Predaplant Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Lonefire Blossom
SR Rarity
Lonefire Blossom
SR Rarity
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.

R Rarity
Predaplant Byblisp
R Rarity
Predaplant Byblisp
R Rarity
Predaplant Byblisp
DARK 1
Predaplant Byblisp
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is sent to the GY: You can add 1 "Predaplant" monster from your Deck to your hand, except "Predaplant Byblisp". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Predaplant Byblisp" once per turn.

N Rarity
Predaplant Darlingtonia Cobra
N Rarity
Predaplant Darlingtonia Cobra
N Rarity
Predaplant Darlingtonia Cobra
DARK 3
Predaplant Darlingtonia Cobra
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.

SR Rarity
Predaplant Ophrys Scorpio
SR Rarity
Predaplant Ophrys Scorpio
SR Rarity
Predaplant Ophrys Scorpio
DARK 3
Predaplant Ophrys Scorpio
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.

R Rarity
Predaplant Sarraceniant
R Rarity
Predaplant Sarraceniant
R Rarity
Predaplant Sarraceniant
DARK 1
Predaplant Sarraceniant
  • ATK:

  • 100

  • DEF:

  • 600


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect: You can add 1 "Predap" card from your Deck to your hand, except "Predaplant Sarraceniant". You can only use this effect of "Predaplant Sarraceniant" once per turn.

N Rarity
Predaplant Bufolicula
N Rarity
Predaplant Bufolicula
N Rarity
Predaplant Bufolicula
DARK 1
Predaplant Bufolicula
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.

N Rarity
Predaplant Triantis
N Rarity
Predaplant Triantis
N Rarity
Predaplant Triantis
DARK 88
Predaplant Triantis
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Super Polymerization
UR Rarity
Super Polymerization
UR Rarity
Super Polymerization
Spell Quick
Super Polymerization

    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



    Tag(s):

    Extra Deck

    UR Rarity
    Garura, Wings of Resonant Life
    UR Rarity
    Garura, Wings of Resonant Life
    UR Rarity
    Garura, Wings of Resonant Life
    DARK 6
    Garura, Wings of Resonant Life
    • ATK:

    • 1500

    • DEF:

    • 2400


    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

    UR Rarity
    Guardian Chimera
    UR Rarity
    Guardian Chimera
    UR Rarity
    Guardian Chimera
    DARK 9
    Guardian Chimera
    • ATK:

    • 3300

    • DEF:

    • 3300


    3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.

    SR Rarity
    Predaplant Ambulomelides
    SR Rarity
    Predaplant Ambulomelides
    SR Rarity
    Predaplant Ambulomelides
    DARK 5
    Predaplant Ambulomelides
    • ATK:

    • 1000

    • DEF:

    • 2500


    2 "Predaplant" monsters If this card is Fusion Summoned: You can add 1 "Predaplant" monster or 1 "Predap" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 "Predaplant" monster from your Deck. You can only use each effect of "Predaplant Ambulomelides" once per turn.

    UR Rarity
    Predaplant Chimerafflesia
    UR Rarity
    Predaplant Chimerafflesia
    UR Rarity
    Predaplant Chimerafflesia
    DARK 7
    Predaplant Chimerafflesia
    • ATK:

    • 2500

    • DEF:

    • 2000


    1 "Predaplant" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the Graveyard: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.

    SR Rarity
    Predaplant Dragostapelia
    SR Rarity
    Predaplant Dragostapelia
    SR Rarity
    Predaplant Dragostapelia
    DARK 8
    Predaplant Dragostapelia
    • ATK:

    • 2700

    • DEF:

    • 1900


    1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

    SR Rarity
    Predaplant Triphyoverutum
    SR Rarity
    Predaplant Triphyoverutum
    SR Rarity
    Predaplant Triphyoverutum
    DARK 9
    Predaplant Triphyoverutum
    • ATK:

    • 3000

    • DEF:

    • 3000


    3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

    UR Rarity
    Starving Venom Predapower Fusion Dragon
    UR Rarity
    Starving Venom Predapower Fusion Dragon
    UR Rarity
    Starving Venom Predapower Fusion Dragon
    DARK 10
    Starving Venom Predapower Fusion Dragon
    • ATK:

    • 3600

    • DEF:

    • 2500


    1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.

    Need 29 UR

    UR Rarity
    Blue-Eyes Alternative White Dragon1 card
    UR Rarity
    Blue-Eyes Jet Dragon1 card
    UR Rarity
    Magicians' Souls2 card
    UR Rarity
    Maxx "C"3 card
    UR Rarity
    Dragon Master Magia2 card
    UR Rarity
    Garura, Wings of Resonant Life1 card
    UR Rarity
    Predaplant Verte Anaconda1 card
    UR Rarity
    S:P Little Knight1 card
    UR Rarity
    Spright Elf1 card
    UR Rarity
    Blue-Eyes White Dragon2 card
    UR Rarity
    Blue-Eyes Chaos MAX Dragon1 card
    UR Rarity
    Illusion of Chaos2 card
    UR Rarity
    Ash Blossom & Joyous Spring3 card
    UR Rarity
    Called by the Grave2 card
    UR Rarity
    Fusion Armament1 card
    UR Rarity
    Nadir Servant2 card
    UR Rarity
    The Melody of Awakening Dragon3 card

    Main: 40 Extra: 15

    UR Rarity
    1 cardBlue-Eyes Alternative White Dragon
    UR Rarity
    1 cardBlue-Eyes Alternative White Dragon
    Blue-Eyes Alternative White Dragon
    LIGHT 8
    Blue-Eyes Alternative White Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


    UR Rarity
    1 cardBlue-Eyes Jet Dragon
    UR Rarity
    1 cardBlue-Eyes Jet Dragon
    Blue-Eyes Jet Dragon
    LIGHT 8
    Blue-Eyes Jet Dragon
    • ATK:

    • 3000

    • DEF:

    • 0


    Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


    SR Rarity
    1 cardDogmatika Maximus
    SR Rarity
    1 cardDogmatika Maximus
    Dogmatika Maximus
    LIGHT 8
    Dogmatika Maximus
    • ATK:

    • 1500

    • DEF:

    • 3000


    You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Dogmatika Maximus" once per turn.


    SR Rarity
    3 cardGale Dogra
    SR Rarity
    3 cardGale Dogra
    Gale Dogra
    EARTH 2
    Gale Dogra
    • ATK:

    • 650

    • DEF:

    • 600


    You can pay 3000 Life Points to send 1 monster from your Extra Deck to the Graveyard.


    SR Rarity
    3 cardLonefire Blossom
    SR Rarity
    3 cardLonefire Blossom
    Lonefire Blossom
    FIRE 3
    Lonefire Blossom
    • ATK:

    • 500

    • DEF:

    • 1400


    Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.


    UR Rarity
    2 cardMagicians' Souls
    UR Rarity
    2 cardMagicians' Souls
    Magicians' Souls
    DARK 1
    Magicians' Souls
    • ATK:

    • 0

    • DEF:

    • 0


    You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


    UR Rarity
    3 cardMaxx "C"
    UR Rarity
    3 cardMaxx "C"
    Maxx "C"
    EARTH 2
    Maxx "C"
    • ATK:

    • 500

    • DEF:

    • 200


    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


    N Rarity
    2 cardPredaplant Darlingtonia Cobra
    N Rarity
    2 cardPredaplant Darlingtonia Cobra
    Predaplant Darlingtonia Cobra
    DARK 3
    Predaplant Darlingtonia Cobra
    • ATK:

    • 1000

    • DEF:

    • 1500


    If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.


    SR Rarity
    3 cardPredaplant Ophrys Scorpio
    SR Rarity
    3 cardPredaplant Ophrys Scorpio
    Predaplant Ophrys Scorpio
    DARK 3
    Predaplant Ophrys Scorpio
    • ATK:

    • 1200

    • DEF:

    • 800


    If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophrys Scorpio" once per turn.


    UR Rarity
    2 cardBlue-Eyes White Dragon
    UR Rarity
    2 cardBlue-Eyes White Dragon
    Blue-Eyes White Dragon
    LIGHT 8
    Blue-Eyes White Dragon
    • ATK:

    • 3000

    • DEF:

    • 2500


    This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


    UR Rarity
    1 cardBlue-Eyes Chaos MAX Dragon
    UR Rarity
    1 cardBlue-Eyes Chaos MAX Dragon
    Blue-Eyes Chaos MAX Dragon
    DARK 8
    Blue-Eyes Chaos MAX Dragon
    • ATK:

    • 4000

    • DEF:

    • 0


    You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


    UR Rarity
    2 cardIllusion of Chaos
    UR Rarity
    2 cardIllusion of Chaos
    Illusion of Chaos
    DARK 7
    Illusion of Chaos
    • ATK:

    • 2100

    • DEF:

    • 2500


    You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      SR Rarity
      1 cardDragon Shrine
      SR Rarity
      1 cardDragon Shrine
      Dragon Shrine
      Spell Normal
      Dragon Shrine

        Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


        UR Rarity
        1 cardFusion Armament
        UR Rarity
        1 cardFusion Armament
        Fusion Armament
        Spell Normal
        Fusion Armament

          Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn.


          UR Rarity
          2 cardNadir Servant
          UR Rarity
          2 cardNadir Servant
          Nadir Servant
          Spell Normal
          Nadir Servant

            Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


            SR Rarity
            1 cardPot of Prosperity
            SR Rarity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              UR Rarity
              3 cardThe Melody of Awakening Dragon
              UR Rarity
              3 cardThe Melody of Awakening Dragon
              The Melody of Awakening Dragon
              Spell Normal
              The Melody of Awakening Dragon

                Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                R Rarity
                3 cardUltimate Fusion
                R Rarity
                3 cardUltimate Fusion
                Ultimate Fusion
                Spell Quick
                Ultimate Fusion

                  During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                  SR Rarity
                  2 cardBlue-Eyes Twin Burst Dragon
                  SR Rarity
                  2 cardBlue-Eyes Twin Burst Dragon
                  Blue-Eyes Twin Burst Dragon
                  LIGHT 10
                  Blue-Eyes Twin Burst Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                  SR Rarity
                  2 cardBlue-Eyes Tyrant Dragon
                  SR Rarity
                  2 cardBlue-Eyes Tyrant Dragon
                  Blue-Eyes Tyrant Dragon
                  LIGHT 8
                  Blue-Eyes Tyrant Dragon
                  • ATK:

                  • 3400

                  • DEF:

                  • 2900


                  "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                  R Rarity
                  2 cardBlue-Eyes Ultimate Dragon
                  R Rarity
                  2 cardBlue-Eyes Ultimate Dragon
                  Blue-Eyes Ultimate Dragon
                  LIGHT 12
                  Blue-Eyes Ultimate Dragon
                  • ATK:

                  • 4500

                  • DEF:

                  • 3800


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                  UR Rarity
                  2 cardDragon Master Magia
                  UR Rarity
                  2 cardDragon Master Magia
                  Dragon Master Magia
                  LIGHT 12
                  Dragon Master Magia
                  • ATK:

                  • 5000

                  • DEF:

                  • 4000


                  "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                  UR Rarity
                  1 cardGarura, Wings of Resonant Life
                  UR Rarity
                  1 cardGarura, Wings of Resonant Life
                  Garura, Wings of Resonant Life
                  DARK 6
                  Garura, Wings of Resonant Life
                  • ATK:

                  • 1500

                  • DEF:

                  • 2400


                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                  SR Rarity
                  1 cardNeo Blue-Eyes Ultimate Dragon
                  SR Rarity
                  1 cardNeo Blue-Eyes Ultimate Dragon
                  Neo Blue-Eyes Ultimate Dragon
                  LIGHT 12
                  Neo Blue-Eyes Ultimate Dragon
                  • ATK:

                  • 4500

                  • DEF:

                  • 3800


                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                  UR Rarity
                  1 cardPredaplant Verte Anaconda
                  UR Rarity
                  1 cardPredaplant Verte Anaconda
                  Predaplant Verte Anaconda
                  DARK
                  Predaplant Verte Anaconda
                  • ATK:

                  • 500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                  UR Rarity
                  1 cardS:P Little Knight
                  UR Rarity
                  1 cardS:P Little Knight
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                  UR Rarity
                  1 cardSpright Elf
                  UR Rarity
                  1 cardSpright Elf
                  Spright Elf
                  FIRE
                  Spright Elf
                  • ATK:

                  • 1400

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                  SR Rarity
                  2 cardHerald of the Arc Light
                  SR Rarity
                  2 cardHerald of the Arc Light
                  Herald of the Arc Light
                  LIGHT 4
                  Herald of the Arc Light
                  • ATK:

                  • 600

                  • DEF:

                  • 1000


                  1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.



                  PREDAPLANT Decks in MASTER DUEL








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