Ojama Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Ojama Blue
N Rarity
Ojama Blue
N Rarity
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.

R Rarity
Ojama Pink
R Rarity
Ojama Pink
R Rarity
Ojama Pink
LIGHT 2
Ojama Pink
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.

N Rarity
Ojama Red
N Rarity
Ojama Red
N Rarity
Ojama Red
LIGHT 2
Ojama Red
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.

UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

N Rarity
Ojama Black
N Rarity
Ojama Black
N Rarity
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Green
N Rarity
Ojama Green
N Rarity
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

SR Rarity
Dark World Dealings
SR Rarity
Dark World Dealings
SR Rarity
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.

    SR Rarity
    Obedience Schooled
    SR Rarity
    Obedience Schooled
    SR Rarity
    Obedience Schooled
    Spell Normal
    Obedience Schooled

      If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.

      SR Rarity
      Ojama Country
      SR Rarity
      Ojama Country
      SR Rarity
      Ojama Country
      Spell Field
      Ojama Country

        Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)

        SR Rarity
        Ojamagic
        SR Rarity
        Ojamagic
        SR Rarity
        Ojamagic
        Spell Normal
        Ojamagic

          If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.

          N Rarity
          Polymerization
          N Rarity
          Polymerization
          N Rarity
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

            SR Rarity
            Evenly Matched
            SR Rarity
            Evenly Matched
            SR Rarity
            Evenly Matched
            Trap Normal
            Evenly Matched

              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

              SR Rarity
              Necro Fusion
              SR Rarity
              Necro Fusion
              SR Rarity
              Necro Fusion
              Trap Normal
              Necro Fusion

                Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.

                SR Rarity
                Trap Trick
                SR Rarity
                Trap Trick
                SR Rarity
                Trap Trick
                Trap Normal
                Trap Trick

                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                  Extra Deck

                  UR Rarity
                  Ojama King
                  UR Rarity
                  Ojama King
                  UR Rarity
                  Ojama King
                  LIGHT 6
                  Ojama King
                  • ATK:

                  • 0

                  • DEF:

                  • 3000


                  "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                  SR Rarity
                  Ojama Knight
                  SR Rarity
                  Ojama Knight
                  SR Rarity
                  Ojama Knight
                  LIGHT 5
                  Ojama Knight
                  • ATK:

                  • 0

                  • DEF:

                  • 2500


                  1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.

                  SR Rarity
                  Ojama Emperor
                  SR Rarity
                  Ojama Emperor
                  SR Rarity
                  Ojama Emperor
                  LIGHT
                  Ojama Emperor
                  • ATK:

                  • 0

                  • LINK-3

                  Link Arrow:

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  3 Beast monsters, including an "Ojama" monster While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.

                  N Rarity
                  Cat Shark
                  N Rarity
                  Cat Shark
                  N Rarity
                  Cat Shark
                  WATER
                  Cat Shark
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.

                  UR Rarity
                  Joyous Melffys
                  UR Rarity
                  Joyous Melffys
                  UR Rarity
                  Joyous Melffys
                  EARTH
                  Joyous Melffys
                  • ATK:

                  • 2000

                  • DEF:

                  • 500


                  2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.

                  R Rarity
                  Number 29: Mannequin Cat
                  R Rarity
                  Number 29: Mannequin Cat
                  R Rarity
                  Number 29: Mannequin Cat
                  LIGHT
                  Number 29: Mannequin Cat
                  • ATK:

                  • 2000

                  • DEF:

                  • 900


                  2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.

                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  R Rarity
                  Number 45: Crumble Logos the Prophet of Demolition
                  EARTH
                  Number 45: Crumble Logos the Prophet of Demolition
                  • ATK:

                  • 2200

                  • DEF:

                  • 0


                  2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.

                  SR Rarity
                  Sky Cavalry Centaurea
                  SR Rarity
                  Sky Cavalry Centaurea
                  SR Rarity
                  Sky Cavalry Centaurea
                  LIGHT
                  Sky Cavalry Centaurea
                  • ATK:

                  • 2000

                  • DEF:

                  • 0


                  2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.

                  Need 6 UR

                  UR Rarity
                  Rescue Cat
                  UR Rarity
                  Rescue Cat
                  UR Rarity
                  Rescue Cat
                  UR Rarity
                  Ojama King
                  UR Rarity
                  Ojama King
                  UR Rarity
                  Joyous Melffys

                  Main: 42 Extra: 12

                  N Rarity
                  2 cardOjama Blue
                  N Rarity
                  2 cardOjama Blue
                  Ojama Blue
                  LIGHT 2
                  Ojama Blue
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


                  R Rarity
                  2 cardOjama Pink
                  R Rarity
                  2 cardOjama Pink
                  Ojama Pink
                  LIGHT 2
                  Ojama Pink
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.


                  N Rarity
                  2 cardOjama Red
                  N Rarity
                  2 cardOjama Red
                  Ojama Red
                  LIGHT 2
                  Ojama Red
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.


                  UR Rarity
                  3 cardRescue Cat
                  UR Rarity
                  3 cardRescue Cat
                  Rescue Cat
                  EARTH 4
                  Rescue Cat
                  • ATK:

                  • 300

                  • DEF:

                  • 100


                  You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


                  N Rarity
                  3 cardOjama Black
                  N Rarity
                  3 cardOjama Black
                  Ojama Black
                  LIGHT 2
                  Ojama Black
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                  N Rarity
                  3 cardOjama Green
                  N Rarity
                  3 cardOjama Green
                  Ojama Green
                  LIGHT 2
                  Ojama Green
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                  N Rarity
                  3 cardOjama Yellow
                  N Rarity
                  3 cardOjama Yellow
                  Ojama Yellow
                  LIGHT 2
                  Ojama Yellow
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                  SR Rarity
                  3 cardDark World Dealings
                  SR Rarity
                  3 cardDark World Dealings
                  Dark World Dealings
                  Spell Normal
                  Dark World Dealings

                    Each player draws 1 card, then each player discards 1 card.


                    SR Rarity
                    3 cardObedience Schooled
                    SR Rarity
                    3 cardObedience Schooled
                    Obedience Schooled
                    Spell Normal
                    Obedience Schooled

                      If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


                      SR Rarity
                      3 cardOjama Country
                      SR Rarity
                      3 cardOjama Country
                      Ojama Country
                      Spell Field
                      Ojama Country

                        Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)


                        SR Rarity
                        3 cardOjamagic
                        SR Rarity
                        3 cardOjamagic
                        Ojamagic
                        Spell Normal
                        Ojamagic

                          If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.


                          N Rarity
                          3 cardPolymerization
                          N Rarity
                          3 cardPolymerization
                          Polymerization
                          Spell Normal
                          Polymerization

                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                            SR Rarity
                            3 cardEvenly Matched
                            SR Rarity
                            3 cardEvenly Matched
                            Evenly Matched
                            Trap Normal
                            Evenly Matched

                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                              SR Rarity
                              3 cardNecro Fusion
                              SR Rarity
                              3 cardNecro Fusion
                              Necro Fusion
                              Trap Normal
                              Necro Fusion

                                Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                SR Rarity
                                3 cardTrap Trick
                                SR Rarity
                                3 cardTrap Trick
                                Trap Trick
                                Trap Normal
                                Trap Trick

                                  Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                  UR Rarity
                                  2 cardOjama King
                                  UR Rarity
                                  2 cardOjama King
                                  Ojama King
                                  LIGHT 6
                                  Ojama King
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 3000


                                  "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                  SR Rarity
                                  3 cardOjama Knight
                                  SR Rarity
                                  3 cardOjama Knight
                                  Ojama Knight
                                  LIGHT 5
                                  Ojama Knight
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 2500


                                  1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                  SR Rarity
                                  2 cardOjama Emperor
                                  SR Rarity
                                  2 cardOjama Emperor
                                  Ojama Emperor
                                  LIGHT
                                  Ojama Emperor
                                  • ATK:

                                  • 0

                                  • LINK-3

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom

                                  Bottom-Right


                                  3 Beast monsters, including an "Ojama" monster While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.


                                  N Rarity
                                  1 cardCat Shark
                                  N Rarity
                                  1 cardCat Shark
                                  Cat Shark
                                  WATER
                                  Cat Shark
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                  UR Rarity
                                  1 cardJoyous Melffys
                                  UR Rarity
                                  1 cardJoyous Melffys
                                  Joyous Melffys
                                  EARTH
                                  Joyous Melffys
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 500


                                  2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.


                                  R Rarity
                                  1 cardNumber 29: Mannequin Cat
                                  R Rarity
                                  1 cardNumber 29: Mannequin Cat
                                  Number 29: Mannequin Cat
                                  LIGHT
                                  Number 29: Mannequin Cat
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 900


                                  2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                  R Rarity
                                  1 cardNumber 45: Crumble Logos the Prophet of Demolition
                                  R Rarity
                                  1 cardNumber 45: Crumble Logos the Prophet of Demolition
                                  Number 45: Crumble Logos the Prophet of Demolition
                                  EARTH
                                  Number 45: Crumble Logos the Prophet of Demolition
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 0


                                  2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                                  SR Rarity
                                  1 cardSky Cavalry Centaurea
                                  SR Rarity
                                  1 cardSky Cavalry Centaurea
                                  Sky Cavalry Centaurea
                                  LIGHT
                                  Sky Cavalry Centaurea
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.



                                  OJAMA Decks in MASTER DUEL








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