Heroic Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Elemental HERO Shadow Mist
SR rarity
Elemental HERO Shadow Mist
SR rarity
Elemental HERO Shadow Mist
DARK 4
Elemental HERO Shadow Mist
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.

UR rarity
Elemental HERO Stratos
UR rarity
Elemental HERO Stratos
UR rarity
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.

Card rarity
Masked HERO Dusk Crow
Card rarity
Masked HERO Dusk Crow
Card rarity
Masked HERO Dusk Crow
DARK 4
Masked HERO Dusk Crow
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.

Card rarity
Masked HERO Fountain
Card rarity
Masked HERO Fountain
Card rarity
Masked HERO Fountain
WATER 4
Masked HERO Fountain
  • ATK:

  • 1000

  • DEF:

  • 1400


You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.

Card rarity
Masked HERO Furnace
Card rarity
Masked HERO Furnace
Card rarity
Masked HERO Furnace
FIRE 7
Masked HERO Furnace
  • ATK:

  • 2200

  • DEF:

  • 1000


You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Card rarity
Miracle Ejector
Card rarity
Miracle Ejector
Card rarity
Miracle Ejector
EARTH 3
Miracle Ejector
  • ATK:

  • 400

  • DEF:

  • 400


(This card is always treated as an "Elemental HERO" card.) If this card is in your hand: You can send 1 "Neo-Spacian" monster from your Deck to the GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions an "Elemental HERO" monster's card name from your Deck to your hand. If this card is sent to the GY: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Miracle Ejector" once per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

N rarity
Neo-Spacian Aqua Dolphin
N rarity
Neo-Spacian Aqua Dolphin
N rarity
Neo-Spacian Aqua Dolphin
WATER 3
Neo-Spacian Aqua Dolphin
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.

UR rarity
Vision HERO Vyon
UR rarity
Vision HERO Vyon
UR rarity
Vision HERO Vyon
DARK 4
Vision HERO Vyon
  • ATK:

  • 1000

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.

UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
A Hero Lives
UR rarity
A Hero Lives
UR rarity
A Hero Lives
Spell Normal
A Hero Lives

    If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    UR rarity
    Limited to 1 copy
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR rarity
      Limited to 1 copy
      Crossout Designator
      UR rarity
      Limited to 1 copy
      Crossout Designator
      UR rarity
      Limited to 1 copy
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        SR rarity
        E - Emergency Call
        SR rarity
        E - Emergency Call
        SR rarity
        E - Emergency Call
        Spell Normal
        E - Emergency Call

          Add 1 "Elemental HERO" monster from your Deck to your hand.

          SR rarity
          EN Shuffle
          SR rarity
          EN Shuffle
          SR rarity
          EN Shuffle
          Spell Normal
          EN Shuffle

            Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.

            UR rarity
            Limited to 1 copy
            Foolish Burial
            UR rarity
            Limited to 1 copy
            Foolish Burial
            UR rarity
            Limited to 1 copy
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              UR rarity
              Forbidden Droplet
              UR rarity
              Forbidden Droplet
              UR rarity
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



                Tag(s):

                R rarity
                Fusion Destiny
                R rarity
                Fusion Destiny
                R rarity
                Fusion Destiny
                Spell Normal
                Fusion Destiny

                  Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.

                  SR rarity
                  Mask Change
                  SR rarity
                  Mask Change
                  SR rarity
                  Mask Change
                  Spell Quick
                  Mask Change

                    Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).

                    R rarity
                    Miracle Fusion
                    R rarity
                    Miracle Fusion
                    R rarity
                    Miracle Fusion
                    Spell Normal
                    Miracle Fusion

                      Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.

                      N rarity
                      Polymerization
                      N rarity
                      Polymerization
                      N rarity
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        UR rarity
                        Limited to 1 copy
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                          R rarity
                          Favorite Contact
                          R rarity
                          Favorite Contact
                          R rarity
                          Favorite Contact
                          Trap Normal
                          Favorite Contact

                            Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.

                            UR rarity
                            Infinite Impermanence
                            UR rarity
                            Infinite Impermanence
                            UR rarity
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                              Extra Deck

                              R rarity
                              Contrast HERO Chaos
                              R rarity
                              Contrast HERO Chaos
                              R rarity
                              Contrast HERO Chaos
                              DARK 9
                              Contrast HERO Chaos
                              • ATK:

                              • 3000

                              • DEF:

                              • 2600


                              2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.

                              UR rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              UR rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              UR rarity
                              Destiny HERO - Destroyer Phoenix Enforcer
                              DARK 8
                              Destiny HERO - Destroyer Phoenix Enforcer
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

                              UR rarity
                              Elemental HERO Flame Wingman - Infernal Rage
                              UR rarity
                              Elemental HERO Flame Wingman - Infernal Rage
                              UR rarity
                              Elemental HERO Flame Wingman - Infernal Rage
                              WIND 8
                              Elemental HERO Flame Wingman - Infernal Rage
                              • ATK:

                              • 2100

                              • DEF:

                              • 1200


                              2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.

                              UR rarity
                              Elemental HERO Shining Neos Wingman
                              UR rarity
                              Elemental HERO Shining Neos Wingman
                              UR rarity
                              Elemental HERO Shining Neos Wingman
                              LIGHT 8
                              Elemental HERO Shining Neos Wingman
                              • ATK:

                              • 3100

                              • DEF:

                              • 2500


                              "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.

                              UR rarity
                              Elemental HERO Sunrise
                              UR rarity
                              Elemental HERO Sunrise
                              UR rarity
                              Elemental HERO Sunrise
                              LIGHT 7
                              Elemental HERO Sunrise
                              • ATK:

                              • 2500

                              • DEF:

                              • 1200


                              2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.

                              Card rarity
                              Elemental HERO Thunder Giant - Voltic Thunder
                              Card rarity
                              Elemental HERO Thunder Giant - Voltic Thunder
                              Card rarity
                              Elemental HERO Thunder Giant - Voltic Thunder
                              LIGHT 6
                              Elemental HERO Thunder Giant - Voltic Thunder
                              • ATK:

                              • 2400

                              • DEF:

                              • 1500


                              2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material, then target 1 "Elemental HERO" monster in your GY; Special Summon it. You can only use each effect of "Elemental HERO Thunder Giant - Voltic Thunder" once per turn.

                              UR rarity
                              Masked HERO Dark Law
                              UR rarity
                              Masked HERO Dark Law
                              UR rarity
                              Masked HERO Dark Law
                              DARK 6
                              Masked HERO Dark Law
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

                              UR rarity
                              Limited to 1 copy
                              Predaplant Verte Anaconda
                              UR rarity
                              Limited to 1 copy
                              Predaplant Verte Anaconda
                              UR rarity
                              Limited to 1 copy
                              Predaplant Verte Anaconda
                              DARK
                              Predaplant Verte Anaconda
                              • ATK:

                              • 500

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                              SR rarity
                              Number 60: Dugares the Timeless
                              SR rarity
                              Number 60: Dugares the Timeless
                              SR rarity
                              Number 60: Dugares the Timeless
                              FIRE
                              Number 60: Dugares the Timeless
                              • ATK:

                              • 1200

                              • DEF:

                              • 1200


                              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                              Need 47 UR

                              UR rarity
                              Destiny HERO - Plasma1 copy
                              UR rarity
                              Elemental HERO Stratos3 copies
                              Card rarity
                              Masked HERO Dusk Crow1 copy
                              Card rarity
                              Masked HERO Fountain1 copy
                              Card rarity
                              Masked HERO Furnace2 copies
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"1 copy
                              Card rarity
                              Miracle Ejector3 copies
                              UR rarity
                              Mulcharmy Fuwalos1 copy
                              UR rarity
                              Mulcharmy Purulia1 copy
                              UR rarity
                              Vision HERO Faris3 copies
                              UR rarity
                              Vision HERO Vyon3 copies
                              UR rarity
                              Destiny HERO - Destroyer Phoenix Enforcer1 copy
                              UR rarity
                              Elemental HERO Flame Wingman - Infernal Rage1 copy
                              UR rarity
                              Elemental HERO Shining Neos Wingman1 copy
                              UR rarity
                              Elemental HERO Sunrise1 copy
                              Card rarity
                              Elemental HERO Thunder Giant - Voltic Thunder1 copy
                              UR rarity
                              Masked HERO Dark Law2 copies
                              UR rarity
                              Vision HERO Trinity1 copy
                              UR rarity
                              Limited to 1 copy
                              Predaplant Verte Anaconda1 copy
                              UR rarity
                              Elemental HERO Neos1 copy
                              UR rarity
                              Ash Blossom & Joyous Spring2 copies
                              UR rarity
                              A Hero Lives3 copies
                              UR rarity
                              Limited to 1 copy
                              Called by the Grave1 copy
                              UR rarity
                              Limited to 1 copy
                              Crossout Designator1 copy
                              UR rarity
                              Limited to 1 copy
                              Foolish Burial1 copy
                              UR rarity
                              Forbidden Droplet2 copies
                              UR rarity
                              Limited to 1 copy
                              Reinforcement of the Army1 copy
                              UR rarity
                              Triple Tactics Talent3 copies
                              UR rarity
                              Triple Tactics Thrust2 copies
                              UR rarity
                              Infinite Impermanence1 copy

                              Main: 60 Extra: 15

                              R rarity
                              1 copyDestiny HERO - Denier
                              R rarity
                              1 copyDestiny HERO - Denier
                              R rarity
                              Destiny HERO - Denier
                              DARK 3
                              Destiny HERO - Denier
                              • ATK:

                              • 1100

                              • DEF:

                              • 600


                              If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


                              SR rarity
                              3 copiesDestiny HERO - Malicious
                              SR rarity
                              3 copiesDestiny HERO - Malicious
                              SR rarity
                              Destiny HERO - Malicious
                              DARK 6
                              Destiny HERO - Malicious
                              • ATK:

                              • 800

                              • DEF:

                              • 800


                              You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


                              UR rarity
                              1 copyDestiny HERO - Plasma
                              UR rarity
                              1 copyDestiny HERO - Plasma
                              UR rarity
                              Destiny HERO - Plasma
                              DARK 8
                              Destiny HERO - Plasma
                              • ATK:

                              • 1900

                              • DEF:

                              • 600


                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


                              SR rarity
                              Limited to 2 copies
                              1 copyDroll & Lock Bird
                              SR rarity
                              Limited to 2 copies
                              1 copyDroll & Lock Bird
                              SR rarity
                              Limited to 2 copies
                              Droll & Lock Bird
                              WIND 1
                              Droll & Lock Bird
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                              R rarity
                              1 copyElemental HERO Blazeman
                              R rarity
                              1 copyElemental HERO Blazeman
                              R rarity
                              Elemental HERO Blazeman
                              FIRE 4
                              Elemental HERO Blazeman
                              • ATK:

                              • 1200

                              • DEF:

                              • 1800


                              If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


                              SR rarity
                              1 copyElemental HERO Shadow Mist
                              SR rarity
                              1 copyElemental HERO Shadow Mist
                              SR rarity
                              Elemental HERO Shadow Mist
                              DARK 4
                              Elemental HERO Shadow Mist
                              • ATK:

                              • 1000

                              • DEF:

                              • 1500


                              If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


                              UR rarity
                              3 copiesElemental HERO Stratos
                              UR rarity
                              3 copiesElemental HERO Stratos
                              UR rarity
                              Elemental HERO Stratos
                              WIND 4
                              Elemental HERO Stratos
                              • ATK:

                              • 1800

                              • DEF:

                              • 300


                              When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


                              Card rarity
                              1 copyMasked HERO Dusk Crow
                              Card rarity
                              1 copyMasked HERO Dusk Crow
                              Card rarity
                              Masked HERO Dusk Crow
                              DARK 4
                              Masked HERO Dusk Crow
                              • ATK:

                              • 1200

                              • DEF:

                              • 1000


                              If this card is in your hand: You can banish 1 "HERO" monster from your GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Masked HERO" monster from your Deck or GY to your hand, except "Masked HERO Dusk Crow". You can only use each effect of "Masked HERO Dusk Crow" once per turn.


                              Card rarity
                              1 copyMasked HERO Fountain
                              Card rarity
                              1 copyMasked HERO Fountain
                              Card rarity
                              Masked HERO Fountain
                              WATER 4
                              Masked HERO Fountain
                              • ATK:

                              • 1000

                              • DEF:

                              • 1400


                              You can reveal this card in your hand; Special Summon 1 "HERO" monster from your hand in Defense Position. If this card is sent to the GY by card effect, or to activate a card effect: You can Set 1 "Mask Change" from your Deck or GY. You can only use each effect of "Masked HERO Fountain" once per turn.


                              Card rarity
                              2 copiesMasked HERO Furnace
                              Card rarity
                              2 copiesMasked HERO Furnace
                              Card rarity
                              Masked HERO Furnace
                              FIRE 7
                              Masked HERO Furnace
                              • ATK:

                              • 2200

                              • DEF:

                              • 1000


                              You can reveal this card in your hand; add 1 "Mask Change" or "Polymerization" from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except "HERO" monsters. If you Special Summon a non-FIRE "HERO" Fusion Monster(s) (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved), or hand (even if not), but banish it when it leaves the field. You can only use each effect of "Masked HERO Furnace" once per turn.


                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              Card rarity
                              3 copiesMiracle Ejector
                              Card rarity
                              3 copiesMiracle Ejector
                              Card rarity
                              Miracle Ejector
                              EARTH 3
                              Miracle Ejector
                              • ATK:

                              • 400

                              • DEF:

                              • 400


                              (This card is always treated as an "Elemental HERO" card.) If this card is in your hand: You can send 1 "Neo-Spacian" monster from your Deck to the GY; Special Summon this card. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions an "Elemental HERO" monster's card name from your Deck to your hand. If this card is sent to the GY: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Miracle Ejector" once per turn.


                              UR rarity
                              1 copyMulcharmy Fuwalos
                              UR rarity
                              1 copyMulcharmy Fuwalos
                              UR rarity
                              Mulcharmy Fuwalos
                              WIND 4
                              Mulcharmy Fuwalos
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              UR rarity
                              1 copyMulcharmy Purulia
                              UR rarity
                              1 copyMulcharmy Purulia
                              UR rarity
                              Mulcharmy Purulia
                              WATER 4
                              Mulcharmy Purulia
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              N rarity
                              1 copyNeo-Spacian Aqua Dolphin
                              N rarity
                              1 copyNeo-Spacian Aqua Dolphin
                              N rarity
                              Neo-Spacian Aqua Dolphin
                              WATER 3
                              Neo-Spacian Aqua Dolphin
                              • ATK:

                              • 600

                              • DEF:

                              • 800


                              Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


                              UR rarity
                              3 copiesVision HERO Faris
                              UR rarity
                              3 copiesVision HERO Faris
                              UR rarity
                              Vision HERO Faris
                              DARK 5
                              Vision HERO Faris
                              • ATK:

                              • 1600

                              • DEF:

                              • 1800


                              You can discard 1 other "HERO" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 "Vision HERO" monster from your Deck, except "Vision HERO Faris", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "HERO" monsters. You can only use each effect of "Vision HERO Faris" once per turn.


                              R rarity
                              1 copyVision HERO Increase
                              R rarity
                              1 copyVision HERO Increase
                              R rarity
                              Vision HERO Increase
                              DARK 3
                              Vision HERO Increase
                              • ATK:

                              • 900

                              • DEF:

                              • 1100


                              If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.


                              UR rarity
                              3 copiesVision HERO Vyon
                              UR rarity
                              3 copiesVision HERO Vyon
                              UR rarity
                              Vision HERO Vyon
                              DARK 4
                              Vision HERO Vyon
                              • ATK:

                              • 1000

                              • DEF:

                              • 1200


                              If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.


                              UR rarity
                              1 copyElemental HERO Neos
                              UR rarity
                              1 copyElemental HERO Neos
                              UR rarity
                              Elemental HERO Neos
                              LIGHT 7
                              Elemental HERO Neos
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                              UR rarity
                              2 copiesAsh Blossom & Joyous Spring
                              UR rarity
                              2 copiesAsh Blossom & Joyous Spring
                              UR rarity
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              UR rarity
                              3 copiesA Hero Lives
                              UR rarity
                              3 copiesA Hero Lives
                              UR rarity
                              A Hero Lives
                              Spell Normal
                              A Hero Lives

                                If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.


                                UR rarity
                                Limited to 1 copy
                                1 copyCalled by the Grave
                                UR rarity
                                Limited to 1 copy
                                1 copyCalled by the Grave
                                UR rarity
                                Limited to 1 copy
                                Called by the Grave
                                Spell Quick
                                Called by the Grave

                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                  Tag(s):

                                  UR rarity
                                  Limited to 1 copy
                                  1 copyCrossout Designator
                                  UR rarity
                                  Limited to 1 copy
                                  1 copyCrossout Designator
                                  UR rarity
                                  Limited to 1 copy
                                  Crossout Designator
                                  Spell Quick
                                  Crossout Designator

                                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                    Tag(s):

                                    SR rarity
                                    3 copiesE - Emergency Call
                                    SR rarity
                                    3 copiesE - Emergency Call
                                    SR rarity
                                    E - Emergency Call
                                    Spell Normal
                                    E - Emergency Call

                                      Add 1 "Elemental HERO" monster from your Deck to your hand.


                                      SR rarity
                                      1 copyEN Shuffle
                                      SR rarity
                                      1 copyEN Shuffle
                                      SR rarity
                                      EN Shuffle
                                      Spell Normal
                                      EN Shuffle

                                        Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.


                                        UR rarity
                                        Limited to 1 copy
                                        1 copyFoolish Burial
                                        UR rarity
                                        Limited to 1 copy
                                        1 copyFoolish Burial
                                        UR rarity
                                        Limited to 1 copy
                                        Foolish Burial
                                        Spell Normal
                                        Foolish Burial

                                          Send 1 monster from your Deck to the GY.




                                          Tag(s):

                                          UR rarity
                                          2 copiesForbidden Droplet
                                          UR rarity
                                          2 copiesForbidden Droplet
                                          UR rarity
                                          Forbidden Droplet
                                          Spell Quick
                                          Forbidden Droplet

                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                            Tag(s):

                                            R rarity
                                            3 copiesFusion Destiny
                                            R rarity
                                            3 copiesFusion Destiny
                                            R rarity
                                            Fusion Destiny
                                            Spell Normal
                                            Fusion Destiny

                                              Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


                                              SR rarity
                                              2 copiesMask Change
                                              SR rarity
                                              2 copiesMask Change
                                              SR rarity
                                              Mask Change
                                              Spell Quick
                                              Mask Change

                                                Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).


                                                R rarity
                                                1 copyMiracle Fusion
                                                R rarity
                                                1 copyMiracle Fusion
                                                R rarity
                                                Miracle Fusion
                                                Spell Normal
                                                Miracle Fusion

                                                  Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                                                  N rarity
                                                  2 copiesPolymerization
                                                  N rarity
                                                  2 copiesPolymerization
                                                  N rarity
                                                  Polymerization
                                                  Spell Normal
                                                  Polymerization

                                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                    UR rarity
                                                    Limited to 1 copy
                                                    1 copyReinforcement of the Army
                                                    UR rarity
                                                    Limited to 1 copy
                                                    1 copyReinforcement of the Army
                                                    UR rarity
                                                    Limited to 1 copy
                                                    Reinforcement of the Army
                                                    Spell Normal
                                                    Reinforcement of the Army

                                                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                      UR rarity
                                                      3 copiesTriple Tactics Talent
                                                      UR rarity
                                                      3 copiesTriple Tactics Talent
                                                      UR rarity
                                                      Triple Tactics Talent
                                                      Spell Normal
                                                      Triple Tactics Talent

                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                        Tag(s):

                                                        UR rarity
                                                        2 copiesTriple Tactics Thrust
                                                        UR rarity
                                                        2 copiesTriple Tactics Thrust
                                                        UR rarity
                                                        Triple Tactics Thrust
                                                        Spell Normal
                                                        Triple Tactics Thrust

                                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                          R rarity
                                                          1 copyFavorite Contact
                                                          R rarity
                                                          1 copyFavorite Contact
                                                          R rarity
                                                          Favorite Contact
                                                          Trap Normal
                                                          Favorite Contact

                                                            Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.


                                                            UR rarity
                                                            1 copyInfinite Impermanence
                                                            UR rarity
                                                            1 copyInfinite Impermanence
                                                            UR rarity
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              R rarity
                                                              2 copiesContrast HERO Chaos
                                                              R rarity
                                                              2 copiesContrast HERO Chaos
                                                              R rarity
                                                              Contrast HERO Chaos
                                                              DARK 9
                                                              Contrast HERO Chaos
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2600


                                                              2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.


                                                              UR rarity
                                                              1 copyDestiny HERO - Destroyer Phoenix Enforcer
                                                              UR rarity
                                                              1 copyDestiny HERO - Destroyer Phoenix Enforcer
                                                              UR rarity
                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                              DARK 8
                                                              Destiny HERO - Destroyer Phoenix Enforcer
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2100


                                                              1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                                                              UR rarity
                                                              1 copyElemental HERO Flame Wingman - Infernal Rage
                                                              UR rarity
                                                              1 copyElemental HERO Flame Wingman - Infernal Rage
                                                              UR rarity
                                                              Elemental HERO Flame Wingman - Infernal Rage
                                                              WIND 8
                                                              Elemental HERO Flame Wingman - Infernal Rage
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 1200


                                                              2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.


                                                              UR rarity
                                                              1 copyElemental HERO Shining Neos Wingman
                                                              UR rarity
                                                              1 copyElemental HERO Shining Neos Wingman
                                                              UR rarity
                                                              Elemental HERO Shining Neos Wingman
                                                              LIGHT 8
                                                              Elemental HERO Shining Neos Wingman
                                                              • ATK:

                                                              • 3100

                                                              • DEF:

                                                              • 2500


                                                              "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


                                                              UR rarity
                                                              1 copyElemental HERO Sunrise
                                                              UR rarity
                                                              1 copyElemental HERO Sunrise
                                                              UR rarity
                                                              Elemental HERO Sunrise
                                                              LIGHT 7
                                                              Elemental HERO Sunrise
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 1200


                                                              2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn. ● If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand. ● When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.


                                                              Card rarity
                                                              1 copyElemental HERO Thunder Giant - Voltic Thunder
                                                              Card rarity
                                                              1 copyElemental HERO Thunder Giant - Voltic Thunder
                                                              Card rarity
                                                              Elemental HERO Thunder Giant - Voltic Thunder
                                                              LIGHT 6
                                                              Elemental HERO Thunder Giant - Voltic Thunder
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1500


                                                              2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material, then target 1 "Elemental HERO" monster in your GY; Special Summon it. You can only use each effect of "Elemental HERO Thunder Giant - Voltic Thunder" once per turn.


                                                              UR rarity
                                                              2 copiesMasked HERO Dark Law
                                                              UR rarity
                                                              2 copiesMasked HERO Dark Law
                                                              UR rarity
                                                              Masked HERO Dark Law
                                                              DARK 6
                                                              Masked HERO Dark Law
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                              UR rarity
                                                              1 copyVision HERO Trinity
                                                              UR rarity
                                                              1 copyVision HERO Trinity
                                                              UR rarity
                                                              Vision HERO Trinity
                                                              DARK 8
                                                              Vision HERO Trinity
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly.


                                                              UR rarity
                                                              Limited to 1 copy
                                                              1 copyPredaplant Verte Anaconda
                                                              UR rarity
                                                              Limited to 1 copy
                                                              1 copyPredaplant Verte Anaconda
                                                              UR rarity
                                                              Limited to 1 copy
                                                              Predaplant Verte Anaconda
                                                              DARK
                                                              Predaplant Verte Anaconda
                                                              • ATK:

                                                              • 500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                              SR rarity
                                                              2 copiesXtra HERO Cross Crusader
                                                              SR rarity
                                                              2 copiesXtra HERO Cross Crusader
                                                              SR rarity
                                                              Xtra HERO Cross Crusader
                                                              DARK
                                                              Xtra HERO Cross Crusader
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.


                                                              R rarity
                                                              1 copyXtra HERO Infernal Devicer
                                                              R rarity
                                                              1 copyXtra HERO Infernal Devicer
                                                              R rarity
                                                              Xtra HERO Infernal Devicer
                                                              DARK
                                                              Xtra HERO Infernal Devicer
                                                              • ATK:

                                                              • 1700

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom


                                                              2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Infernal Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.


                                                              R rarity
                                                              1 copyXtra HERO Wonder Driver
                                                              R rarity
                                                              1 copyXtra HERO Wonder Driver
                                                              R rarity
                                                              Xtra HERO Wonder Driver
                                                              LIGHT
                                                              Xtra HERO Wonder Driver
                                                              • ATK:

                                                              • 1900

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Bottom


                                                              2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell Card, 1 "Fusion" Spell Card, or 1 "Change" Quick-Play Spell Card in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand.


                                                              master-duel
                                                              Heroic
                                                              5







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