Paleozoic Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
Archfiend's Advent
R rarity
Archfiend's Advent
R rarity
Archfiend's Advent
DARK 6
Archfiend's Advent
  • ATK:

  • 2500

  • DEF:

  • 1200


While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.

R rarity
Diabolica the Draconique General
R rarity
Diabolica the Draconique General
R rarity
Diabolica the Draconique General
DARK 8
Diabolica the Draconique General
  • ATK:

  • 2300

  • DEF:

  • 0


If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.

R rarity
Fiendish Rhino Warrior
R rarity
Fiendish Rhino Warrior
R rarity
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.

R rarity
Labrynth Archfiend
R rarity
Labrynth Archfiend
R rarity
Labrynth Archfiend
DARK 7
Labrynth Archfiend
  • ATK:

  • 2000

  • DEF:

  • 2800


Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.

R rarity
Prufinesse, the Tactical Trapper
R rarity
Prufinesse, the Tactical Trapper
R rarity
Prufinesse, the Tactical Trapper
DARK 4
Prufinesse, the Tactical Trapper
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.

R rarity
Zalamander Catalyzer
R rarity
Zalamander Catalyzer
R rarity
Zalamander Catalyzer
FIRE 4
Zalamander Catalyzer
  • ATK:

  • 1600

  • DEF:

  • 200


You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.

N rarity
Terrifying Toddler of Torment
N rarity
Terrifying Toddler of Torment
N rarity
Terrifying Toddler of Torment
DARK 3
Terrifying Toddler of Torment
  • ATK:

  • 0

  • DEF:

  • 2000


FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.

N rarity
Archfiend Soldier
N rarity
Archfiend Soldier
N rarity
Archfiend Soldier
DARK 4
Archfiend Soldier
  • ATK:

  • 1900

  • DEF:

  • 1500


An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

N rarity
Beast of Talwar
N rarity
Beast of Talwar
N rarity
Beast of Talwar
DARK 6
Beast of Talwar
  • ATK:

  • 2400

  • DEF:

  • 2150


Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.)

Card rarity
Archfiend's Usurpation
Card rarity
Archfiend's Usurpation
Card rarity
Archfiend's Usurpation
Spell Quick
Archfiend's Usurpation

    Activate 1 of these effects; ● Set 1 "Archfiend" Trap from your Deck or GY. It can be activated this turn. ● Ritual Summon 1 "Archfiend" Ritual Monster from your hand or face-up Extra Deck, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 "Archfiend's Usurpation" per turn.

    Card rarity
    Archfiend Playtime
    Card rarity
    Archfiend Playtime
    Card rarity
    Archfiend Playtime
    Trap Normal
    Archfiend Playtime

      Special Summon 1 Level 7 or lower "Archfiend" monster from your hand or Deck, or if you have an "Archfiend" Ritual Monster in your face-up Extra Deck, you can Special Summon up to 1 each of "Royal Archfiend", "Duke Archfiend", and "Highness Archfiend" from your hand and/or Deck instead. You can only activate 1 "Archfiend Playtime" per turn.

      R rarity
      Backup Team
      R rarity
      Backup Team
      R rarity
      Backup Team
      Trap Normal
      Backup Team

        Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn.

        N rarity
        Call of the Archfiend
        N rarity
        Call of the Archfiend
        N rarity
        Call of the Archfiend
        Trap Continuous
        Call of the Archfiend

          You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn.

          R rarity
          D.D. Post
          R rarity
          D.D. Post
          R rarity
          D.D. Post
          Trap Continuous
          D.D. Post

            Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.

            R rarity
            Dark Factory of More Production
            R rarity
            Dark Factory of More Production
            R rarity
            Dark Factory of More Production
            Trap Continuous
            Dark Factory of More Production

              You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.

              R rarity
              Farewelcome Labrynth
              R rarity
              Farewelcome Labrynth
              R rarity
              Farewelcome Labrynth
              Trap Normal
              Farewelcome Labrynth

                When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-"Labrynth" Normal Trap from your hand or Deck.

                R rarity
                Jelly Cannon
                R rarity
                Jelly Cannon
                R rarity
                Jelly Cannon
                Trap Normal
                Jelly Cannon

                  When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.

                  R rarity
                  Lost Wind
                  R rarity
                  Lost Wind
                  R rarity
                  Lost Wind
                  Trap Normal
                  Lost Wind

                    Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.

                    R rarity
                    Paleozoic Dinomischus
                    R rarity
                    Paleozoic Dinomischus
                    R rarity
                    Paleozoic Dinomischus
                    Trap Normal
                    Paleozoic Dinomischus

                      Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                      N rarity
                      Paleozoic Marrella
                      N rarity
                      Paleozoic Marrella
                      N rarity
                      Paleozoic Marrella
                      Trap Normal
                      Paleozoic Marrella

                        Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                        N rarity
                        Primite Howl
                        N rarity
                        Primite Howl
                        N rarity
                        Primite Howl
                        Trap Normal
                        Primite Howl

                          Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your "Primite" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.

                          R rarity
                          Torrential Tribute
                          R rarity
                          Torrential Tribute
                          R rarity
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.

                            Extra Deck

                            R rarity
                            Baba Barber
                            R rarity
                            Baba Barber
                            R rarity
                            Baba Barber
                            DARK
                            Baba Barber
                            • ATK:

                            • 200

                            • LINK-2

                            Link Arrow:

                            Left

                            Bottom


                            2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.

                            N rarity
                            Berserker of the Tenyi
                            N rarity
                            Berserker of the Tenyi
                            N rarity
                            Berserker of the Tenyi
                            DARK
                            Berserker of the Tenyi
                            • ATK:

                            • 3000

                            • LINK-3

                            Link Arrow:

                            Top

                            Top-Right

                            Bottom-Right


                            2+ monsters, including a Link Monster

                            R rarity
                            Codebreaker Virus Swordsman
                            R rarity
                            Codebreaker Virus Swordsman
                            R rarity
                            Codebreaker Virus Swordsman
                            DARK
                            Codebreaker Virus Swordsman
                            • ATK:

                            • 2300

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.

                            R rarity
                            Haggard Lizardose
                            R rarity
                            Haggard Lizardose
                            R rarity
                            Haggard Lizardose
                            WATER
                            Haggard Lizardose
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Right

                            Bottom


                            2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

                            R rarity
                            Imduk the World Chalice Dragon
                            R rarity
                            Imduk the World Chalice Dragon
                            R rarity
                            Imduk the World Chalice Dragon
                            WIND
                            Imduk the World Chalice Dragon
                            • ATK:

                            • 800

                            • LINK-1

                            Link Arrow:

                            Top


                            1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                            N rarity
                            Pitknight Earlie
                            N rarity
                            Pitknight Earlie
                            N rarity
                            Pitknight Earlie
                            FIRE
                            Pitknight Earlie
                            • ATK:

                            • 1500

                            • LINK-2

                            Link Arrow:

                            Top-Right

                            Right


                            2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.

                            R rarity
                            Puzzlomino, the Drop-n-Deleter
                            R rarity
                            Puzzlomino, the Drop-n-Deleter
                            R rarity
                            Puzzlomino, the Drop-n-Deleter
                            LIGHT
                            Puzzlomino, the Drop-n-Deleter
                            • ATK:

                            • 1300

                            • LINK-2

                            Link Arrow:

                            Right

                            Bottom


                            2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.

                            R rarity
                            Triple Burst Dragon
                            R rarity
                            Triple Burst Dragon
                            R rarity
                            Triple Burst Dragon
                            DARK
                            Triple Burst Dragon
                            • ATK:

                            • 2400

                            • LINK-3

                            Link Arrow:

                            Top

                            Left

                            Bottom


                            2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.

                            R rarity
                            D/D/D Wave High King Caesar
                            R rarity
                            D/D/D Wave High King Caesar
                            R rarity
                            D/D/D Wave High King Caesar
                            WATER
                            D/D/D Wave High King Caesar
                            • ATK:

                            • 2800

                            • DEF:

                            • 1800


                            2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                            R rarity
                            Dark Armed, the Dragon of Annihilation
                            R rarity
                            Dark Armed, the Dragon of Annihilation
                            R rarity
                            Dark Armed, the Dragon of Annihilation
                            DARK
                            Dark Armed, the Dragon of Annihilation
                            • ATK:

                            • 2800

                            • DEF:

                            • 1000


                            2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.

                            R rarity
                            Goblin's Crazy Beast
                            R rarity
                            Goblin's Crazy Beast
                            R rarity
                            Goblin's Crazy Beast
                            DARK
                            Goblin's Crazy Beast
                            • ATK:

                            • 2700

                            • DEF:

                            • 0


                            2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.

                            R rarity
                            Number 29: Mannequin Cat
                            R rarity
                            Number 29: Mannequin Cat
                            R rarity
                            Number 29: Mannequin Cat
                            LIGHT
                            Number 29: Mannequin Cat
                            • ATK:

                            • 2000

                            • DEF:

                            • 900


                            2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.

                            N rarity
                            Number 70: Malevolent Sin
                            N rarity
                            Number 70: Malevolent Sin
                            N rarity
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

                            R rarity
                            Super Quantal Mech Beast Grampulse
                            R rarity
                            Super Quantal Mech Beast Grampulse
                            R rarity
                            Super Quantal Mech Beast Grampulse
                            WATER
                            Super Quantal Mech Beast Grampulse
                            • ATK:

                            • 1800

                            • DEF:

                            • 2800


                            2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

                            R rarity
                            Wonky Quartet
                            R rarity
                            Wonky Quartet
                            R rarity
                            Wonky Quartet
                            EARTH
                            Wonky Quartet
                            • ATK:

                            • 0

                            • DEF:

                            • 2600


                            2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. ● 4 or less: Give control of this card to your opponent. ● 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.

                            Need 6 UR

                            Card rarity
                            Darklord Gulgolet
                            Card rarity
                            Darklord Gulgolet
                            Card rarity
                            Darklord Gulgolet
                            Card rarity
                            Fallen Angel in Darkness
                            Card rarity
                            Fallen Angel in Darkness
                            Card rarity
                            Fallen Angel in Darkness

                            Main: 40 Extra: 15

                            N rarity
                            1 copyDarklord Asmodeus
                            N rarity
                            1 copyDarklord Asmodeus
                            N rarity
                            Darklord Asmodeus
                            DARK 8
                            Darklord Asmodeus
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.


                            Card rarity
                            3 copiesDarklord Gulgolet
                            Card rarity
                            3 copiesDarklord Gulgolet
                            Card rarity
                            Darklord Gulgolet
                            DARK 6
                            Darklord Gulgolet
                            • ATK:

                            • 2400

                            • DEF:

                            • 800


                            You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


                            N rarity
                            1 copyDarklord Nergal
                            N rarity
                            1 copyDarklord Nergal
                            N rarity
                            Darklord Nergal
                            DARK 8
                            Darklord Nergal
                            • ATK:

                            • 2700

                            • DEF:

                            • 2500


                            If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.


                            R rarity
                            1 copyDarklord Tezcatlipoca
                            R rarity
                            1 copyDarklord Tezcatlipoca
                            R rarity
                            Darklord Tezcatlipoca
                            DARK 9
                            Darklord Tezcatlipoca
                            • ATK:

                            • 2800

                            • DEF:

                            • 2100


                            If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.


                            N rarity
                            3 copiesDarklord Ukoback
                            N rarity
                            3 copiesDarklord Ukoback
                            N rarity
                            Darklord Ukoback
                            DARK 3
                            Darklord Ukoback
                            • ATK:

                            • 700

                            • DEF:

                            • 1000


                            If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the GY. You can only use this effect of "Darklord Ukoback" once per turn.


                            R rarity
                            2 copiesIndulged Darklord
                            R rarity
                            2 copiesIndulged Darklord
                            R rarity
                            Indulged Darklord
                            DARK 4
                            Indulged Darklord
                            • ATK:

                            • 1600

                            • DEF:

                            • 0


                            If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn.


                            R rarity
                            2 copiesPrufinesse, the Tactical Trapper
                            R rarity
                            2 copiesPrufinesse, the Tactical Trapper
                            R rarity
                            Prufinesse, the Tactical Trapper
                            DARK 4
                            Prufinesse, the Tactical Trapper
                            • ATK:

                            • 1800

                            • DEF:

                            • 0


                            If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.


                            R rarity
                            3 copiesTrias Hierarchia
                            R rarity
                            3 copiesTrias Hierarchia
                            R rarity
                            Trias Hierarchia
                            LIGHT 9
                            Trias Hierarchia
                            • ATK:

                            • 1900

                            • DEF:

                            • 2900


                            During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


                            R rarity
                            Limited to 1 copy
                            3 copiesHerald of Orange Light
                            R rarity
                            Limited to 1 copy
                            3 copiesHerald of Orange Light
                            R rarity
                            Limited to 1 copy
                            Herald of Orange Light
                            LIGHT 2
                            Herald of Orange Light
                            • ATK:

                            • 300

                            • DEF:

                            • 500


                            When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


                            R rarity
                            2 copiesDarklord Contact
                            R rarity
                            2 copiesDarklord Contact
                            R rarity
                            Darklord Contact
                            Spell Normal
                            Darklord Contact

                              Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


                              R rarity
                              3 copiesMystical Space Typhoon
                              R rarity
                              3 copiesMystical Space Typhoon
                              R rarity
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                R rarity
                                1 copyBackup Team
                                R rarity
                                1 copyBackup Team
                                R rarity
                                Backup Team
                                Trap Normal
                                Backup Team

                                  Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn.


                                  R rarity
                                  1 copyD.D. Post
                                  R rarity
                                  1 copyD.D. Post
                                  R rarity
                                  D.D. Post
                                  Trap Continuous
                                  D.D. Post

                                    Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


                                    R rarity
                                    2 copiesDark Factory of More Production
                                    R rarity
                                    2 copiesDark Factory of More Production
                                    R rarity
                                    Dark Factory of More Production
                                    Trap Continuous
                                    Dark Factory of More Production

                                      You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.


                                      R rarity
                                      1 copyDarklord Enchantment
                                      R rarity
                                      1 copyDarklord Enchantment
                                      R rarity
                                      Darklord Enchantment
                                      Trap Normal
                                      Darklord Enchantment

                                        Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.


                                        Card rarity
                                        3 copiesFallen Angel in Darkness
                                        Card rarity
                                        3 copiesFallen Angel in Darkness
                                        Card rarity
                                        Fallen Angel in Darkness
                                        Trap Normal
                                        Fallen Angel in Darkness

                                          (This card is always treated as a "Darklord" card.) Send 1 Fairy monster from your hand or face-up field to the GY; Special Summon 1 "Darklord" monster from your hand, Deck, or banishment, ignoring its Summoning conditions. You can only activate 1 "Fallen Angel in Darkness" per turn.


                                          R rarity
                                          1 copyLost Wind
                                          R rarity
                                          1 copyLost Wind
                                          R rarity
                                          Lost Wind
                                          Trap Normal
                                          Lost Wind

                                            Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                            R rarity
                                            3 copiesPaleozoic Dinomischus
                                            R rarity
                                            3 copiesPaleozoic Dinomischus
                                            R rarity
                                            Paleozoic Dinomischus
                                            Trap Normal
                                            Paleozoic Dinomischus

                                              Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                              N rarity
                                              3 copiesPaleozoic Marrella
                                              N rarity
                                              3 copiesPaleozoic Marrella
                                              N rarity
                                              Paleozoic Marrella
                                              Trap Normal
                                              Paleozoic Marrella

                                                Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                R rarity
                                                1 copyThe Sanctified Darklord
                                                R rarity
                                                1 copyThe Sanctified Darklord
                                                R rarity
                                                The Sanctified Darklord
                                                Trap Normal
                                                The Sanctified Darklord

                                                  Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                                                  N rarity
                                                  1 copyBerserker of the Tenyi
                                                  N rarity
                                                  1 copyBerserker of the Tenyi
                                                  N rarity
                                                  Berserker of the Tenyi
                                                  DARK
                                                  Berserker of the Tenyi
                                                  • ATK:

                                                  • 3000

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Top-Right

                                                  Bottom-Right


                                                  2+ monsters, including a Link Monster


                                                  R rarity
                                                  1 copyCodebreaker Virus Swordsman
                                                  R rarity
                                                  1 copyCodebreaker Virus Swordsman
                                                  R rarity
                                                  Codebreaker Virus Swordsman
                                                  DARK
                                                  Codebreaker Virus Swordsman
                                                  • ATK:

                                                  • 2300

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                                                  R rarity
                                                  1 copyHaggard Lizardose
                                                  R rarity
                                                  1 copyHaggard Lizardose
                                                  R rarity
                                                  Haggard Lizardose
                                                  WATER
                                                  Haggard Lizardose
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom


                                                  2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                                  R rarity
                                                  1 copyHerald of Mirage Lights
                                                  R rarity
                                                  1 copyHerald of Mirage Lights
                                                  R rarity
                                                  Herald of Mirage Lights
                                                  LIGHT
                                                  Herald of Mirage Lights
                                                  • ATK:

                                                  • 600

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                                                  N rarity
                                                  1 copyPitknight Earlie
                                                  N rarity
                                                  1 copyPitknight Earlie
                                                  N rarity
                                                  Pitknight Earlie
                                                  FIRE
                                                  Pitknight Earlie
                                                  • ATK:

                                                  • 1500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top-Right

                                                  Right


                                                  2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                                                  R rarity
                                                  2 copiesProtector of The Agents - Moon
                                                  R rarity
                                                  2 copiesProtector of The Agents - Moon
                                                  R rarity
                                                  Protector of The Agents - Moon
                                                  LIGHT
                                                  Protector of The Agents - Moon
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom-Right


                                                  2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.


                                                  R rarity
                                                  1 copyPuzzlomino, the Drop-n-Deleter
                                                  R rarity
                                                  1 copyPuzzlomino, the Drop-n-Deleter
                                                  R rarity
                                                  Puzzlomino, the Drop-n-Deleter
                                                  LIGHT
                                                  Puzzlomino, the Drop-n-Deleter
                                                  • ATK:

                                                  • 1300

                                                  • LINK-2

                                                  Link Arrow:

                                                  Right

                                                  Bottom


                                                  2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.


                                                  R rarity
                                                  1 copyTriple Burst Dragon
                                                  R rarity
                                                  1 copyTriple Burst Dragon
                                                  R rarity
                                                  Triple Burst Dragon
                                                  DARK
                                                  Triple Burst Dragon
                                                  • ATK:

                                                  • 2400

                                                  • LINK-3

                                                  Link Arrow:

                                                  Top

                                                  Left

                                                  Bottom


                                                  2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                                  R rarity
                                                  1 copyStardust Charge Warrior
                                                  R rarity
                                                  1 copyStardust Charge Warrior
                                                  R rarity
                                                  Stardust Charge Warrior
                                                  WIND 6
                                                  Stardust Charge Warrior
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1300


                                                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                  R rarity
                                                  1 copyGoblin's Crazy Beast
                                                  R rarity
                                                  1 copyGoblin's Crazy Beast
                                                  R rarity
                                                  Goblin's Crazy Beast
                                                  DARK
                                                  Goblin's Crazy Beast
                                                  • ATK:

                                                  • 2700

                                                  • DEF:

                                                  • 0


                                                  2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.


                                                  R rarity
                                                  1 copyHerald of Pure Light
                                                  R rarity
                                                  1 copyHerald of Pure Light
                                                  R rarity
                                                  Herald of Pure Light
                                                  LIGHT
                                                  Herald of Pure Light
                                                  • ATK:

                                                  • 600

                                                  • DEF:

                                                  • 1000


                                                  2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                                  R rarity
                                                  1 copyNine-Lives Cat
                                                  R rarity
                                                  1 copyNine-Lives Cat
                                                  R rarity
                                                  Nine-Lives Cat
                                                  EARTH
                                                  Nine-Lives Cat
                                                  • ATK:

                                                  • 900

                                                  • DEF:

                                                  • 3300


                                                  2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                                  R rarity
                                                  1 copyNumber 29: Mannequin Cat
                                                  R rarity
                                                  1 copyNumber 29: Mannequin Cat
                                                  R rarity
                                                  Number 29: Mannequin Cat
                                                  LIGHT
                                                  Number 29: Mannequin Cat
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 900


                                                  2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                                  N rarity
                                                  1 copyNumber 70: Malevolent Sin
                                                  N rarity
                                                  1 copyNumber 70: Malevolent Sin
                                                  N rarity
                                                  Number 70: Malevolent Sin
                                                  DARK
                                                  Number 70: Malevolent Sin
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                                  master-duel
                                                  Paleozoic
                                                  5







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