Parshath Deck Breakdown
Main Deck


x1 in 100%


x1 in 100%




Airknight Parshath
ATK:
1900
DEF:
1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


x1 in 100%


x1 in 100%




Athena
ATK:
2600
DEF:
800
If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.


x1 in 100%


x1 in 100%




Consecrated Light
ATK:
0
DEF:
0
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.


x1 in 100%


x1 in 100%




Hecatrice
ATK:
1500
DEF:
1100
You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.


x1 in 100%


x1 in 100%




Honest
ATK:
1100
DEF:
1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


x1 in 100%


x1 in 100%




Marshmallon
ATK:
300
DEF:
500
Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


x1 in 100%


x1 in 100%




Master Hyperion
ATK:
2700
DEF:
2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


x1 in 100%


x1 in 100%




Nova Summoner
ATK:
1400
DEF:
800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.


x1 in 100%


x1 in 100%




Shining Angel
ATK:
1400
DEF:
800
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.


x1 in 100%


x1 in 100%




Soul of Purity and Light
ATK:
2000
DEF:
1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.


x1 in 100%


x1 in 100%




Splendid Venus
ATK:
2800
DEF:
2400
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.


x1 in 100%


x1 in 100%




Tethys, Goddess of Light
ATK:
2400
DEF:
1800
When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


x1 in 100%


x1 in 100%




The Agent of Creation - Venus
ATK:
1600
DEF:
0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


x1 in 100%


x1 in 100%




The Agent of Force - Mars
ATK:
0
DEF:
0
This card is unaffected by any Spell Cards. While you control a face-up "The Sanctuary in the Sky" and your Life Points are higher than your opponent's, this card gains ATK and DEF by the difference between your and your opponent's Life Points.


x1 in 100%


x1 in 100%




The Agent of Judgment - Saturn
ATK:
2400
DEF:
0
While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control a face-up "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.


x1 in 100%


x1 in 100%




The Agent of Miracles - Jupiter
ATK:
1800
DEF:
1000
Once per turn, you can remove from play 1 "The Agent" monster in your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. The selected monster gains 800 ATK until the End Phase. While "The Sanctuary in the Sky" is face-up on the field, once per turn, you can discard 1 Fairy-Type monster to select 1 of your removed from play LIGHT Fairy-Type monster, and Special Summon it.


x1 in 100%


x1 in 100%




The Agent of Wisdom - Mercury
ATK:
0
DEF:
1700
During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.


x1 in 100%


x1 in 100%




Victoria
ATK:
1800
DEF:
1500
Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.


x1 in 100%


x1 in 100%




Zeradias, Herald of Heaven
ATK:
2100
DEF:
800
You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.


x1 in 100%


x1 in 100%




Mystical Shine Ball
ATK:
500
DEF:
500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


x1 in 100%


x1 in 100%




Hanewata
ATK:
200
DEF:
300
(Quick Effect): You can discard this card; you take no effect damage this turn.


x1 in 100%


x1 in 100%




The Agent of Mystery - Earth
ATK:
1000
DEF:
800
When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


x1 in 100%


x1 in 100%




Burial from a Different Dimension
Target up to 3 banished monsters; return them to the GY.


x1 in 100%


x1 in 100%




Cards from the Sky
Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.


x1 in 100%


x1 in 100%




Celestial Transformation
Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.


x1 in 100%


x1 in 100%




Mausoleum of the Emperor
During any Main Phase: The turn player can pay 1000 LP x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)


x1 in 100%


x1 in 100%




Smashing Ground
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


x1 in 100%


x1 in 100%




Solidarity
If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.


x1 in 100%


x1 in 100%




The Fountain in the Sky
When a LIGHT monster is destroyed by battle and sent to your Graveyard, you can remove that monster from play to gain Life Points equal to its ATK.


x2 in 100%


x2 in 100%




The Sanctuary in the Sky
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.


x1 in 100%


x1 in 100%




Valhalla, Hall of the Fallen
Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.


x1 in 100%


x1 in 100%




Beckoning Light
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.


x1 in 100%


x1 in 100%




Divine Punishment
When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.


x2 in 100%


x2 in 100%




Miraculous Descent
Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


x1 in 100%


x1 in 100%




Return from the Different Dimension
Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.


x1 in 100%


x1 in 100%




Solemn Judgment
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.


x1 in 100%


x1 in 100%




Torrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.
Main: 40










Honest
ATK:
1100
DEF:
1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.










Master Hyperion
ATK:
2700
DEF:
2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.










The Agent of Judgment - Saturn
ATK:
2400
DEF:
0
While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control a face-up "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.










The Agent of Miracles - Jupiter
ATK:
1800
DEF:
1000
Once per turn, you can remove from play 1 "The Agent" monster in your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. The selected monster gains 800 ATK until the End Phase. While "The Sanctuary in the Sky" is face-up on the field, once per turn, you can discard 1 Fairy-Type monster to select 1 of your removed from play LIGHT Fairy-Type monster, and Special Summon it.










The Agent of Mystery - Earth
ATK:
1000
DEF:
800
When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.










Mausoleum of the Emperor
During any Main Phase: The turn player can pay 1000 LP x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)