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  Accesscode Talker
                                                  DARK
                                                  Accesscode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardAllied Code Talker @Ignister
                                                  UR Rarity
                                                  1 cardAllied Code Talker @Ignister
                                                  Allied Code Talker @Ignister
                                                  DARK
                                                  Allied Code Talker @Ignister
                                                  • ATK:

                                                  • 2300

                                                  • LINK-5

                                                  Link Arrow:

                                                  Left

                                                  Right

                                                  Bottom-Left

                                                  Bottom

                                                  Bottom-Right


                                                  3+ Effect Monsters If this card is Link Summoned: You can Special Summon as many Cyberse monsters with 2300 ATK from your GY as possible to your zones this card points to, and if you do, this card gains 500 ATK for each, also you cannot Special Summon for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can Tribute 1 of your Link Monsters this card points to; negate the activation, and if you do, banish that card. You can only use this effect of "Allied Code Talker @Ignister" once per turn.


                                                  UR Rarity
                                                  1 cardCherubini, Ebon Angel of the Burning Abyss
                                                  UR Rarity
                                                  1 cardCherubini, Ebon Angel of the Burning Abyss
                                                  Cherubini, Ebon Angel of the Burning Abyss
                                                  DARK
                                                  Cherubini, Ebon Angel of the Burning Abyss
                                                  • ATK:

                                                  • 500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                  R Rarity
                                                  1 cardCyberse Wicckid
                                                  R Rarity
                                                  1 cardCyberse Wicckid
                                                  Cyberse Wicckid
                                                  DARK
                                                  Cyberse Wicckid
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom

                                                  Bottom-Right


                                                  2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  UR Rarity
                                                  1 cardFirewall Dragon
                                                  Firewall Dragon
                                                  LIGHT
                                                  Firewall Dragon
                                                  • ATK:

                                                  • 2500

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right

                                                  Bottom


                                                  2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.


                                                  R Rarity
                                                  1 cardHaggard Lizardose
                                                  R Rarity
                                                  1 cardHaggard Lizardose
                                                  Haggard Lizardose
                                                  WATER
                                                  Haggard Lizardose
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom


                                                  2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                                  SR Rarity
                                                  1 cardLinguriboh
                                                  SR Rarity
                                                  1 cardLinguriboh
                                                  Linguriboh
                                                  DARK
                                                  Linguriboh
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Left


                                                  1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                  UR Rarity
                                                  1 cardLink Decoder
                                                  UR Rarity
                                                  1 cardLink Decoder
                                                  Link Decoder
                                                  DARK
                                                  Link Decoder
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.


                                                  SR Rarity
                                                  1 cardLink Spider
                                                  SR Rarity
                                                  1 cardLink Spider
                                                  Link Spider
                                                  EARTH
                                                  Link Spider
                                                  • ATK:

                                                  • 1000

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom


                                                  1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                   Rarity
                                                  1 cardMaliss <Q> Hearts Crypter
                                                   Rarity
                                                  1 cardMaliss <Q> Hearts Crypter
                                                  Maliss <Q> Hearts Crypter
                                                  DARK
                                                  Maliss <Q> Hearts Crypter
                                                  • ATK:

                                                  • 2500

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Bottom-Left

                                                  Bottom-Right


                                                  3 monsters, including a "Maliss" monster (Quick Effect): You can target 1 of your banished "Maliss" cards; shuffle it into the Deck, and if you do, banish 1 card on the field (while this card points to a monster, this effect and its activation cannot be negated). If this card is banished: You can pay 900 LP; Special Summon it and double its ATK. You can only use each effect of "Maliss Hearts Crypter" once per turn.


                                                   Rarity
                                                  1 cardMaliss <Q> White Binder
                                                   Rarity
                                                  1 cardMaliss <Q> White Binder
                                                  Maliss <Q> White Binder
                                                  DARK
                                                  Maliss <Q> White Binder
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Right


                                                  2+ monsters, including a "Maliss" monster If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 "Maliss" Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of "Maliss White Binder" once per turn.


                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  UR Rarity
                                                  1 cardS:P Little Knight
                                                  S:P Little Knight
                                                  DARK
                                                  S:P Little Knight
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Right


                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  Salamangreat Almiraj
                                                  FIRE
                                                  Salamangreat Almiraj
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                  SR Rarity
                                                  1 cardSplash Mage
                                                  SR Rarity
                                                  1 cardSplash Mage
                                                  Splash Mage
                                                  WATER
                                                  Splash Mage
                                                  • ATK:

                                                  • 1100

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top-Right

                                                  Bottom-Right


                                                  2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                  SR Rarity
                                                  1 cardTranscode Talker
                                                  SR Rarity
                                                  1 cardTranscode Talker
                                                  Transcode Talker
                                                  EARTH
                                                  Transcode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Right

                                                  Bottom


                                                  2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                  master-duel
                                                  @Ignister
                                                  5







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