Ghostrick Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Ghostrick Fairy
SR Rarity
Ghostrick Fairy
SR Rarity
Ghostrick Fairy
DARK 2
Ghostrick Fairy
  • ATK:

  • 900

  • DEF:

  • 1000


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.

N Rarity
Ghostrick Jackfrost
N Rarity
Ghostrick Jackfrost
N Rarity
Ghostrick Jackfrost
DARK 1
Ghostrick Jackfrost
  • ATK:

  • 800

  • DEF:

  • 100


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.

R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
DARK 3
Ghostrick Jiangshi
  • ATK:

  • 400

  • DEF:

  • 1800


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

SR Rarity
Ghostrick Mary
SR Rarity
Ghostrick Mary
SR Rarity
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.

SR Rarity
Ghostrick Siren
SR Rarity
Ghostrick Siren
SR Rarity
Ghostrick Siren
DARK 4
Ghostrick Siren
  • ATK:

  • 800

  • DEF:

  • 1500


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position.

SR Rarity
Ghostrick Mansion
SR Rarity
Ghostrick Mansion
SR Rarity
Ghostrick Mansion
Spell Field
Ghostrick Mansion

    Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.

    R Rarity
    Ghostrick Shot
    R Rarity
    Ghostrick Shot
    R Rarity
    Ghostrick Shot
    Spell Normal
    Ghostrick Shot

      Special Summon 1 "Ghostrick" monster from your hand or GY, then you can change 1 face-down "Ghostrick" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; attach 1 "Ghostrick" card from your GY to that monster as material. You can only use each effect of "Ghostrick Shot" once per turn.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        SR Rarity
        Pot of Duality
        Spell Normal
        Pot of Duality

          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



          Tag(s):

          SR Rarity
          Pot of Extravagance
          SR Rarity
          Pot of Extravagance
          SR Rarity
          Pot of Extravagance
          Spell Normal
          Pot of Extravagance

            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



            Tag(s):

            UR Rarity
            Time-Tearing Morganite
            UR Rarity
            Time-Tearing Morganite
            UR Rarity
            Time-Tearing Morganite
            Spell Normal
            Time-Tearing Morganite

              For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

              N Rarity
              Forbidden Apocrypha
              N Rarity
              Forbidden Apocrypha
              N Rarity
              Forbidden Apocrypha
              Trap Normal
              Forbidden Apocrypha

                Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.

                N Rarity
                Ghostrick Night
                N Rarity
                Ghostrick Night
                N Rarity
                Ghostrick Night
                Trap Continuous
                Ghostrick Night

                  While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.

                  N Rarity
                  Ghostrick Scare
                  N Rarity
                  Ghostrick Scare
                  N Rarity
                  Ghostrick Scare
                  Trap Normal
                  Ghostrick Scare

                    Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).

                    R Rarity
                    Ghostrick-Go-Round
                    R Rarity
                    Ghostrick-Go-Round
                    R Rarity
                    Ghostrick-Go-Round
                    Trap Continuous
                    Ghostrick-Go-Round

                      Once per turn, during the Battle Phase: You can activate 1 of these effects. ● Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. ● Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.

                      SR Rarity
                      Ice Dragon's Prison
                      SR Rarity
                      Ice Dragon's Prison
                      SR Rarity
                      Ice Dragon's Prison
                      Trap Normal
                      Ice Dragon's Prison

                        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

                        R Rarity
                        Needle Ceiling
                        R Rarity
                        Needle Ceiling
                        R Rarity
                        Needle Ceiling
                        Trap Normal
                        Needle Ceiling

                          When there are 4 or more monsters on the field: Destroy all face-up monsters.

                          SR Rarity
                          Quaking Mirror Force
                          SR Rarity
                          Quaking Mirror Force
                          SR Rarity
                          Quaking Mirror Force
                          Trap Normal
                          Quaking Mirror Force

                            When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

                            UR Rarity
                            Terrors of the Overroot
                            UR Rarity
                            Terrors of the Overroot
                            UR Rarity
                            Terrors of the Overroot
                            Trap Normal
                            Terrors of the Overroot

                              Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.

                              SR Rarity
                              Trap Trick
                              SR Rarity
                              Trap Trick
                              SR Rarity
                              Trap Trick
                              Trap Normal
                              Trap Trick

                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                                N Rarity
                                Typhoon
                                N Rarity
                                Typhoon
                                N Rarity
                                Typhoon
                                Trap Normal
                                Typhoon

                                  Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.

                                  SR Rarity
                                  Weighbridge
                                  SR Rarity
                                  Weighbridge
                                  SR Rarity
                                  Weighbridge
                                  Trap Normal
                                  Weighbridge

                                    If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.

                                    Extra Deck

                                    SR Rarity
                                    Drill Driver Vespenato
                                    SR Rarity
                                    Drill Driver Vespenato
                                    SR Rarity
                                    Drill Driver Vespenato
                                    EARTH
                                    Drill Driver Vespenato
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2100


                                    2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

                                    SR Rarity
                                    Full Armored Black Ray Lancer
                                    SR Rarity
                                    Full Armored Black Ray Lancer
                                    SR Rarity
                                    Full Armored Black Ray Lancer
                                    WATER
                                    Full Armored Black Ray Lancer
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 600


                                    3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.

                                    UR Rarity
                                    Ghostrick Alucard
                                    UR Rarity
                                    Ghostrick Alucard
                                    UR Rarity
                                    Ghostrick Alucard
                                    DARK
                                    Ghostrick Alucard
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1600


                                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    UR Rarity
                                    Ghostrick Angel of Mischief
                                    DARK
                                    Ghostrick Angel of Mischief
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2500


                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.

                                    UR Rarity
                                    Ghostrick Dullahan
                                    UR Rarity
                                    Ghostrick Dullahan
                                    UR Rarity
                                    Ghostrick Dullahan
                                    DARK
                                    Ghostrick Dullahan
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 0


                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

                                    R Rarity
                                    Ghostrick Socuteboss
                                    R Rarity
                                    Ghostrick Socuteboss
                                    R Rarity
                                    Ghostrick Socuteboss
                                    DARK
                                    Ghostrick Socuteboss
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 1200


                                    2 Level 2 monsters While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.

                                    UR Rarity
                                    Number F0: Utopic Draco Future
                                    UR Rarity
                                    Number F0: Utopic Draco Future
                                    UR Rarity
                                    Number F0: Utopic Draco Future
                                    LIGHT
                                    Number F0: Utopic Draco Future
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2000


                                    3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.

                                    SR Rarity
                                    Number F0: Utopic Future
                                    SR Rarity
                                    Number F0: Utopic Future
                                    SR Rarity
                                    Number F0: Utopic Future
                                    LIGHT
                                    Number F0: Utopic Future
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.

                                    SR Rarity
                                    Xyz Armor Fortress
                                    SR Rarity
                                    Xyz Armor Fortress
                                    SR Rarity
                                    Xyz Armor Fortress
                                    WATER
                                    Xyz Armor Fortress
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1800


                                    2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                                    R Rarity
                                    Xyz Armor Torpedo
                                    R Rarity
                                    Xyz Armor Torpedo
                                    R Rarity
                                    Xyz Armor Torpedo
                                    WATER
                                    Xyz Armor Torpedo
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 800


                                    2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.

                                    Need 12 UR

                                    UR Rarity
                                    Ghostrick Alucard2 card
                                    UR Rarity
                                    Ghostrick Angel of Mischief3 card
                                    UR Rarity
                                    Ghostrick Dullahan2 card
                                    UR Rarity
                                    Number F0: Utopic Draco Future1 card
                                    UR Rarity
                                    Harpie's Feather Duster1 card
                                    UR Rarity
                                    Time-Tearing Morganite1 card
                                    UR Rarity
                                    Terrors of the Overroot2 card

                                    Main: 40 Extra: 15

                                    SR Rarity
                                    2 cardGhostrick Fairy
                                    SR Rarity
                                    2 cardGhostrick Fairy
                                    Ghostrick Fairy
                                    DARK 2
                                    Ghostrick Fairy
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 1000


                                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.


                                    N Rarity
                                    1 cardGhostrick Jackfrost
                                    N Rarity
                                    1 cardGhostrick Jackfrost
                                    Ghostrick Jackfrost
                                    DARK 1
                                    Ghostrick Jackfrost
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 100


                                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


                                    R Rarity
                                    3 cardGhostrick Jiangshi
                                    R Rarity
                                    3 cardGhostrick Jiangshi
                                    Ghostrick Jiangshi
                                    DARK 3
                                    Ghostrick Jiangshi
                                    • ATK:

                                    • 400

                                    • DEF:

                                    • 1800


                                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.


                                    SR Rarity
                                    3 cardGhostrick Mary
                                    SR Rarity
                                    3 cardGhostrick Mary
                                    Ghostrick Mary
                                    DARK 1
                                    Ghostrick Mary
                                    • ATK:

                                    • 100

                                    • DEF:

                                    • 1600


                                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


                                    SR Rarity
                                    2 cardGhostrick Siren
                                    SR Rarity
                                    2 cardGhostrick Siren
                                    Ghostrick Siren
                                    DARK 4
                                    Ghostrick Siren
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 1500


                                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position.


                                    SR Rarity
                                    1 cardGhostrick Mansion
                                    SR Rarity
                                    1 cardGhostrick Mansion
                                    Ghostrick Mansion
                                    Spell Field
                                    Ghostrick Mansion

                                      Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


                                      R Rarity
                                      1 cardGhostrick Shot
                                      R Rarity
                                      1 cardGhostrick Shot
                                      Ghostrick Shot
                                      Spell Normal
                                      Ghostrick Shot

                                        Special Summon 1 "Ghostrick" monster from your hand or GY, then you can change 1 face-down "Ghostrick" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; attach 1 "Ghostrick" card from your GY to that monster as material. You can only use each effect of "Ghostrick Shot" once per turn.


                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          SR Rarity
                                          1 cardPot of Duality
                                          SR Rarity
                                          1 cardPot of Duality
                                          Pot of Duality
                                          Spell Normal
                                          Pot of Duality

                                            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                            Tag(s):

                                            SR Rarity
                                            1 cardPot of Extravagance
                                            SR Rarity
                                            1 cardPot of Extravagance
                                            Pot of Extravagance
                                            Spell Normal
                                            Pot of Extravagance

                                              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                              Tag(s):

                                              UR Rarity
                                              1 cardTime-Tearing Morganite
                                              UR Rarity
                                              1 cardTime-Tearing Morganite
                                              Time-Tearing Morganite
                                              Spell Normal
                                              Time-Tearing Morganite

                                                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                                N Rarity
                                                2 cardForbidden Apocrypha
                                                N Rarity
                                                2 cardForbidden Apocrypha
                                                Forbidden Apocrypha
                                                Trap Normal
                                                Forbidden Apocrypha

                                                  Declare 1 monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.


                                                  N Rarity
                                                  1 cardGhostrick Night
                                                  N Rarity
                                                  1 cardGhostrick Night
                                                  Ghostrick Night
                                                  Trap Continuous
                                                  Ghostrick Night

                                                    While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.


                                                    N Rarity
                                                    2 cardGhostrick Scare
                                                    N Rarity
                                                    2 cardGhostrick Scare
                                                    Ghostrick Scare
                                                    Trap Normal
                                                    Ghostrick Scare

                                                      Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).


                                                      R Rarity
                                                      3 cardGhostrick-Go-Round
                                                      R Rarity
                                                      3 cardGhostrick-Go-Round
                                                      Ghostrick-Go-Round
                                                      Trap Continuous
                                                      Ghostrick-Go-Round

                                                        Once per turn, during the Battle Phase: You can activate 1 of these effects. ● Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. ● Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position.


                                                        SR Rarity
                                                        2 cardIce Dragon's Prison
                                                        SR Rarity
                                                        2 cardIce Dragon's Prison
                                                        Ice Dragon's Prison
                                                        Trap Normal
                                                        Ice Dragon's Prison

                                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                          R Rarity
                                                          3 cardNeedle Ceiling
                                                          R Rarity
                                                          3 cardNeedle Ceiling
                                                          Needle Ceiling
                                                          Trap Normal
                                                          Needle Ceiling

                                                            When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                                            SR Rarity
                                                            2 cardQuaking Mirror Force
                                                            SR Rarity
                                                            2 cardQuaking Mirror Force
                                                            Quaking Mirror Force
                                                            Trap Normal
                                                            Quaking Mirror Force

                                                              When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                                              UR Rarity
                                                              2 cardTerrors of the Overroot
                                                              UR Rarity
                                                              2 cardTerrors of the Overroot
                                                              Terrors of the Overroot
                                                              Trap Normal
                                                              Terrors of the Overroot

                                                                Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.


                                                                SR Rarity
                                                                2 cardTrap Trick
                                                                SR Rarity
                                                                2 cardTrap Trick
                                                                Trap Trick
                                                                Trap Normal
                                                                Trap Trick

                                                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                  N Rarity
                                                                  2 cardTyphoon
                                                                  N Rarity
                                                                  2 cardTyphoon
                                                                  Typhoon
                                                                  Trap Normal
                                                                  Typhoon

                                                                    Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.


                                                                    SR Rarity
                                                                    2 cardWeighbridge
                                                                    SR Rarity
                                                                    2 cardWeighbridge
                                                                    Weighbridge
                                                                    Trap Normal
                                                                    Weighbridge

                                                                      If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.


                                                                      SR Rarity
                                                                      1 cardDrill Driver Vespenato
                                                                      SR Rarity
                                                                      1 cardDrill Driver Vespenato
                                                                      Drill Driver Vespenato
                                                                      EARTH
                                                                      Drill Driver Vespenato
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 2100


                                                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                                                      SR Rarity
                                                                      1 cardFull Armored Black Ray Lancer
                                                                      SR Rarity
                                                                      1 cardFull Armored Black Ray Lancer
                                                                      Full Armored Black Ray Lancer
                                                                      WATER
                                                                      Full Armored Black Ray Lancer
                                                                      • ATK:

                                                                      • 2100

                                                                      • DEF:

                                                                      • 600


                                                                      3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.


                                                                      UR Rarity
                                                                      2 cardGhostrick Alucard
                                                                      UR Rarity
                                                                      2 cardGhostrick Alucard
                                                                      Ghostrick Alucard
                                                                      DARK
                                                                      Ghostrick Alucard
                                                                      • ATK:

                                                                      • 1800

                                                                      • DEF:

                                                                      • 1600


                                                                      2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                                      UR Rarity
                                                                      3 cardGhostrick Angel of Mischief
                                                                      UR Rarity
                                                                      3 cardGhostrick Angel of Mischief
                                                                      Ghostrick Angel of Mischief
                                                                      DARK
                                                                      Ghostrick Angel of Mischief
                                                                      • ATK:

                                                                      • 2000

                                                                      • DEF:

                                                                      • 2500


                                                                      2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                                                      UR Rarity
                                                                      2 cardGhostrick Dullahan
                                                                      UR Rarity
                                                                      2 cardGhostrick Dullahan
                                                                      Ghostrick Dullahan
                                                                      DARK
                                                                      Ghostrick Dullahan
                                                                      • ATK:

                                                                      • 1000

                                                                      • DEF:

                                                                      • 0


                                                                      2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                                      R Rarity
                                                                      2 cardGhostrick Socuteboss
                                                                      R Rarity
                                                                      2 cardGhostrick Socuteboss
                                                                      Ghostrick Socuteboss
                                                                      DARK
                                                                      Ghostrick Socuteboss
                                                                      • ATK:

                                                                      • 1400

                                                                      • DEF:

                                                                      • 1200


                                                                      2 Level 2 monsters While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.


                                                                      UR Rarity
                                                                      1 cardNumber F0: Utopic Draco Future
                                                                      UR Rarity
                                                                      1 cardNumber F0: Utopic Draco Future
                                                                      Number F0: Utopic Draco Future
                                                                      LIGHT
                                                                      Number F0: Utopic Draco Future
                                                                      • ATK:

                                                                      • 3000

                                                                      • DEF:

                                                                      • 2000


                                                                      3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                                                      SR Rarity
                                                                      1 cardNumber F0: Utopic Future
                                                                      SR Rarity
                                                                      1 cardNumber F0: Utopic Future
                                                                      Number F0: Utopic Future
                                                                      LIGHT
                                                                      Number F0: Utopic Future
                                                                      • ATK:

                                                                      • 0

                                                                      • DEF:

                                                                      • 0


                                                                      2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                                                      SR Rarity
                                                                      1 cardXyz Armor Fortress
                                                                      SR Rarity
                                                                      1 cardXyz Armor Fortress
                                                                      Xyz Armor Fortress
                                                                      WATER
                                                                      Xyz Armor Fortress
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 1800


                                                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                                                      R Rarity
                                                                      1 cardXyz Armor Torpedo
                                                                      R Rarity
                                                                      1 cardXyz Armor Torpedo
                                                                      Xyz Armor Torpedo
                                                                      WATER
                                                                      Xyz Armor Torpedo
                                                                      • ATK:

                                                                      • 2500

                                                                      • DEF:

                                                                      • 800


                                                                      2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.



                                                                      GHOSTRICK Decks in MASTER DUEL








                                                                      https://ygovietnam.com/
                                                                      Top