Greed Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Baobaboon
R Rarity
Baobaboon
R Rarity
Baobaboon
DARK 3
Baobaboon
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.

R Rarity
Marshmallon
R Rarity
Marshmallon
R Rarity
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.

R Rarity
Mimicking Man-Eater Bug
R Rarity
Mimicking Man-Eater Bug
R Rarity
Mimicking Man-Eater Bug
EARTH 4
Mimicking Man-Eater Bug
  • ATK:

  • 450

  • DEF:

  • 600


FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.

N Rarity
Burning Land
N Rarity
Burning Land
N Rarity
Burning Land
Spell Continuous
Burning Land

    When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.

    R Rarity
    Cauldron of the Old Man
    R Rarity
    Cauldron of the Old Man
    R Rarity
    Cauldron of the Old Man
    Spell Continuous
    Cauldron of the Old Man

      When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.

      R Rarity
      Level Limit - Area B
      R Rarity
      Level Limit - Area B
      R Rarity
      Level Limit - Area B
      Spell Continuous
      Level Limit - Area B

        Change all face-up Level 4 or higher monsters to Defense Position.

        SR Rarity
        Messenger of Peace
        SR Rarity
        Messenger of Peace
        SR Rarity
        Messenger of Peace
        Spell Continuous
        Messenger of Peace

          Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

          R Rarity
          Compulsory Evacuation Device
          R Rarity
          Compulsory Evacuation Device
          R Rarity
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.

             Rarity
            D.D. Post
             Rarity
            D.D. Post
             Rarity
            D.D. Post
            Trap Continuous
            D.D. Post

              Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.

              R Rarity
              Jar of Greed
              R Rarity
              Jar of Greed
              R Rarity
              Jar of Greed
              Trap Normal
              Jar of Greed

                Draw 1 card.

                R Rarity
                Jelly Cannon
                R Rarity
                Jelly Cannon
                R Rarity
                Jelly Cannon
                Trap Normal
                Jelly Cannon

                  When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.

                  R Rarity
                  Legacy of Yata-Garasu
                  R Rarity
                  Legacy of Yata-Garasu
                  R Rarity
                  Legacy of Yata-Garasu
                  Trap Normal
                  Legacy of Yata-Garasu

                    Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.

                    R Rarity
                    Punch-in-the-Box
                    R Rarity
                    Punch-in-the-Box
                    R Rarity
                    Punch-in-the-Box
                    Trap Normal
                    Punch-in-the-Box

                      When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.

                      SR Rarity
                      Threatening Roar
                      SR Rarity
                      Threatening Roar
                      SR Rarity
                      Threatening Roar
                      Trap Normal
                      Threatening Roar

                        Your opponent cannot declare an attack this turn.

                        Extra Deck

                        R Rarity
                        Codebreaker Virus Swordsman
                        R Rarity
                        Codebreaker Virus Swordsman
                        R Rarity
                        Codebreaker Virus Swordsman
                        DARK
                        Codebreaker Virus Swordsman
                        • ATK:

                        • 2300

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.

                        SR Rarity
                        Gaia Saber, the Lightning Shadow
                        SR Rarity
                        Gaia Saber, the Lightning Shadow
                        SR Rarity
                        Gaia Saber, the Lightning Shadow
                        EARTH
                        Gaia Saber, the Lightning Shadow
                        • ATK:

                        • 2600

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters

                        R Rarity
                        Constellar Hyades
                        R Rarity
                        Constellar Hyades
                        R Rarity
                        Constellar Hyades
                        LIGHT
                        Constellar Hyades
                        • ATK:

                        • 1900

                        • DEF:

                        • 1100


                        2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.

                        R Rarity
                        Grenosaurus
                        R Rarity
                        Grenosaurus
                        R Rarity
                        Grenosaurus
                        FIRE
                        Grenosaurus
                        • ATK:

                        • 2000

                        • DEF:

                        • 1900


                        2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.

                        SR Rarity
                        Kachi Kochi Dragon
                        SR Rarity
                        Kachi Kochi Dragon
                        SR Rarity
                        Kachi Kochi Dragon
                        EARTH
                        Kachi Kochi Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 1300


                        2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.

                        R Rarity
                        Number 44: Sky Pegasus
                        R Rarity
                        Number 44: Sky Pegasus
                        R Rarity
                        Number 44: Sky Pegasus
                        LIGHT
                        Number 44: Sky Pegasus
                        • ATK:

                        • 1800

                        • DEF:

                        • 1600


                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.

                        R Rarity
                        Number 48: Shadow Lich
                        R Rarity
                        Number 48: Shadow Lich
                        R Rarity
                        Number 48: Shadow Lich
                        DARK
                        Number 48: Shadow Lich
                        • ATK:

                        • 1800

                        • DEF:

                        • 0


                        2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.

                        R Rarity
                        Number 49: Fortune Tune
                        R Rarity
                        Number 49: Fortune Tune
                        R Rarity
                        Number 49: Fortune Tune
                        LIGHT
                        Number 49: Fortune Tune
                        • ATK:

                        • 400

                        • DEF:

                        • 900


                        2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

                        R Rarity
                        Number 51: Finisher the Strong Arm
                        R Rarity
                        Number 51: Finisher the Strong Arm
                        R Rarity
                        Number 51: Finisher the Strong Arm
                        EARTH
                        Number 51: Finisher the Strong Arm
                        • ATK:

                        • 2600

                        • DEF:

                        • 0


                        3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.

                        R Rarity
                        Number 52: Diamond Crab King
                        R Rarity
                        Number 52: Diamond Crab King
                        R Rarity
                        Number 52: Diamond Crab King
                        EARTH
                        Number 52: Diamond Crab King
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".

                        R Rarity
                        Number 80: Rhapsody in Berserk
                        R Rarity
                        Number 80: Rhapsody in Berserk
                        R Rarity
                        Number 80: Rhapsody in Berserk
                        DARK
                        Number 80: Rhapsody in Berserk
                        • ATK:

                        • 0

                        • DEF:

                        • 1200


                        2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.

                        R Rarity
                        Tri-Edge Levia
                        R Rarity
                        Tri-Edge Levia
                        R Rarity
                        Tri-Edge Levia
                        WATER
                        Tri-Edge Levia
                        • ATK:

                        • 1800

                        • DEF:

                        • 1500


                        3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.

                        Need 2 UR

                         Rarity
                        D.D. Post
                         Rarity
                        D.D. Post

                        Main: 40 Extra: 15

                        R Rarity
                        3 cardBaobaboon
                        R Rarity
                        3 cardBaobaboon
                        Baobaboon
                        DARK 3
                        Baobaboon
                        • ATK:

                        • 1200

                        • DEF:

                        • 1000


                        If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.


                        R Rarity
                        3 cardMarshmallon
                        R Rarity
                        3 cardMarshmallon
                        Marshmallon
                        LIGHT 3
                        Marshmallon
                        • ATK:

                        • 300

                        • DEF:

                        • 500


                        Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


                        R Rarity
                        3 cardMimicking Man-Eater Bug
                        R Rarity
                        3 cardMimicking Man-Eater Bug
                        Mimicking Man-Eater Bug
                        EARTH 4
                        Mimicking Man-Eater Bug
                        • ATK:

                        • 450

                        • DEF:

                        • 600


                        FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.


                        N Rarity
                        3 cardBurning Land
                        N Rarity
                        3 cardBurning Land
                        Burning Land
                        Spell Continuous
                        Burning Land

                          When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.


                          R Rarity
                          3 cardCauldron of the Old Man
                          R Rarity
                          3 cardCauldron of the Old Man
                          Cauldron of the Old Man
                          Spell Continuous
                          Cauldron of the Old Man

                            When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


                            R Rarity
                            2 cardLevel Limit - Area B
                            R Rarity
                            2 cardLevel Limit - Area B
                            Level Limit - Area B
                            Spell Continuous
                            Level Limit - Area B

                              Change all face-up Level 4 or higher monsters to Defense Position.


                              SR Rarity
                              3 cardMessenger of Peace
                              SR Rarity
                              3 cardMessenger of Peace
                              Messenger of Peace
                              Spell Continuous
                              Messenger of Peace

                                Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                                R Rarity
                                3 cardCompulsory Evacuation Device
                                R Rarity
                                3 cardCompulsory Evacuation Device
                                Compulsory Evacuation Device
                                Trap Normal
                                Compulsory Evacuation Device

                                  Target 1 monster on the field; return that target to the hand.


                                   Rarity
                                  2 cardD.D. Post
                                   Rarity
                                  2 cardD.D. Post
                                  D.D. Post
                                  Trap Continuous
                                  D.D. Post

                                    Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


                                    R Rarity
                                    3 cardJar of Greed
                                    R Rarity
                                    3 cardJar of Greed
                                    Jar of Greed
                                    Trap Normal
                                    Jar of Greed

                                      Draw 1 card.


                                      R Rarity
                                      3 cardJelly Cannon
                                      R Rarity
                                      3 cardJelly Cannon
                                      Jelly Cannon
                                      Trap Normal
                                      Jelly Cannon

                                        When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.


                                        R Rarity
                                        3 cardLegacy of Yata-Garasu
                                        R Rarity
                                        3 cardLegacy of Yata-Garasu
                                        Legacy of Yata-Garasu
                                        Trap Normal
                                        Legacy of Yata-Garasu

                                          Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


                                          R Rarity
                                          3 cardPunch-in-the-Box
                                          R Rarity
                                          3 cardPunch-in-the-Box
                                          Punch-in-the-Box
                                          Trap Normal
                                          Punch-in-the-Box

                                            When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.


                                            SR Rarity
                                            3 cardThreatening Roar
                                            SR Rarity
                                            3 cardThreatening Roar
                                            Threatening Roar
                                            Trap Normal
                                            Threatening Roar

                                              Your opponent cannot declare an attack this turn.


                                              R Rarity
                                              2 cardCodebreaker Virus Swordsman
                                              R Rarity
                                              2 cardCodebreaker Virus Swordsman
                                              Codebreaker Virus Swordsman
                                              DARK
                                              Codebreaker Virus Swordsman
                                              • ATK:

                                              • 2300

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Bottom


                                              2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                                              SR Rarity
                                              1 cardGaia Saber, the Lightning Shadow
                                              SR Rarity
                                              1 cardGaia Saber, the Lightning Shadow
                                              Gaia Saber, the Lightning Shadow
                                              EARTH
                                              Gaia Saber, the Lightning Shadow
                                              • ATK:

                                              • 2600

                                              • LINK-3

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom


                                              2+ monsters


                                              R Rarity
                                              1 cardConstellar Hyades
                                              R Rarity
                                              1 cardConstellar Hyades
                                              Constellar Hyades
                                              LIGHT
                                              Constellar Hyades
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1100


                                              2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.


                                              R Rarity
                                              1 cardGrenosaurus
                                              R Rarity
                                              1 cardGrenosaurus
                                              Grenosaurus
                                              FIRE
                                              Grenosaurus
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1900


                                              2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.


                                              SR Rarity
                                              1 cardKachi Kochi Dragon
                                              SR Rarity
                                              1 cardKachi Kochi Dragon
                                              Kachi Kochi Dragon
                                              EARTH
                                              Kachi Kochi Dragon
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 1300


                                              2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.


                                              R Rarity
                                              1 cardNumber 44: Sky Pegasus
                                              R Rarity
                                              1 cardNumber 44: Sky Pegasus
                                              Number 44: Sky Pegasus
                                              LIGHT
                                              Number 44: Sky Pegasus
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 1600


                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.


                                              R Rarity
                                              1 cardNumber 48: Shadow Lich
                                              R Rarity
                                              1 cardNumber 48: Shadow Lich
                                              Number 48: Shadow Lich
                                              DARK
                                              Number 48: Shadow Lich
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 0


                                              2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.


                                              R Rarity
                                              3 cardNumber 49: Fortune Tune
                                              R Rarity
                                              3 cardNumber 49: Fortune Tune
                                              Number 49: Fortune Tune
                                              LIGHT
                                              Number 49: Fortune Tune
                                              • ATK:

                                              • 400

                                              • DEF:

                                              • 900


                                              2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                              R Rarity
                                              1 cardNumber 51: Finisher the Strong Arm
                                              R Rarity
                                              1 cardNumber 51: Finisher the Strong Arm
                                              Number 51: Finisher the Strong Arm
                                              EARTH
                                              Number 51: Finisher the Strong Arm
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 0


                                              3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.


                                              R Rarity
                                              1 cardNumber 52: Diamond Crab King
                                              R Rarity
                                              1 cardNumber 52: Diamond Crab King
                                              Number 52: Diamond Crab King
                                              EARTH
                                              Number 52: Diamond Crab King
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 3000


                                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".


                                              R Rarity
                                              1 cardNumber 80: Rhapsody in Berserk
                                              R Rarity
                                              1 cardNumber 80: Rhapsody in Berserk
                                              Number 80: Rhapsody in Berserk
                                              DARK
                                              Number 80: Rhapsody in Berserk
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.


                                              R Rarity
                                              1 cardTri-Edge Levia
                                              R Rarity
                                              1 cardTri-Edge Levia
                                              Tri-Edge Levia
                                              WATER
                                              Tri-Edge Levia
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 1500


                                              3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.


                                              master-duel
                                              Greed
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