Red-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Absorouter Dragon
SR Rarity
Absorouter Dragon
SR Rarity
Absorouter Dragon
DARK 7
Absorouter Dragon
  • ATK:

  • 1200

  • DEF:

  • 2800


If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.

R Rarity
Black Metal Dragon
R Rarity
Black Metal Dragon
R Rarity
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

R Rarity
Magnarokket Dragon
R Rarity
Magnarokket Dragon
R Rarity
Magnarokket Dragon
DARK 4
Magnarokket Dragon
  • ATK:

  • 1800

  • DEF:

  • 1200


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.

R Rarity
Noctovision Dragon
R Rarity
Noctovision Dragon
R Rarity
Noctovision Dragon
DARK 7
Noctovision Dragon
  • ATK:

  • 0

  • DEF:

  • 2800


When your opponent activates a card or effect that targets a face-down card(s) you control (Quick Effect): You can banish this card from your GY; negate that effect, also your opponent cannot target that face-down card(s) with card effects for the rest of this turn. You can only use each of the following effects of "Noctovision Dragon" once per turn. ● If a DARK Dragon monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is sent to the GY as Link Material: You can draw 1 card.

UR Rarity
Red-Eyes Black Fullmetal Dragon
UR Rarity
Red-Eyes Black Fullmetal Dragon
UR Rarity
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.

SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
SR Rarity
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.

UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
UR Rarity
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.

 Rarity
Rokket Detonator
 Rarity
Rokket Detonator
 Rarity
Rokket Detonator
DARK 7
Rokket Detonator
  • ATK:

  • 1800

  • DEF:

  • 2500


If you control a DARK Dragon Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Rokket Detonator" once per turn this way. You can target 1 DARK Dragon Monster Card in your Spell & Trap Zone; Special Summon it (but it cannot attack, also its effects are negated), also you cannot Special Summon from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Detonator" once per turn.

 Rarity
Rokket Loader
 Rarity
Rokket Loader
 Rarity
Rokket Loader
DARK 4
Rokket Loader
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 Level 7 DARK Dragon monster from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except DARK monsters. You can banish this card from your GY, then target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can only use each effect of "Rokket Loader" once per turn.

N Rarity
Rokket Recharger
N Rarity
Rokket Recharger
N Rarity
Rokket Recharger
DARK 4
Rokket Recharger
  • ATK:

  • 0

  • DEF:

  • 2100


If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R Rarity
Rokket Caliber
R Rarity
Rokket Caliber
R Rarity
Rokket Caliber
DARK 4
Rokket Caliber
  • ATK:

  • 1700

  • DEF:

  • 100


You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.

SR Rarity
Rokket Tracer
SR Rarity
Rokket Tracer
SR Rarity
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.

SR Rarity
Boot Sector Launch
SR Rarity
Boot Sector Launch
SR Rarity
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.

     Rarity
    Double Interlock
     Rarity
    Double Interlock
     Rarity
    Double Interlock
    Spell Normal
    Double Interlock

      Activate 1 of these effects (but you can only use each effect of "Double Interlock" once per turn); ● Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing its materials from your GY, including a "Rokket" monster. ● Ritual Summon 1 Ritual Monster from your hand, by banishing monsters from your GY whose total Levels equal or exceed its Level, including a "Rokket" monster.

      UR Rarity
      Dragon Ravine
      UR Rarity
      Dragon Ravine
      UR Rarity
      Dragon Ravine
      Spell Field
      Dragon Ravine

        Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.

        UR Rarity
        One for One
        UR Rarity
        One for One
        UR Rarity
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

          SR Rarity
          Quick Launch
          SR Rarity
          Quick Launch
          SR Rarity
          Quick Launch
          Spell Quick
          Quick Launch

            Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.

             Rarity
            Borrel Reboot
             Rarity
            Borrel Reboot
             Rarity
            Borrel Reboot
            Trap Counter
            Borrel Reboot

              When your opponent activates a Spell/Trap Card, while you control a "Rokket" or "Borrel" monster: Negate the activation, and if you do, Set that card face-down on your opponent's field, but it cannot be activated this turn. You can activate this card from your hand by paying half your LP.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                SR Rarity
                Max Metalmorph
                SR Rarity
                Max Metalmorph
                SR Rarity
                Max Metalmorph
                Trap Normal
                Max Metalmorph

                  Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect. ● The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects. You can only activate 1 "Max Metalmorph" per turn.

                  Extra Deck

                   Rarity
                  Borreload Fatalflare Dragon
                   Rarity
                  Borreload Fatalflare Dragon
                   Rarity
                  Borreload Fatalflare Dragon
                  DARK 8
                  Borreload Fatalflare Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 DARK Link Monster + 1 DARK monster If this card is Fusion Summoned: You can add 1 "Rokket" monster from your Deck to your hand. You can target 1 DARK monster you control; equip it with 1 DARK Link Monster from your GY or banishment as an Equip Spell that gives it 500 ATK. If this card is sent to the GY as Link Material: You can target 1 card on the field; destroy it. You can only use each effect of "Borreload Fatalflare Dragon" once per turn.

                  UR Rarity
                  Borreload Furious Dragon
                  UR Rarity
                  Borreload Furious Dragon
                  UR Rarity
                  Borreload Furious Dragon
                  DARK 8
                  Borreload Furious Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.

                  UR Rarity
                  Borrelend Dragon
                  UR Rarity
                  Borrelend Dragon
                  UR Rarity
                  Borrelend Dragon
                  DARK
                  Borrelend Dragon
                  • ATK:

                  • 3500

                  • LINK-5

                  Link Arrow:

                  Top

                  Left

                  Right

                  Bottom-Left

                  Bottom-Right


                  3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.

                   Rarity
                  Borrelshroud Dragon
                   Rarity
                  Borrelshroud Dragon
                   Rarity
                  Borrelshroud Dragon
                  DARK
                  Borrelshroud Dragon
                  • ATK:

                  • 3500

                  • LINK-5

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  3+ Effect Monsters Your opponent cannot Tribute this face-up card on the field. Once per turn, during the Main Phase (Quick Effect): You can target 1 "Rokket" monster you control; negate the effects of 1 face-up card your opponent controls, then destroy the targeted monster. Your opponent cannot activate cards or effects in response to this effect's activation. Once while face-up on the field, at the start of the Battle Phase: You can Special Summon 1 Link-4 or lower "Borrel" Link Monster from your Extra Deck.

                  UR Rarity
                  Borrelsword Dragon
                  UR Rarity
                  Borrelsword Dragon
                  UR Rarity
                  Borrelsword Dragon
                  DARK
                  Borrelsword Dragon
                  • ATK:

                  • 3000

                  • LINK-4

                  Link Arrow:

                  Top

                  Left

                  Bottom-Left

                  Bottom


                  3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

                  N Rarity
                  Dillingerous Dragon
                  N Rarity
                  Dillingerous Dragon
                  N Rarity
                  Dillingerous Dragon
                  DARK
                  Dillingerous Dragon
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.

                  R Rarity
                  Dragunity Knight - Romulus
                  R Rarity
                  Dragunity Knight - Romulus
                  R Rarity
                  Dragunity Knight - Romulus
                  WIND
                  Dragunity Knight - Romulus
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

                  R Rarity
                  Guardragon Pisty
                  R Rarity
                  Guardragon Pisty
                  R Rarity
                  Guardragon Pisty
                  DARK
                  Guardragon Pisty
                  • ATK:

                  • 1000

                  • LINK-1

                  Link Arrow:

                  Right


                  1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.

                  UR Rarity
                  S:P Little Knight
                  UR Rarity
                  S:P Little Knight
                  UR Rarity
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                  SR Rarity
                  Striker Dragon
                  SR Rarity
                  Striker Dragon
                  SR Rarity
                  Striker Dragon
                  DARK
                  Striker Dragon
                  • ATK:

                  • 1000

                  • LINK-1

                  Link Arrow:

                  Left


                  1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.

                   Rarity
                  Trisborrel Dragon
                   Rarity
                  Trisborrel Dragon
                   Rarity
                  Trisborrel Dragon
                  DARK
                  Trisborrel Dragon
                  • ATK:

                  • 2300

                  • LINK-3

                  Link Arrow:

                  Left

                  Bottom-Left

                  Bottom


                  2+ DARK Dragon monsters, including a "Rokket" monster If this card is Link Summoned: You can add 1 "Rapid Trigger", "Heavy Interlock", or "Double Interlock" from your Deck to your hand. You can target 1 face-up card you control and 1 DARK Dragon monster in your GY; destroy that card on the field, and if you do, add that other monster from your GY to your hand. You can only use each effect of "Trisborrel Dragon" once per turn.

                  UR Rarity
                  Bystial Dis Pater
                  UR Rarity
                  Bystial Dis Pater
                  UR Rarity
                  Bystial Dis Pater
                  DARK 10
                  Bystial Dis Pater
                  • ATK:

                  • 3500

                  • DEF:

                  • 3500


                  1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                  Need 37 UR

                  UR Rarity
                  Fiendsmith Engraver1 card
                  UR Rarity
                  Lacrima the Crimson Tears1 card
                  UR Rarity
                  Nibiru, the Primal Being1 card
                  UR Rarity
                  Primite Dragon Ether Beryl1 card
                  UR Rarity
                  Red-Eyes Black Fullmetal Dragon1 card
                  UR Rarity
                  Red-Eyes Darkness Metal Dragon1 card
                  UR Rarity
                  Fiendsmith's Desirae1 card
                  UR Rarity
                  Fiendsmith's Lacrima1 card
                  UR Rarity
                  Garura, Wings of Resonant Life1 card
                  UR Rarity
                  Red-Eyes Dark Dragoon1 card
                  UR Rarity
                  Hieratic Seal of the Heavenly Spheres1 card
                  UR Rarity
                  Predaplant Verte Anaconda1 card
                  UR Rarity
                  S:P Little Knight1 card
                  UR Rarity
                  Dark Magician1 card
                  UR Rarity
                  Red-Eyes Black Dragon1 card
                  UR Rarity
                  Baronne de Fleur1 card
                  UR Rarity
                  Chaos Angel1 card
                  UR Rarity
                  Swordsoul Supreme Sovereign - Chengying1 card
                  UR Rarity
                  Ash Blossom & Joyous Spring3 card
                  UR Rarity
                  Effect Veiler3 card
                  UR Rarity
                  Ghost Belle & Haunted Mansion1 card
                  UR Rarity
                  Ghost Mourner & Moonlit Chill2 card
                  UR Rarity
                  Ghost Ogre & Snow Rabbit1 card
                  UR Rarity
                  Fiendsmith's Tract1 card
                  UR Rarity
                  One for One1 card
                  UR Rarity
                  Primite Lordly Lode3 card
                  UR Rarity
                  Super Polymerization2 card
                  UR Rarity
                  Triple Tactics Talent1 card
                  UR Rarity
                  Infinite Impermanence1 card

                  Main: 41 Extra: 15

                  R Rarity
                  3 cardBlack Metal Dragon
                  R Rarity
                  3 cardBlack Metal Dragon
                  Black Metal Dragon
                  DARK 1
                  Black Metal Dragon
                  • ATK:

                  • 600

                  • DEF:

                  • 600


                  You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


                  SR Rarity
                  1 cardDroll & Lock Bird
                  SR Rarity
                  1 cardDroll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  N Rarity
                  1 cardFabled Lurrie
                  N Rarity
                  1 cardFabled Lurrie
                  Fabled Lurrie
                  LIGHT 1
                  Fabled Lurrie
                  • ATK:

                  • 200

                  • DEF:

                  • 400


                  If this card is discarded to the GY: Special Summon it.


                  SR Rarity
                  1 cardFantastical Dragon Phantazmay
                  SR Rarity
                  1 cardFantastical Dragon Phantazmay
                  Fantastical Dragon Phantazmay
                  DARK 7
                  Fantastical Dragon Phantazmay
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


                  UR Rarity
                  1 cardFiendsmith Engraver
                  UR Rarity
                  1 cardFiendsmith Engraver
                  Fiendsmith Engraver
                  LIGHT 6
                  Fiendsmith Engraver
                  • ATK:

                  • 1800

                  • DEF:

                  • 2400


                  You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                  UR Rarity
                  1 cardLacrima the Crimson Tears
                  UR Rarity
                  1 cardLacrima the Crimson Tears
                  Lacrima the Crimson Tears
                  LIGHT 4
                  Lacrima the Crimson Tears
                  • ATK:

                  • 1200

                  • DEF:

                  • 1200


                  (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                  UR Rarity
                  1 cardNibiru, the Primal Being
                  UR Rarity
                  1 cardNibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  UR Rarity
                  1 cardPrimite Dragon Ether Beryl
                  UR Rarity
                  1 cardPrimite Dragon Ether Beryl
                  Primite Dragon Ether Beryl
                  EARTH 4
                  Primite Dragon Ether Beryl
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


                  UR Rarity
                  1 cardRed-Eyes Black Fullmetal Dragon
                  UR Rarity
                  1 cardRed-Eyes Black Fullmetal Dragon
                  Red-Eyes Black Fullmetal Dragon
                  DARK 8
                  Red-Eyes Black Fullmetal Dragon
                  • ATK:

                  • 3400

                  • DEF:

                  • 2400


                  Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.


                  SR Rarity
                  1 cardRed-Eyes Black Meteor Dragon
                  SR Rarity
                  1 cardRed-Eyes Black Meteor Dragon
                  Red-Eyes Black Meteor Dragon
                  DARK 6
                  Red-Eyes Black Meteor Dragon
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


                  UR Rarity
                  1 cardRed-Eyes Darkness Metal Dragon
                  UR Rarity
                  1 cardRed-Eyes Darkness Metal Dragon
                  Red-Eyes Darkness Metal Dragon
                  DARK 10
                  Red-Eyes Darkness Metal Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


                  UR Rarity
                  1 cardDark Magician
                  UR Rarity
                  1 cardDark Magician
                  Dark Magician
                  DARK 7
                  Dark Magician
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  ''The ultimate wizard in terms of attack and defense.''


                  SR Rarity
                  1 cardDipity
                  SR Rarity
                  1 cardDipity
                  Dipity
                  LIGHT 4
                  Dipity
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  ''A cute little thing who lives in a glass bottle and is said to bring good luck to the one who makes a contract with it. The lid must never be opened, no matter what happens...''


                  UR Rarity
                  1 cardRed-Eyes Black Dragon
                  UR Rarity
                  1 cardRed-Eyes Black Dragon
                  Red-Eyes Black Dragon
                  DARK 7
                  Red-Eyes Black Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  ''A ferocious dragon with a deadly attack.''


                  R Rarity
                  1 cardLabradorite Dragon
                  R Rarity
                  1 cardLabradorite Dragon
                  Labradorite Dragon
                  DARK 6
                  Labradorite Dragon
                  • ATK:

                  • 0

                  • DEF:

                  • 2400


                  The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR Rarity
                  3 cardEffect Veiler
                  UR Rarity
                  3 cardEffect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  UR Rarity
                  1 cardGhost Belle & Haunted Mansion
                  UR Rarity
                  1 cardGhost Belle & Haunted Mansion
                  Ghost Belle & Haunted Mansion
                  EARTH 3
                  Ghost Belle & Haunted Mansion
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                  UR Rarity
                  2 cardGhost Mourner & Moonlit Chill
                  UR Rarity
                  2 cardGhost Mourner & Moonlit Chill
                  Ghost Mourner & Moonlit Chill
                  WIND 3
                  Ghost Mourner & Moonlit Chill
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  Ghost Ogre & Snow Rabbit
                  LIGHT 3
                  Ghost Ogre & Snow Rabbit
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                  UR Rarity
                  1 cardFiendsmith's Tract
                  UR Rarity
                  1 cardFiendsmith's Tract
                  Fiendsmith's Tract
                  Spell Normal
                  Fiendsmith's Tract

                    Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                    UR Rarity
                    1 cardOne for One
                    UR Rarity
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      UR Rarity
                      3 cardPrimite Lordly Lode
                      UR Rarity
                      3 cardPrimite Lordly Lode
                      Primite Lordly Lode
                      Spell Continuous
                      Primite Lordly Lode

                        When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                        SR Rarity
                        2 cardPrimite Roar
                        SR Rarity
                        2 cardPrimite Roar
                        Primite Roar
                        Spell Quick
                        Primite Roar

                          Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


                          SR Rarity
                          1 cardRed-Eyes Fusion
                          SR Rarity
                          1 cardRed-Eyes Fusion
                          Red-Eyes Fusion
                          Spell Normal
                          Red-Eyes Fusion

                            Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                            UR Rarity
                            2 cardSuper Polymerization
                            UR Rarity
                            2 cardSuper Polymerization
                            Super Polymerization
                            Spell Quick
                            Super Polymerization

                              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                              Tag(s):

                              UR Rarity
                              1 cardTriple Tactics Talent
                              UR Rarity
                              1 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                N Rarity
                                1 cardFiendsmith in Paradise
                                N Rarity
                                1 cardFiendsmith in Paradise
                                Fiendsmith in Paradise
                                Trap Normal
                                Fiendsmith in Paradise

                                  Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY that are not that monster. If your opponent Special Summons a monster(s), while this card is in your GY: You can banish this card; send 1 "Fiendsmith" monster from your Deck or Extra Deck to the GY. You can only use each effect of "Fiendsmith in Paradise" once per turn.


                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    SR Rarity
                                    1 cardMax Metalmorph
                                    SR Rarity
                                    1 cardMax Metalmorph
                                    Max Metalmorph
                                    Trap Normal
                                    Max Metalmorph

                                      Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect. ● The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects. You can only activate 1 "Max Metalmorph" per turn.


                                      UR Rarity
                                      1 cardFiendsmith's Desirae
                                      UR Rarity
                                      1 cardFiendsmith's Desirae
                                      Fiendsmith's Desirae
                                      LIGHT 9
                                      Fiendsmith's Desirae
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2400


                                      "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                      UR Rarity
                                      1 cardFiendsmith's Lacrima
                                      UR Rarity
                                      1 cardFiendsmith's Lacrima
                                      Fiendsmith's Lacrima
                                      LIGHT 6
                                      Fiendsmith's Lacrima
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2400


                                      2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                      UR Rarity
                                      1 cardGarura, Wings of Resonant Life
                                      UR Rarity
                                      1 cardGarura, Wings of Resonant Life
                                      Garura, Wings of Resonant Life
                                      DARK 6
                                      Garura, Wings of Resonant Life
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2400


                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                      SR Rarity
                                      1 cardMudragon of the Swamp
                                      SR Rarity
                                      1 cardMudragon of the Swamp
                                      Mudragon of the Swamp
                                      WATER 4
                                      Mudragon of the Swamp
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1600


                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                      UR Rarity
                                      1 cardRed-Eyes Dark Dragoon
                                      UR Rarity
                                      1 cardRed-Eyes Dark Dragoon
                                      Red-Eyes Dark Dragoon
                                      DARK 8
                                      Red-Eyes Dark Dragoon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                      SR Rarity
                                      1 cardFiendsmith's Agnumday
                                      SR Rarity
                                      1 cardFiendsmith's Agnumday
                                      Fiendsmith's Agnumday
                                      LIGHT
                                      Fiendsmith's Agnumday
                                      • ATK:

                                      • 1800

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom-Right


                                      2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                      SR Rarity
                                      1 cardFiendsmith's Requiem
                                      SR Rarity
                                      1 cardFiendsmith's Requiem
                                      Fiendsmith's Requiem
                                      LIGHT
                                      Fiendsmith's Requiem
                                      • ATK:

                                      • 600

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                      SR Rarity
                                      1 cardFiendsmith's Sequence
                                      SR Rarity
                                      1 cardFiendsmith's Sequence
                                      Fiendsmith's Sequence
                                      LIGHT
                                      Fiendsmith's Sequence
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                      UR Rarity
                                      1 cardHieratic Seal of the Heavenly Spheres
                                      UR Rarity
                                      1 cardHieratic Seal of the Heavenly Spheres
                                      Hieratic Seal of the Heavenly Spheres
                                      LIGHT
                                      Hieratic Seal of the Heavenly Spheres
                                      • ATK:

                                      • 0

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                      UR Rarity
                                      1 cardPredaplant Verte Anaconda
                                      UR Rarity
                                      1 cardPredaplant Verte Anaconda
                                      Predaplant Verte Anaconda
                                      DARK
                                      Predaplant Verte Anaconda
                                      • ATK:

                                      • 500

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                      UR Rarity
                                      1 cardS:P Little Knight
                                      UR Rarity
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      SR Rarity
                                      1 cardStriker Dragon
                                      SR Rarity
                                      1 cardStriker Dragon
                                      Striker Dragon
                                      DARK
                                      Striker Dragon
                                      • ATK:

                                      • 1000

                                      • LINK-1

                                      Link Arrow:

                                      Left


                                      1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                                      UR Rarity
                                      1 cardBaronne de Fleur
                                      UR Rarity
                                      1 cardBaronne de Fleur
                                      Baronne de Fleur
                                      WIND 10
                                      Baronne de Fleur
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2400


                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                      UR Rarity
                                      1 cardChaos Angel
                                      UR Rarity
                                      1 cardChaos Angel
                                      Chaos Angel
                                      DARK 10
                                      Chaos Angel
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2800


                                      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                      UR Rarity
                                      1 cardSwordsoul Supreme Sovereign - Chengying
                                      UR Rarity
                                      1 cardSwordsoul Supreme Sovereign - Chengying
                                      Swordsoul Supreme Sovereign - Chengying
                                      WATER 10
                                      Swordsoul Supreme Sovereign - Chengying
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                      master-duel
                                      Red-Eyes
                                      5







                                      https://ygovietnam.com/
                                      Top