Ghostrick Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Ghostrick Fairy
SR Rarity
Ghostrick Fairy
SR Rarity
Ghostrick Fairy
DARK 2
Ghostrick Fairy
  • ATK:

  • 900

  • DEF:

  • 1000


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.

R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
DARK 3
Ghostrick Jiangshi
  • ATK:

  • 400

  • DEF:

  • 1800


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

SR Rarity
Ghostrick Mary
SR Rarity
Ghostrick Mary
SR Rarity
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.

SR Rarity
Ghostrick Mansion
SR Rarity
Ghostrick Mansion
SR Rarity
Ghostrick Mansion
Spell Field
Ghostrick Mansion

    Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.

    R Rarity
    Ghostrick Shot
    R Rarity
    Ghostrick Shot
    R Rarity
    Ghostrick Shot
    Spell Normal
    Ghostrick Shot

      Special Summon 1 "Ghostrick" monster from your hand or GY, then you can change 1 face-down "Ghostrick" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; attach 1 "Ghostrick" card from your GY to that monster as material. You can only use each effect of "Ghostrick Shot" once per turn.

      N Rarity
      Ghostrick Scare
      N Rarity
      Ghostrick Scare
      N Rarity
      Ghostrick Scare
      Trap Normal
      Ghostrick Scare

        Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).

        Extra Deck

        UR Rarity
        Ghostrick Alucard
        UR Rarity
        Ghostrick Alucard
        UR Rarity
        Ghostrick Alucard
        DARK
        Ghostrick Alucard
        • ATK:

        • 1800

        • DEF:

        • 1600


        2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

        UR Rarity
        Ghostrick Angel of Mischief
        UR Rarity
        Ghostrick Angel of Mischief
        UR Rarity
        Ghostrick Angel of Mischief
        DARK
        Ghostrick Angel of Mischief
        • ATK:

        • 2000

        • DEF:

        • 2500


        2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.

        UR Rarity
        Ghostrick Dullahan
        UR Rarity
        Ghostrick Dullahan
        UR Rarity
        Ghostrick Dullahan
        DARK
        Ghostrick Dullahan
        • ATK:

        • 1000

        • DEF:

        • 0


        2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

        Need 18 UR

        UR Rarity
        A Bao A Qu, the Lightless Shadow1 card
        UR Rarity
        Ghostrick Festival2 card
        UR Rarity
        I:P Masquerena1 card
        UR Rarity
        Knightmare Unicorn1 card
        UR Rarity
        Ghostrick Alucard2 card
        UR Rarity
        Ghostrick Angel of Mischief3 card
        UR Rarity
        Ghostrick Dullahan2 card
        UR Rarity
        Destructive Daruma Karma Cannon3 card
        UR Rarity
        Infinite Impermanence3 card

        Main: 40 Extra: 15

        R Rarity
        2 cardGhostrick Doll
        R Rarity
        2 cardGhostrick Doll
        Ghostrick Doll
        DARK 2
        Ghostrick Doll
        • ATK:

        • 300

        • DEF:

        • 1200


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.


        SR Rarity
        1 cardGhostrick Fairy
        SR Rarity
        1 cardGhostrick Fairy
        Ghostrick Fairy
        DARK 2
        Ghostrick Fairy
        • ATK:

        • 900

        • DEF:

        • 1000


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.


        R Rarity
        2 cardGhostrick Jiangshi
        R Rarity
        2 cardGhostrick Jiangshi
        Ghostrick Jiangshi
        DARK 3
        Ghostrick Jiangshi
        • ATK:

        • 400

        • DEF:

        • 1800


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.


        SR Rarity
        1 cardGhostrick Lantern
        SR Rarity
        1 cardGhostrick Lantern
        Ghostrick Lantern
        DARK 1
        Ghostrick Lantern
        • ATK:

        • 800

        • DEF:

        • 0


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.


        SR Rarity
        3 cardGhostrick Mary
        SR Rarity
        3 cardGhostrick Mary
        Ghostrick Mary
        DARK 1
        Ghostrick Mary
        • ATK:

        • 100

        • DEF:

        • 1600


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


        R Rarity
        1 cardGhostrick Specter
        R Rarity
        1 cardGhostrick Specter
        Ghostrick Specter
        DARK 1
        Ghostrick Specter
        • ATK:

        • 600

        • DEF:

        • 0


        Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


        R Rarity
        1 cardSpeedroid Taketomborg
        R Rarity
        1 cardSpeedroid Taketomborg
        Speedroid Taketomborg
        WIND 3
        Speedroid Taketomborg
        • ATK:

        • 600

        • DEF:

        • 1200


        If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


        SR Rarity
        3 cardSpeedroid Terrortop
        SR Rarity
        3 cardSpeedroid Terrortop
        Speedroid Terrortop
        WIND 3
        Speedroid Terrortop
        • ATK:

        • 1200

        • DEF:

        • 600


        If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


        SR Rarity
        1 cardTime Reloader
        SR Rarity
        1 cardTime Reloader
        Time Reloader
        LIGHT 8
        Time Reloader
        • ATK:

        • 1200

        • DEF:

        • 2400


        During the Main Phase, if a monster on the field is flipped face-up: You can Special Summon this card from your hand, then change 1 face-up monster on the field to face-down Defense Position. During the Main Phase, if this card is flipped face-up: You can target 1 monster in your GY; Special Summon it in Defense Position, then change 1 face-up monster on the field to face-down Defense Position. You can only use each effect of "Time Reloader" once per turn.


        R Rarity
        2 cardMimicking Man-Eater Bug
        R Rarity
        2 cardMimicking Man-Eater Bug
        Mimicking Man-Eater Bug
        EARTH 4
        Mimicking Man-Eater Bug
        • ATK:

        • 450

        • DEF:

        • 600


        FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.


        R Rarity
        2 cardMokomoko
        R Rarity
        2 cardMokomoko
        Mokomoko
        WATER 1
        Mokomoko
        • ATK:

        • 300

        • DEF:

        • 300


        FLIP: Draw 1 card. During your Main Phase: You can change this card to face-down Defense Position. You can only use each of the preceding effects of "Mokomoko" once per turn. If this card battles a monster, neither can be destroyed by that battle.


        N Rarity
        3 cardTerrifying Toddler of Torment
        N Rarity
        3 cardTerrifying Toddler of Torment
        Terrifying Toddler of Torment
        DARK 3
        Terrifying Toddler of Torment
        • ATK:

        • 0

        • DEF:

        • 2000


        FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.


        N Rarity
        1 cardTindangle Intruder
        N Rarity
        1 cardTindangle Intruder
        Tindangle Intruder
        DARK 6
        Tindangle Intruder
        • ATK:

        • 2200

        • DEF:

        • 0


        FLIP: You can add 1 "Tindangle" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn.


        SR Rarity
        1 cardGhostrick Mansion
        SR Rarity
        1 cardGhostrick Mansion
        Ghostrick Mansion
        Spell Field
        Ghostrick Mansion

          Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


          R Rarity
          2 cardGhostrick Shot
          R Rarity
          2 cardGhostrick Shot
          Ghostrick Shot
          Spell Normal
          Ghostrick Shot

            Special Summon 1 "Ghostrick" monster from your hand or GY, then you can change 1 face-down "Ghostrick" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; attach 1 "Ghostrick" card from your GY to that monster as material. You can only use each effect of "Ghostrick Shot" once per turn.


            SR Rarity
            2 cardSunset Beat
            SR Rarity
            2 cardSunset Beat
            Sunset Beat
            Spell Continuous
            Sunset Beat

              If a face-up monster you control is changed to face-down Defense Position: You can target 1 card on the field; destroy it. If a Flip monster(s) you control is flipped face-up, even during the Damage Step: You can target 1 of them; inflict damage to your opponent equal to its Level x 200. You can only use each effect of "Sunset Beat" once per turn.


              SR Rarity
              3 cardTerrors in the Hidden City
              SR Rarity
              3 cardTerrors in the Hidden City
              Terrors in the Hidden City
              Spell Continuous
              Terrors in the Hidden City

                Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.


                UR Rarity
                3 cardDestructive Daruma Karma Cannon
                UR Rarity
                3 cardDestructive Daruma Karma Cannon
                Destructive Daruma Karma Cannon
                Trap Normal
                Destructive Daruma Karma Cannon

                  Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                  SR Rarity
                  1 cardGhostrick Break
                  SR Rarity
                  1 cardGhostrick Break
                  Ghostrick Break
                  Trap Normal
                  Ghostrick Break

                    When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 2 "Ghostrick" monsters in your Graveyard with different names from the destroyed monster; Special Summon them in face-down Defense Position.


                    N Rarity
                    2 cardGhostrick Scare
                    N Rarity
                    2 cardGhostrick Scare
                    Ghostrick Scare
                    Trap Normal
                    Ghostrick Scare

                      Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        1 cardA Bao A Qu, the Lightless Shadow
                        UR Rarity
                        1 cardA Bao A Qu, the Lightless Shadow
                        A Bao A Qu, the Lightless Shadow
                        DARK
                        A Bao A Qu, the Lightless Shadow
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                        SR Rarity
                        1 cardDharc the Dark Charmer, Gloomy
                        SR Rarity
                        1 cardDharc the Dark Charmer, Gloomy
                        Dharc the Dark Charmer, Gloomy
                        DARK
                        Dharc the Dark Charmer, Gloomy
                        • ATK:

                        • 1850

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                        UR Rarity
                        2 cardGhostrick Festival
                        UR Rarity
                        2 cardGhostrick Festival
                        Ghostrick Festival
                        DARK
                        Ghostrick Festival
                        • ATK:

                        • 0

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 non-Link "Ghostrick" monster You can also use a face-down "Ghostrick" monster you control as material to Link Summon this card. While a "Ghostrick" card is in a Field Zone, your "Ghostrick" monsters can attack directly. When an opponent's monster declares an attack: You can Tribute this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Festival" once per turn.


                        UR Rarity
                        1 cardI:P Masquerena
                        UR Rarity
                        1 cardI:P Masquerena
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                        SR Rarity
                        2 cardKnightmare Phoenix
                        SR Rarity
                        2 cardKnightmare Phoenix
                        Knightmare Phoenix
                        FIRE
                        Knightmare Phoenix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Top

                        Right


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                        UR Rarity
                        1 cardKnightmare Unicorn
                        UR Rarity
                        1 cardKnightmare Unicorn
                        Knightmare Unicorn
                        DARK
                        Knightmare Unicorn
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                        UR Rarity
                        2 cardGhostrick Alucard
                        UR Rarity
                        2 cardGhostrick Alucard
                        Ghostrick Alucard
                        DARK
                        Ghostrick Alucard
                        • ATK:

                        • 1800

                        • DEF:

                        • 1600


                        2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                        UR Rarity
                        3 cardGhostrick Angel of Mischief
                        UR Rarity
                        3 cardGhostrick Angel of Mischief
                        Ghostrick Angel of Mischief
                        DARK
                        Ghostrick Angel of Mischief
                        • ATK:

                        • 2000

                        • DEF:

                        • 2500


                        2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                        UR Rarity
                        2 cardGhostrick Dullahan
                        UR Rarity
                        2 cardGhostrick Dullahan
                        Ghostrick Dullahan
                        DARK
                        Ghostrick Dullahan
                        • ATK:

                        • 1000

                        • DEF:

                        • 0


                        2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                        master-duel
                        Ghostrick
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