Regenesis Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Dogmatika Ecclesia, the Virtuous
SR Rarity
Dogmatika Ecclesia, the Virtuous
SR Rarity
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

UR Rarity
Dogmatika Fleurdelis, the Knighted
UR Rarity
Dogmatika Fleurdelis, the Knighted
UR Rarity
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.

UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
UR Rarity
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.

UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
UR Rarity
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Regenesis Archfiend
UR Rarity
Regenesis Archfiend
UR Rarity
Regenesis Archfiend
EARTH 8
Regenesis Archfiend
  • ATK:

  • 2500

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

R Rarity
Regenesis Dragon
R Rarity
Regenesis Dragon
R Rarity
Regenesis Dragon
WIND 8
Regenesis Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

UR Rarity
Regenesis Lord
UR Rarity
Regenesis Lord
UR Rarity
Regenesis Lord
LIGHT 10
Regenesis Lord
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

SR Rarity
Regenesis Sage
SR Rarity
Regenesis Sage
SR Rarity
Regenesis Sage
WATER 7
Regenesis Sage
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

R Rarity
Regenesis Warrior
R Rarity
Regenesis Warrior
R Rarity
Regenesis Warrior
FIRE 7
Regenesis Warrior
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.

SR Rarity
Kashtira Birth
SR Rarity
Kashtira Birth
SR Rarity
Kashtira Birth
Spell Continuous
Kashtira Birth

    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.

    UR Rarity
    Nadir Servant
    UR Rarity
    Nadir Servant
    UR Rarity
    Nadir Servant
    Spell Normal
    Nadir Servant

      Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.

      SR Rarity
      Pot of Extravagance
      SR Rarity
      Pot of Extravagance
      SR Rarity
      Pot of Extravagance
      Spell Normal
      Pot of Extravagance

        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



        Tag(s):

        UR Rarity
        Pressured Planet Wraitsoth
        UR Rarity
        Pressured Planet Wraitsoth
        UR Rarity
        Pressured Planet Wraitsoth
        Spell Field
        Pressured Planet Wraitsoth

          When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.

          UR Rarity
          Regenesis
          UR Rarity
          Regenesis
          UR Rarity
          Regenesis
          Spell Normal
          Regenesis

            Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or, if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.

            SR Rarity
            Regenesis Code
            SR Rarity
            Regenesis Code
            SR Rarity
            Regenesis Code
            Spell Quick
            Regenesis Code

              Special Summon 1 "Regenesis" monster from your Deck (but send it to the GY during your opponent's End Phase), also until the end of the next turn after this card resolves, you cannot Special Summon from the Extra Deck. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished "Regenesis" monsters; Special Summon it. You can only use each effect of "Regenesis Code" once per turn.

              R Rarity
              Dogmatika Punishment
              R Rarity
              Dogmatika Punishment
              R Rarity
              Dogmatika Punishment
              Trap Normal
              Dogmatika Punishment

                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

                R Rarity
                Dragon's Mind
                R Rarity
                Dragon's Mind
                R Rarity
                Dragon's Mind
                Trap Counter
                Dragon's Mind

                  When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can pay 2500 LP; Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon's Mind" once per turn.

                  SR Rarity
                  Evenly Matched
                  SR Rarity
                  Evenly Matched
                  SR Rarity
                  Evenly Matched
                  Trap Normal
                  Evenly Matched

                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                      SR Rarity
                      Regenesis Birth
                      SR Rarity
                      Regenesis Birth
                      SR Rarity
                      Regenesis Birth
                      Trap Continuous
                      Regenesis Birth

                        You can send 1 "Regenesis" monster from your Deck to the GY, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. During your opponent's turn: You can send this card to the GY; Special Summon as many "Regenesis" monsters as possible with different names from your hand, GY, and/or banishment, but send them to the GY during the End Phase. You can only use 1 "Regenesis Birth" effect per turn, and only once that turn.

                        SR Rarity
                        Skill Drain
                        SR Rarity
                        Skill Drain
                        SR Rarity
                        Skill Drain
                        Trap Continuous
                        Skill Drain

                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                          UR Rarity
                          There Can Be Only One
                          UR Rarity
                          There Can Be Only One
                          UR Rarity
                          There Can Be Only One
                          Trap Continuous
                          There Can Be Only One

                            Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                            Extra Deck

                            UR Rarity
                            Chimera the King of Phantom Beasts
                            UR Rarity
                            Chimera the King of Phantom Beasts
                            UR Rarity
                            Chimera the King of Phantom Beasts
                            WIND 6
                            Chimera the King of Phantom Beasts
                            • ATK:

                            • 2100

                            • DEF:

                            • 1800


                            1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.

                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            LIGHT 4
                            Elder Entity N'tss
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Right


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            UR Rarity
                            PSY-Framelord Omega
                            LIGHT 8
                            PSY-Framelord Omega
                            • ATK:

                            • 2800

                            • DEF:

                            • 2200


                            1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            LIGHT 6
                            Golden Cloud Beast - Malong
                            • ATK:

                            • 2200

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                            UR Rarity
                            Dingirsu, the Orcust of the Evening Star
                            UR Rarity
                            Dingirsu, the Orcust of the Evening Star
                            UR Rarity
                            Dingirsu, the Orcust of the Evening Star
                            DARK
                            Dingirsu, the Orcust of the Evening Star
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            LIGHT
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                            UR Rarity
                            Number 62: Galaxy-Eyes Prime Photon Dragon
                            UR Rarity
                            Number 62: Galaxy-Eyes Prime Photon Dragon
                            UR Rarity
                            Number 62: Galaxy-Eyes Prime Photon Dragon
                            LIGHT
                            Number 62: Galaxy-Eyes Prime Photon Dragon
                            • ATK:

                            • 4000

                            • DEF:

                            • 3000


                            2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.

                            SR Rarity
                            Number S38: Titanic Galaxy
                            SR Rarity
                            Number S38: Titanic Galaxy
                            SR Rarity
                            Number S38: Titanic Galaxy
                            LIGHT
                            Number S38: Titanic Galaxy
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            3 Level 9 LIGHT monsters You can also Xyz Summon this card by using "Number 38: Hope Harbinger Dragon Titanic Galaxy" you control (transfer its materials to this card). Gains 200 ATK for each material attached to it. Once per turn: You can target up to 2 Spells/Traps your opponent controls; attach them to this card as material. Neither player can activate those cards or their effects in response to this effect's activation. You can detach 1 material from this card; until the end of this turn, this card's original ATK becomes 1500, also it can attack directly.

                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis
                            DARK
                            Super Starslayer TY-PHON - Sky Crisis
                            • ATK:

                            • 2900

                            • DEF:

                            • 2900


                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                            Need 32 UR

                            UR Rarity
                            Bystial Magnamhut1 card
                            UR Rarity
                            Dogmatika Fleurdelis, the Knighted1 card
                            UR Rarity
                            Kashtira Fenrir1 card
                            UR Rarity
                            Kashtira Unicorn2 card
                            UR Rarity
                            Maxx "C"2 card
                            UR Rarity
                            Regenesis Archfiend3 card
                            UR Rarity
                            Regenesis Lord1 card
                            UR Rarity
                            Chimera the King of Phantom Beasts2 card
                            UR Rarity
                            Elder Entity N'tss2 card
                            UR Rarity
                            Garura, Wings of Resonant Life2 card
                            UR Rarity
                            S:P Little Knight1 card
                            UR Rarity
                            PSY-Framelord Omega1 card
                            UR Rarity
                            Dingirsu, the Orcust of the Evening Star1 card
                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                            UR Rarity
                            Number 62: Galaxy-Eyes Prime Photon Dragon1 card
                            UR Rarity
                            Super Starslayer TY-PHON - Sky Crisis1 card
                            UR Rarity
                            Nadir Servant2 card
                            UR Rarity
                            Pressured Planet Wraitsoth1 card
                            UR Rarity
                            Regenesis3 card
                            UR Rarity
                            Infinite Impermanence2 card
                            UR Rarity
                            There Can Be Only One1 card

                            Main: 41 Extra: 15

                            SR Rarity
                            1 cardBystial Druiswurm
                            SR Rarity
                            1 cardBystial Druiswurm
                            Bystial Druiswurm
                            DARK 6
                            Bystial Druiswurm
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                            UR Rarity
                            1 cardBystial Magnamhut
                            UR Rarity
                            1 cardBystial Magnamhut
                            Bystial Magnamhut
                            DARK 6
                            Bystial Magnamhut
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                            SR Rarity
                            1 cardDogmatika Ecclesia, the Virtuous
                            SR Rarity
                            1 cardDogmatika Ecclesia, the Virtuous
                            Dogmatika Ecclesia, the Virtuous
                            LIGHT 4
                            Dogmatika Ecclesia, the Virtuous
                            • ATK:

                            • 1500

                            • DEF:

                            • 1500


                            Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                            UR Rarity
                            1 cardDogmatika Fleurdelis, the Knighted
                            UR Rarity
                            1 cardDogmatika Fleurdelis, the Knighted
                            Dogmatika Fleurdelis, the Knighted
                            LIGHT 8
                            Dogmatika Fleurdelis, the Knighted
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


                            UR Rarity
                            1 cardKashtira Fenrir
                            UR Rarity
                            1 cardKashtira Fenrir
                            Kashtira Fenrir
                            EARTH 7
                            Kashtira Fenrir
                            • ATK:

                            • 2400

                            • DEF:

                            • 2400


                            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                            UR Rarity
                            2 cardKashtira Unicorn
                            UR Rarity
                            2 cardKashtira Unicorn
                            Kashtira Unicorn
                            WIND 7
                            Kashtira Unicorn
                            • ATK:

                            • 2500

                            • DEF:

                            • 2100


                            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                            SR Rarity
                            2 cardLava Golem
                            SR Rarity
                            2 cardLava Golem
                            Lava Golem
                            FIRE 8
                            Lava Golem
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                            UR Rarity
                            2 cardMaxx "C"
                            UR Rarity
                            2 cardMaxx "C"
                            Maxx "C"
                            EARTH 2
                            Maxx "C"
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                            UR Rarity
                            3 cardRegenesis Archfiend
                            UR Rarity
                            3 cardRegenesis Archfiend
                            Regenesis Archfiend
                            EARTH 8
                            Regenesis Archfiend
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                            R Rarity
                            1 cardRegenesis Dragon
                            R Rarity
                            1 cardRegenesis Dragon
                            Regenesis Dragon
                            WIND 8
                            Regenesis Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                            UR Rarity
                            1 cardRegenesis Lord
                            UR Rarity
                            1 cardRegenesis Lord
                            Regenesis Lord
                            LIGHT 10
                            Regenesis Lord
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                            SR Rarity
                            1 cardRegenesis Sage
                            SR Rarity
                            1 cardRegenesis Sage
                            Regenesis Sage
                            WATER 7
                            Regenesis Sage
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                            R Rarity
                            1 cardRegenesis Warrior
                            R Rarity
                            1 cardRegenesis Warrior
                            Regenesis Warrior
                            FIRE 7
                            Regenesis Warrior
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


                            SR Rarity
                            1 cardKashtira Birth
                            SR Rarity
                            1 cardKashtira Birth
                            Kashtira Birth
                            Spell Continuous
                            Kashtira Birth

                              You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                              UR Rarity
                              2 cardNadir Servant
                              UR Rarity
                              2 cardNadir Servant
                              Nadir Servant
                              Spell Normal
                              Nadir Servant

                                Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


                                SR Rarity
                                1 cardPot of Extravagance
                                SR Rarity
                                1 cardPot of Extravagance
                                Pot of Extravagance
                                Spell Normal
                                Pot of Extravagance

                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                  Tag(s):

                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  Pressured Planet Wraitsoth
                                  Spell Field
                                  Pressured Planet Wraitsoth

                                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                    UR Rarity
                                    3 cardRegenesis
                                    UR Rarity
                                    3 cardRegenesis
                                    Regenesis
                                    Spell Normal
                                    Regenesis

                                      Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or, if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.


                                      SR Rarity
                                      3 cardRegenesis Code
                                      SR Rarity
                                      3 cardRegenesis Code
                                      Regenesis Code
                                      Spell Quick
                                      Regenesis Code

                                        Special Summon 1 "Regenesis" monster from your Deck (but send it to the GY during your opponent's End Phase), also until the end of the next turn after this card resolves, you cannot Special Summon from the Extra Deck. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished "Regenesis" monsters; Special Summon it. You can only use each effect of "Regenesis Code" once per turn.


                                        R Rarity
                                        1 cardDogmatika Punishment
                                        R Rarity
                                        1 cardDogmatika Punishment
                                        Dogmatika Punishment
                                        Trap Normal
                                        Dogmatika Punishment

                                          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                          R Rarity
                                          2 cardDragon's Mind
                                          R Rarity
                                          2 cardDragon's Mind
                                          Dragon's Mind
                                          Trap Counter
                                          Dragon's Mind

                                            When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can pay 2500 LP; Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon's Mind" once per turn.


                                            SR Rarity
                                            3 cardEvenly Matched
                                            SR Rarity
                                            3 cardEvenly Matched
                                            Evenly Matched
                                            Trap Normal
                                            Evenly Matched

                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                              UR Rarity
                                              2 cardInfinite Impermanence
                                              UR Rarity
                                              2 cardInfinite Impermanence
                                              Infinite Impermanence
                                              Trap Normal
                                              Infinite Impermanence

                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                SR Rarity
                                                2 cardRegenesis Birth
                                                SR Rarity
                                                2 cardRegenesis Birth
                                                Regenesis Birth
                                                Trap Continuous
                                                Regenesis Birth

                                                  You can send 1 "Regenesis" monster from your Deck to the GY, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. During your opponent's turn: You can send this card to the GY; Special Summon as many "Regenesis" monsters as possible with different names from your hand, GY, and/or banishment, but send them to the GY during the End Phase. You can only use 1 "Regenesis Birth" effect per turn, and only once that turn.


                                                  SR Rarity
                                                  1 cardSkill Drain
                                                  SR Rarity
                                                  1 cardSkill Drain
                                                  Skill Drain
                                                  Trap Continuous
                                                  Skill Drain

                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                    UR Rarity
                                                    1 cardThere Can Be Only One
                                                    UR Rarity
                                                    1 cardThere Can Be Only One
                                                    There Can Be Only One
                                                    Trap Continuous
                                                    There Can Be Only One

                                                      Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                      UR Rarity
                                                      2 cardChimera the King of Phantom Beasts
                                                      UR Rarity
                                                      2 cardChimera the King of Phantom Beasts
                                                      Chimera the King of Phantom Beasts
                                                      WIND 6
                                                      Chimera the King of Phantom Beasts
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 1800


                                                      1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.


                                                      UR Rarity
                                                      2 cardElder Entity N'tss
                                                      UR Rarity
                                                      2 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      UR Rarity
                                                      2 cardGarura, Wings of Resonant Life
                                                      UR Rarity
                                                      2 cardGarura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                      SR Rarity
                                                      1 cardKnightmare Phoenix
                                                      SR Rarity
                                                      1 cardKnightmare Phoenix
                                                      Knightmare Phoenix
                                                      FIRE
                                                      Knightmare Phoenix
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top

                                                      Right


                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      UR Rarity
                                                      1 cardPSY-Framelord Omega
                                                      PSY-Framelord Omega
                                                      LIGHT 8
                                                      PSY-Framelord Omega
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2200


                                                      1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                      SR Rarity
                                                      1 cardGolden Cloud Beast - Malong
                                                      SR Rarity
                                                      1 cardGolden Cloud Beast - Malong
                                                      Golden Cloud Beast - Malong
                                                      LIGHT 6
                                                      Golden Cloud Beast - Malong
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                      UR Rarity
                                                      1 cardDingirsu, the Orcust of the Evening Star
                                                      UR Rarity
                                                      1 cardDingirsu, the Orcust of the Evening Star
                                                      Dingirsu, the Orcust of the Evening Star
                                                      DARK
                                                      Dingirsu, the Orcust of the Evening Star
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2100


                                                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                      UR Rarity
                                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                      UR Rarity
                                                      1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                      LIGHT
                                                      Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                      UR Rarity
                                                      1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                      UR Rarity
                                                      1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                      Number 62: Galaxy-Eyes Prime Photon Dragon
                                                      LIGHT
                                                      Number 62: Galaxy-Eyes Prime Photon Dragon
                                                      • ATK:

                                                      • 4000

                                                      • DEF:

                                                      • 3000


                                                      2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.


                                                      SR Rarity
                                                      1 cardNumber S38: Titanic Galaxy
                                                      SR Rarity
                                                      1 cardNumber S38: Titanic Galaxy
                                                      Number S38: Titanic Galaxy
                                                      LIGHT
                                                      Number S38: Titanic Galaxy
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      3 Level 9 LIGHT monsters You can also Xyz Summon this card by using "Number 38: Hope Harbinger Dragon Titanic Galaxy" you control (transfer its materials to this card). Gains 200 ATK for each material attached to it. Once per turn: You can target up to 2 Spells/Traps your opponent controls; attach them to this card as material. Neither player can activate those cards or their effects in response to this effect's activation. You can detach 1 material from this card; until the end of this turn, this card's original ATK becomes 1500, also it can attack directly.


                                                      UR Rarity
                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                      UR Rarity
                                                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      DARK
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2900


                                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                      master-duel
                                                      Regenesis
                                                      5

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