Dragunity Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

R Rarity
Dragunity Arma Mystletainn
R Rarity
Dragunity Arma Mystletainn
R Rarity
Dragunity Arma Mystletainn
WIND 6
Dragunity Arma Mystletainn
  • ATK:

  • 2100

  • DEF:

  • 1500


You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.

SR Rarity
Dragunity Legatus
SR Rarity
Dragunity Legatus
SR Rarity
Dragunity Legatus
WIND 4
Dragunity Legatus
  • ATK:

  • 1800

  • DEF:

  • 1200


If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.

UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

UR Rarity
Tempest, Dragon Ruler of Storms
UR Rarity
Tempest, Dragon Ruler of Storms
UR Rarity
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Dragunity Remus
SR Rarity
Dragunity Remus
SR Rarity
Dragunity Remus
WIND 2
Dragunity Remus
  • ATK:

  • 800

  • DEF:

  • 800


Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Dragon Ravine
      UR Rarity
      Dragon Ravine
      UR Rarity
      Dragon Ravine
      Spell Field
      Dragon Ravine

        Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.

        R Rarity
        Dragunity Glow
        R Rarity
        Dragunity Glow
        R Rarity
        Dragunity Glow
        Spell Normal
        Dragunity Glow

          Add 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.

          UR Rarity
          Gold Sarcophagus
          UR Rarity
          Gold Sarcophagus
          UR Rarity
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            UR Rarity
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

              Extra Deck

              R Rarity
              Dragunity Knight - Romulus
              R Rarity
              Dragunity Knight - Romulus
              R Rarity
              Dragunity Knight - Romulus
              WIND
              Dragunity Knight - Romulus
              • ATK:

              • 1200

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

              UR Rarity
              Hieratic Seal of the Heavenly Spheres
              UR Rarity
              Hieratic Seal of the Heavenly Spheres
              UR Rarity
              Hieratic Seal of the Heavenly Spheres
              LIGHT
              Hieratic Seal of the Heavenly Spheres
              • ATK:

              • 0

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

              SR Rarity
              Dragunity Knight - Gae Dearg
              SR Rarity
              Dragunity Knight - Gae Dearg
              SR Rarity
              Dragunity Knight - Gae Dearg
              WIND 6
              Dragunity Knight - Gae Dearg
              • ATK:

              • 2400

              • DEF:

              • 800


              1 Dragon Tuner + 1+ non-Tuner Winged Beast monsters Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.

              SR Rarity
              Hieratic Dragon King of Atum
              SR Rarity
              Hieratic Dragon King of Atum
              SR Rarity
              Hieratic Dragon King of Atum
              LIGHT
              Hieratic Dragon King of Atum
              • ATK:

              • 2400

              • DEF:

              • 2100


              2 Level 6 Dragon monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your Deck, but make its ATK/DEF 0. This card cannot attack during the turn you activate this effect.

              Need 2 UR

              UR Rarity
              Giant Trunade
              UR Rarity
              Heavy Storm

              Main: 40 Extra: 12

              R Rarity
              3 cardBlackwing - Bora the Spear
              R Rarity
              3 cardBlackwing - Bora the Spear
              Blackwing - Bora the Spear
              DARK 4
              Blackwing - Bora the Spear
              • ATK:

              • 1700

              • DEF:

              • 800


              If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


              N Rarity
              1 cardBlackwing - Elphin the Raven
              N Rarity
              1 cardBlackwing - Elphin the Raven
              Blackwing - Elphin the Raven
              DARK 6
              Blackwing - Elphin the Raven
              • ATK:

              • 2200

              • DEF:

              • 1200


              If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.


              R Rarity
              3 cardBlackwing - Kalut the Moon Shadow
              R Rarity
              3 cardBlackwing - Kalut the Moon Shadow
              Blackwing - Kalut the Moon Shadow
              DARK 3
              Blackwing - Kalut the Moon Shadow
              • ATK:

              • 1400

              • DEF:

              • 1000


              During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.


              R Rarity
              3 cardBlackwing - Shura the Blue Flame
              R Rarity
              3 cardBlackwing - Shura the Blue Flame
              Blackwing - Shura the Blue Flame
              DARK 4
              Blackwing - Shura the Blue Flame
              • ATK:

              • 1800

              • DEF:

              • 1200


              When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.


              R Rarity
              3 cardBlackwing - Sirocco the Dawn
              R Rarity
              3 cardBlackwing - Sirocco the Dawn
              Blackwing - Sirocco the Dawn
              DARK 5
              Blackwing - Sirocco the Dawn
              • ATK:

              • 2000

              • DEF:

              • 900


              If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


              SR Rarity
              1 cardD.D. Crow
              SR Rarity
              1 cardD.D. Crow
              D.D. Crow
              DARK 1
              D.D. Crow
              • ATK:

              • 100

              • DEF:

              • 100


              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


              SR Rarity
              2 cardDark Simorgh
              SR Rarity
              2 cardDark Simorgh
              Dark Simorgh
              DARK 7
              Dark Simorgh
              • ATK:

              • 2700

              • DEF:

              • 1000


              While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.


              R Rarity
              2 cardBlackwing - Blizzard the Far North
              R Rarity
              2 cardBlackwing - Blizzard the Far North
              Blackwing - Blizzard the Far North
              DARK 2
              Blackwing - Blizzard the Far North
              • ATK:

              • 1300

              • DEF:

              • 0


              Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


              SR Rarity
              1 cardBlackwing - Gale the Whirlwind
              SR Rarity
              1 cardBlackwing - Gale the Whirlwind
              Blackwing - Gale the Whirlwind
              DARK 3
              Blackwing - Gale the Whirlwind
              • ATK:

              • 1300

              • DEF:

              • 400


              If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


              N Rarity
              3 cardDragunity Darkspear
              N Rarity
              3 cardDragunity Darkspear
              Dragunity Darkspear
              WIND 3
              Dragunity Darkspear
              • ATK:

              • 1000

              • DEF:

              • 1000


              Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.


              SR Rarity
              2 cardBlack Whirlwind
              SR Rarity
              2 cardBlack Whirlwind
              Black Whirlwind
              Spell Continuous
              Black Whirlwind

                When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


                UR Rarity
                1 cardGiant Trunade
                UR Rarity
                1 cardGiant Trunade
                Giant Trunade
                Spell Normal
                Giant Trunade

                  Return all Spell and Trap Cards on the field to the hand.


                  UR Rarity
                  1 cardHeavy Storm
                  UR Rarity
                  1 cardHeavy Storm
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.


                    N Rarity
                    2 cardMystic Plasma Zone
                    N Rarity
                    2 cardMystic Plasma Zone
                    Mystic Plasma Zone
                    Spell Field
                    Mystic Plasma Zone

                      Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.


                      R Rarity
                      1 cardMystical Space Typhoon
                      R Rarity
                      1 cardMystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        SR Rarity
                        3 cardAnti-Spell Fragrance
                        SR Rarity
                        3 cardAnti-Spell Fragrance
                        Anti-Spell Fragrance
                        Trap Continuous
                        Anti-Spell Fragrance

                          Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                          N Rarity
                          3 cardDelta Crow - Anti Reverse
                          N Rarity
                          3 cardDelta Crow - Anti Reverse
                          Delta Crow - Anti Reverse
                          Trap Normal
                          Delta Crow - Anti Reverse

                            If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.


                            SR Rarity
                            3 cardIcarus Attack
                            SR Rarity
                            3 cardIcarus Attack
                            Icarus Attack
                            Trap Normal
                            Icarus Attack

                              Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                              SR Rarity
                              2 cardTrap Stun
                              SR Rarity
                              2 cardTrap Stun
                              Trap Stun
                              Trap Normal
                              Trap Stun

                                Negate all other Trap effects on the field this turn.


                                SR Rarity
                                3 cardBlack-Winged Dragon
                                SR Rarity
                                3 cardBlack-Winged Dragon
                                Black-Winged Dragon
                                DARK 8
                                Black-Winged Dragon
                                • ATK:

                                • 2800

                                • DEF:

                                • 1600


                                1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                                R Rarity
                                3 cardBlackwing - Silverwind the Ascendant
                                R Rarity
                                3 cardBlackwing - Silverwind the Ascendant
                                Blackwing - Silverwind the Ascendant
                                DARK 8
                                Blackwing - Silverwind the Ascendant
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                                SR Rarity
                                3 cardBlackwing Armed Wing
                                SR Rarity
                                3 cardBlackwing Armed Wing
                                Blackwing Armed Wing
                                DARK 6
                                Blackwing Armed Wing
                                • ATK:

                                • 2300

                                • DEF:

                                • 1000


                                1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                R Rarity
                                3 cardBlackwing Armor Master
                                R Rarity
                                3 cardBlackwing Armor Master
                                Blackwing Armor Master
                                DARK 7
                                Blackwing Armor Master
                                • ATK:

                                • 2500

                                • DEF:

                                • 1500


                                1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.



                                DRAGUNITY Decks in MASTER DUEL








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