Flamvell Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Chaos Emperor Dragon - Envoy of the End
R Rarity
Chaos Emperor Dragon - Envoy of the End
R Rarity
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.

SR Rarity
King Tiger Wanghu
SR Rarity
King Tiger Wanghu
SR Rarity
King Tiger Wanghu
EARTH 4
King Tiger Wanghu
  • ATK:

  • 1700

  • DEF:

  • 1000


When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

R Rarity
Treasure Panda
R Rarity
Treasure Panda
R Rarity
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.

 Rarity
Cyber Jar
 Rarity
Cyber Jar
 Rarity
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
N Rarity
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
N Rarity
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
N Rarity
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
N Rarity
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
N Rarity
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
R Rarity
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.

N Rarity
Water Spirit
N Rarity
Water Spirit
N Rarity
Water Spirit
WATER 1
Water Spirit
  • ATK:

  • 400

  • DEF:

  • 1200


This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

UR Rarity
Antihuman Intelligence ME-PSY-YA
UR Rarity
Antihuman Intelligence ME-PSY-YA
UR Rarity
Antihuman Intelligence ME-PSY-YA
LIGHT 8
Antihuman Intelligence ME-PSY-YA
  • ATK:

  • 2500

  • DEF:

  • 3000


[ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.

N Rarity
Wattfox
N Rarity
Wattfox
N Rarity
Wattfox
LIGHT 2
Wattfox
  • ATK:

  • 800

  • DEF:

  • 100


If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.

N Rarity
A Feather of the Phoenix
N Rarity
A Feather of the Phoenix
N Rarity
A Feather of the Phoenix
Spell Normal
A Feather of the Phoenix

    Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.

    SR Rarity
    Allure of Darkness
    SR Rarity
    Allure of Darkness
    SR Rarity
    Allure of Darkness
    Spell Normal
    Allure of Darkness

      Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

      N Rarity
      Book of Taiyou
      N Rarity
      Book of Taiyou
      N Rarity
      Book of Taiyou
      Spell Normal
      Book of Taiyou

        Flip 1 face-down monster on the field into face-up Attack Position.

        N Rarity
        Double Summon
        N Rarity
        Double Summon
        N Rarity
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.

          R Rarity
          Forbidden Dress
          R Rarity
          Forbidden Dress
          R Rarity
          Forbidden Dress
          Spell Quick
          Forbidden Dress

            Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.

            SR Rarity
            Into the Void
            SR Rarity
            Into the Void
            SR Rarity
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

              R Rarity
              Magical Mallet
              R Rarity
              Magical Mallet
              R Rarity
              Magical Mallet
              Spell Normal
              Magical Mallet

                Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

                UR Rarity
                Moray of Avarice
                UR Rarity
                Moray of Avarice
                UR Rarity
                Moray of Avarice
                Spell Normal
                Moray of Avarice

                  Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

                  SR Rarity
                  Pot of Acquisitiveness
                  SR Rarity
                  Pot of Acquisitiveness
                  SR Rarity
                  Pot of Acquisitiveness
                  Spell Quick
                  Pot of Acquisitiveness

                    Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



                    Tag(s):

                    SR Rarity
                    Pot of Avarice
                    SR Rarity
                    Pot of Avarice
                    SR Rarity
                    Pot of Avarice
                    Spell Normal
                    Pot of Avarice

                      Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.



                      Tag(s):

                      UR Rarity
                      Primal Seed
                      UR Rarity
                      Primal Seed
                      UR Rarity
                      Primal Seed
                      Spell Normal
                      Primal Seed

                        If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.

                        N Rarity
                        Reload
                        N Rarity
                        Reload
                        N Rarity
                        Reload
                        Spell Quick
                        Reload

                          Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

                          N Rarity
                          Shien's Spy
                          N Rarity
                          Shien's Spy
                          N Rarity
                          Shien's Spy
                          Spell Normal
                          Shien's Spy

                            Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.

                            SR Rarity
                            Spellbook of Knowledge
                            SR Rarity
                            Spellbook of Knowledge
                            SR Rarity
                            Spellbook of Knowledge
                            Spell Normal
                            Spellbook of Knowledge

                              Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                              UR Rarity
                              Upstart Goblin
                              UR Rarity
                              Upstart Goblin
                              UR Rarity
                              Upstart Goblin
                              Spell Normal
                              Upstart Goblin

                                Draw 1 card, then your opponent gains 1000 LP.

                                R Rarity
                                White Elephant's Gift
                                R Rarity
                                White Elephant's Gift
                                R Rarity
                                White Elephant's Gift
                                Spell Normal
                                White Elephant's Gift

                                  Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.

                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  SR Rarity
                                  Wonder Wand
                                  Spell Equip
                                  Wonder Wand

                                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                                    Extra Deck

                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    EARTH
                                    Saryuja Skull Dread
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                    UR Rarity
                                    Accel Synchro Stardust Dragon
                                    UR Rarity
                                    Accel Synchro Stardust Dragon
                                    UR Rarity
                                    Accel Synchro Stardust Dragon
                                    WIND 8
                                    Accel Synchro Stardust Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                                    UR Rarity
                                    Ancient Fairy Dragon
                                    UR Rarity
                                    Ancient Fairy Dragon
                                    UR Rarity
                                    Ancient Fairy Dragon
                                    LIGHT 7
                                    Ancient Fairy Dragon
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                    N Rarity
                                    Cyberse Integrator
                                    N Rarity
                                    Cyberse Integrator
                                    N Rarity
                                    Cyberse Integrator
                                    LIGHT 3
                                    Cyberse Integrator
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                                    N Rarity
                                    Old Entity Cthugua
                                    N Rarity
                                    Old Entity Cthugua
                                    N Rarity
                                    Old Entity Cthugua
                                    FIRE 4
                                    Old Entity Cthugua
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 200


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                                    SR Rarity
                                    Ravenous Crocodragon Archethys
                                    SR Rarity
                                    Ravenous Crocodragon Archethys
                                    SR Rarity
                                    Ravenous Crocodragon Archethys
                                    WATER 9
                                    Ravenous Crocodragon Archethys
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                                    R Rarity
                                    Stardust Charge Warrior
                                    R Rarity
                                    Stardust Charge Warrior
                                    R Rarity
                                    Stardust Charge Warrior
                                    WIND 6
                                    Stardust Charge Warrior
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1300


                                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                    UR Rarity
                                    T.G. Hyper Librarian
                                    UR Rarity
                                    T.G. Hyper Librarian
                                    UR Rarity
                                    T.G. Hyper Librarian
                                    DARK 5
                                    T.G. Hyper Librarian
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1800


                                    1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                    SR Rarity
                                    Formula Synchron
                                    SR Rarity
                                    Formula Synchron
                                    SR Rarity
                                    Formula Synchron
                                    LIGHT 2
                                    Formula Synchron
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 1500


                                    1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                                    SR Rarity
                                    Martial Metal Marcher
                                    SR Rarity
                                    Martial Metal Marcher
                                    SR Rarity
                                    Martial Metal Marcher
                                    WIND 3
                                    Martial Metal Marcher
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 2200


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.

                                    R Rarity
                                    Shamisen Samsara Sorrowcat
                                    R Rarity
                                    Shamisen Samsara Sorrowcat
                                    R Rarity
                                    Shamisen Samsara Sorrowcat
                                    DARK 3
                                    Shamisen Samsara Sorrowcat
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1200


                                    1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                                    SR Rarity
                                    Gallant Granite
                                    SR Rarity
                                    Gallant Granite
                                    SR Rarity
                                    Gallant Granite
                                    EARTH
                                    Gallant Granite
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1800


                                    2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.

                                    Need 13 UR

                                     Rarity
                                    Cyber Jar2 card
                                    UR Rarity
                                    Saryuja Skull Dread1 card
                                    UR Rarity
                                    Antihuman Intelligence ME-PSY-YA1 card
                                    UR Rarity
                                    Accel Synchro Stardust Dragon1 card
                                    UR Rarity
                                    Ancient Fairy Dragon1 card
                                    UR Rarity
                                    T.G. Hyper Librarian1 card
                                    UR Rarity
                                    Moray of Avarice1 card
                                    UR Rarity
                                    Primal Seed2 card
                                    UR Rarity
                                    Upstart Goblin3 card

                                    Main: 54 Extra: 15

                                    R Rarity
                                    1 cardChaos Emperor Dragon - Envoy of the End
                                    R Rarity
                                    1 cardChaos Emperor Dragon - Envoy of the End
                                    Chaos Emperor Dragon - Envoy of the End
                                    DARK 8
                                    Chaos Emperor Dragon - Envoy of the End
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


                                    SR Rarity
                                    1 cardKing Tiger Wanghu
                                    SR Rarity
                                    1 cardKing Tiger Wanghu
                                    King Tiger Wanghu
                                    EARTH 4
                                    King Tiger Wanghu
                                    • ATK:

                                    • 1700

                                    • DEF:

                                    • 1000


                                    When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.


                                    SR Rarity
                                    3 cardSummoner Monk
                                    SR Rarity
                                    3 cardSummoner Monk
                                    Summoner Monk
                                    DARK 4
                                    Summoner Monk
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 1600


                                    While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                    R Rarity
                                    3 cardTreasure Panda
                                    R Rarity
                                    3 cardTreasure Panda
                                    Treasure Panda
                                    EARTH 4
                                    Treasure Panda
                                    • ATK:

                                    • 1100

                                    • DEF:

                                    • 2000


                                    You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


                                     Rarity
                                    2 cardCyber Jar
                                     Rarity
                                    2 cardCyber Jar
                                    Cyber Jar
                                    DARK 3
                                    Cyber Jar
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 900


                                    FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


                                    N Rarity
                                    1 cardLeft Arm of the Forbidden One
                                    N Rarity
                                    1 cardLeft Arm of the Forbidden One
                                    Left Arm of the Forbidden One
                                    DARK 1
                                    Left Arm of the Forbidden One
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 300


                                    A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                    N Rarity
                                    1 cardLeft Leg of the Forbidden One
                                    N Rarity
                                    1 cardLeft Leg of the Forbidden One
                                    Left Leg of the Forbidden One
                                    DARK 1
                                    Left Leg of the Forbidden One
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 300


                                    A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                    N Rarity
                                    1 cardRight Arm of the Forbidden One
                                    N Rarity
                                    1 cardRight Arm of the Forbidden One
                                    Right Arm of the Forbidden One
                                    DARK 1
                                    Right Arm of the Forbidden One
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 300


                                    A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


                                    N Rarity
                                    1 cardRight Leg of the Forbidden One
                                    N Rarity
                                    1 cardRight Leg of the Forbidden One
                                    Right Leg of the Forbidden One
                                    DARK 1
                                    Right Leg of the Forbidden One
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 300


                                    A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


                                    N Rarity
                                    1 cardThousand-Eyes Idol
                                    N Rarity
                                    1 cardThousand-Eyes Idol
                                    Thousand-Eyes Idol
                                    DARK 1
                                    Thousand-Eyes Idol
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


                                    R Rarity
                                    1 cardFlamvell Guard
                                    R Rarity
                                    1 cardFlamvell Guard
                                    Flamvell Guard
                                    FIRE 1
                                    Flamvell Guard
                                    • ATK:

                                    • 100

                                    • DEF:

                                    • 2000


                                    A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


                                    N Rarity
                                    2 cardWater Spirit
                                    N Rarity
                                    2 cardWater Spirit
                                    Water Spirit
                                    WATER 1
                                    Water Spirit
                                    • ATK:

                                    • 400

                                    • DEF:

                                    • 1200


                                    This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.


                                    UR Rarity
                                    1 cardAntihuman Intelligence ME-PSY-YA
                                    UR Rarity
                                    1 cardAntihuman Intelligence ME-PSY-YA
                                    Antihuman Intelligence ME-PSY-YA
                                    LIGHT 8
                                    Antihuman Intelligence ME-PSY-YA
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    [ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.


                                    N Rarity
                                    1 cardWattfox
                                    N Rarity
                                    1 cardWattfox
                                    Wattfox
                                    LIGHT 2
                                    Wattfox
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 100


                                    If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.


                                    N Rarity
                                    1 cardA Feather of the Phoenix
                                    N Rarity
                                    1 cardA Feather of the Phoenix
                                    A Feather of the Phoenix
                                    Spell Normal
                                    A Feather of the Phoenix

                                      Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.


                                      SR Rarity
                                      3 cardAllure of Darkness
                                      SR Rarity
                                      3 cardAllure of Darkness
                                      Allure of Darkness
                                      Spell Normal
                                      Allure of Darkness

                                        Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                        N Rarity
                                        1 cardBook of Taiyou
                                        N Rarity
                                        1 cardBook of Taiyou
                                        Book of Taiyou
                                        Spell Normal
                                        Book of Taiyou

                                          Flip 1 face-down monster on the field into face-up Attack Position.


                                          N Rarity
                                          1 cardDouble Summon
                                          N Rarity
                                          1 cardDouble Summon
                                          Double Summon
                                          Spell Normal
                                          Double Summon

                                            You can conduct 2 Normal Summons/Sets this turn, not just 1.


                                            R Rarity
                                            1 cardForbidden Dress
                                            R Rarity
                                            1 cardForbidden Dress
                                            Forbidden Dress
                                            Spell Quick
                                            Forbidden Dress

                                              Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.


                                              SR Rarity
                                              3 cardInto the Void
                                              SR Rarity
                                              3 cardInto the Void
                                              Into the Void
                                              Spell Normal
                                              Into the Void

                                                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                R Rarity
                                                3 cardMagical Mallet
                                                R Rarity
                                                3 cardMagical Mallet
                                                Magical Mallet
                                                Spell Normal
                                                Magical Mallet

                                                  Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                                  UR Rarity
                                                  1 cardMoray of Avarice
                                                  UR Rarity
                                                  1 cardMoray of Avarice
                                                  Moray of Avarice
                                                  Spell Normal
                                                  Moray of Avarice

                                                    Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.


                                                    SR Rarity
                                                    1 cardPot of Acquisitiveness
                                                    SR Rarity
                                                    1 cardPot of Acquisitiveness
                                                    Pot of Acquisitiveness
                                                    Spell Quick
                                                    Pot of Acquisitiveness

                                                      Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                                      Tag(s):

                                                      SR Rarity
                                                      3 cardPot of Avarice
                                                      SR Rarity
                                                      3 cardPot of Avarice
                                                      Pot of Avarice
                                                      Spell Normal
                                                      Pot of Avarice

                                                        Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                                                        Tag(s):

                                                        UR Rarity
                                                        2 cardPrimal Seed
                                                        UR Rarity
                                                        2 cardPrimal Seed
                                                        Primal Seed
                                                        Spell Normal
                                                        Primal Seed

                                                          If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                                                          N Rarity
                                                          3 cardReload
                                                          N Rarity
                                                          3 cardReload
                                                          Reload
                                                          Spell Quick
                                                          Reload

                                                            Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                                                            N Rarity
                                                            1 cardShien's Spy
                                                            N Rarity
                                                            1 cardShien's Spy
                                                            Shien's Spy
                                                            Spell Normal
                                                            Shien's Spy

                                                              Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                                              SR Rarity
                                                              1 cardSpellbook of Knowledge
                                                              SR Rarity
                                                              1 cardSpellbook of Knowledge
                                                              Spellbook of Knowledge
                                                              Spell Normal
                                                              Spellbook of Knowledge

                                                                Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                                UR Rarity
                                                                3 cardUpstart Goblin
                                                                UR Rarity
                                                                3 cardUpstart Goblin
                                                                Upstart Goblin
                                                                Spell Normal
                                                                Upstart Goblin

                                                                  Draw 1 card, then your opponent gains 1000 LP.


                                                                  R Rarity
                                                                  3 cardWhite Elephant's Gift
                                                                  R Rarity
                                                                  3 cardWhite Elephant's Gift
                                                                  White Elephant's Gift
                                                                  Spell Normal
                                                                  White Elephant's Gift

                                                                    Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                                                                    SR Rarity
                                                                    3 cardWonder Wand
                                                                    SR Rarity
                                                                    3 cardWonder Wand
                                                                    Wonder Wand
                                                                    Spell Equip
                                                                    Wonder Wand

                                                                      Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                      UR Rarity
                                                                      1 cardSaryuja Skull Dread
                                                                      UR Rarity
                                                                      1 cardSaryuja Skull Dread
                                                                      Saryuja Skull Dread
                                                                      EARTH
                                                                      Saryuja Skull Dread
                                                                      • ATK:

                                                                      • 2800

                                                                      • LINK-4

                                                                      Link Arrow:

                                                                      Top

                                                                      Bottom-Left

                                                                      Bottom

                                                                      Bottom-Right


                                                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                      UR Rarity
                                                                      1 cardAccel Synchro Stardust Dragon
                                                                      UR Rarity
                                                                      1 cardAccel Synchro Stardust Dragon
                                                                      Accel Synchro Stardust Dragon
                                                                      WIND 8
                                                                      Accel Synchro Stardust Dragon
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2000


                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                                      UR Rarity
                                                                      1 cardAncient Fairy Dragon
                                                                      UR Rarity
                                                                      1 cardAncient Fairy Dragon
                                                                      Ancient Fairy Dragon
                                                                      LIGHT 7
                                                                      Ancient Fairy Dragon
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 3000


                                                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                                      N Rarity
                                                                      1 cardCyberse Integrator
                                                                      N Rarity
                                                                      1 cardCyberse Integrator
                                                                      Cyberse Integrator
                                                                      LIGHT 3
                                                                      Cyberse Integrator
                                                                      • ATK:

                                                                      • 1000

                                                                      • DEF:

                                                                      • 1000


                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.


                                                                      N Rarity
                                                                      2 cardOld Entity Cthugua
                                                                      N Rarity
                                                                      2 cardOld Entity Cthugua
                                                                      Old Entity Cthugua
                                                                      FIRE 4
                                                                      Old Entity Cthugua
                                                                      • ATK:

                                                                      • 2200

                                                                      • DEF:

                                                                      • 200


                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                                      SR Rarity
                                                                      1 cardRavenous Crocodragon Archethys
                                                                      SR Rarity
                                                                      1 cardRavenous Crocodragon Archethys
                                                                      Ravenous Crocodragon Archethys
                                                                      WATER 9
                                                                      Ravenous Crocodragon Archethys
                                                                      • ATK:

                                                                      • 1000

                                                                      • DEF:

                                                                      • 1000


                                                                      1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                                      R Rarity
                                                                      1 cardStardust Charge Warrior
                                                                      R Rarity
                                                                      1 cardStardust Charge Warrior
                                                                      Stardust Charge Warrior
                                                                      WIND 6
                                                                      Stardust Charge Warrior
                                                                      • ATK:

                                                                      • 2000

                                                                      • DEF:

                                                                      • 1300


                                                                      1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                                      UR Rarity
                                                                      1 cardT.G. Hyper Librarian
                                                                      UR Rarity
                                                                      1 cardT.G. Hyper Librarian
                                                                      T.G. Hyper Librarian
                                                                      DARK 5
                                                                      T.G. Hyper Librarian
                                                                      • ATK:

                                                                      • 2400

                                                                      • DEF:

                                                                      • 1800


                                                                      1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                      SR Rarity
                                                                      3 cardFormula Synchron
                                                                      SR Rarity
                                                                      3 cardFormula Synchron
                                                                      Formula Synchron
                                                                      LIGHT 2
                                                                      Formula Synchron
                                                                      • ATK:

                                                                      • 200

                                                                      • DEF:

                                                                      • 1500


                                                                      1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                      SR Rarity
                                                                      1 cardMartial Metal Marcher
                                                                      SR Rarity
                                                                      1 cardMartial Metal Marcher
                                                                      Martial Metal Marcher
                                                                      WIND 3
                                                                      Martial Metal Marcher
                                                                      • ATK:

                                                                      • 500

                                                                      • DEF:

                                                                      • 2200


                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.


                                                                      R Rarity
                                                                      1 cardShamisen Samsara Sorrowcat
                                                                      R Rarity
                                                                      1 cardShamisen Samsara Sorrowcat
                                                                      Shamisen Samsara Sorrowcat
                                                                      DARK 3
                                                                      Shamisen Samsara Sorrowcat
                                                                      • ATK:

                                                                      • 1600

                                                                      • DEF:

                                                                      • 1200


                                                                      1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                                                      SR Rarity
                                                                      1 cardGallant Granite
                                                                      SR Rarity
                                                                      1 cardGallant Granite
                                                                      Gallant Granite
                                                                      EARTH
                                                                      Gallant Granite
                                                                      • ATK:

                                                                      • 2300

                                                                      • DEF:

                                                                      • 1800


                                                                      2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.



                                                                      FLAMVELL Decks in MASTER DUEL

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