Junk Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Assault Beast
R Rarity
Assault Beast
R Rarity
Assault Beast
EARTH 4
Assault Beast
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.

R Rarity
Assault Sentinel
R Rarity
Assault Sentinel
R Rarity
Assault Sentinel
EARTH 4
Assault Sentinel
  • ATK:

  • 1600

  • DEF:

  • 800


You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.

 Rarity
Crimson Blader/Assault Mode
 Rarity
Crimson Blader/Assault Mode
 Rarity
Crimson Blader/Assault Mode
FIRE 10
Crimson Blader/Assault Mode
  • ATK:

  • 3300

  • DEF:

  • 3100


Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". Your opponent cannot activate the effects of Level 5 or higher monsters Special Summoned from the Extra Deck. You can reveal this card in your hand; add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, and if you do, shuffle this card into the Deck. You can only use this effect of "Crimson Blader/Assault Mode" once per turn. If this card is destroyed: You can Special Summon 1 "Crimson Blader" from your GY.

SR Rarity
Fallen of Albaz
SR Rarity
Fallen of Albaz
SR Rarity
Fallen of Albaz
DARK 4
Fallen of Albaz
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.

 Rarity
Fallen of the White Dragon
 Rarity
Fallen of the White Dragon
 Rarity
Fallen of the White Dragon
DARK 4
Fallen of the White Dragon
  • ATK:

  • 1800

  • DEF:

  • 0


(This card is always treated as "Fallen of Albaz".) If this card is in your hand: You can send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY; Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Level 8 Fusion or Synchro Monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Ecclesia" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the White Dragon" once per turn.

SR Rarity
Junk Armor
SR Rarity
Junk Armor
SR Rarity
Junk Armor
EARTH 2
Junk Armor
  • ATK:

  • 600

  • DEF:

  • 1200


Your opponent cannot target Synchro Monsters you control with "Warrior" or "Stardust" in their original names, with card effects. You can only use each of the following effects of "Junk Armor" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. You can Tribute this card; Special Summon 1 "Junk" or "Synchron" monster from your Deck in Defense Position, except "Junk Armor".

UR Rarity
Junk Meister
UR Rarity
Junk Meister
UR Rarity
Junk Meister
EARTH 4
Junk Meister
  • ATK:

  • 100

  • DEF:

  • 2300


You can reveal 1 "Warrior" or "Stardust" Synchro Monster in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 "Junk" card from your Deck to your hand, except "Junk Meister". You can target 1 "Junk" monster you control; reduce its Level by up to 2. You can only use each effect of "Junk Meister" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Stardust Dragon/Assault Mode
UR Rarity
Stardust Dragon/Assault Mode
UR Rarity
Stardust Dragon/Assault Mode
WIND 10
Stardust Dragon/Assault Mode
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" (or by its own effect). When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon it.

 Rarity
Tri-Brigade Springans Kitt
 Rarity
Tri-Brigade Springans Kitt
 Rarity
Tri-Brigade Springans Kitt
LIGHT 4
Tri-Brigade Springans Kitt
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a "Tri-Brigade" or "Springans" monster, except "Tri-Brigade Springans Kitt": You can Special Summon this card from your hand. If this card is sent to the GY: You can Special Summon 1 of the following monsters from your GY in Defense Position, except "Tri-Brigade Springans Kitt". ● "Tri-Brigade" monster ● "Springans" monster ● "Fallen of Albaz" or 1 monster that mentions it You can only use each effect of "Tri-Brigade Springans Kitt" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

 Rarity
Assault Lich
 Rarity
Assault Lich
 Rarity
Assault Lich
DARK 4
Assault Lich
  • ATK:

  • 1500

  • DEF:

  • 0


If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Assault Lich" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 monster that mentions "Assault Mode Activate", or 1 Level 4 or lower Zombie monster, from your GY. If this card is sent to the GY as Synchro Material: You can add 1 "Assault Slash" or "Assault Counter" from your Deck to your hand.

UR Rarity
Guiding Quem, the Virtuous
UR Rarity
Guiding Quem, the Virtuous
UR Rarity
Guiding Quem, the Virtuous
LIGHT 4
Guiding Quem, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.

SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
LIGHT 4
Incredible Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.

R Rarity
Psi-Reflector
R Rarity
Psi-Reflector
R Rarity
Psi-Reflector
DARK 1
Psi-Reflector
  • ATK:

  • 400

  • DEF:

  • 300


If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.

UR Rarity
Revolution Synchron
UR Rarity
Revolution Synchron
UR Rarity
Revolution Synchron
EARTH 3
Revolution Synchron
  • ATK:

  • 900

  • DEF:

  • 1400


If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.

SR Rarity
Stardust Synchron
SR Rarity
Stardust Synchron
SR Rarity
Stardust Synchron
LIGHT 4
Stardust Synchron
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

     Rarity
    Duel Evolution - Assault Zone
     Rarity
    Duel Evolution - Assault Zone
     Rarity
    Duel Evolution - Assault Zone
    Spell Field
    Duel Evolution - Assault Zone

      When this card is activated: You can add 1 monster that mentions "Assault Mode Activate" from your Deck or GY to your hand. "/Assault Mode" monsters cannot be destroyed by battle or your opponent's card effects the turn they are Special Summoned. You can pay 2000 LP; once this turn, the Synchro Monster you would Tribute to activate "Assault Mode Activate" can be chosen from your Extra Deck instead (even if this card has left the field). You can only use this effect of "Duel Evolution - Assault Zone" once per turn. You can only activate 1 "Duel Evolution - Assault Zone" per turn.

      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        UR Rarity
        One for One
        UR Rarity
        One for One
        UR Rarity
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

             Rarity
            The Fallen & The Virtuous
             Rarity
            The Fallen & The Virtuous
             Rarity
            The Fallen & The Virtuous
            Spell Quick
            The Fallen & The Virtuous

              (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.

              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              UR Rarity
              Triple Tactics Talent
              Spell Normal
              Triple Tactics Talent

                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                Tag(s):

                N Rarity
                Assault Counter
                N Rarity
                Assault Counter
                N Rarity
                Assault Counter
                Trap Counter
                Assault Counter

                  Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.

                  R Rarity
                  Assault Mode Activate
                  R Rarity
                  Assault Mode Activate
                  R Rarity
                  Assault Mode Activate
                  Trap Normal
                  Assault Mode Activate

                    Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.

                    Extra Deck

                    UR Rarity
                    Albion the Branded Dragon
                    UR Rarity
                    Albion the Branded Dragon
                    UR Rarity
                    Albion the Branded Dragon
                    DARK 8
                    Albion the Branded Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                    UR Rarity
                    Mirrorjade the Iceblade Dragon
                    UR Rarity
                    Mirrorjade the Iceblade Dragon
                    UR Rarity
                    Mirrorjade the Iceblade Dragon
                    DARK 8
                    Mirrorjade the Iceblade Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.

                     Rarity
                    The Dragon that Devours the Dogma
                     Rarity
                    The Dragon that Devours the Dogma
                     Rarity
                    The Dragon that Devours the Dogma
                    DARK 8
                    The Dragon that Devours the Dogma
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                    UR Rarity
                    Accel Synchro Stardust Dragon
                    UR Rarity
                    Accel Synchro Stardust Dragon
                    UR Rarity
                    Accel Synchro Stardust Dragon
                    WIND 8
                    Accel Synchro Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                    UR Rarity
                    Ancient Fairy Dragon
                    UR Rarity
                    Ancient Fairy Dragon
                    UR Rarity
                    Ancient Fairy Dragon
                    LIGHT 7
                    Ancient Fairy Dragon
                    • ATK:

                    • 2100

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                    SR Rarity
                    Crimson Blader
                    SR Rarity
                    Crimson Blader
                    SR Rarity
                    Crimson Blader
                    FIRE 8
                    Crimson Blader
                    • ATK:

                    • 2800

                    • DEF:

                    • 2600


                    1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.

                    UR Rarity
                    Crystal Wing Synchro Dragon
                    UR Rarity
                    Crystal Wing Synchro Dragon
                    UR Rarity
                    Crystal Wing Synchro Dragon
                    WIND 8
                    Crystal Wing Synchro Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

                    UR Rarity
                    Despian Luluwalilith
                    UR Rarity
                    Despian Luluwalilith
                    UR Rarity
                    Despian Luluwalilith
                    LIGHT 12
                    Despian Luluwalilith
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

                     Rarity
                    Ecclesia and the Dark Dragon
                     Rarity
                    Ecclesia and the Dark Dragon
                     Rarity
                    Ecclesia and the Dark Dragon
                    LIGHT 8
                    Ecclesia and the Dark Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.

                    UR Rarity
                    Hot Red Dragon Archfiend Abyss
                    UR Rarity
                    Hot Red Dragon Archfiend Abyss
                    UR Rarity
                    Hot Red Dragon Archfiend Abyss
                    DARK 9
                    Hot Red Dragon Archfiend Abyss
                    • ATK:

                    • 3200

                    • DEF:

                    • 2500


                    1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.

                     Rarity
                    Nightwinged Cleric
                     Rarity
                    Nightwinged Cleric
                     Rarity
                    Nightwinged Cleric
                    WIND 8
                    Nightwinged Cleric
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuners If this card is Special Summoned: You can Set 1 "Assault Mode Activate" from your hand, Deck, or GY. It can be activated this turn. You can discard 1 card; add to your hand or Special Summon 1 monster from your Deck that mentions "Assault Mode Activate", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Nightwinged Cleric" once per turn.

                    UR Rarity
                    PSY-Framelord Omega
                    UR Rarity
                    PSY-Framelord Omega
                    UR Rarity
                    PSY-Framelord Omega
                    LIGHT 8
                    PSY-Framelord Omega
                    • ATK:

                    • 2800

                    • DEF:

                    • 2200


                    1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

                    UR Rarity
                    Snake-Eyes Vengeance Dragon
                    UR Rarity
                    Snake-Eyes Vengeance Dragon
                    UR Rarity
                    Snake-Eyes Vengeance Dragon
                    FIRE 12
                    Snake-Eyes Vengeance Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.

                    UR Rarity
                    Stardust Dragon
                    UR Rarity
                    Stardust Dragon
                    UR Rarity
                    Stardust Dragon
                    WIND 8
                    Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                    UR Rarity
                    Stellar Wind Wolfrayet
                    UR Rarity
                    Stellar Wind Wolfrayet
                    UR Rarity
                    Stellar Wind Wolfrayet
                    WIND 9
                    Stellar Wind Wolfrayet
                    • ATK:

                    • 2500

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.

                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                    Need 45 UR

                     Rarity
                    Crimson Blader/Assault Mode1 card
                     Rarity
                    Fallen of the White Dragon2 card
                    UR Rarity
                    Junk Meister3 card
                    UR Rarity
                    Maxx "C"1 card
                    UR Rarity
                    Mulcharmy Fuwalos3 card
                    UR Rarity
                    Stardust Dragon/Assault Mode1 card
                     Rarity
                    Tri-Brigade Springans Kitt1 card
                    UR Rarity
                    Albion the Branded Dragon1 card
                    UR Rarity
                    Mirrorjade the Iceblade Dragon1 card
                     Rarity
                    The Dragon that Devours the Dogma1 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Accel Synchro Stardust Dragon1 card
                    UR Rarity
                    Ancient Fairy Dragon1 card
                    UR Rarity
                    Crystal Wing Synchro Dragon1 card
                    UR Rarity
                    Despian Luluwalilith1 card
                     Rarity
                    Ecclesia and the Dark Dragon1 card
                    UR Rarity
                    Hot Red Dragon Archfiend Abyss1 card
                     Rarity
                    Nightwinged Cleric2 card
                    UR Rarity
                    PSY-Framelord Omega1 card
                    UR Rarity
                    Snake-Eyes Vengeance Dragon1 card
                    UR Rarity
                    Stardust Dragon1 card
                    UR Rarity
                    Stellar Wind Wolfrayet1 card
                    UR Rarity
                    Ash Blossom & Joyous Spring3 card
                     Rarity
                    Assault Lich1 card
                    UR Rarity
                    Guiding Quem, the Virtuous1 card
                    UR Rarity
                    Revolution Synchron1 card
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis1 card
                    UR Rarity
                    Called by the Grave1 card
                     Rarity
                    Duel Evolution - Assault Zone3 card
                    UR Rarity
                    One for One1 card
                    UR Rarity
                    Reinforcement of the Army1 card
                     Rarity
                    The Fallen & The Virtuous3 card
                    UR Rarity
                    Triple Tactics Talent1 card

                    Main: 44 Extra: 18

                    R Rarity
                    1 cardAssault Beast
                    R Rarity
                    1 cardAssault Beast
                    Assault Beast
                    EARTH 4
                    Assault Beast
                    • ATK:

                    • 1900

                    • DEF:

                    • 1200


                    You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.


                    R Rarity
                    2 cardAssault Sentinel
                    R Rarity
                    2 cardAssault Sentinel
                    Assault Sentinel
                    EARTH 4
                    Assault Sentinel
                    • ATK:

                    • 1600

                    • DEF:

                    • 800


                    You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.


                     Rarity
                    1 cardCrimson Blader/Assault Mode
                     Rarity
                    1 cardCrimson Blader/Assault Mode
                    Crimson Blader/Assault Mode
                    FIRE 10
                    Crimson Blader/Assault Mode
                    • ATK:

                    • 3300

                    • DEF:

                    • 3100


                    Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". Your opponent cannot activate the effects of Level 5 or higher monsters Special Summoned from the Extra Deck. You can reveal this card in your hand; add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, and if you do, shuffle this card into the Deck. You can only use this effect of "Crimson Blader/Assault Mode" once per turn. If this card is destroyed: You can Special Summon 1 "Crimson Blader" from your GY.


                    SR Rarity
                    1 cardFallen of Albaz
                    SR Rarity
                    1 cardFallen of Albaz
                    Fallen of Albaz
                    DARK 4
                    Fallen of Albaz
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                     Rarity
                    2 cardFallen of the White Dragon
                     Rarity
                    2 cardFallen of the White Dragon
                    Fallen of the White Dragon
                    DARK 4
                    Fallen of the White Dragon
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    (This card is always treated as "Fallen of Albaz".) If this card is in your hand: You can send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY; Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Level 8 Fusion or Synchro Monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Ecclesia" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the White Dragon" once per turn.


                    SR Rarity
                    1 cardJunk Armor
                    SR Rarity
                    1 cardJunk Armor
                    Junk Armor
                    EARTH 2
                    Junk Armor
                    • ATK:

                    • 600

                    • DEF:

                    • 1200


                    Your opponent cannot target Synchro Monsters you control with "Warrior" or "Stardust" in their original names, with card effects. You can only use each of the following effects of "Junk Armor" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. You can Tribute this card; Special Summon 1 "Junk" or "Synchron" monster from your Deck in Defense Position, except "Junk Armor".


                    UR Rarity
                    3 cardJunk Meister
                    UR Rarity
                    3 cardJunk Meister
                    Junk Meister
                    EARTH 4
                    Junk Meister
                    • ATK:

                    • 100

                    • DEF:

                    • 2300


                    You can reveal 1 "Warrior" or "Stardust" Synchro Monster in your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 "Junk" card from your Deck to your hand, except "Junk Meister". You can target 1 "Junk" monster you control; reduce its Level by up to 2. You can only use each effect of "Junk Meister" once per turn.


                    UR Rarity
                    1 cardMaxx "C"
                    UR Rarity
                    1 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    UR Rarity
                    3 cardMulcharmy Fuwalos
                    UR Rarity
                    3 cardMulcharmy Fuwalos
                    Mulcharmy Fuwalos
                    WIND 4
                    Mulcharmy Fuwalos
                    • ATK:

                    • 100

                    • DEF:

                    • 600


                    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                    UR Rarity
                    1 cardStardust Dragon/Assault Mode
                    UR Rarity
                    1 cardStardust Dragon/Assault Mode
                    Stardust Dragon/Assault Mode
                    WIND 10
                    Stardust Dragon/Assault Mode
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" (or by its own effect). When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon it.


                     Rarity
                    1 cardTri-Brigade Springans Kitt
                     Rarity
                    1 cardTri-Brigade Springans Kitt
                    Tri-Brigade Springans Kitt
                    LIGHT 4
                    Tri-Brigade Springans Kitt
                    • ATK:

                    • 1700

                    • DEF:

                    • 1000


                    If you control a "Tri-Brigade" or "Springans" monster, except "Tri-Brigade Springans Kitt": You can Special Summon this card from your hand. If this card is sent to the GY: You can Special Summon 1 of the following monsters from your GY in Defense Position, except "Tri-Brigade Springans Kitt". ● "Tri-Brigade" monster ● "Springans" monster ● "Fallen of Albaz" or 1 monster that mentions it You can only use each effect of "Tri-Brigade Springans Kitt" once per turn.


                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                     Rarity
                    1 cardAssault Lich
                     Rarity
                    1 cardAssault Lich
                    Assault Lich
                    DARK 4
                    Assault Lich
                    • ATK:

                    • 1500

                    • DEF:

                    • 0


                    If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Assault Lich" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 monster that mentions "Assault Mode Activate", or 1 Level 4 or lower Zombie monster, from your GY. If this card is sent to the GY as Synchro Material: You can add 1 "Assault Slash" or "Assault Counter" from your Deck to your hand.


                    UR Rarity
                    1 cardGuiding Quem, the Virtuous
                    UR Rarity
                    1 cardGuiding Quem, the Virtuous
                    Guiding Quem, the Virtuous
                    LIGHT 4
                    Guiding Quem, the Virtuous
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    (This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.


                    SR Rarity
                    2 cardIncredible Ecclesia, the Virtuous
                    SR Rarity
                    2 cardIncredible Ecclesia, the Virtuous
                    Incredible Ecclesia, the Virtuous
                    LIGHT 4
                    Incredible Ecclesia, the Virtuous
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.


                    R Rarity
                    2 cardPsi-Reflector
                    R Rarity
                    2 cardPsi-Reflector
                    Psi-Reflector
                    DARK 1
                    Psi-Reflector
                    • ATK:

                    • 400

                    • DEF:

                    • 300


                    If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


                    UR Rarity
                    1 cardRevolution Synchron
                    UR Rarity
                    1 cardRevolution Synchron
                    Revolution Synchron
                    EARTH 3
                    Revolution Synchron
                    • ATK:

                    • 900

                    • DEF:

                    • 1400


                    If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.


                    SR Rarity
                    1 cardStardust Synchron
                    SR Rarity
                    1 cardStardust Synchron
                    Stardust Synchron
                    LIGHT 4
                    Stardust Synchron
                    • ATK:

                    • 1500

                    • DEF:

                    • 1000


                    If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn.


                    UR Rarity
                    1 cardCalled by the Grave
                    UR Rarity
                    1 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                       Rarity
                      3 cardDuel Evolution - Assault Zone
                       Rarity
                      3 cardDuel Evolution - Assault Zone
                      Duel Evolution - Assault Zone
                      Spell Field
                      Duel Evolution - Assault Zone

                        When this card is activated: You can add 1 monster that mentions "Assault Mode Activate" from your Deck or GY to your hand. "/Assault Mode" monsters cannot be destroyed by battle or your opponent's card effects the turn they are Special Summoned. You can pay 2000 LP; once this turn, the Synchro Monster you would Tribute to activate "Assault Mode Activate" can be chosen from your Extra Deck instead (even if this card has left the field). You can only use this effect of "Duel Evolution - Assault Zone" once per turn. You can only activate 1 "Duel Evolution - Assault Zone" per turn.


                        SR Rarity
                        3 cardEmergency Teleport
                        SR Rarity
                        3 cardEmergency Teleport
                        Emergency Teleport
                        Spell Quick
                        Emergency Teleport

                          Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                          Tag(s):

                          UR Rarity
                          1 cardOne for One
                          UR Rarity
                          1 cardOne for One
                          One for One
                          Spell Normal
                          One for One

                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                            UR Rarity
                            1 cardReinforcement of the Army
                            UR Rarity
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                               Rarity
                              3 cardThe Fallen & The Virtuous
                               Rarity
                              3 cardThe Fallen & The Virtuous
                              The Fallen & The Virtuous
                              Spell Quick
                              The Fallen & The Virtuous

                                (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                                UR Rarity
                                1 cardTriple Tactics Talent
                                UR Rarity
                                1 cardTriple Tactics Talent
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                  Tag(s):

                                  N Rarity
                                  1 cardAssault Counter
                                  N Rarity
                                  1 cardAssault Counter
                                  Assault Counter
                                  Trap Counter
                                  Assault Counter

                                    Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.


                                    R Rarity
                                    2 cardAssault Mode Activate
                                    R Rarity
                                    2 cardAssault Mode Activate
                                    Assault Mode Activate
                                    Trap Normal
                                    Assault Mode Activate

                                      Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.


                                      UR Rarity
                                      1 cardAlbion the Branded Dragon
                                      UR Rarity
                                      1 cardAlbion the Branded Dragon
                                      Albion the Branded Dragon
                                      DARK 8
                                      Albion the Branded Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                      UR Rarity
                                      1 cardMirrorjade the Iceblade Dragon
                                      UR Rarity
                                      1 cardMirrorjade the Iceblade Dragon
                                      Mirrorjade the Iceblade Dragon
                                      DARK 8
                                      Mirrorjade the Iceblade Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                       Rarity
                                      1 cardThe Dragon that Devours the Dogma
                                       Rarity
                                      1 cardThe Dragon that Devours the Dogma
                                      The Dragon that Devours the Dogma
                                      DARK 8
                                      The Dragon that Devours the Dogma
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                                      UR Rarity
                                      1 cardS:P Little Knight
                                      UR Rarity
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      UR Rarity
                                      1 cardAccel Synchro Stardust Dragon
                                      UR Rarity
                                      1 cardAccel Synchro Stardust Dragon
                                      Accel Synchro Stardust Dragon
                                      WIND 8
                                      Accel Synchro Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                      UR Rarity
                                      1 cardAncient Fairy Dragon
                                      UR Rarity
                                      1 cardAncient Fairy Dragon
                                      Ancient Fairy Dragon
                                      LIGHT 7
                                      Ancient Fairy Dragon
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                      SR Rarity
                                      1 cardCrimson Blader
                                      SR Rarity
                                      1 cardCrimson Blader
                                      Crimson Blader
                                      FIRE 8
                                      Crimson Blader
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2600


                                      1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                                      UR Rarity
                                      1 cardCrystal Wing Synchro Dragon
                                      UR Rarity
                                      1 cardCrystal Wing Synchro Dragon
                                      Crystal Wing Synchro Dragon
                                      WIND 8
                                      Crystal Wing Synchro Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                                      UR Rarity
                                      1 cardDespian Luluwalilith
                                      UR Rarity
                                      1 cardDespian Luluwalilith
                                      Despian Luluwalilith
                                      LIGHT 12
                                      Despian Luluwalilith
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                       Rarity
                                      1 cardEcclesia and the Dark Dragon
                                       Rarity
                                      1 cardEcclesia and the Dark Dragon
                                      Ecclesia and the Dark Dragon
                                      LIGHT 8
                                      Ecclesia and the Dark Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


                                      UR Rarity
                                      1 cardHot Red Dragon Archfiend Abyss
                                      UR Rarity
                                      1 cardHot Red Dragon Archfiend Abyss
                                      Hot Red Dragon Archfiend Abyss
                                      DARK 9
                                      Hot Red Dragon Archfiend Abyss
                                      • ATK:

                                      • 3200

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                                       Rarity
                                      2 cardNightwinged Cleric
                                       Rarity
                                      2 cardNightwinged Cleric
                                      Nightwinged Cleric
                                      WIND 8
                                      Nightwinged Cleric
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuners If this card is Special Summoned: You can Set 1 "Assault Mode Activate" from your hand, Deck, or GY. It can be activated this turn. You can discard 1 card; add to your hand or Special Summon 1 monster from your Deck that mentions "Assault Mode Activate", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Nightwinged Cleric" once per turn.


                                      UR Rarity
                                      1 cardPSY-Framelord Omega
                                      UR Rarity
                                      1 cardPSY-Framelord Omega
                                      PSY-Framelord Omega
                                      LIGHT 8
                                      PSY-Framelord Omega
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2200


                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                      UR Rarity
                                      1 cardSnake-Eyes Vengeance Dragon
                                      UR Rarity
                                      1 cardSnake-Eyes Vengeance Dragon
                                      Snake-Eyes Vengeance Dragon
                                      FIRE 12
                                      Snake-Eyes Vengeance Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.


                                      UR Rarity
                                      1 cardStardust Dragon
                                      UR Rarity
                                      1 cardStardust Dragon
                                      Stardust Dragon
                                      WIND 8
                                      Stardust Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                      UR Rarity
                                      1 cardStellar Wind Wolfrayet
                                      UR Rarity
                                      1 cardStellar Wind Wolfrayet
                                      Stellar Wind Wolfrayet
                                      WIND 9
                                      Stellar Wind Wolfrayet
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                                      UR Rarity
                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                      UR Rarity
                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                      Super Starslayer TY-PHON - Sky Crisis
                                      DARK
                                      Super Starslayer TY-PHON - Sky Crisis
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2900


                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                      master-duel
                                      Junk
                                      5

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