Ojama Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.

UR Rarity
Elzette, Azamina of the White Forest
UR Rarity
Elzette, Azamina of the White Forest
UR Rarity
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.

R Rarity
Gem-Knight Lazuli
R Rarity
Gem-Knight Lazuli
R Rarity
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.

SR Rarity
King of the Swamp
SR Rarity
King of the Swamp
SR Rarity
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.

SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
SR Rarity
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.

UR Rarity
Snake-Eyes Diabellstar
UR Rarity
Snake-Eyes Diabellstar
UR Rarity
Snake-Eyes Diabellstar
FIRE 8
Snake-Eyes Diabellstar
  • ATK:

  • 2800

  • DEF:

  • 2600


When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.

UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
UR Rarity
Snake-Eyes Flamberge Dragon
FIRE 8
Snake-Eyes Flamberge Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.

UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
UR Rarity
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
SR Rarity
Tearlaments Kashtira
WATER 7
Tearlaments Kashtira
  • ATK:

  • 2300

  • DEF:

  • 1200


During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

N Rarity
Ojama Black
N Rarity
Ojama Black
N Rarity
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Green
N Rarity
Ojama Green
N Rarity
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
N Rarity
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.

UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
UR Rarity
Brilliant Fusion
Spell Continuous
Brilliant Fusion

    When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    UR Rarity
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

      SR Rarity
      Divine Temple of the Snake-Eye
      SR Rarity
      Divine Temple of the Snake-Eye
      SR Rarity
      Divine Temple of the Snake-Eye
      Spell Field
      Divine Temple of the Snake-Eye

        When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          SR Rarity
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

            SR Rarity
            Ojamagic
            SR Rarity
            Ojamagic
            SR Rarity
            Ojamagic
            Spell Normal
            Ojamagic

              If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.

              UR Rarity
              Original Sinful Spoils - Snake-Eye
              UR Rarity
              Original Sinful Spoils - Snake-Eye
              UR Rarity
              Original Sinful Spoils - Snake-Eye
              Spell Normal
              Original Sinful Spoils - Snake-Eye

                Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.

                N Rarity
                Polymerization
                N Rarity
                Polymerization
                N Rarity
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                  SR Rarity
                  Primite Fusion
                  SR Rarity
                  Primite Fusion
                  SR Rarity
                  Primite Fusion
                  Spell Normal
                  Primite Fusion

                    Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher "Primite" monster from your Deck or GY to your hand. You can only use each effect of "Primite Fusion" once per turn.

                    UR Rarity
                    Tales of the White Forest
                    UR Rarity
                    Tales of the White Forest
                    UR Rarity
                    Tales of the White Forest
                    Spell Normal
                    Tales of the White Forest

                      If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.

                      UR Rarity
                      Tearlaments Scream
                      UR Rarity
                      Tearlaments Scream
                      UR Rarity
                      Tearlaments Scream
                      Spell Continuous
                      Tearlaments Scream

                        If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.

                        UR Rarity
                        That Grass Looks Greener
                        UR Rarity
                        That Grass Looks Greener
                        UR Rarity
                        That Grass Looks Greener
                        Spell Normal
                        That Grass Looks Greener

                          If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                          UR Rarity
                          WANTED: Seeker of Sinful Spoils
                          UR Rarity
                          WANTED: Seeker of Sinful Spoils
                          UR Rarity
                          WANTED: Seeker of Sinful Spoils
                          Spell Quick
                          WANTED: Seeker of Sinful Spoils

                            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                            R Rarity
                            Fists of the Unrivaled Tenyi
                            R Rarity
                            Fists of the Unrivaled Tenyi
                            R Rarity
                            Fists of the Unrivaled Tenyi
                            Trap Counter
                            Fists of the Unrivaled Tenyi

                              When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.

                              SR Rarity
                              Needlebug Nest
                              SR Rarity
                              Needlebug Nest
                              SR Rarity
                              Needlebug Nest
                              Trap Normal
                              Needlebug Nest

                                Send the top 5 cards of your Deck to the GY.

                                R Rarity
                                Ojama Duo
                                R Rarity
                                Ojama Duo
                                R Rarity
                                Ojama Duo
                                Trap Normal
                                Ojama Duo

                                  Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.

                                  SR Rarity
                                  Ojama Trio
                                  SR Rarity
                                  Ojama Trio
                                  SR Rarity
                                  Ojama Trio
                                  Trap Normal
                                  Ojama Trio

                                    Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

                                    SR Rarity
                                    Reckless Greed
                                    SR Rarity
                                    Reckless Greed
                                    SR Rarity
                                    Reckless Greed
                                    Trap Normal
                                    Reckless Greed

                                      Draw 2 cards and skip your next 2 Draw Phases.

                                      R Rarity
                                      Tearlaments Sulliek
                                      R Rarity
                                      Tearlaments Sulliek
                                      R Rarity
                                      Tearlaments Sulliek
                                      Trap Continuous
                                      Tearlaments Sulliek

                                        If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.

                                        UR Rarity
                                        Transaction Rollback
                                        UR Rarity
                                        Transaction Rollback
                                        UR Rarity
                                        Transaction Rollback
                                        Trap Normal
                                        Transaction Rollback

                                          Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                                          UR Rarity
                                          Tyrant's Throes
                                          UR Rarity
                                          Tyrant's Throes
                                          UR Rarity
                                          Tyrant's Throes
                                          Trap Continuous
                                          Tyrant's Throes

                                            Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.

                                            Extra Deck

                                            UR Rarity
                                            Eldlich the Mad Golden Lord
                                            UR Rarity
                                            Eldlich the Mad Golden Lord
                                            UR Rarity
                                            Eldlich the Mad Golden Lord
                                            LIGHT 10
                                            Eldlich the Mad Golden Lord
                                            • ATK:

                                            • 3800

                                            • DEF:

                                            • 3500


                                            1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.

                                            UR Rarity
                                            Fallen Angel of the Golden Land
                                            UR Rarity
                                            Fallen Angel of the Golden Land
                                            UR Rarity
                                            Fallen Angel of the Golden Land
                                            DARK 10
                                            Fallen Angel of the Golden Land
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 2500


                                            "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.

                                            UR Rarity
                                            First of the Dragonlords
                                            UR Rarity
                                            First of the Dragonlords
                                            UR Rarity
                                            First of the Dragonlords
                                            DARK 11
                                            First of the Dragonlords
                                            • ATK:

                                            • 3700

                                            • DEF:

                                            • 3000


                                            3 Normal Monsters Must be Fusion Summoned. You can only control 1 "First of the Dragonlords". Cannot be destroyed by battle, and is unaffected by other monsters' effects. Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. You can only use this effect of "First of the Dragonlords" once per turn.

                                            SR Rarity
                                            First of the Dragons
                                            SR Rarity
                                            First of the Dragons
                                            SR Rarity
                                            First of the Dragons
                                            DARK 9
                                            First of the Dragons
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2000


                                            2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.

                                            R Rarity
                                            Gem-Knight Amethyst
                                            R Rarity
                                            Gem-Knight Amethyst
                                            R Rarity
                                            Gem-Knight Amethyst
                                            EARTH 7
                                            Gem-Knight Amethyst
                                            • ATK:

                                            • 1950

                                            • DEF:

                                            • 2450


                                            1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.

                                            SR Rarity
                                            Gem-Knight Seraphinite
                                            SR Rarity
                                            Gem-Knight Seraphinite
                                            SR Rarity
                                            Gem-Knight Seraphinite
                                            EARTH 5
                                            Gem-Knight Seraphinite
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1400


                                            1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

                                            UR Rarity
                                            Ojama King
                                            UR Rarity
                                            Ojama King
                                            UR Rarity
                                            Ojama King
                                            LIGHT 6
                                            Ojama King
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 3000


                                            "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

                                            UR Rarity
                                            Snake-Eyes Doomed Dragon
                                            UR Rarity
                                            Snake-Eyes Doomed Dragon
                                            UR Rarity
                                            Snake-Eyes Doomed Dragon
                                            FIRE 8
                                            Snake-Eyes Doomed Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.

                                            SR Rarity
                                            Tearlaments Kitkallos
                                            SR Rarity
                                            Tearlaments Kitkallos
                                            SR Rarity
                                            Tearlaments Kitkallos
                                            DARK 5
                                            Tearlaments Kitkallos
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1200


                                            1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                                            UR Rarity
                                            Tearlaments Rulkallos
                                            UR Rarity
                                            Tearlaments Rulkallos
                                            UR Rarity
                                            Tearlaments Rulkallos
                                            WATER 8
                                            Tearlaments Rulkallos
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.

                                            SR Rarity
                                            Link Spider
                                            SR Rarity
                                            Link Spider
                                            SR Rarity
                                            Link Spider
                                            EARTH
                                            Link Spider
                                            • ATK:

                                            • 1000

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.

                                            UR Rarity
                                            Predaplant Verte Anaconda
                                            UR Rarity
                                            Predaplant Verte Anaconda
                                            UR Rarity
                                            Predaplant Verte Anaconda
                                            DARK
                                            Predaplant Verte Anaconda
                                            • ATK:

                                            • 500

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                                            SR Rarity
                                            Proxy F Magician
                                            SR Rarity
                                            Proxy F Magician
                                            SR Rarity
                                            Proxy F Magician
                                            FIRE
                                            Proxy F Magician
                                            • ATK:

                                            • 1400

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.

                                            UR Rarity
                                            Diabell, Queen of the White Forest
                                            UR Rarity
                                            Diabell, Queen of the White Forest
                                            UR Rarity
                                            Diabell, Queen of the White Forest
                                            LIGHT 8
                                            Diabell, Queen of the White Forest
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.

                                            SR Rarity
                                            Rciela, Sinister Soul of the White Forest
                                            SR Rarity
                                            Rciela, Sinister Soul of the White Forest
                                            SR Rarity
                                            Rciela, Sinister Soul of the White Forest
                                            LIGHT 6
                                            Rciela, Sinister Soul of the White Forest
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1600


                                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

                                            UR Rarity
                                            The Zombie Vampire
                                            UR Rarity
                                            The Zombie Vampire
                                            UR Rarity
                                            The Zombie Vampire
                                            DARK
                                            The Zombie Vampire
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2800


                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                                            Need 36 UR

                                            UR Rarity
                                            Diabellstar the Black Witch3 card
                                            UR Rarity
                                            Eldlich the Golden Lord3 card
                                            UR Rarity
                                            Elzette, Azamina of the White Forest1 card
                                            UR Rarity
                                            Snake-Eyes Diabellstar1 card
                                            UR Rarity
                                            Snake-Eyes Flamberge Dragon1 card
                                            UR Rarity
                                            Snake-Eyes Poplar1 card
                                            UR Rarity
                                            Tearlaments Reinoheart2 card
                                            UR Rarity
                                            Tearlaments Scheiren2 card
                                            UR Rarity
                                            Eldlich the Mad Golden Lord1 card
                                            UR Rarity
                                            Fallen Angel of the Golden Land1 card
                                            UR Rarity
                                            First of the Dragonlords1 card
                                            UR Rarity
                                            Ojama King1 card
                                            UR Rarity
                                            Snake-Eyes Doomed Dragon1 card
                                            UR Rarity
                                            Tearlaments Rulkallos1 card
                                            UR Rarity
                                            Predaplant Verte Anaconda1 card
                                            UR Rarity
                                            Diabell, Queen of the White Forest1 card
                                            UR Rarity
                                            Silvy of the White Forest1 card
                                            UR Rarity
                                            The Zombie Vampire1 card
                                            UR Rarity
                                            Brilliant Fusion2 card
                                            UR Rarity
                                            Card Destruction1 card
                                            UR Rarity
                                            Foolish Burial1 card
                                            UR Rarity
                                            Original Sinful Spoils - Snake-Eye1 card
                                            UR Rarity
                                            Tales of the White Forest1 card
                                            UR Rarity
                                            Tearlaments Scream1 card
                                            UR Rarity
                                            That Grass Looks Greener1 card
                                            UR Rarity
                                            WANTED: Seeker of Sinful Spoils1 card
                                            UR Rarity
                                            Transaction Rollback2 card
                                            UR Rarity
                                            Tyrant's Throes1 card

                                            Main: 57 Extra: 16

                                            UR Rarity
                                            3 cardDiabellstar the Black Witch
                                            UR Rarity
                                            3 cardDiabellstar the Black Witch
                                            Diabellstar the Black Witch
                                            DARK 7
                                            Diabellstar the Black Witch
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                                            UR Rarity
                                            3 cardEldlich the Golden Lord
                                            UR Rarity
                                            3 cardEldlich the Golden Lord
                                            Eldlich the Golden Lord
                                            LIGHT 10
                                            Eldlich the Golden Lord
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2800


                                            You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                                            SR Rarity
                                            3 cardElzette of the White Forest
                                            SR Rarity
                                            3 cardElzette of the White Forest
                                            Elzette of the White Forest
                                            LIGHT 2
                                            Elzette of the White Forest
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                                            UR Rarity
                                            1 cardElzette, Azamina of the White Forest
                                            UR Rarity
                                            1 cardElzette, Azamina of the White Forest
                                            Elzette, Azamina of the White Forest
                                            LIGHT 2
                                            Elzette, Azamina of the White Forest
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


                                            R Rarity
                                            1 cardGem-Knight Lazuli
                                            R Rarity
                                            1 cardGem-Knight Lazuli
                                            Gem-Knight Lazuli
                                            EARTH 1
                                            Gem-Knight Lazuli
                                            • ATK:

                                            • 600

                                            • DEF:

                                            • 100


                                            If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


                                            SR Rarity
                                            2 cardKing of the Swamp
                                            SR Rarity
                                            2 cardKing of the Swamp
                                            King of the Swamp
                                            WATER 3
                                            King of the Swamp
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 1100


                                            This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                                            SR Rarity
                                            1 cardSnake-Eye Ash
                                            SR Rarity
                                            1 cardSnake-Eye Ash
                                            Snake-Eye Ash
                                            FIRE 1
                                            Snake-Eye Ash
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 1000


                                            If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                                            UR Rarity
                                            1 cardSnake-Eyes Diabellstar
                                            UR Rarity
                                            1 cardSnake-Eyes Diabellstar
                                            Snake-Eyes Diabellstar
                                            FIRE 8
                                            Snake-Eyes Diabellstar
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2600


                                            When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except "Snake-Eyes Diabellstar"; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of "Snake-Eyes Diabellstar" once per turn.


                                            UR Rarity
                                            1 cardSnake-Eyes Flamberge Dragon
                                            UR Rarity
                                            1 cardSnake-Eyes Flamberge Dragon
                                            Snake-Eyes Flamberge Dragon
                                            FIRE 8
                                            Snake-Eyes Flamberge Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn.


                                            UR Rarity
                                            1 cardSnake-Eyes Poplar
                                            UR Rarity
                                            1 cardSnake-Eyes Poplar
                                            Snake-Eyes Poplar
                                            FIRE 1
                                            Snake-Eyes Poplar
                                            • ATK:

                                            • 700

                                            • DEF:

                                            • 200


                                            If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                                            N Rarity
                                            1 cardTearlaments Havnis
                                            N Rarity
                                            1 cardTearlaments Havnis
                                            Tearlaments Havnis
                                            DARK 3
                                            Tearlaments Havnis
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 1000


                                            When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


                                            SR Rarity
                                            1 cardTearlaments Kashtira
                                            SR Rarity
                                            1 cardTearlaments Kashtira
                                            Tearlaments Kashtira
                                            WATER 7
                                            Tearlaments Kashtira
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1200


                                            During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                            UR Rarity
                                            2 cardTearlaments Reinoheart
                                            UR Rarity
                                            2 cardTearlaments Reinoheart
                                            Tearlaments Reinoheart
                                            WATER 4
                                            Tearlaments Reinoheart
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 2100


                                            If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


                                            UR Rarity
                                            2 cardTearlaments Scheiren
                                            UR Rarity
                                            2 cardTearlaments Scheiren
                                            Tearlaments Scheiren
                                            DARK 4
                                            Tearlaments Scheiren
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1300


                                            During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


                                            N Rarity
                                            2 cardOjama Black
                                            N Rarity
                                            2 cardOjama Black
                                            Ojama Black
                                            LIGHT 2
                                            Ojama Black
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1000


                                            He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                                            N Rarity
                                            2 cardOjama Green
                                            N Rarity
                                            2 cardOjama Green
                                            Ojama Green
                                            LIGHT 2
                                            Ojama Green
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1000


                                            He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                                            N Rarity
                                            2 cardOjama Yellow
                                            N Rarity
                                            2 cardOjama Yellow
                                            Ojama Yellow
                                            LIGHT 2
                                            Ojama Yellow
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1000


                                            He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


                                            UR Rarity
                                            1 cardSilvy of the White Forest
                                            UR Rarity
                                            1 cardSilvy of the White Forest
                                            Silvy of the White Forest
                                            LIGHT 4
                                            Silvy of the White Forest
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 200


                                            If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                                            UR Rarity
                                            2 cardBrilliant Fusion
                                            UR Rarity
                                            2 cardBrilliant Fusion
                                            Brilliant Fusion
                                            Spell Continuous
                                            Brilliant Fusion

                                              When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


                                              UR Rarity
                                              1 cardCard Destruction
                                              UR Rarity
                                              1 cardCard Destruction
                                              Card Destruction
                                              Spell Normal
                                              Card Destruction

                                                Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                                SR Rarity
                                                1 cardDivine Temple of the Snake-Eye
                                                SR Rarity
                                                1 cardDivine Temple of the Snake-Eye
                                                Divine Temple of the Snake-Eye
                                                Spell Field
                                                Divine Temple of the Snake-Eye

                                                  When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn.


                                                  UR Rarity
                                                  1 cardFoolish Burial
                                                  UR Rarity
                                                  1 cardFoolish Burial
                                                  Foolish Burial
                                                  Spell Normal
                                                  Foolish Burial

                                                    Send 1 monster from your Deck to the GY.




                                                    Tag(s):

                                                    SR Rarity
                                                    1 cardFoolish Burial Goods
                                                    SR Rarity
                                                    1 cardFoolish Burial Goods
                                                    Foolish Burial Goods
                                                    Spell Normal
                                                    Foolish Burial Goods

                                                      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                      SR Rarity
                                                      3 cardOjamagic
                                                      SR Rarity
                                                      3 cardOjamagic
                                                      Ojamagic
                                                      Spell Normal
                                                      Ojamagic

                                                        If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.


                                                        UR Rarity
                                                        1 cardOriginal Sinful Spoils - Snake-Eye
                                                        UR Rarity
                                                        1 cardOriginal Sinful Spoils - Snake-Eye
                                                        Original Sinful Spoils - Snake-Eye
                                                        Spell Normal
                                                        Original Sinful Spoils - Snake-Eye

                                                          Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                                          N Rarity
                                                          2 cardPolymerization
                                                          N Rarity
                                                          2 cardPolymerization
                                                          Polymerization
                                                          Spell Normal
                                                          Polymerization

                                                            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                            SR Rarity
                                                            1 cardPrimite Fusion
                                                            SR Rarity
                                                            1 cardPrimite Fusion
                                                            Primite Fusion
                                                            Spell Normal
                                                            Primite Fusion

                                                              Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher "Primite" monster from your Deck or GY to your hand. You can only use each effect of "Primite Fusion" once per turn.


                                                              UR Rarity
                                                              1 cardTales of the White Forest
                                                              UR Rarity
                                                              1 cardTales of the White Forest
                                                              Tales of the White Forest
                                                              Spell Normal
                                                              Tales of the White Forest

                                                                If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                                                UR Rarity
                                                                1 cardTearlaments Scream
                                                                UR Rarity
                                                                1 cardTearlaments Scream
                                                                Tearlaments Scream
                                                                Spell Continuous
                                                                Tearlaments Scream

                                                                  If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                                                                  UR Rarity
                                                                  1 cardThat Grass Looks Greener
                                                                  UR Rarity
                                                                  1 cardThat Grass Looks Greener
                                                                  That Grass Looks Greener
                                                                  Spell Normal
                                                                  That Grass Looks Greener

                                                                    If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                                    UR Rarity
                                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                                    UR Rarity
                                                                    1 cardWANTED: Seeker of Sinful Spoils
                                                                    WANTED: Seeker of Sinful Spoils
                                                                    Spell Quick
                                                                    WANTED: Seeker of Sinful Spoils

                                                                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                                      R Rarity
                                                                      1 cardFists of the Unrivaled Tenyi
                                                                      R Rarity
                                                                      1 cardFists of the Unrivaled Tenyi
                                                                      Fists of the Unrivaled Tenyi
                                                                      Trap Counter
                                                                      Fists of the Unrivaled Tenyi

                                                                        When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.


                                                                        SR Rarity
                                                                        2 cardNeedlebug Nest
                                                                        SR Rarity
                                                                        2 cardNeedlebug Nest
                                                                        Needlebug Nest
                                                                        Trap Normal
                                                                        Needlebug Nest

                                                                          Send the top 5 cards of your Deck to the GY.


                                                                          R Rarity
                                                                          1 cardOjama Duo
                                                                          R Rarity
                                                                          1 cardOjama Duo
                                                                          Ojama Duo
                                                                          Trap Normal
                                                                          Ojama Duo

                                                                            Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck.


                                                                            SR Rarity
                                                                            1 cardOjama Trio
                                                                            SR Rarity
                                                                            1 cardOjama Trio
                                                                            Ojama Trio
                                                                            Trap Normal
                                                                            Ojama Trio

                                                                              Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                                                              SR Rarity
                                                                              1 cardReckless Greed
                                                                              SR Rarity
                                                                              1 cardReckless Greed
                                                                              Reckless Greed
                                                                              Trap Normal
                                                                              Reckless Greed

                                                                                Draw 2 cards and skip your next 2 Draw Phases.


                                                                                R Rarity
                                                                                1 cardTearlaments Sulliek
                                                                                R Rarity
                                                                                1 cardTearlaments Sulliek
                                                                                Tearlaments Sulliek
                                                                                Trap Continuous
                                                                                Tearlaments Sulliek

                                                                                  If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                                                                  UR Rarity
                                                                                  2 cardTransaction Rollback
                                                                                  UR Rarity
                                                                                  2 cardTransaction Rollback
                                                                                  Transaction Rollback
                                                                                  Trap Normal
                                                                                  Transaction Rollback

                                                                                    Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                                                    UR Rarity
                                                                                    1 cardTyrant's Throes
                                                                                    UR Rarity
                                                                                    1 cardTyrant's Throes
                                                                                    Tyrant's Throes
                                                                                    Trap Continuous
                                                                                    Tyrant's Throes

                                                                                      Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.


                                                                                      UR Rarity
                                                                                      1 cardEldlich the Mad Golden Lord
                                                                                      UR Rarity
                                                                                      1 cardEldlich the Mad Golden Lord
                                                                                      Eldlich the Mad Golden Lord
                                                                                      LIGHT 10
                                                                                      Eldlich the Mad Golden Lord
                                                                                      • ATK:

                                                                                      • 3800

                                                                                      • DEF:

                                                                                      • 3500


                                                                                      1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                                                                      UR Rarity
                                                                                      1 cardFallen Angel of the Golden Land
                                                                                      UR Rarity
                                                                                      1 cardFallen Angel of the Golden Land
                                                                                      Fallen Angel of the Golden Land
                                                                                      DARK 10
                                                                                      Fallen Angel of the Golden Land
                                                                                      • ATK:

                                                                                      • 1800

                                                                                      • DEF:

                                                                                      • 2500


                                                                                      "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.


                                                                                      UR Rarity
                                                                                      1 cardFirst of the Dragonlords
                                                                                      UR Rarity
                                                                                      1 cardFirst of the Dragonlords
                                                                                      First of the Dragonlords
                                                                                      DARK 11
                                                                                      First of the Dragonlords
                                                                                      • ATK:

                                                                                      • 3700

                                                                                      • DEF:

                                                                                      • 3000


                                                                                      3 Normal Monsters Must be Fusion Summoned. You can only control 1 "First of the Dragonlords". Cannot be destroyed by battle, and is unaffected by other monsters' effects. Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. You can only use this effect of "First of the Dragonlords" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardFirst of the Dragons
                                                                                      SR Rarity
                                                                                      1 cardFirst of the Dragons
                                                                                      First of the Dragons
                                                                                      DARK 9
                                                                                      First of the Dragons
                                                                                      • ATK:

                                                                                      • 2700

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.


                                                                                      R Rarity
                                                                                      1 cardGem-Knight Amethyst
                                                                                      R Rarity
                                                                                      1 cardGem-Knight Amethyst
                                                                                      Gem-Knight Amethyst
                                                                                      EARTH 7
                                                                                      Gem-Knight Amethyst
                                                                                      • ATK:

                                                                                      • 1950

                                                                                      • DEF:

                                                                                      • 2450


                                                                                      1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.


                                                                                      SR Rarity
                                                                                      1 cardGem-Knight Seraphinite
                                                                                      SR Rarity
                                                                                      1 cardGem-Knight Seraphinite
                                                                                      Gem-Knight Seraphinite
                                                                                      EARTH 5
                                                                                      Gem-Knight Seraphinite
                                                                                      • ATK:

                                                                                      • 2300

                                                                                      • DEF:

                                                                                      • 1400


                                                                                      1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                                                                      UR Rarity
                                                                                      1 cardOjama King
                                                                                      UR Rarity
                                                                                      1 cardOjama King
                                                                                      Ojama King
                                                                                      LIGHT 6
                                                                                      Ojama King
                                                                                      • ATK:

                                                                                      • 0

                                                                                      • DEF:

                                                                                      • 3000


                                                                                      "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                                                                      UR Rarity
                                                                                      1 cardSnake-Eyes Doomed Dragon
                                                                                      UR Rarity
                                                                                      1 cardSnake-Eyes Doomed Dragon
                                                                                      Snake-Eyes Doomed Dragon
                                                                                      FIRE 8
                                                                                      Snake-Eyes Doomed Dragon
                                                                                      • ATK:

                                                                                      • 3000

                                                                                      • DEF:

                                                                                      • 2500


                                                                                      1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardTearlaments Kitkallos
                                                                                      SR Rarity
                                                                                      1 cardTearlaments Kitkallos
                                                                                      Tearlaments Kitkallos
                                                                                      DARK 5
                                                                                      Tearlaments Kitkallos
                                                                                      • ATK:

                                                                                      • 2300

                                                                                      • DEF:

                                                                                      • 1200


                                                                                      1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                                                                      UR Rarity
                                                                                      1 cardTearlaments Rulkallos
                                                                                      UR Rarity
                                                                                      1 cardTearlaments Rulkallos
                                                                                      Tearlaments Rulkallos
                                                                                      WATER 8
                                                                                      Tearlaments Rulkallos
                                                                                      • ATK:

                                                                                      • 3000

                                                                                      • DEF:

                                                                                      • 2500


                                                                                      "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                                                                      SR Rarity
                                                                                      1 cardLink Spider
                                                                                      SR Rarity
                                                                                      1 cardLink Spider
                                                                                      Link Spider
                                                                                      EARTH
                                                                                      Link Spider
                                                                                      • ATK:

                                                                                      • 1000

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Bottom


                                                                                      1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                                                      UR Rarity
                                                                                      1 cardPredaplant Verte Anaconda
                                                                                      UR Rarity
                                                                                      1 cardPredaplant Verte Anaconda
                                                                                      Predaplant Verte Anaconda
                                                                                      DARK
                                                                                      Predaplant Verte Anaconda
                                                                                      • ATK:

                                                                                      • 500

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Bottom-Left

                                                                                      Bottom-Right


                                                                                      2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardProxy F Magician
                                                                                      SR Rarity
                                                                                      1 cardProxy F Magician
                                                                                      Proxy F Magician
                                                                                      FIRE
                                                                                      Proxy F Magician
                                                                                      • ATK:

                                                                                      • 1400

                                                                                      • LINK-2

                                                                                      Link Arrow:

                                                                                      Bottom-Left

                                                                                      Bottom-Right


                                                                                      2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                                                                      UR Rarity
                                                                                      1 cardDiabell, Queen of the White Forest
                                                                                      UR Rarity
                                                                                      1 cardDiabell, Queen of the White Forest
                                                                                      Diabell, Queen of the White Forest
                                                                                      LIGHT 8
                                                                                      Diabell, Queen of the White Forest
                                                                                      • ATK:

                                                                                      • 2500

                                                                                      • DEF:

                                                                                      • 2000


                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                                                      SR Rarity
                                                                                      1 cardRciela, Sinister Soul of the White Forest
                                                                                      SR Rarity
                                                                                      1 cardRciela, Sinister Soul of the White Forest
                                                                                      Rciela, Sinister Soul of the White Forest
                                                                                      LIGHT 6
                                                                                      Rciela, Sinister Soul of the White Forest
                                                                                      • ATK:

                                                                                      • 2000

                                                                                      • DEF:

                                                                                      • 1600


                                                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                                                      UR Rarity
                                                                                      1 cardThe Zombie Vampire
                                                                                      UR Rarity
                                                                                      1 cardThe Zombie Vampire
                                                                                      The Zombie Vampire
                                                                                      DARK
                                                                                      The Zombie Vampire
                                                                                      • ATK:

                                                                                      • 3000

                                                                                      • DEF:

                                                                                      • 2800


                                                                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                                      master-duel
                                                                                      Ojama
                                                                                      5

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