Charmer Deck Breakdown

Main Deck

R Rarity
Awakening of the Possessed - Greater Inari Fire
R Rarity
Awakening of the Possessed - Greater Inari Fire
R Rarity
Awakening of the Possessed - Greater Inari Fire
FIRE 5
Awakening of the Possessed - Greater Inari Fire
  • ATK:

  • 2000

  • DEF:

  • 200


You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.

R Rarity
Awakening of the Possessed - Nefariouser Archfiend
R Rarity
Awakening of the Possessed - Nefariouser Archfiend
R Rarity
Awakening of the Possessed - Nefariouser Archfiend
EARTH 5
Awakening of the Possessed - Nefariouser Archfiend
  • ATK:

  • 2000

  • DEF:

  • 200


You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ● When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ● If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.

SR Rarity
Denko Sekka
SR Rarity
Denko Sekka
SR Rarity
Denko Sekka
LIGHT 4
Denko Sekka
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Special Summoned. While you control no Set Spells/Traps, neither player can Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.

UR Rarity
Fairy Tail - Luna
UR Rarity
Fairy Tail - Luna
UR Rarity
Fairy Tail - Luna
LIGHT 4
Fairy Tail - Luna
  • ATK:

  • 1850

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.

SR Rarity
Fairy Tail - Rella
SR Rarity
Fairy Tail - Rella
SR Rarity
Fairy Tail - Rella
LIGHT 4
Fairy Tail - Rella
  • ATK:

  • 1850

  • DEF:

  • 1000


Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell; equip 1 Equip Spell from your hand, Deck, or GY to this card, but return that Equip Spell to the hand during the End Phase.

N Rarity
Familiar-Possessed - Aussa
N Rarity
Familiar-Possessed - Aussa
N Rarity
Familiar-Possessed - Aussa
EARTH 4
Familiar-Possessed - Aussa
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

N Rarity
Familiar-Possessed - Eria
N Rarity
Familiar-Possessed - Eria
N Rarity
Familiar-Possessed - Eria
WATER 4
Familiar-Possessed - Eria
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

N Rarity
Familiar-Possessed - Hiita
N Rarity
Familiar-Possessed - Hiita
N Rarity
Familiar-Possessed - Hiita
FIRE 4
Familiar-Possessed - Hiita
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

N Rarity
Familiar-Possessed - Wynn
N Rarity
Familiar-Possessed - Wynn
N Rarity
Familiar-Possessed - Wynn
WIND 4
Familiar-Possessed - Wynn
  • ATK:

  • 1850

  • DEF:

  • 1500


You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.

N Rarity
Inari Fire
N Rarity
Inari Fire
N Rarity
Inari Fire
FIRE 4
Inari Fire
  • ATK:

  • 1500

  • DEF:

  • 200


You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.

N Rarity
Jigabyte
N Rarity
Jigabyte
N Rarity
Jigabyte
WATER 4
Jigabyte
  • ATK:

  • 1500

  • DEF:

  • 200


You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".

N Rarity
Nefarious Archfiend Eater of Nefariousness
N Rarity
Nefarious Archfiend Eater of Nefariousness
N Rarity
Nefarious Archfiend Eater of Nefariousness
EARTH 4
Nefarious Archfiend Eater of Nefariousness
  • ATK:

  • 1500

  • DEF:

  • 200


You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.

N Rarity
Ranryu
N Rarity
Ranryu
N Rarity
Ranryu
WIND 4
Ranryu
  • ATK:

  • 1500

  • DEF:

  • 200


You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it.

SR Rarity
Witch of the Black Forest
SR Rarity
Witch of the Black Forest
SR Rarity
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.

UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
LIGHT 8
Witchcrafter Golem Aruru
  • ATK:

  • 2800

  • DEF:

  • 0


When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.

N Rarity
Aussa the Earth Charmer
N Rarity
Aussa the Earth Charmer
N Rarity
Aussa the Earth Charmer
EARTH 3
Aussa the Earth Charmer
  • ATK:

  • 500

  • DEF:

  • 1500


FLIP: While this card is face-up on the field, take control of 1 EARTH monster your opponent controls.

N Rarity
Eria the Water Charmer
N Rarity
Eria the Water Charmer
N Rarity
Eria the Water Charmer
WATER 3
Eria the Water Charmer
  • ATK:

  • 500

  • DEF:

  • 1500


FLIP: Target 1 face-up WATER monster your opponent controls; take control of that target while this card is face-up on the field.

SR Rarity
Fairy Tail - Sleeper
SR Rarity
Fairy Tail - Sleeper
SR Rarity
Fairy Tail - Sleeper
LIGHT 4
Fairy Tail - Sleeper
  • ATK:

  • 1850

  • DEF:

  • 1000


FLIP: You can Special Summon 1 monster from your hand. When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.

N Rarity
Hiita the Fire Charmer
N Rarity
Hiita the Fire Charmer
N Rarity
Hiita the Fire Charmer
FIRE 3
Hiita the Fire Charmer
  • ATK:

  • 500

  • DEF:

  • 1500


FLIP: Target 1 face-up FIRE monster your opponent controls; take control of that target while this card is face-up on the field.

N Rarity
Wynn the Wind Charmer
N Rarity
Wynn the Wind Charmer
N Rarity
Wynn the Wind Charmer
WIND 3
Wynn the Wind Charmer
  • ATK:

  • 500

  • DEF:

  • 1500


FLIP: While this card is face-up on the field, take control of 1 WIND monster your opponent controls.

R Rarity
Dark Doriado
R Rarity
Dark Doriado
R Rarity
Dark Doriado
DARK 45
Dark Doriado
  • ATK:

  • 1800

  • DEF:

  • 1400


[ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
UR Rarity
Awakening of the Possessed
Spell Continuous
Awakening of the Possessed

    Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.

    SR Rarity
    Book of Eclipse
    SR Rarity
    Book of Eclipse
    SR Rarity
    Book of Eclipse
    Spell Quick
    Book of Eclipse

      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

      UR Rarity
      Dark Ruler No More
      UR Rarity
      Dark Ruler No More
      UR Rarity
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



        Tag(s):

        UR Rarity
        Grand Spiritual Art - Ichirin
        UR Rarity
        Grand Spiritual Art - Ichirin
        UR Rarity
        Grand Spiritual Art - Ichirin
        Spell Field
        Grand Spiritual Art - Ichirin

          Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn.

          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.



            Tag(s):

            SR Rarity
            Secret Village of the Spellcasters
            SR Rarity
            Secret Village of the Spellcasters
            SR Rarity
            Secret Village of the Spellcasters
            Spell Field
            Secret Village of the Spellcasters

              If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.

              SR Rarity
              Spellbook of Knowledge
              SR Rarity
              Spellbook of Knowledge
              SR Rarity
              Spellbook of Knowledge
              Spell Normal
              Spellbook of Knowledge

                Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                UR Rarity
                Spirit Charmers
                UR Rarity
                Spirit Charmers
                UR Rarity
                Spirit Charmers
                Spell Quick
                Spirit Charmers

                  Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.

                  UR Rarity
                  Terraforming
                  UR Rarity
                  Terraforming
                  UR Rarity
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.



                    Tag(s):

                    SR Rarity
                    Twin Twisters
                    SR Rarity
                    Twin Twisters
                    SR Rarity
                    Twin Twisters
                    Spell Quick
                    Twin Twisters

                      Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.

                      SR Rarity
                      Dimensional Barrier
                      SR Rarity
                      Dimensional Barrier
                      SR Rarity
                      Dimensional Barrier
                      Trap Normal
                      Dimensional Barrier

                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                        UR Rarity
                        Metaverse
                        UR Rarity
                        Metaverse
                        UR Rarity
                        Metaverse
                        Trap Normal
                        Metaverse

                          Take 1 Field Spell from your Deck, and either activate it or add it to your hand.



                          Tag(s):

                          SR Rarity
                          Possessed Partnerships
                          SR Rarity
                          Possessed Partnerships
                          SR Rarity
                          Possessed Partnerships
                          Trap Normal
                          Possessed Partnerships

                            Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.

                            SR Rarity
                            Solemn Warning
                            SR Rarity
                            Solemn Warning
                            SR Rarity
                            Solemn Warning
                            Trap Counter
                            Solemn Warning

                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                              Tag(s):

                              R Rarity
                              Spiritual Earth Art - Kurogane
                              R Rarity
                              Spiritual Earth Art - Kurogane
                              R Rarity
                              Spiritual Earth Art - Kurogane
                              Trap Normal
                              Spiritual Earth Art - Kurogane

                                Tribute 1 EARTH monster. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.

                                R Rarity
                                Spiritual Fire Art - Kurenai
                                R Rarity
                                Spiritual Fire Art - Kurenai
                                R Rarity
                                Spiritual Fire Art - Kurenai
                                Trap Normal
                                Spiritual Fire Art - Kurenai

                                  Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.

                                  R Rarity
                                  Spiritual Water Art - Aoi
                                  R Rarity
                                  Spiritual Water Art - Aoi
                                  R Rarity
                                  Spiritual Water Art - Aoi
                                  Trap Normal
                                  Spiritual Water Art - Aoi

                                    Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard.

                                    R Rarity
                                    Spiritual Wind Art - Miyabi
                                    R Rarity
                                    Spiritual Wind Art - Miyabi
                                    R Rarity
                                    Spiritual Wind Art - Miyabi
                                    Trap Normal
                                    Spiritual Wind Art - Miyabi

                                      Tribute 1 WIND monster, then target 1 card your opponent controls; place that card on the bottom of the Deck.

                                      R Rarity
                                      Unpossessed
                                      R Rarity
                                      Unpossessed
                                      R Rarity
                                      Unpossessed
                                      Trap Continuous
                                      Unpossessed

                                        "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.

                                        Need 10 UR

                                        UR Rarity
                                        Fairy Tail - Luna1 card
                                        UR Rarity
                                        Witchcrafter Golem Aruru1 card
                                        UR Rarity
                                        Effect Veiler1 card
                                        UR Rarity
                                        Awakening of the Possessed1 card
                                        UR Rarity
                                        Dark Ruler No More1 card
                                        UR Rarity
                                        Grand Spiritual Art - Ichirin1 card
                                        UR Rarity
                                        Raigeki1 card
                                        UR Rarity
                                        Spirit Charmers1 card
                                        UR Rarity
                                        Terraforming1 card
                                        UR Rarity
                                        Metaverse1 card

                                        Main: 41

                                        R Rarity
                                        1 cardAwakening of the Possessed - Greater Inari Fire
                                        R Rarity
                                        1 cardAwakening of the Possessed - Greater Inari Fire
                                        Awakening of the Possessed - Greater Inari Fire
                                        FIRE 5
                                        Awakening of the Possessed - Greater Inari Fire
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 200


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.


                                        R Rarity
                                        1 cardAwakening of the Possessed - Nefariouser Archfiend
                                        R Rarity
                                        1 cardAwakening of the Possessed - Nefariouser Archfiend
                                        Awakening of the Possessed - Nefariouser Archfiend
                                        EARTH 5
                                        Awakening of the Possessed - Nefariouser Archfiend
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 200


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ● When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ● If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.


                                        SR Rarity
                                        1 cardDenko Sekka
                                        SR Rarity
                                        1 cardDenko Sekka
                                        Denko Sekka
                                        LIGHT 4
                                        Denko Sekka
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1000


                                        Cannot be Special Summoned. While you control no Set Spells/Traps, neither player can Set Spells/Traps nor activate Spell/Trap Cards that are Set on the field.


                                        UR Rarity
                                        1 cardFairy Tail - Luna
                                        UR Rarity
                                        1 cardFairy Tail - Luna
                                        Fairy Tail - Luna
                                        LIGHT 4
                                        Fairy Tail - Luna
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1000


                                        When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.


                                        SR Rarity
                                        1 cardFairy Tail - Rella
                                        SR Rarity
                                        1 cardFairy Tail - Rella
                                        Fairy Tail - Rella
                                        LIGHT 4
                                        Fairy Tail - Rella
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1000


                                        Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell; equip 1 Equip Spell from your hand, Deck, or GY to this card, but return that Equip Spell to the hand during the End Phase.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Aussa
                                        N Rarity
                                        1 cardFamiliar-Possessed - Aussa
                                        Familiar-Possessed - Aussa
                                        EARTH 4
                                        Familiar-Possessed - Aussa
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Eria
                                        N Rarity
                                        1 cardFamiliar-Possessed - Eria
                                        Familiar-Possessed - Eria
                                        WATER 4
                                        Familiar-Possessed - Eria
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Hiita
                                        N Rarity
                                        1 cardFamiliar-Possessed - Hiita
                                        Familiar-Possessed - Hiita
                                        FIRE 4
                                        Familiar-Possessed - Hiita
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                        N Rarity
                                        1 cardFamiliar-Possessed - Wynn
                                        N Rarity
                                        1 cardFamiliar-Possessed - Wynn
                                        Familiar-Possessed - Wynn
                                        WIND 4
                                        Familiar-Possessed - Wynn
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1500


                                        You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.


                                        N Rarity
                                        1 cardInari Fire
                                        N Rarity
                                        1 cardInari Fire
                                        Inari Fire
                                        FIRE 4
                                        Inari Fire
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 200


                                        You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.


                                        N Rarity
                                        1 cardJigabyte
                                        N Rarity
                                        1 cardJigabyte
                                        Jigabyte
                                        WATER 4
                                        Jigabyte
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 200


                                        You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".


                                        N Rarity
                                        1 cardNefarious Archfiend Eater of Nefariousness
                                        N Rarity
                                        1 cardNefarious Archfiend Eater of Nefariousness
                                        Nefarious Archfiend Eater of Nefariousness
                                        EARTH 4
                                        Nefarious Archfiend Eater of Nefariousness
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 200


                                        You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.


                                        N Rarity
                                        1 cardRanryu
                                        N Rarity
                                        1 cardRanryu
                                        Ranryu
                                        WIND 4
                                        Ranryu
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 200


                                        You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it.


                                        SR Rarity
                                        1 cardWitch of the Black Forest
                                        SR Rarity
                                        1 cardWitch of the Black Forest
                                        Witch of the Black Forest
                                        DARK 4
                                        Witch of the Black Forest
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 1200


                                        If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                                        UR Rarity
                                        1 cardWitchcrafter Golem Aruru
                                        UR Rarity
                                        1 cardWitchcrafter Golem Aruru
                                        Witchcrafter Golem Aruru
                                        LIGHT 8
                                        Witchcrafter Golem Aruru
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 0


                                        When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.


                                        N Rarity
                                        1 cardAussa the Earth Charmer
                                        N Rarity
                                        1 cardAussa the Earth Charmer
                                        Aussa the Earth Charmer
                                        EARTH 3
                                        Aussa the Earth Charmer
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1500


                                        FLIP: While this card is face-up on the field, take control of 1 EARTH monster your opponent controls.


                                        N Rarity
                                        1 cardEria the Water Charmer
                                        N Rarity
                                        1 cardEria the Water Charmer
                                        Eria the Water Charmer
                                        WATER 3
                                        Eria the Water Charmer
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1500


                                        FLIP: Target 1 face-up WATER monster your opponent controls; take control of that target while this card is face-up on the field.


                                        SR Rarity
                                        1 cardFairy Tail - Sleeper
                                        SR Rarity
                                        1 cardFairy Tail - Sleeper
                                        Fairy Tail - Sleeper
                                        LIGHT 4
                                        Fairy Tail - Sleeper
                                        • ATK:

                                        • 1850

                                        • DEF:

                                        • 1000


                                        FLIP: You can Special Summon 1 monster from your hand. When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.


                                        N Rarity
                                        1 cardHiita the Fire Charmer
                                        N Rarity
                                        1 cardHiita the Fire Charmer
                                        Hiita the Fire Charmer
                                        FIRE 3
                                        Hiita the Fire Charmer
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1500


                                        FLIP: Target 1 face-up FIRE monster your opponent controls; take control of that target while this card is face-up on the field.


                                        N Rarity
                                        1 cardWynn the Wind Charmer
                                        N Rarity
                                        1 cardWynn the Wind Charmer
                                        Wynn the Wind Charmer
                                        WIND 3
                                        Wynn the Wind Charmer
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1500


                                        FLIP: While this card is face-up on the field, take control of 1 WIND monster your opponent controls.


                                        R Rarity
                                        1 cardDark Doriado
                                        R Rarity
                                        1 cardDark Doriado
                                        Dark Doriado
                                        DARK 45
                                        Dark Doriado
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1400


                                        [ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.


                                        UR Rarity
                                        1 cardEffect Veiler
                                        UR Rarity
                                        1 cardEffect Veiler
                                        Effect Veiler
                                        LIGHT 1
                                        Effect Veiler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                        UR Rarity
                                        1 cardAwakening of the Possessed
                                        UR Rarity
                                        1 cardAwakening of the Possessed
                                        Awakening of the Possessed
                                        Spell Continuous
                                        Awakening of the Possessed

                                          Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.


                                          SR Rarity
                                          1 cardBook of Eclipse
                                          SR Rarity
                                          1 cardBook of Eclipse
                                          Book of Eclipse
                                          Spell Quick
                                          Book of Eclipse

                                            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                                            UR Rarity
                                            1 cardDark Ruler No More
                                            UR Rarity
                                            1 cardDark Ruler No More
                                            Dark Ruler No More
                                            Spell Normal
                                            Dark Ruler No More

                                              Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                              Tag(s):

                                              UR Rarity
                                              1 cardGrand Spiritual Art - Ichirin
                                              UR Rarity
                                              1 cardGrand Spiritual Art - Ichirin
                                              Grand Spiritual Art - Ichirin
                                              Spell Field
                                              Grand Spiritual Art - Ichirin

                                                Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn.


                                                UR Rarity
                                                1 cardRaigeki
                                                UR Rarity
                                                1 cardRaigeki
                                                Raigeki
                                                Spell Normal
                                                Raigeki

                                                  Destroy all monsters your opponent controls.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardSecret Village of the Spellcasters
                                                  SR Rarity
                                                  1 cardSecret Village of the Spellcasters
                                                  Secret Village of the Spellcasters
                                                  Spell Field
                                                  Secret Village of the Spellcasters

                                                    If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


                                                    SR Rarity
                                                    1 cardSpellbook of Knowledge
                                                    SR Rarity
                                                    1 cardSpellbook of Knowledge
                                                    Spellbook of Knowledge
                                                    Spell Normal
                                                    Spellbook of Knowledge

                                                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                      UR Rarity
                                                      1 cardSpirit Charmers
                                                      UR Rarity
                                                      1 cardSpirit Charmers
                                                      Spirit Charmers
                                                      Spell Quick
                                                      Spirit Charmers

                                                        Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.


                                                        UR Rarity
                                                        1 cardTerraforming
                                                        UR Rarity
                                                        1 cardTerraforming
                                                        Terraforming
                                                        Spell Normal
                                                        Terraforming

                                                          Add 1 Field Spell from your Deck to your hand.




                                                          Tag(s):

                                                          SR Rarity
                                                          1 cardTwin Twisters
                                                          SR Rarity
                                                          1 cardTwin Twisters
                                                          Twin Twisters
                                                          Spell Quick
                                                          Twin Twisters

                                                            Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                            SR Rarity
                                                            1 cardDimensional Barrier
                                                            SR Rarity
                                                            1 cardDimensional Barrier
                                                            Dimensional Barrier
                                                            Trap Normal
                                                            Dimensional Barrier

                                                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                              UR Rarity
                                                              1 cardMetaverse
                                                              UR Rarity
                                                              1 cardMetaverse
                                                              Metaverse
                                                              Trap Normal
                                                              Metaverse

                                                                Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                                Tag(s):

                                                                SR Rarity
                                                                1 cardPossessed Partnerships
                                                                SR Rarity
                                                                1 cardPossessed Partnerships
                                                                Possessed Partnerships
                                                                Trap Normal
                                                                Possessed Partnerships

                                                                  Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.


                                                                  SR Rarity
                                                                  1 cardSolemn Warning
                                                                  SR Rarity
                                                                  1 cardSolemn Warning
                                                                  Solemn Warning
                                                                  Trap Counter
                                                                  Solemn Warning

                                                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                    Tag(s):

                                                                    R Rarity
                                                                    1 cardSpiritual Earth Art - Kurogane
                                                                    R Rarity
                                                                    1 cardSpiritual Earth Art - Kurogane
                                                                    Spiritual Earth Art - Kurogane
                                                                    Trap Normal
                                                                    Spiritual Earth Art - Kurogane

                                                                      Tribute 1 EARTH monster. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.


                                                                      R Rarity
                                                                      1 cardSpiritual Fire Art - Kurenai
                                                                      R Rarity
                                                                      1 cardSpiritual Fire Art - Kurenai
                                                                      Spiritual Fire Art - Kurenai
                                                                      Trap Normal
                                                                      Spiritual Fire Art - Kurenai

                                                                        Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.


                                                                        R Rarity
                                                                        1 cardSpiritual Water Art - Aoi
                                                                        R Rarity
                                                                        1 cardSpiritual Water Art - Aoi
                                                                        Spiritual Water Art - Aoi
                                                                        Trap Normal
                                                                        Spiritual Water Art - Aoi

                                                                          Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard.


                                                                          R Rarity
                                                                          1 cardSpiritual Wind Art - Miyabi
                                                                          R Rarity
                                                                          1 cardSpiritual Wind Art - Miyabi
                                                                          Spiritual Wind Art - Miyabi
                                                                          Trap Normal
                                                                          Spiritual Wind Art - Miyabi

                                                                            Tribute 1 WIND monster, then target 1 card your opponent controls; place that card on the bottom of the Deck.


                                                                            R Rarity
                                                                            1 cardUnpossessed
                                                                            R Rarity
                                                                            1 cardUnpossessed
                                                                            Unpossessed
                                                                            Trap Continuous
                                                                            Unpossessed

                                                                              "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.



                                                                              CHARMER Decks in MASTER DUEL








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