Numeron Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Crystal Beast Cobalt Eagle
N Rarity
Crystal Beast Cobalt Eagle
N Rarity
Crystal Beast Cobalt Eagle
WIND 4
Crystal Beast Cobalt Eagle
  • ATK:

  • 1400

  • DEF:

  • 800


Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
SR Rarity
Numeron Wall
DARK 1
Numeron Wall
  • ATK:

  • 0

  • DEF:

  • 0


If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.

SR Rarity
Foolish Burial Goods
SR Rarity
Foolish Burial Goods
SR Rarity
Foolish Burial Goods
Spell Normal
Foolish Burial Goods

    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        UR Rarity
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          R Rarity
          Life Hack
          R Rarity
          Life Hack
          R Rarity
          Life Hack
          Spell Quick
          Life Hack

            Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of "Life Hack" once per turn.

            UR Rarity
            Lightning Storm
            UR Rarity
            Lightning Storm
            UR Rarity
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



              Tag(s):

              R Rarity
              Numeron Calling
              R Rarity
              Numeron Calling
              R Rarity
              Numeron Calling
              Spell Normal
              Numeron Calling

                If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.

                UR Rarity
                Numeron Network
                UR Rarity
                Numeron Network
                UR Rarity
                Numeron Network
                Spell Field
                Numeron Network

                  During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).

                  UR Rarity
                  Slash Draw
                  UR Rarity
                  Slash Draw
                  UR Rarity
                  Slash Draw
                  Spell Normal
                  Slash Draw

                    Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.

                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                      Tag(s):

                      SR Rarity
                      Rainbow Bridge of Salvation
                      SR Rarity
                      Rainbow Bridge of Salvation
                      SR Rarity
                      Rainbow Bridge of Salvation
                      Trap Normal
                      Rainbow Bridge of Salvation

                        If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.

                        Extra Deck

                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • -1

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                        N Rarity
                        Number 1: Numeron Gate Ekam
                        N Rarity
                        Number 1: Numeron Gate Ekam
                        N Rarity
                        Number 1: Numeron Gate Ekam
                        LIGHT
                        Number 1: Numeron Gate Ekam
                        • ATK:

                        • 1000

                        • DEF:

                        • 100


                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                        N Rarity
                        Number 2: Numeron Gate Dve
                        N Rarity
                        Number 2: Numeron Gate Dve
                        N Rarity
                        Number 2: Numeron Gate Dve
                        LIGHT
                        Number 2: Numeron Gate Dve
                        • ATK:

                        • 1000

                        • DEF:

                        • 100


                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                        N Rarity
                        Number 3: Numeron Gate Trini
                        N Rarity
                        Number 3: Numeron Gate Trini
                        N Rarity
                        Number 3: Numeron Gate Trini
                        LIGHT
                        Number 3: Numeron Gate Trini
                        • ATK:

                        • 1000

                        • DEF:

                        • 100


                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                        N Rarity
                        Number 4: Numeron Gate Catvari
                        N Rarity
                        Number 4: Numeron Gate Catvari
                        N Rarity
                        Number 4: Numeron Gate Catvari
                        LIGHT
                        Number 4: Numeron Gate Catvari
                        • ATK:

                        • 1000

                        • DEF:

                        • 100


                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                        SR Rarity
                        Number C1: Numeron Chaos Gate Sunya
                        SR Rarity
                        Number C1: Numeron Chaos Gate Sunya
                        SR Rarity
                        Number C1: Numeron Chaos Gate Sunya
                        DARK
                        Number C1: Numeron Chaos Gate Sunya
                        • ATK:

                        • 2000

                        • DEF:

                        • 1000


                        4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.

                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        DARK
                        Super Starslayer TY-PHON - Sky Crisis
                        • ATK:

                        • 2900

                        • DEF:

                        • 2900


                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                        Need 30 UR

                        UR Rarity
                        Donner, Dagger Fur Hire1 card
                        UR Rarity
                        Infinitrack Fortress Megaclops1 card
                        UR Rarity
                        Knightmare Gryphon1 card
                        UR Rarity
                        Mekk-Knight Crusadia Avramax1 card
                        UR Rarity
                        Saryuja Skull Dread1 card
                        UR Rarity
                        Underworld Goddess of the Closed World1 card
                        UR Rarity
                        Called by the Grave2 card
                        UR Rarity
                        Chicken Game3 card
                        UR Rarity
                        Forbidden Droplet2 card
                        UR Rarity
                        Harpie's Feather Duster1 card
                        UR Rarity
                        Heavy Storm1 card
                        UR Rarity
                        Lightning Storm2 card
                        UR Rarity
                        Limiter Removal2 card
                        UR Rarity
                        Numeron Network3 card
                        UR Rarity
                        Sky Striker Mobilize - Engage!3 card
                        UR Rarity
                        Slash Draw2 card
                        UR Rarity
                        Triple Tactics Talent1 card
                        UR Rarity
                        Triple Tactics Thrust2 card

                        Main: 40 Extra: 15

                        N Rarity
                        1 cardCrystal Beast Amethyst Cat
                        N Rarity
                        1 cardCrystal Beast Amethyst Cat
                        Crystal Beast Amethyst Cat
                        EARTH 3
                        Crystal Beast Amethyst Cat
                        • ATK:

                        • 1200

                        • DEF:

                        • 400


                        This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


                        R Rarity
                        3 cardPlanet Pathfinder
                        R Rarity
                        3 cardPlanet Pathfinder
                        Planet Pathfinder
                        EARTH 4
                        Planet Pathfinder
                        • ATK:

                        • 1000

                        • DEF:

                        • 1000


                        You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


                        UR Rarity
                        2 cardCalled by the Grave
                        UR Rarity
                        2 cardCalled by the Grave
                        Called by the Grave
                        Spell Quick
                        Called by the Grave

                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                          Tag(s):

                          UR Rarity
                          3 cardChicken Game
                          UR Rarity
                          3 cardChicken Game
                          Chicken Game
                          Spell Field
                          Chicken Game

                            The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                            SR Rarity
                            1 cardDark Hole
                            SR Rarity
                            1 cardDark Hole
                            Dark Hole
                            Spell Normal
                            Dark Hole

                              Destroy all monsters on the field.


                              SR Rarity
                              1 cardFoolish Burial Goods
                              SR Rarity
                              1 cardFoolish Burial Goods
                              Foolish Burial Goods
                              Spell Normal
                              Foolish Burial Goods

                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                UR Rarity
                                2 cardForbidden Droplet
                                UR Rarity
                                2 cardForbidden Droplet
                                Forbidden Droplet
                                Spell Quick
                                Forbidden Droplet

                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                  Tag(s):

                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    UR Rarity
                                    1 cardHeavy Storm
                                    UR Rarity
                                    1 cardHeavy Storm
                                    Heavy Storm
                                    Spell Normal
                                    Heavy Storm

                                      Destroy all Spell and Trap Cards on the field.


                                      UR Rarity
                                      2 cardLightning Storm
                                      UR Rarity
                                      2 cardLightning Storm
                                      Lightning Storm
                                      Spell Normal
                                      Lightning Storm

                                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                        Tag(s):

                                        UR Rarity
                                        2 cardLimiter Removal
                                        UR Rarity
                                        2 cardLimiter Removal
                                        Limiter Removal
                                        Spell Quick
                                        Limiter Removal

                                          Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                          R Rarity
                                          1 cardMagical Mallet
                                          R Rarity
                                          1 cardMagical Mallet
                                          Magical Mallet
                                          Spell Normal
                                          Magical Mallet

                                            Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                            R Rarity
                                            2 cardNumeron Calling
                                            R Rarity
                                            2 cardNumeron Calling
                                            Numeron Calling
                                            Spell Normal
                                            Numeron Calling

                                              If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                                              UR Rarity
                                              3 cardNumeron Network
                                              UR Rarity
                                              3 cardNumeron Network
                                              Numeron Network
                                              Spell Field
                                              Numeron Network

                                                During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                                                N Rarity
                                                1 cardSky Striker Maneuver - Jamming Waves!
                                                N Rarity
                                                1 cardSky Striker Maneuver - Jamming Waves!
                                                Sky Striker Maneuver - Jamming Waves!
                                                Spell Normal
                                                Sky Striker Maneuver - Jamming Waves!

                                                  If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                                  N Rarity
                                                  1 cardSky Striker Mecha - Shark Cannon
                                                  N Rarity
                                                  1 cardSky Striker Mecha - Shark Cannon
                                                  Sky Striker Mecha - Shark Cannon
                                                  Spell Quick
                                                  Sky Striker Mecha - Shark Cannon

                                                    If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      Sky Striker Mobilize - Engage!
                                                      Spell Normal
                                                      Sky Striker Mobilize - Engage!

                                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                        UR Rarity
                                                        2 cardSlash Draw
                                                        UR Rarity
                                                        2 cardSlash Draw
                                                        Slash Draw
                                                        Spell Normal
                                                        Slash Draw

                                                          Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn.


                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              SR Rarity
                                                              1 cardTwin Twisters
                                                              SR Rarity
                                                              1 cardTwin Twisters
                                                              Twin Twisters
                                                              Spell Quick
                                                              Twin Twisters

                                                                Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                                                SR Rarity
                                                                2 cardRainbow Bridge of Salvation
                                                                SR Rarity
                                                                2 cardRainbow Bridge of Salvation
                                                                Rainbow Bridge of Salvation
                                                                Trap Normal
                                                                Rainbow Bridge of Salvation

                                                                  If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.


                                                                  UR Rarity
                                                                  1 cardDonner, Dagger Fur Hire
                                                                  UR Rarity
                                                                  1 cardDonner, Dagger Fur Hire
                                                                  Donner, Dagger Fur Hire
                                                                  EARTH
                                                                  Donner, Dagger Fur Hire
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2 monsters with different Types You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.


                                                                  UR Rarity
                                                                  1 cardInfinitrack Fortress Megaclops
                                                                  UR Rarity
                                                                  1 cardInfinitrack Fortress Megaclops
                                                                  Infinitrack Fortress Megaclops
                                                                  EARTH
                                                                  Infinitrack Fortress Megaclops
                                                                  • ATK:

                                                                  • 4000

                                                                  • LINK-3

                                                                  Link Arrow:

                                                                  Right

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                                                  SR Rarity
                                                                  1 cardKnightmare Cerberus
                                                                  SR Rarity
                                                                  1 cardKnightmare Cerberus
                                                                  Knightmare Cerberus
                                                                  EARTH
                                                                  Knightmare Cerberus
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Left


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                  UR Rarity
                                                                  1 cardKnightmare Gryphon
                                                                  UR Rarity
                                                                  1 cardKnightmare Gryphon
                                                                  Knightmare Gryphon
                                                                  LIGHT
                                                                  Knightmare Gryphon
                                                                  • ATK:

                                                                  • 2500

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Left

                                                                  Right

                                                                  Bottom


                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                                                  UR Rarity
                                                                  1 cardMekk-Knight Crusadia Avramax
                                                                  UR Rarity
                                                                  1 cardMekk-Knight Crusadia Avramax
                                                                  Mekk-Knight Crusadia Avramax
                                                                  LIGHT
                                                                  Mekk-Knight Crusadia Avramax
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Left

                                                                  Right

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                                  UR Rarity
                                                                  1 cardSaryuja Skull Dread
                                                                  UR Rarity
                                                                  1 cardSaryuja Skull Dread
                                                                  Saryuja Skull Dread
                                                                  EARTH
                                                                  Saryuja Skull Dread
                                                                  • ATK:

                                                                  • 2800

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom-Left

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  Underworld Goddess of the Closed World
                                                                  LIGHT
                                                                  Underworld Goddess of the Closed World
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-5

                                                                  Link Arrow:

                                                                  Top

                                                                  Top-Right

                                                                  Right

                                                                  Bottom

                                                                  Bottom-Right


                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                  N Rarity
                                                                  2 cardNumber 1: Numeron Gate Ekam
                                                                  N Rarity
                                                                  2 cardNumber 1: Numeron Gate Ekam
                                                                  Number 1: Numeron Gate Ekam
                                                                  LIGHT
                                                                  Number 1: Numeron Gate Ekam
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 2: Numeron Gate Dve
                                                                  N Rarity
                                                                  2 cardNumber 2: Numeron Gate Dve
                                                                  Number 2: Numeron Gate Dve
                                                                  LIGHT
                                                                  Number 2: Numeron Gate Dve
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 3: Numeron Gate Trini
                                                                  N Rarity
                                                                  2 cardNumber 3: Numeron Gate Trini
                                                                  Number 3: Numeron Gate Trini
                                                                  LIGHT
                                                                  Number 3: Numeron Gate Trini
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                  N Rarity
                                                                  2 cardNumber 4: Numeron Gate Catvari
                                                                  N Rarity
                                                                  2 cardNumber 4: Numeron Gate Catvari
                                                                  Number 4: Numeron Gate Catvari
                                                                  LIGHT
                                                                  Number 4: Numeron Gate Catvari
                                                                  • ATK:

                                                                  • 1000

                                                                  • DEF:

                                                                  • 100


                                                                  3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



                                                                  NUMERON Decks in MASTER DUEL








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