Greed Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
UR Rarity
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.

SR Rarity
Pot of Extravagance
SR Rarity
Pot of Extravagance
SR Rarity
Pot of Extravagance
Spell Normal
Pot of Extravagance

    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



    Tag(s):

    Extra Deck

    UR Rarity
    Divine Arsenal AA-ZEUS - Sky Thunder
    UR Rarity
    Divine Arsenal AA-ZEUS - Sky Thunder
    UR Rarity
    Divine Arsenal AA-ZEUS - Sky Thunder
    LIGHT
    Divine Arsenal AA-ZEUS - Sky Thunder
    • ATK:

    • 3000

    • DEF:

    • 3000


    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



    Tag(s):

    Need 19 UR

    UR Rarity
    Harpie Channeler3 card
    UR Rarity
    Simorgh, Bird of Sovereignty1 card
    UR Rarity
    Cyber Slash Harpie Lady3 card
    UR Rarity
    Daigusto Emeral1 card
    UR Rarity
    Divine Arsenal AA-ZEUS - Sky Thunder1 card
    UR Rarity
    Mecha Phantom Beast Dracossack1 card
    UR Rarity
    Number 101: Silent Honor ARK1 card
    UR Rarity
    Called by the Grave1 card
    UR Rarity
    Harpie's Feather Duster1 card
    UR Rarity
    Monster Reborn1 card
    UR Rarity
    Raigeki1 card
    UR Rarity
    Harpie's Feather Storm3 card
    UR Rarity
    Solemn Judgment1 card

    Main: 40 Extra: 15

    UR Rarity
    3 cardHarpie Channeler
    UR Rarity
    3 cardHarpie Channeler
    Harpie Channeler
    WIND 4
    Harpie Channeler
    • ATK:

    • 1400

    • DEF:

    • 1300


    You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


    SR Rarity
    2 cardHarpie Dancer
    SR Rarity
    2 cardHarpie Dancer
    Harpie Dancer
    WIND 4
    Harpie Dancer
    • ATK:

    • 1200

    • DEF:

    • 1000


    You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


    SR Rarity
    2 cardHarpie Harpist
    SR Rarity
    2 cardHarpie Harpist
    Harpie Harpist
    WIND 4
    Harpie Harpist
    • ATK:

    • 1700

    • DEF:

    • 600


    This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


    R Rarity
    3 cardHarpie Lady 1
    R Rarity
    3 cardHarpie Lady 1
    Harpie Lady 1
    WIND 4
    Harpie Lady 1
    • ATK:

    • 1300

    • DEF:

    • 1400


    (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


    R Rarity
    2 cardHarpie Oracle
    R Rarity
    2 cardHarpie Oracle
    Harpie Oracle
    WIND 4
    Harpie Oracle
    • ATK:

    • 1300

    • DEF:

    • 1400


    This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


    SR Rarity
    3 cardHarpie Perfumer
    SR Rarity
    3 cardHarpie Perfumer
    Harpie Perfumer
    WIND 4
    Harpie Perfumer
    • ATK:

    • 1400

    • DEF:

    • 1300


    This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


    R Rarity
    1 cardHarpie Queen
    R Rarity
    1 cardHarpie Queen
    Harpie Queen
    WIND 4
    Harpie Queen
    • ATK:

    • 1900

    • DEF:

    • 1200


    This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


    SR Rarity
    2 cardHarpie's Pet Dragon - Fearsome Fire Blast
    SR Rarity
    2 cardHarpie's Pet Dragon - Fearsome Fire Blast
    Harpie's Pet Dragon - Fearsome Fire Blast
    WIND 7
    Harpie's Pet Dragon - Fearsome Fire Blast
    • ATK:

    • 2000

    • DEF:

    • 2500


    Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


    R Rarity
    2 cardAlluring Mirror Split
    R Rarity
    2 cardAlluring Mirror Split
    Alluring Mirror Split
    Spell Continuous
    Alluring Mirror Split

      When a "Harpie Lady" or "Harpie Lady Sisters" you control is destroyed by battle: You can Special Summon 1 "Harpie" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Target 1 "Harpie" monster in your GY; Special Summon it. You can only use each effect of "Alluring Mirror Split" once per turn.


      UR Rarity
      1 cardCalled by the Grave
      UR Rarity
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        N Rarity
        3 cardElegant Egotist
        N Rarity
        3 cardElegant Egotist
        Elegant Egotist
        Spell Normal
        Elegant Egotist

          If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


          UR Rarity
          1 cardHarpie's Feather Duster
          UR Rarity
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            R Rarity
            2 cardHarpie's Feather Rest
            R Rarity
            2 cardHarpie's Feather Rest
            Harpie's Feather Rest
            Spell Normal
            Harpie's Feather Rest

              Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


              R Rarity
              2 cardHarpies' Hunting Ground
              R Rarity
              2 cardHarpies' Hunting Ground
              Harpies' Hunting Ground
              Spell Field
              Harpies' Hunting Ground

                All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                SR Rarity
                2 cardHysteric Sign
                SR Rarity
                2 cardHysteric Sign
                Hysteric Sign
                Spell Continuous
                Hysteric Sign

                  When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                  UR Rarity
                  1 cardMonster Reborn
                  UR Rarity
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    SR Rarity
                    1 cardPot of Prosperity
                    SR Rarity
                    1 cardPot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                      Tag(s):

                      UR Rarity
                      1 cardRaigeki
                      UR Rarity
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        SR Rarity
                        1 cardEvenly Matched
                        SR Rarity
                        1 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          UR Rarity
                          3 cardHarpie's Feather Storm
                          UR Rarity
                          3 cardHarpie's Feather Storm
                          Harpie's Feather Storm
                          Trap Normal
                          Harpie's Feather Storm

                            If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                            SR Rarity
                            1 cardHysteric Party
                            SR Rarity
                            1 cardHysteric Party
                            Hysteric Party
                            Trap Continuous
                            Hysteric Party

                              Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                              UR Rarity
                              1 cardSolemn Judgment
                              UR Rarity
                              1 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                SR Rarity
                                1 cardHarpie Conductor
                                SR Rarity
                                1 cardHarpie Conductor
                                Harpie Conductor
                                WIND
                                Harpie Conductor
                                • ATK:

                                • 1900

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                                UR Rarity
                                1 cardSimorgh, Bird of Sovereignty
                                UR Rarity
                                1 cardSimorgh, Bird of Sovereignty
                                Simorgh, Bird of Sovereignty
                                WIND
                                Simorgh, Bird of Sovereignty
                                • ATK:

                                • 2400

                                • LINK-3

                                Link Arrow:

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                                SR Rarity
                                1 cardWynn the Wind Charmer, Verdant
                                SR Rarity
                                1 cardWynn the Wind Charmer, Verdant
                                Wynn the Wind Charmer, Verdant
                                WIND
                                Wynn the Wind Charmer, Verdant
                                • ATK:

                                • 1850

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                UR Rarity
                                3 cardCyber Slash Harpie Lady
                                UR Rarity
                                3 cardCyber Slash Harpie Lady
                                Cyber Slash Harpie Lady
                                WIND 8
                                Cyber Slash Harpie Lady
                                • ATK:

                                • 2600

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                UR Rarity
                                1 cardDaigusto Emeral
                                UR Rarity
                                1 cardDaigusto Emeral
                                Daigusto Emeral
                                WIND
                                Daigusto Emeral
                                • ATK:

                                • 1800

                                • DEF:

                                • 800


                                2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                SR Rarity
                                2 cardHarpie's Pet Phantasmal Dragon
                                SR Rarity
                                2 cardHarpie's Pet Phantasmal Dragon
                                Harpie's Pet Phantasmal Dragon
                                WIND
                                Harpie's Pet Phantasmal Dragon
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                                SR Rarity
                                1 cardIce Beast Zerofyne
                                SR Rarity
                                1 cardIce Beast Zerofyne
                                Ice Beast Zerofyne
                                WATER
                                Ice Beast Zerofyne
                                • ATK:

                                • 2000

                                • DEF:

                                • 2200


                                2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                                SR Rarity
                                1 cardLightning Chidori
                                SR Rarity
                                1 cardLightning Chidori
                                Lightning Chidori
                                WIND
                                Lightning Chidori
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                UR Rarity
                                1 cardMecha Phantom Beast Dracossack
                                UR Rarity
                                1 cardMecha Phantom Beast Dracossack
                                Mecha Phantom Beast Dracossack
                                WIND
                                Mecha Phantom Beast Dracossack
                                • ATK:

                                • 2600

                                • DEF:

                                • 2200


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                UR Rarity
                                1 cardNumber 101: Silent Honor ARK
                                UR Rarity
                                1 cardNumber 101: Silent Honor ARK
                                Number 101: Silent Honor ARK
                                WATER
                                Number 101: Silent Honor ARK
                                • ATK:

                                • 2100

                                • DEF:

                                • 1000


                                2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                SR Rarity
                                1 cardNumber 11: Big Eye
                                SR Rarity
                                1 cardNumber 11: Big Eye
                                Number 11: Big Eye
                                DARK
                                Number 11: Big Eye
                                • ATK:

                                • 2600

                                • DEF:

                                • 2000


                                2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.



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