Kairyu-Shin Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
WATER 4
Doom Kraken
  • ATK:

  • 1400

  • DEF:

  • 1600


If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
WATER 4
Electric Jellyfish
  • ATK:

  • 1400

  • DEF:

  • 1700


You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.

R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
R Rarity
Icejade Tremora
WATER 5
Icejade Tremora
  • ATK:

  • 1500

  • DEF:

  • 1500


You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.

N Rarity
Maiden of the Aqua
N Rarity
Maiden of the Aqua
N Rarity
Maiden of the Aqua
WATER 4
Maiden of the Aqua
  • ATK:

  • 700

  • DEF:

  • 2000


As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied.

UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
WATER 5
Ocean Dragon Lord - Kairyu-Shin
  • ATK:

  • 2000

  • DEF:

  • 1700


While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.

N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.

N Rarity
Giga Gagagigo
N Rarity
Giga Gagagigo
N Rarity
Giga Gagagigo
WATER 5
Giga Gagagigo
  • ATK:

  • 2450

  • DEF:

  • 1500


In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.

N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.

    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      SR Rarity
      Fish Sonar
      SR Rarity
      Fish Sonar
      SR Rarity
      Fish Sonar
      Spell Normal
      Fish Sonar

        Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.

        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          SR Rarity
          Fury of Kairyu-Shin
          SR Rarity
          Fury of Kairyu-Shin
          SR Rarity
          Fury of Kairyu-Shin
          Spell Normal
          Fury of Kairyu-Shin

            Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.

            SR Rarity
            Pot of Extravagance
            SR Rarity
            Pot of Extravagance
            SR Rarity
            Pot of Extravagance
            Spell Normal
            Pot of Extravagance

              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



              Tag(s):

              R Rarity
              Sea Stealth II
              R Rarity
              Sea Stealth II
              R Rarity
              Sea Stealth II
              Spell Continuous
              Sea Stealth II

                This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.

                SR Rarity
                Ice Barrier
                SR Rarity
                Ice Barrier
                SR Rarity
                Ice Barrier
                Trap Normal
                Ice Barrier

                  When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.

                  R Rarity
                  Kairyu-Shin's Dark Reef
                  R Rarity
                  Kairyu-Shin's Dark Reef
                  R Rarity
                  Kairyu-Shin's Dark Reef
                  Trap Normal
                  Kairyu-Shin's Dark Reef

                    Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.

                    N Rarity
                    Sea Stealth Attack
                    N Rarity
                    Sea Stealth Attack
                    N Rarity
                    Sea Stealth Attack
                    Trap Continuous
                    Sea Stealth Attack

                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

                      R Rarity
                      Torrential Tribute
                      R Rarity
                      Torrential Tribute
                      R Rarity
                      Torrential Tribute
                      Trap Normal
                      Torrential Tribute

                        When a monster(s) is Summoned: Destroy all monsters on the field.

                        Extra Deck

                        SR Rarity
                        Number 32: Shark Drake
                        SR Rarity
                        Number 32: Shark Drake
                        SR Rarity
                        Number 32: Shark Drake
                        WATER
                        Number 32: Shark Drake
                        • ATK:

                        • 2800

                        • DEF:

                        • 2100


                        3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.

                        SR Rarity
                        Number 37: Hope Woven Dragon Spider Shark
                        SR Rarity
                        Number 37: Hope Woven Dragon Spider Shark
                        SR Rarity
                        Number 37: Hope Woven Dragon Spider Shark
                        WATER
                        Number 37: Hope Woven Dragon Spider Shark
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.

                        SR Rarity
                        Number 71: Rebarian Shark
                        SR Rarity
                        Number 71: Rebarian Shark
                        SR Rarity
                        Number 71: Rebarian Shark
                        WATER
                        Number 71: Rebarian Shark
                        • ATK:

                        • 0

                        • DEF:

                        • 2000


                        2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.

                        SR Rarity
                        Stealth Kragen Spawn
                        SR Rarity
                        Stealth Kragen Spawn
                        SR Rarity
                        Stealth Kragen Spawn
                        WATER
                        Stealth Kragen Spawn
                        • ATK:

                        • 1900

                        • DEF:

                        • 1500


                        2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                        R Rarity
                        Submersible Carrier Aero Shark
                        R Rarity
                        Submersible Carrier Aero Shark
                        R Rarity
                        Submersible Carrier Aero Shark
                        WATER
                        Submersible Carrier Aero Shark
                        • ATK:

                        • 1900

                        • DEF:

                        • 1000


                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.

                        R Rarity
                        Super Quantal Mech Beast Grampulse
                        R Rarity
                        Super Quantal Mech Beast Grampulse
                        R Rarity
                        Super Quantal Mech Beast Grampulse
                        WATER
                        Super Quantal Mech Beast Grampulse
                        • ATK:

                        • 1800

                        • DEF:

                        • 2800


                        2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

                        SR Rarity
                        Xyz Armor Fortress
                        SR Rarity
                        Xyz Armor Fortress
                        SR Rarity
                        Xyz Armor Fortress
                        WATER
                        Xyz Armor Fortress
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                        Need 8 UR

                        UR Rarity
                        Mega Fortress Whale1 card
                        UR Rarity
                        Ocean Dragon Lord - Kairyu-Shin2 card
                        UR Rarity
                        The Legendary Fisherman III1 card
                        UR Rarity
                        Worldsea Dragon Zealantis1 card
                        UR Rarity
                        Bahamut Shark1 card
                        UR Rarity
                        Harpie's Feather Duster1 card
                        UR Rarity
                        Monster Reborn1 card

                        Main: 40 Extra: 8

                        SR Rarity
                        1 cardCitadel Whale
                        SR Rarity
                        1 cardCitadel Whale
                        Citadel Whale
                        WATER 7
                        Citadel Whale
                        • ATK:

                        • 2350

                        • DEF:

                        • 2150


                        If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.


                        SR Rarity
                        3 cardDoom Kraken
                        SR Rarity
                        3 cardDoom Kraken
                        Doom Kraken
                        WATER 4
                        Doom Kraken
                        • ATK:

                        • 1400

                        • DEF:

                        • 1600


                        If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.


                        N Rarity
                        3 cardElectric Jellyfish
                        N Rarity
                        3 cardElectric Jellyfish
                        Electric Jellyfish
                        WATER 4
                        Electric Jellyfish
                        • ATK:

                        • 1400

                        • DEF:

                        • 1700


                        You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.


                        N Rarity
                        2 cardInfernalqueen Salmon
                        N Rarity
                        2 cardInfernalqueen Salmon
                        Infernalqueen Salmon
                        WATER 5
                        Infernalqueen Salmon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        If this card is Normal or Special Summoned: You can Special Summon 1 Fish Normal Monster from your hand, Deck, or GY. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon any number of "Vilepawn Salmon Tokens" (Fish/WATER/Level 1/ATK 0/DEF 0). You can only use each effect of "Infernalqueen Salmon" once per turn.


                        UR Rarity
                        1 cardMega Fortress Whale
                        UR Rarity
                        1 cardMega Fortress Whale
                        Mega Fortress Whale
                        WATER 7
                        Mega Fortress Whale
                        • ATK:

                        • 2550

                        • DEF:

                        • 2350


                        If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.


                        UR Rarity
                        2 cardOcean Dragon Lord - Kairyu-Shin
                        UR Rarity
                        2 cardOcean Dragon Lord - Kairyu-Shin
                        Ocean Dragon Lord - Kairyu-Shin
                        WATER 5
                        Ocean Dragon Lord - Kairyu-Shin
                        • ATK:

                        • 2000

                        • DEF:

                        • 1700


                        While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.


                        R Rarity
                        1 cardThe Legendary Fisherman
                        R Rarity
                        1 cardThe Legendary Fisherman
                        The Legendary Fisherman
                        WATER 5
                        The Legendary Fisherman
                        • ATK:

                        • 1850

                        • DEF:

                        • 1600


                        While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.


                        R Rarity
                        2 cardThe Legendary Fisherman II
                        R Rarity
                        2 cardThe Legendary Fisherman II
                        The Legendary Fisherman II
                        WATER 5
                        The Legendary Fisherman II
                        • ATK:

                        • 2200

                        • DEF:

                        • 1800


                        This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.


                        UR Rarity
                        1 cardThe Legendary Fisherman III
                        UR Rarity
                        1 cardThe Legendary Fisherman III
                        The Legendary Fisherman III
                        WATER 7
                        The Legendary Fisherman III
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.


                        N Rarity
                        3 cardWarrior of Atlantis
                        N Rarity
                        3 cardWarrior of Atlantis
                        Warrior of Atlantis
                        WATER 4
                        Warrior of Atlantis
                        • ATK:

                        • 1900

                        • DEF:

                        • 1200


                        You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


                        SR Rarity
                        1 cardYorishiro of the Aqua
                        SR Rarity
                        1 cardYorishiro of the Aqua
                        Yorishiro of the Aqua
                        WATER 4
                        Yorishiro of the Aqua
                        • ATK:

                        • 700

                        • DEF:

                        • 2000


                        You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's. ● (Only if "Umi" is on the field), Special Summon that monster in Defense Position. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.


                        N Rarity
                        2 cardTerrorking Salmon
                        N Rarity
                        2 cardTerrorking Salmon
                        Terrorking Salmon
                        WATER 5
                        Terrorking Salmon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.


                        N Rarity
                        3 cardA Legendary Ocean
                        N Rarity
                        3 cardA Legendary Ocean
                        A Legendary Ocean
                        Spell Field
                        A Legendary Ocean

                          (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


                          SR Rarity
                          3 cardFish Sonar
                          SR Rarity
                          3 cardFish Sonar
                          Fish Sonar
                          Spell Normal
                          Fish Sonar

                            Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.


                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                R Rarity
                                1 cardMystical Space Typhoon
                                R Rarity
                                1 cardMystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                  R Rarity
                                  2 cardRage of Kairyu-Shin
                                  R Rarity
                                  2 cardRage of Kairyu-Shin
                                  Rage of Kairyu-Shin
                                  Spell Quick
                                  Rage of Kairyu-Shin

                                    If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.


                                    R Rarity
                                    2 cardSea Stealth II
                                    R Rarity
                                    2 cardSea Stealth II
                                    Sea Stealth II
                                    Spell Continuous
                                    Sea Stealth II

                                      This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.


                                      R Rarity
                                      1 cardKairyu-Shin's Dark Reef
                                      R Rarity
                                      1 cardKairyu-Shin's Dark Reef
                                      Kairyu-Shin's Dark Reef
                                      Trap Normal
                                      Kairyu-Shin's Dark Reef

                                        Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.


                                        SR Rarity
                                        1 cardMirror Force
                                        SR Rarity
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          N Rarity
                                          2 cardSea Stealth Attack
                                          N Rarity
                                          2 cardSea Stealth Attack
                                          Sea Stealth Attack
                                          Trap Continuous
                                          Sea Stealth Attack

                                            When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                            R Rarity
                                            1 cardTornado Wall
                                            R Rarity
                                            1 cardTornado Wall
                                            Tornado Wall
                                            Trap Continuous
                                            Tornado Wall

                                              Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.


                                              R Rarity
                                              1 cardAbyss Keeper
                                              R Rarity
                                              1 cardAbyss Keeper
                                              Abyss Keeper
                                              WATER
                                              Abyss Keeper
                                              • ATK:

                                              • 1500

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.


                                              SR Rarity
                                              1 cardMistar Boy
                                              SR Rarity
                                              1 cardMistar Boy
                                              Mistar Boy
                                              WATER
                                              Mistar Boy
                                              • ATK:

                                              • 1400

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                                              UR Rarity
                                              1 cardWorldsea Dragon Zealantis
                                              UR Rarity
                                              1 cardWorldsea Dragon Zealantis
                                              Worldsea Dragon Zealantis
                                              WATER
                                              Worldsea Dragon Zealantis
                                              • ATK:

                                              • 2500

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

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                                              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                              UR Rarity
                                              1 cardBahamut Shark
                                              UR Rarity
                                              1 cardBahamut Shark
                                              Bahamut Shark
                                              WATER
                                              Bahamut Shark
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2100


                                              2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                              SR Rarity
                                              1 cardNumber 103: Ragnazero
                                              SR Rarity
                                              1 cardNumber 103: Ragnazero
                                              Number 103: Ragnazero
                                              WATER
                                              Number 103: Ragnazero
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                              SR Rarity
                                              1 cardNumber 32: Shark Drake
                                              SR Rarity
                                              1 cardNumber 32: Shark Drake
                                              Number 32: Shark Drake
                                              WATER
                                              Number 32: Shark Drake
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2100


                                              3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.


                                              SR Rarity
                                              1 cardNumber 47: Nightmare Shark
                                              SR Rarity
                                              1 cardNumber 47: Nightmare Shark
                                              Number 47: Nightmare Shark
                                              WATER
                                              Number 47: Nightmare Shark
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2000


                                              2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                              R Rarity
                                              1 cardShark Caesar
                                              R Rarity
                                              1 cardShark Caesar
                                              Shark Caesar
                                              WATER
                                              Shark Caesar
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 2000


                                              3 or more (max. 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.


                                              master-duel
                                              Kairyu-Shin
                                              5







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