Cubic Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Buster Gundil the Cubic Behemoth
R Rarity
Buster Gundil the Cubic Behemoth
R Rarity
Buster Gundil the Cubic Behemoth
LIGHT 4
Buster Gundil the Cubic Behemoth
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.

UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
UR Rarity
Crimson Nova the Dark Cubic Lord
DARK 10
Crimson Nova the Dark Cubic Lord
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.

SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
SR Rarity
Duza the Meteor Cubic Vessel
LIGHT 4
Duza the Meteor Cubic Vessel
  • ATK:

  • 1600

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

R Rarity
Vijam the Cubic Seed
R Rarity
Vijam the Cubic Seed
R Rarity
Vijam the Cubic Seed
DARK 1
Vijam the Cubic Seed
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.

UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
Spell Continuous
Brilliant Fusion

    When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

      SR Rarity
      Cubic Karma
      SR Rarity
      Cubic Karma
      SR Rarity
      Cubic Karma
      Spell Continuous
      Cubic Karma

        When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.

         Rarity
        Fiendsmith's Tract
         Rarity
        Fiendsmith's Tract
         Rarity
        Fiendsmith's Tract
        Spell Normal
        Fiendsmith's Tract

          Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

          UR Rarity
          Foolish Burial
          UR Rarity
          Foolish Burial
          UR Rarity
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.



            Tag(s):

            SR Rarity
            Foolish Burial Goods
            SR Rarity
            Foolish Burial Goods
            SR Rarity
            Foolish Burial Goods
            Spell Normal
            Foolish Burial Goods

              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              UR Rarity
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                UR Rarity
                That Grass Looks Greener
                UR Rarity
                That Grass Looks Greener
                UR Rarity
                That Grass Looks Greener
                Spell Normal
                That Grass Looks Greener

                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    N Rarity
                    Tearlaments Cryme
                    N Rarity
                    Tearlaments Cryme
                    N Rarity
                    Tearlaments Cryme
                    Trap Counter
                    Tearlaments Cryme

                      When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.

                      N Rarity
                      Tearlaments Metanoise
                      N Rarity
                      Tearlaments Metanoise
                      N Rarity
                      Tearlaments Metanoise
                      Trap Normal
                      Tearlaments Metanoise

                        If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.

                        R Rarity
                        Tearlaments Sulliek
                        R Rarity
                        Tearlaments Sulliek
                        R Rarity
                        Tearlaments Sulliek
                        Trap Continuous
                        Tearlaments Sulliek

                          If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

                          Extra Deck

                          UR Rarity
                          Crimson Nova Trinity the Dark Cubic Lord
                          UR Rarity
                          Crimson Nova Trinity the Dark Cubic Lord
                          UR Rarity
                          Crimson Nova Trinity the Dark Cubic Lord
                          DARK 10
                          Crimson Nova Trinity the Dark Cubic Lord
                          • ATK:

                          • 4500

                          • DEF:

                          • 3000


                          3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.

                           Rarity
                          Fiendsmith's Lacrima
                           Rarity
                          Fiendsmith's Lacrima
                           Rarity
                          Fiendsmith's Lacrima
                          LIGHT 6
                          Fiendsmith's Lacrima
                          • ATK:

                          • 2400

                          • DEF:

                          • 2400


                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                          R Rarity
                          Gem-Knight Amethyst
                          R Rarity
                          Gem-Knight Amethyst
                          R Rarity
                          Gem-Knight Amethyst
                          EARTH 7
                          Gem-Knight Amethyst
                          • ATK:

                          • 1950

                          • DEF:

                          • 2450


                          1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.

                          SR Rarity
                          Tearlaments Kitkallos
                          SR Rarity
                          Tearlaments Kitkallos
                          SR Rarity
                          Tearlaments Kitkallos
                          DARK 5
                          Tearlaments Kitkallos
                          • ATK:

                          • 2300

                          • DEF:

                          • 1200


                          1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                          UR Rarity
                          Tearlaments Rulkallos
                          UR Rarity
                          Tearlaments Rulkallos
                          UR Rarity
                          Tearlaments Rulkallos
                          WATER 8
                          Tearlaments Rulkallos
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

                          UR Rarity
                          A Bao A Qu, the Lightless Shadow
                          UR Rarity
                          A Bao A Qu, the Lightless Shadow
                          UR Rarity
                          A Bao A Qu, the Lightless Shadow
                          DARK
                          A Bao A Qu, the Lightless Shadow
                          • ATK:

                          • 2800

                          • LINK-4

                          Link Arrow:

                          Left

                          Right

                          Bottom-Left

                          Bottom-Right


                          2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.

                          UR Rarity
                          Apollousa, Bow of the Goddess
                          UR Rarity
                          Apollousa, Bow of the Goddess
                          UR Rarity
                          Apollousa, Bow of the Goddess
                          WIND
                          Apollousa, Bow of the Goddess
                          • ATK:

                          • -1

                          • LINK-4

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                           Rarity
                          Fiendsmith's Requiem
                           Rarity
                          Fiendsmith's Requiem
                           Rarity
                          Fiendsmith's Requiem
                          LIGHT
                          Fiendsmith's Requiem
                          • ATK:

                          • 600

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                           Rarity
                          Fiendsmith's Sequence
                           Rarity
                          Fiendsmith's Sequence
                           Rarity
                          Fiendsmith's Sequence
                          LIGHT
                          Fiendsmith's Sequence
                          • ATK:

                          • 1200

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                          UR Rarity
                          Moon of the Closed Heaven
                          UR Rarity
                          Moon of the Closed Heaven
                          UR Rarity
                          Moon of the Closed Heaven
                          LIGHT
                          Moon of the Closed Heaven
                          • ATK:

                          • 1200

                          • LINK-2

                          Link Arrow:

                          Top

                          Top-Right


                          2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          SR Rarity
                          Number 60: Dugares the Timeless
                          FIRE
                          Number 60: Dugares the Timeless
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                          R Rarity
                          Pilgrim Reaper
                          R Rarity
                          Pilgrim Reaper
                          R Rarity
                          Pilgrim Reaper
                          DARK
                          Pilgrim Reaper
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.

                          UR Rarity
                          The Zombie Vampire
                          UR Rarity
                          The Zombie Vampire
                          UR Rarity
                          The Zombie Vampire
                          DARK
                          The Zombie Vampire
                          • ATK:

                          • 3000

                          • DEF:

                          • 2800


                          2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                          Need 49 UR

                          UR Rarity
                          Crimson Nova the Dark Cubic Lord3 card
                          UR Rarity
                          Fairy Tail - Snow1 card
                           Rarity
                          Fiendsmith Engraver2 card
                           Rarity
                          Gem-Knight Nepyrim3 card
                          UR Rarity
                          Hapi, Guidance of Horus1 card
                          UR Rarity
                          Imsety, Glory of Horus3 card
                          UR Rarity
                          Kashtira Fenrir1 card
                          UR Rarity
                          Keldo the Sacred Protector1 card
                          UR Rarity
                          Lacrima the Crimson Tears1 card
                          UR Rarity
                          Tearlaments Reinoheart3 card
                          UR Rarity
                          Tearlaments Scheiren2 card
                          UR Rarity
                          Crimson Nova Trinity the Dark Cubic Lord1 card
                           Rarity
                          Fiendsmith's Desirae1 card
                           Rarity
                          Fiendsmith's Lacrima1 card
                          UR Rarity
                          Tearlaments Rulkallos1 card
                          UR Rarity
                          A Bao A Qu, the Lightless Shadow1 card
                          UR Rarity
                          Apollousa, Bow of the Goddess1 card
                           Rarity
                          Fiendsmith's Requiem1 card
                           Rarity
                          Fiendsmith's Sequence1 card
                          UR Rarity
                          Moon of the Closed Heaven1 card
                          UR Rarity
                          Underworld Goddess of the Closed World1 card
                          UR Rarity
                          The Zombie Vampire1 card
                          UR Rarity
                          Brilliant Fusion3 card
                          UR Rarity
                          Card Destruction1 card
                           Rarity
                          Fiendsmith's Tract2 card
                          UR Rarity
                          Foolish Burial1 card
                          UR Rarity
                          King's Sarcophagus3 card
                          UR Rarity
                          Reinforcement of the Army1 card
                          UR Rarity
                          Tearlaments Scream2 card
                          UR Rarity
                          That Grass Looks Greener1 card
                          UR Rarity
                          Triple Tactics Thrust3 card

                          Main: 60 Extra: 15

                          R Rarity
                          1 cardBuster Gundil the Cubic Behemoth
                          R Rarity
                          1 cardBuster Gundil the Cubic Behemoth
                          Buster Gundil the Cubic Behemoth
                          LIGHT 4
                          Buster Gundil the Cubic Behemoth
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.


                          UR Rarity
                          3 cardCrimson Nova the Dark Cubic Lord
                          UR Rarity
                          3 cardCrimson Nova the Dark Cubic Lord
                          Crimson Nova the Dark Cubic Lord
                          DARK 10
                          Crimson Nova the Dark Cubic Lord
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.


                          SR Rarity
                          3 cardDuza the Meteor Cubic Vessel
                          SR Rarity
                          3 cardDuza the Meteor Cubic Vessel
                          Duza the Meteor Cubic Vessel
                          LIGHT 4
                          Duza the Meteor Cubic Vessel
                          • ATK:

                          • 1600

                          • DEF:

                          • 1600


                          If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.


                          N Rarity
                          1 cardFabled Lurrie
                          N Rarity
                          1 cardFabled Lurrie
                          Fabled Lurrie
                          LIGHT 1
                          Fabled Lurrie
                          • ATK:

                          • 200

                          • DEF:

                          • 400


                          If this card is discarded to the GY: Special Summon it.


                          UR Rarity
                          1 cardFairy Tail - Snow
                          UR Rarity
                          1 cardFairy Tail - Snow
                          Fairy Tail - Snow
                          LIGHT 4
                          Fairy Tail - Snow
                          • ATK:

                          • 1850

                          • DEF:

                          • 1000


                          If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                           Rarity
                          2 cardFiendsmith Engraver
                           Rarity
                          2 cardFiendsmith Engraver
                          Fiendsmith Engraver
                          LIGHT 6
                          Fiendsmith Engraver
                          • ATK:

                          • 1800

                          • DEF:

                          • 2400


                          You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                           Rarity
                          3 cardGem-Knight Nepyrim
                           Rarity
                          3 cardGem-Knight Nepyrim
                          Gem-Knight Nepyrim
                          LIGHT 4
                          Gem-Knight Nepyrim
                          • ATK:

                          • 1550

                          • DEF:

                          • 1600


                          If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.


                          SR Rarity
                          1 cardGem-Knight Quartz
                          SR Rarity
                          1 cardGem-Knight Quartz
                          Gem-Knight Quartz
                          EARTH 4
                          Gem-Knight Quartz
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.


                          UR Rarity
                          1 cardHapi, Guidance of Horus
                          UR Rarity
                          1 cardHapi, Guidance of Horus
                          Hapi, Guidance of Horus
                          WIND 8
                          Hapi, Guidance of Horus
                          • ATK:

                          • 2400

                          • DEF:

                          • 1600


                          If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                          UR Rarity
                          3 cardImsety, Glory of Horus
                          UR Rarity
                          3 cardImsety, Glory of Horus
                          Imsety, Glory of Horus
                          DARK 8
                          Imsety, Glory of Horus
                          • ATK:

                          • 3000

                          • DEF:

                          • 1800


                          If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                          UR Rarity
                          1 cardKashtira Fenrir
                          UR Rarity
                          1 cardKashtira Fenrir
                          Kashtira Fenrir
                          EARTH 7
                          Kashtira Fenrir
                          • ATK:

                          • 2400

                          • DEF:

                          • 2400


                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                          UR Rarity
                          1 cardKeldo the Sacred Protector
                          UR Rarity
                          1 cardKeldo the Sacred Protector
                          Keldo the Sacred Protector
                          EARTH 4
                          Keldo the Sacred Protector
                          • ATK:

                          • 1200

                          • DEF:

                          • 1600


                          You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


                          UR Rarity
                          1 cardLacrima the Crimson Tears
                          UR Rarity
                          1 cardLacrima the Crimson Tears
                          Lacrima the Crimson Tears
                          LIGHT 4
                          Lacrima the Crimson Tears
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                          N Rarity
                          1 cardTearlaments Havnis
                          N Rarity
                          1 cardTearlaments Havnis
                          Tearlaments Havnis
                          DARK 3
                          Tearlaments Havnis
                          • ATK:

                          • 1600

                          • DEF:

                          • 1000


                          When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                          SR Rarity
                          1 cardTearlaments Kashtira
                          SR Rarity
                          1 cardTearlaments Kashtira
                          Tearlaments Kashtira
                          WATER 7
                          Tearlaments Kashtira
                          • ATK:

                          • 2300

                          • DEF:

                          • 1200


                          During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                          UR Rarity
                          3 cardTearlaments Reinoheart
                          UR Rarity
                          3 cardTearlaments Reinoheart
                          Tearlaments Reinoheart
                          WATER 4
                          Tearlaments Reinoheart
                          • ATK:

                          • 1500

                          • DEF:

                          • 2100


                          If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                          UR Rarity
                          2 cardTearlaments Scheiren
                          UR Rarity
                          2 cardTearlaments Scheiren
                          Tearlaments Scheiren
                          DARK 4
                          Tearlaments Scheiren
                          • ATK:

                          • 1800

                          • DEF:

                          • 1300


                          During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                          R Rarity
                          1 cardVijam the Cubic Seed
                          R Rarity
                          1 cardVijam the Cubic Seed
                          Vijam the Cubic Seed
                          DARK 1
                          Vijam the Cubic Seed
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.


                          UR Rarity
                          3 cardBrilliant Fusion
                          UR Rarity
                          3 cardBrilliant Fusion
                          Brilliant Fusion
                          Spell Continuous
                          Brilliant Fusion

                            When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


                            UR Rarity
                            1 cardCard Destruction
                            UR Rarity
                            1 cardCard Destruction
                            Card Destruction
                            Spell Normal
                            Card Destruction

                              Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                              SR Rarity
                              1 cardCubic Dharma
                              SR Rarity
                              1 cardCubic Dharma
                              Cubic Dharma
                              Spell Continuous
                              Cubic Dharma

                                You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ● You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand.


                                SR Rarity
                                3 cardCubic Karma
                                SR Rarity
                                3 cardCubic Karma
                                Cubic Karma
                                Spell Continuous
                                Cubic Karma

                                  When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic Seed" is Special Summoned by the effect of a "Cubic" monster: Send this card to the Graveyard, and if you do, halve your opponent's LP. You can banish this card from your Graveyard; add 1 "Cubic" monster from your Deck to your hand.


                                   Rarity
                                  2 cardFiendsmith's Tract
                                   Rarity
                                  2 cardFiendsmith's Tract
                                  Fiendsmith's Tract
                                  Spell Normal
                                  Fiendsmith's Tract

                                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                    UR Rarity
                                    1 cardFoolish Burial
                                    UR Rarity
                                    1 cardFoolish Burial
                                    Foolish Burial
                                    Spell Normal
                                    Foolish Burial

                                      Send 1 monster from your Deck to the GY.




                                      Tag(s):

                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      Foolish Burial Goods
                                      Spell Normal
                                      Foolish Burial Goods

                                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                        UR Rarity
                                        3 cardKing's Sarcophagus
                                        UR Rarity
                                        3 cardKing's Sarcophagus
                                        King's Sarcophagus
                                        Spell Continuous
                                        King's Sarcophagus

                                          "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                          UR Rarity
                                          1 cardReinforcement of the Army
                                          UR Rarity
                                          1 cardReinforcement of the Army
                                          Reinforcement of the Army
                                          Spell Normal
                                          Reinforcement of the Army

                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                            R Rarity
                                            2 cardTearlaments Grief
                                            R Rarity
                                            2 cardTearlaments Grief
                                            Tearlaments Grief
                                            Spell Normal
                                            Tearlaments Grief

                                              Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.


                                              UR Rarity
                                              2 cardTearlaments Scream
                                              UR Rarity
                                              2 cardTearlaments Scream
                                              Tearlaments Scream
                                              Spell Continuous
                                              Tearlaments Scream

                                                If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                UR Rarity
                                                1 cardThat Grass Looks Greener
                                                UR Rarity
                                                1 cardThat Grass Looks Greener
                                                That Grass Looks Greener
                                                Spell Normal
                                                That Grass Looks Greener

                                                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                  UR Rarity
                                                  3 cardTriple Tactics Thrust
                                                  UR Rarity
                                                  3 cardTriple Tactics Thrust
                                                  Triple Tactics Thrust
                                                  Spell Normal
                                                  Triple Tactics Thrust

                                                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                    N Rarity
                                                    1 cardTearlaments Cryme
                                                    N Rarity
                                                    1 cardTearlaments Cryme
                                                    Tearlaments Cryme
                                                    Trap Counter
                                                    Tearlaments Cryme

                                                      When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                                                      N Rarity
                                                      1 cardTearlaments Metanoise
                                                      N Rarity
                                                      1 cardTearlaments Metanoise
                                                      Tearlaments Metanoise
                                                      Trap Normal
                                                      Tearlaments Metanoise

                                                        If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                                        R Rarity
                                                        1 cardTearlaments Sulliek
                                                        R Rarity
                                                        1 cardTearlaments Sulliek
                                                        Tearlaments Sulliek
                                                        Trap Continuous
                                                        Tearlaments Sulliek

                                                          If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                          R Rarity
                                                          3 cardUnification of the Cubic Lords
                                                          R Rarity
                                                          3 cardUnification of the Cubic Lords
                                                          Unification of the Cubic Lords
                                                          Trap Normal
                                                          Unification of the Cubic Lords

                                                            Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.


                                                            UR Rarity
                                                            1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                            UR Rarity
                                                            1 cardCrimson Nova Trinity the Dark Cubic Lord
                                                            Crimson Nova Trinity the Dark Cubic Lord
                                                            DARK 10
                                                            Crimson Nova Trinity the Dark Cubic Lord
                                                            • ATK:

                                                            • 4500

                                                            • DEF:

                                                            • 3000


                                                            3 x "Crimson Nova the Dark Cubic Lord" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.


                                                             Rarity
                                                            1 cardFiendsmith's Desirae
                                                             Rarity
                                                            1 cardFiendsmith's Desirae
                                                            Fiendsmith's Desirae
                                                            LIGHT 9
                                                            Fiendsmith's Desirae
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2400


                                                            "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                                             Rarity
                                                            1 cardFiendsmith's Lacrima
                                                             Rarity
                                                            1 cardFiendsmith's Lacrima
                                                            Fiendsmith's Lacrima
                                                            LIGHT 6
                                                            Fiendsmith's Lacrima
                                                            • ATK:

                                                            • 2400

                                                            • DEF:

                                                            • 2400


                                                            2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                            R Rarity
                                                            1 cardGem-Knight Amethyst
                                                            R Rarity
                                                            1 cardGem-Knight Amethyst
                                                            Gem-Knight Amethyst
                                                            EARTH 7
                                                            Gem-Knight Amethyst
                                                            • ATK:

                                                            • 1950

                                                            • DEF:

                                                            • 2450


                                                            1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.


                                                            SR Rarity
                                                            1 cardTearlaments Kitkallos
                                                            SR Rarity
                                                            1 cardTearlaments Kitkallos
                                                            Tearlaments Kitkallos
                                                            DARK 5
                                                            Tearlaments Kitkallos
                                                            • ATK:

                                                            • 2300

                                                            • DEF:

                                                            • 1200


                                                            1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                            UR Rarity
                                                            1 cardTearlaments Rulkallos
                                                            UR Rarity
                                                            1 cardTearlaments Rulkallos
                                                            Tearlaments Rulkallos
                                                            WATER 8
                                                            Tearlaments Rulkallos
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2500


                                                            "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                            UR Rarity
                                                            1 cardA Bao A Qu, the Lightless Shadow
                                                            UR Rarity
                                                            1 cardA Bao A Qu, the Lightless Shadow
                                                            A Bao A Qu, the Lightless Shadow
                                                            DARK
                                                            A Bao A Qu, the Lightless Shadow
                                                            • ATK:

                                                            • 2800

                                                            • LINK-4

                                                            Link Arrow:

                                                            Left

                                                            Right

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                                            UR Rarity
                                                            1 cardApollousa, Bow of the Goddess
                                                            UR Rarity
                                                            1 cardApollousa, Bow of the Goddess
                                                            Apollousa, Bow of the Goddess
                                                            WIND
                                                            Apollousa, Bow of the Goddess
                                                            • ATK:

                                                            • -1

                                                            • LINK-4

                                                            Link Arrow:

                                                            Top

                                                            Bottom-Left

                                                            Bottom

                                                            Bottom-Right


                                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                             Rarity
                                                            1 cardFiendsmith's Requiem
                                                             Rarity
                                                            1 cardFiendsmith's Requiem
                                                            Fiendsmith's Requiem
                                                            LIGHT
                                                            Fiendsmith's Requiem
                                                            • ATK:

                                                            • 600

                                                            • LINK-1

                                                            Link Arrow:

                                                            Bottom


                                                            1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                             Rarity
                                                            1 cardFiendsmith's Sequence
                                                             Rarity
                                                            1 cardFiendsmith's Sequence
                                                            Fiendsmith's Sequence
                                                            LIGHT
                                                            Fiendsmith's Sequence
                                                            • ATK:

                                                            • 1200

                                                            • LINK-2

                                                            Link Arrow:

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                            UR Rarity
                                                            1 cardMoon of the Closed Heaven
                                                            UR Rarity
                                                            1 cardMoon of the Closed Heaven
                                                            Moon of the Closed Heaven
                                                            LIGHT
                                                            Moon of the Closed Heaven
                                                            • ATK:

                                                            • 1200

                                                            • LINK-2

                                                            Link Arrow:

                                                            Top

                                                            Top-Right


                                                            2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            Underworld Goddess of the Closed World
                                                            LIGHT
                                                            Underworld Goddess of the Closed World
                                                            • ATK:

                                                            • 3000

                                                            • LINK-5

                                                            Link Arrow:

                                                            Top

                                                            Top-Right

                                                            Right

                                                            Bottom

                                                            Bottom-Right


                                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                            SR Rarity
                                                            1 cardNumber 60: Dugares the Timeless
                                                            SR Rarity
                                                            1 cardNumber 60: Dugares the Timeless
                                                            Number 60: Dugares the Timeless
                                                            FIRE
                                                            Number 60: Dugares the Timeless
                                                            • ATK:

                                                            • 1200

                                                            • DEF:

                                                            • 1200


                                                            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                            R Rarity
                                                            1 cardPilgrim Reaper
                                                            R Rarity
                                                            1 cardPilgrim Reaper
                                                            Pilgrim Reaper
                                                            DARK
                                                            Pilgrim Reaper
                                                            • ATK:

                                                            • -1

                                                            • DEF:

                                                            • -1


                                                            2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            The Zombie Vampire
                                                            DARK
                                                            The Zombie Vampire
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2800


                                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                            master-duel
                                                            Cubic
                                                            5







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