Machina Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.

R Rarity
Heavy Freight Train Derricrane
R Rarity
Heavy Freight Train Derricrane
R Rarity
Heavy Freight Train Derricrane
EARTH 10
Heavy Freight Train Derricrane
  • ATK:

  • 2800

  • DEF:

  • 2000


If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

N Rarity
Infinitrack Anchor Drill
N Rarity
Infinitrack Anchor Drill
N Rarity
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.

R Rarity
Infinitrack Brutal Dozer
R Rarity
Infinitrack Brutal Dozer
R Rarity
Infinitrack Brutal Dozer
EARTH 5
Infinitrack Brutal Dozer
  • ATK:

  • 1900

  • DEF:

  • 2100


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.

R Rarity
Infinitrack Harvester
R Rarity
Infinitrack Harvester
R Rarity
Infinitrack Harvester
EARTH 2
Infinitrack Harvester
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.

R Rarity
Infinitrack Road Roller
R Rarity
Infinitrack Road Roller
R Rarity
Infinitrack Road Roller
EARTH 5
Infinitrack Road Roller
  • ATK:

  • 2100

  • DEF:

  • 2100


If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.

N Rarity
Infinitrack Trencher
N Rarity
Infinitrack Trencher
N Rarity
Infinitrack Trencher
EARTH 5
Infinitrack Trencher
  • ATK:

  • 500

  • DEF:

  • 2400


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.

N Rarity
Infinitrack Tunneller
N Rarity
Infinitrack Tunneller
N Rarity
Infinitrack Tunneller
EARTH 5
Infinitrack Tunneller
  • ATK:

  • 2200

  • DEF:

  • 500


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.

UR Rarity
Machina Citadel
UR Rarity
Machina Citadel
UR Rarity
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

UR Rarity
Machina Fortress
UR Rarity
Machina Fortress
UR Rarity
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

UR Rarity
Machina Ruinforce
UR Rarity
Machina Ruinforce
UR Rarity
Machina Ruinforce
DARK 10
Machina Ruinforce
  • ATK:

  • 4600

  • DEF:

  • 4100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.

SR Rarity
Machina Unclaspare
SR Rarity
Machina Unclaspare
SR Rarity
Machina Unclaspare
DARK 4
Machina Unclaspare
  • ATK:

  • 1800

  • DEF:

  • 800


If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.

N Rarity
Super Express Bullet Train
N Rarity
Super Express Bullet Train
N Rarity
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.

UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
UR Rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

R Rarity
Machina Gearframe
R Rarity
Machina Gearframe
R Rarity
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

N Rarity
Heavy Forward
N Rarity
Heavy Forward
N Rarity
Heavy Forward
Spell Continuous
Heavy Forward

    When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.

    SR Rarity
    Machina Redeployment
    SR Rarity
    Machina Redeployment
    SR Rarity
    Machina Redeployment
    Spell Normal
    Machina Redeployment

      Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.

      SR Rarity
      Urgent Schedule
      SR Rarity
      Urgent Schedule
      SR Rarity
      Urgent Schedule
      Spell Quick
      Urgent Schedule

        If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

          SR Rarity
          Skill Drain
          SR Rarity
          Skill Drain
          SR Rarity
          Skill Drain
          Trap Continuous
          Skill Drain

            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

            Extra Deck

            SR Rarity
            Ancient Gear Ballista
            SR Rarity
            Ancient Gear Ballista
            SR Rarity
            Ancient Gear Ballista
            EARTH
            Ancient Gear Ballista
            • ATK:

            • 1500

            • LINK-2

            Link Arrow:

            Right

            Bottom-Left


            2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.

            R Rarity
            Infinitrack Goliath
            R Rarity
            Infinitrack Goliath
            R Rarity
            Infinitrack Goliath
            EARTH
            Infinitrack Goliath
            • ATK:

            • 1000

            • LINK-1

            Link Arrow:

            Bottom-Right


            1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.

            SR Rarity
            Qliphort Genius
            SR Rarity
            Qliphort Genius
            SR Rarity
            Qliphort Genius
            EARTH
            Qliphort Genius
            • ATK:

            • 1800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

            UR Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder
            UR Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder
            UR Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder
            LIGHT
            Divine Arsenal AA-ZEUS - Sky Thunder
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



            Tag(s):

            UR Rarity
            Gear Gigant X
            UR Rarity
            Gear Gigant X
            UR Rarity
            Gear Gigant X
            EARTH
            Gear Gigant X
            • ATK:

            • 2300

            • DEF:

            • 1500


            2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

            SR Rarity
            Infinitrack River Stormer
            SR Rarity
            Infinitrack River Stormer
            SR Rarity
            Infinitrack River Stormer
            EARTH
            Infinitrack River Stormer
            • ATK:

            • 2500

            • DEF:

            • 500


            2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

            UR Rarity
            Number 81: Superdreadnought Rail Cannon Super Dora
            UR Rarity
            Number 81: Superdreadnought Rail Cannon Super Dora
            UR Rarity
            Number 81: Superdreadnought Rail Cannon Super Dora
            EARTH
            Number 81: Superdreadnought Rail Cannon Super Dora
            • ATK:

            • 3200

            • DEF:

            • 4000


            2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

            UR Rarity
            Superdreadnought Rail Cannon Gustav Max
            UR Rarity
            Superdreadnought Rail Cannon Gustav Max
            UR Rarity
            Superdreadnought Rail Cannon Gustav Max
            EARTH
            Superdreadnought Rail Cannon Gustav Max
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe
            EARTH
            Superdreadnought Rail Cannon Juggernaut Liebe
            • ATK:

            • 4000

            • DEF:

            • 4000


            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

            Need 24 UR

            UR Rarity
            Machina Citadel2 card
            UR Rarity
            Machina Fortress2 card
            UR Rarity
            Machina Ruinforce1 card
            UR Rarity
            Black Luster Soldier - Soldier of Chaos1 card
            UR Rarity
            Clockwork Knight1 card
            UR Rarity
            Sky Striker Ace - Kagari1 card
            UR Rarity
            Divine Arsenal AA-ZEUS - Sky Thunder1 card
            UR Rarity
            Gear Gigant X1 card
            UR Rarity
            Number 81: Superdreadnought Rail Cannon Super Dora2 card
            UR Rarity
            Superdimensional Robot Galaxy Destroyer1 card
            UR Rarity
            Superdreadnought Rail Cannon Gustav Max1 card
            UR Rarity
            Superdreadnought Rail Cannon Juggernaut Liebe1 card
            UR Rarity
            Foolish Burial1 card
            UR Rarity
            Harpie's Feather Duster1 card
            UR Rarity
            Heavy Storm1 card
            UR Rarity
            Raigeki2 card
            UR Rarity
            Sky Striker Mobilize - Engage!3 card
            UR Rarity
            Triple Tactics Thrust1 card

            Main: 40 Extra: 15

            R Rarity
            1 cardAncient Gear Box
            R Rarity
            1 cardAncient Gear Box
            Ancient Gear Box
            EARTH 4
            Ancient Gear Box
            • ATK:

            • 500

            • DEF:

            • 2000


            If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


            R Rarity
            1 cardHeavy Freight Train Derricrane
            R Rarity
            1 cardHeavy Freight Train Derricrane
            Heavy Freight Train Derricrane
            EARTH 10
            Heavy Freight Train Derricrane
            • ATK:

            • 2800

            • DEF:

            • 2000


            If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.


            N Rarity
            1 cardInfinitrack Anchor Drill
            N Rarity
            1 cardInfinitrack Anchor Drill
            Infinitrack Anchor Drill
            EARTH 4
            Infinitrack Anchor Drill
            • ATK:

            • 1800

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


            UR Rarity
            2 cardMachina Citadel
            UR Rarity
            2 cardMachina Citadel
            Machina Citadel
            EARTH 10
            Machina Citadel
            • ATK:

            • 3000

            • DEF:

            • 2500


            Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.


            UR Rarity
            2 cardMachina Fortress
            UR Rarity
            2 cardMachina Fortress
            Machina Fortress
            EARTH 7
            Machina Fortress
            • ATK:

            • 2500

            • DEF:

            • 1600


            You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


            SR Rarity
            1 cardMachina Metalcruncher
            SR Rarity
            1 cardMachina Metalcruncher
            Machina Metalcruncher
            EARTH 9
            Machina Metalcruncher
            • ATK:

            • 2800

            • DEF:

            • 0


            If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.


            UR Rarity
            1 cardMachina Ruinforce
            UR Rarity
            1 cardMachina Ruinforce
            Machina Ruinforce
            DARK 10
            Machina Ruinforce
            • ATK:

            • 4600

            • DEF:

            • 4100


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.


            SR Rarity
            2 cardMachina Unclaspare
            SR Rarity
            2 cardMachina Unclaspare
            Machina Unclaspare
            DARK 4
            Machina Unclaspare
            • ATK:

            • 1800

            • DEF:

            • 800


            If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.


            N Rarity
            2 cardSuper Express Bullet Train
            N Rarity
            2 cardSuper Express Bullet Train
            Super Express Bullet Train
            EARTH 10
            Super Express Bullet Train
            • ATK:

            • 3000

            • DEF:

            • 0


            Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


            R Rarity
            3 cardMachina Gearframe
            R Rarity
            3 cardMachina Gearframe
            Machina Gearframe
            EARTH 4
            Machina Gearframe
            • ATK:

            • 1800

            • DEF:

            • 0


            When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


            UR Rarity
            1 cardFoolish Burial
            UR Rarity
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              UR Rarity
              1 cardHarpie's Feather Duster
              UR Rarity
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                UR Rarity
                1 cardHeavy Storm
                UR Rarity
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  SR Rarity
                  3 cardMachina Redeployment
                  SR Rarity
                  3 cardMachina Redeployment
                  Machina Redeployment
                  Spell Normal
                  Machina Redeployment

                    Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.


                    UR Rarity
                    2 cardRaigeki
                    UR Rarity
                    2 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      SR Rarity
                      3 cardRevolving Switchyard
                      SR Rarity
                      3 cardRevolving Switchyard
                      Revolving Switchyard
                      Spell Field
                      Revolving Switchyard

                        If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.


                        R Rarity
                        1 cardSky Striker Maneuver - Afterburners!
                        R Rarity
                        1 cardSky Striker Maneuver - Afterburners!
                        Sky Striker Maneuver - Afterburners!
                        Spell Normal
                        Sky Striker Maneuver - Afterburners!

                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                          SR Rarity
                          1 cardSky Striker Mecha - Hornet Drones
                          SR Rarity
                          1 cardSky Striker Mecha - Hornet Drones
                          Sky Striker Mecha - Hornet Drones
                          Spell Quick
                          Sky Striker Mecha - Hornet Drones

                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                            SR Rarity
                            1 cardSky Striker Mecha - Widow Anchor
                            SR Rarity
                            1 cardSky Striker Mecha - Widow Anchor
                            Sky Striker Mecha - Widow Anchor
                            Spell Quick
                            Sky Striker Mecha - Widow Anchor

                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                              UR Rarity
                              3 cardSky Striker Mobilize - Engage!
                              UR Rarity
                              3 cardSky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                UR Rarity
                                1 cardTriple Tactics Thrust
                                UR Rarity
                                1 cardTriple Tactics Thrust
                                Triple Tactics Thrust
                                Spell Normal
                                Triple Tactics Thrust

                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                  SR Rarity
                                  3 cardUrgent Schedule
                                  SR Rarity
                                  3 cardUrgent Schedule
                                  Urgent Schedule
                                  Spell Quick
                                  Urgent Schedule

                                    If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                    N Rarity
                                    3 cardMachina Overdrive
                                    N Rarity
                                    3 cardMachina Overdrive
                                    Machina Overdrive
                                    Trap Normal
                                    Machina Overdrive

                                      Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.


                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      Black Luster Soldier - Soldier of Chaos
                                      EARTH
                                      Black Luster Soldier - Soldier of Chaos
                                      • ATK:

                                      • 3000

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom-Right


                                      3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                      UR Rarity
                                      1 cardClockwork Knight
                                      UR Rarity
                                      1 cardClockwork Knight
                                      Clockwork Knight
                                      EARTH
                                      Clockwork Knight
                                      • ATK:

                                      • 500

                                      • LINK-1

                                      Link Arrow:

                                      Left


                                      1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                      SR Rarity
                                      1 cardQliphort Genius
                                      SR Rarity
                                      1 cardQliphort Genius
                                      Qliphort Genius
                                      EARTH
                                      Qliphort Genius
                                      • ATK:

                                      • 1800

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                      UR Rarity
                                      1 cardSky Striker Ace - Kagari
                                      UR Rarity
                                      1 cardSky Striker Ace - Kagari
                                      Sky Striker Ace - Kagari
                                      FIRE
                                      Sky Striker Ace - Kagari
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Top-Left


                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                      R Rarity
                                      1 cardSky Striker Ace - Kaina
                                      R Rarity
                                      1 cardSky Striker Ace - Kaina
                                      Sky Striker Ace - Kaina
                                      EARTH
                                      Sky Striker Ace - Kaina
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Right


                                      1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                      SR Rarity
                                      1 cardSky Striker Ace - Zeke
                                      SR Rarity
                                      1 cardSky Striker Ace - Zeke
                                      Sky Striker Ace - Zeke
                                      DARK
                                      Sky Striker Ace - Zeke
                                      • ATK:

                                      • 1500

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Bottom


                                      2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                      UR Rarity
                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                      UR Rarity
                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                      LIGHT
                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                      Tag(s):

                                      SR Rarity
                                      1 cardDrill Driver Vespenato
                                      SR Rarity
                                      1 cardDrill Driver Vespenato
                                      Drill Driver Vespenato
                                      EARTH
                                      Drill Driver Vespenato
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                                      UR Rarity
                                      1 cardGear Gigant X
                                      UR Rarity
                                      1 cardGear Gigant X
                                      Gear Gigant X
                                      EARTH
                                      Gear Gigant X
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1500


                                      2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                      SR Rarity
                                      1 cardNumber 27: Dreadnought Dreadnoid
                                      SR Rarity
                                      1 cardNumber 27: Dreadnought Dreadnoid
                                      Number 27: Dreadnought Dreadnoid
                                      WATER
                                      Number 27: Dreadnought Dreadnoid
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1000


                                      2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                      UR Rarity
                                      2 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                      UR Rarity
                                      2 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                      EARTH
                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                      • ATK:

                                      • 3200

                                      • DEF:

                                      • 4000


                                      2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                      UR Rarity
                                      1 cardSuperdimensional Robot Galaxy Destroyer
                                      UR Rarity
                                      1 cardSuperdimensional Robot Galaxy Destroyer
                                      Superdimensional Robot Galaxy Destroyer
                                      LIGHT
                                      Superdimensional Robot Galaxy Destroyer
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 2000


                                      3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.


                                      UR Rarity
                                      1 cardSuperdreadnought Rail Cannon Gustav Max
                                      UR Rarity
                                      1 cardSuperdreadnought Rail Cannon Gustav Max
                                      Superdreadnought Rail Cannon Gustav Max
                                      EARTH
                                      Superdreadnought Rail Cannon Gustav Max
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                      UR Rarity
                                      1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                      UR Rarity
                                      1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      EARTH
                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 4000


                                      3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                      master-duel
                                      Machina
                                      5







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