Ojama Deck Breakdown

Main: 40

R Rarity
3 cardBlast Sphere
R Rarity
3 cardBlast Sphere
Blast Sphere
DARK 4
Blast Sphere
  • ATK:

  • 1400

  • DEF:

  • 1400


If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field.


R Rarity
3 cardFencing Fire Ferret
R Rarity
3 cardFencing Fire Ferret
Fencing Fire Ferret
FIRE 4
Fencing Fire Ferret
  • ATK:

  • 1700

  • DEF:

  • 600


If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.


SR Rarity
3 cardLava Golem
SR Rarity
3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


R Rarity
3 cardMarshmallon
R Rarity
3 cardMarshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


N Rarity
3 cardNaturia Beans
N Rarity
3 cardNaturia Beans
Naturia Beans
EARTH 2
Naturia Beans
  • ATK:

  • 100

  • DEF:

  • 1200


Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent.


R Rarity
2 cardReflect Bounder
R Rarity
2 cardReflect Bounder
Reflect Bounder
LIGHT 4
Reflect Bounder
  • ATK:

  • 1700

  • DEF:

  • 1000


Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.


R Rarity
3 cardSpirit Reaper
R Rarity
3 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


R Rarity
2 cardChain Energy
R Rarity
2 cardChain Energy
Chain Energy
Spell Continuous
Chain Energy

    Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


    SR Rarity
    2 cardDark Room of Nightmare
    SR Rarity
    2 cardDark Room of Nightmare
    Dark Room of Nightmare
    Spell Continuous
    Dark Room of Nightmare

      Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.


      SR Rarity
      3 cardSwords of Revealing Light
      SR Rarity
      3 cardSwords of Revealing Light
      Swords of Revealing Light
      Spell Normal
      Swords of Revealing Light

        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


        N Rarity
        2 cardThunder Short
        N Rarity
        2 cardThunder Short
        Thunder Short
        Spell Normal
        Thunder Short

          Inflict 400 damage to your opponent for each monster they control.


          R Rarity
          3 cardTremendous Fire
          R Rarity
          3 cardTremendous Fire
          Tremendous Fire
          Spell Normal
          Tremendous Fire

            Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.


            SR Rarity
            1 cardCeasefire
            SR Rarity
            1 cardCeasefire
            Ceasefire
            Trap Normal
            Ceasefire

              If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


              SR Rarity
              3 cardMagic Cylinder
              SR Rarity
              3 cardMagic Cylinder
              Magic Cylinder
              Trap Normal
              Magic Cylinder

                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                SR Rarity
                1 cardOjama Trio
                SR Rarity
                1 cardOjama Trio
                Ojama Trio
                Trap Normal
                Ojama Trio

                  Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                  R Rarity
                  3 cardSkull Invitation
                  R Rarity
                  3 cardSkull Invitation
                  Skull Invitation
                  Trap Continuous
                  Skull Invitation

                    Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.



                    OJAMA Decks in MASTER DUEL








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