Vernusylph Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Barrier Statue of the Drought
SR Rarity
Barrier Statue of the Drought
SR Rarity
Barrier Statue of the Drought
EARTH 4
Barrier Statue of the Drought
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for EARTH monsters.



Tag(s):

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

R Rarity
Naturia Horneedle
R Rarity
Naturia Horneedle
R Rarity
Naturia Horneedle
EARTH 4
Naturia Horneedle
  • ATK:

  • 1800

  • DEF:

  • 100


When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.

UR Rarity
Naturia Mole Cricket
UR Rarity
Naturia Mole Cricket
UR Rarity
Naturia Mole Cricket
EARTH 1
Naturia Mole Cricket
  • ATK:

  • 0

  • DEF:

  • 0


During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.

N Rarity
Naturia Sunflower
N Rarity
Naturia Sunflower
N Rarity
Naturia Sunflower
EARTH 2
Naturia Sunflower
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute this card and 1 "Naturia" monster to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

R Rarity
Revival Golem
R Rarity
Revival Golem
R Rarity
Revival Golem
EARTH 4
Revival Golem
  • ATK:

  • 100

  • DEF:

  • 2100


The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects. ● Special Summon this card from the Graveyard. ● Add this card from the Graveyard to your hand.

SR Rarity
Vernusylph of the Awakening Forests
SR Rarity
Vernusylph of the Awakening Forests
SR Rarity
Vernusylph of the Awakening Forests
EARTH 4
Vernusylph of the Awakening Forests
  • ATK:

  • 900

  • DEF:

  • 1800


You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.

UR Rarity
Vernusylph of the Flourishing Hills
UR Rarity
Vernusylph of the Flourishing Hills
UR Rarity
Vernusylph of the Flourishing Hills
EARTH 4
Vernusylph of the Flourishing Hills
  • ATK:

  • 200

  • DEF:

  • 2000


"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.

SR Rarity
Vernusylph of the Misting Seedlings
SR Rarity
Vernusylph of the Misting Seedlings
SR Rarity
Vernusylph of the Misting Seedlings
EARTH 3
Vernusylph of the Misting Seedlings
  • ATK:

  • 400

  • DEF:

  • 800


All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.

R Rarity
Naturia Camellia
R Rarity
Naturia Camellia
R Rarity
Naturia Camellia
EARTH 4
Naturia Camellia
  • ATK:

  • 1400

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.

SR Rarity
Naturia Rosewhip
SR Rarity
Naturia Rosewhip
SR Rarity
Naturia Rosewhip
EARTH 3
Naturia Rosewhip
  • ATK:

  • 400

  • DEF:

  • 1700


Your opponent can only activate 1 Spell/Trap Card per turn.

N Rarity
Naturia Stinkbug
N Rarity
Naturia Stinkbug
N Rarity
Naturia Stinkbug
EARTH 3
Naturia Stinkbug
  • ATK:

  • 200

  • DEF:

  • 500


When a face-up "Naturia" monster you control is selected as an attack target, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      SR Rarity
      Foolish Burial Goods
      SR Rarity
      Foolish Burial Goods
      SR Rarity
      Foolish Burial Goods
      Spell Normal
      Foolish Burial Goods

        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        UR Rarity
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



          Tag(s):

          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            N Rarity
            Naturia Blessing
            N Rarity
            Naturia Blessing
            N Rarity
            Naturia Blessing
            Spell Quick
            Naturia Blessing

              Activate 1 of these effects; ● Special Summon 1 "Naturia" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Naturia" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a "Naturia" monster.

              SR Rarity
              Naturia Sacred Tree
              SR Rarity
              Naturia Sacred Tree
              SR Rarity
              Naturia Sacred Tree
              Trap Continuous
              Naturia Sacred Tree

                If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.

                Extra Deck

                SR Rarity
                Aussa the Earth Charmer, Immovable
                SR Rarity
                Aussa the Earth Charmer, Immovable
                SR Rarity
                Aussa the Earth Charmer, Immovable
                EARTH
                Aussa the Earth Charmer, Immovable
                • ATK:

                • 1850

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.

                UR Rarity
                Black Luster Soldier - Soldier of Chaos
                UR Rarity
                Black Luster Soldier - Soldier of Chaos
                UR Rarity
                Black Luster Soldier - Soldier of Chaos
                EARTH
                Black Luster Soldier - Soldier of Chaos
                • ATK:

                • 3000

                • LINK-3

                Link Arrow:

                Top

                Bottom-Left

                Bottom-Right


                3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.

                SR Rarity
                Ra'ten, the Heavenly General
                SR Rarity
                Ra'ten, the Heavenly General
                SR Rarity
                Ra'ten, the Heavenly General
                EARTH
                Ra'ten, the Heavenly General
                • ATK:

                • 2200

                • LINK-3

                Link Arrow:

                Top-Left

                Bottom-Left

                Bottom-Right


                2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.

                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                UR Rarity
                Baronne de Fleur
                WIND 10
                Baronne de Fleur
                • ATK:

                • 3000

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                SR Rarity
                Herald of the Arc Light
                SR Rarity
                Herald of the Arc Light
                SR Rarity
                Herald of the Arc Light
                LIGHT 4
                Herald of the Arc Light
                • ATK:

                • 600

                • DEF:

                • 1000


                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                UR Rarity
                Naturia Barkion
                UR Rarity
                Naturia Barkion
                UR Rarity
                Naturia Barkion
                EARTH 6
                Naturia Barkion
                • ATK:

                • 2500

                • DEF:

                • 1800


                1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

                UR Rarity
                Naturia Beast
                UR Rarity
                Naturia Beast
                UR Rarity
                Naturia Beast
                EARTH 5
                Naturia Beast
                • ATK:

                • 2200

                • DEF:

                • 1700


                1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

                SR Rarity
                Formula Synchron
                SR Rarity
                Formula Synchron
                SR Rarity
                Formula Synchron
                LIGHT 2
                Formula Synchron
                • ATK:

                • 200

                • DEF:

                • 1500


                1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder
                LIGHT
                Divine Arsenal AA-ZEUS - Sky Thunder
                • ATK:

                • 3000

                • DEF:

                • 3000


                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                Tag(s):

                SR Rarity
                Gallant Granite
                SR Rarity
                Gallant Granite
                SR Rarity
                Gallant Granite
                EARTH
                Gallant Granite
                • ATK:

                • 2300

                • DEF:

                • 1800


                2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.

                SR Rarity
                Number 106: Giant Hand
                SR Rarity
                Number 106: Giant Hand
                SR Rarity
                Number 106: Giant Hand
                EARTH
                Number 106: Giant Hand
                • ATK:

                • 2000

                • DEF:

                • 2000


                2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.

                R Rarity
                Zoodiac Boarbow
                R Rarity
                Zoodiac Boarbow
                R Rarity
                Zoodiac Boarbow
                EARTH
                Zoodiac Boarbow
                • ATK:

                • -1

                • DEF:

                • -1


                5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.

                N Rarity
                Zoodiac Chakanine
                N Rarity
                Zoodiac Chakanine
                N Rarity
                Zoodiac Chakanine
                EARTH
                Zoodiac Chakanine
                • ATK:

                • -1

                • DEF:

                • -1


                2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.

                R Rarity
                Zoodiac Hammerkong
                R Rarity
                Zoodiac Hammerkong
                R Rarity
                Zoodiac Hammerkong
                EARTH
                Zoodiac Hammerkong
                • ATK:

                • -1

                • DEF:

                • -1


                3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.

                R Rarity
                Zoodiac Tigermortar
                R Rarity
                Zoodiac Tigermortar
                R Rarity
                Zoodiac Tigermortar
                EARTH
                Zoodiac Tigermortar
                • ATK:

                • -1

                • DEF:

                • -1


                3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.

                Need 23 UR

                UR Rarity
                Maxx "C"2 card
                UR Rarity
                Naturia Mole Cricket3 card
                UR Rarity
                Nibiru, the Primal Being1 card
                UR Rarity
                Vernusylph of the Flourishing Hills2 card
                UR Rarity
                Black Luster Soldier - Soldier of Chaos1 card
                UR Rarity
                Baronne de Fleur1 card
                UR Rarity
                Naturia Barkion1 card
                UR Rarity
                Naturia Beast1 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                Glow-Up Bulb1 card
                UR Rarity
                Divine Arsenal AA-ZEUS - Sky Thunder1 card
                UR Rarity
                Called by the Grave1 card
                UR Rarity
                Crossout Designator1 card
                UR Rarity
                Forbidden Droplet3 card
                UR Rarity
                Harpie's Feather Duster1 card

                Main: 40 Extra: 15

                SR Rarity
                1 cardBarrier Statue of the Drought
                SR Rarity
                1 cardBarrier Statue of the Drought
                Barrier Statue of the Drought
                EARTH 4
                Barrier Statue of the Drought
                • ATK:

                • 1000

                • DEF:

                • 1000


                No monsters can be Special Summoned, except for EARTH monsters.




                Tag(s):

                UR Rarity
                2 cardMaxx "C"
                UR Rarity
                2 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                R Rarity
                1 cardNaturia Horneedle
                R Rarity
                1 cardNaturia Horneedle
                Naturia Horneedle
                EARTH 4
                Naturia Horneedle
                • ATK:

                • 1800

                • DEF:

                • 100


                When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.


                UR Rarity
                3 cardNaturia Mole Cricket
                UR Rarity
                3 cardNaturia Mole Cricket
                Naturia Mole Cricket
                EARTH 1
                Naturia Mole Cricket
                • ATK:

                • 0

                • DEF:

                • 0


                During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.


                N Rarity
                1 cardNaturia Sunflower
                N Rarity
                1 cardNaturia Sunflower
                Naturia Sunflower
                EARTH 2
                Naturia Sunflower
                • ATK:

                • 500

                • DEF:

                • 0


                You can Tribute this card and 1 "Naturia" monster to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it.


                UR Rarity
                1 cardNibiru, the Primal Being
                UR Rarity
                1 cardNibiru, the Primal Being
                Nibiru, the Primal Being
                LIGHT 11
                Nibiru, the Primal Being
                • ATK:

                • 3000

                • DEF:

                • 600


                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                R Rarity
                1 cardRevival Golem
                R Rarity
                1 cardRevival Golem
                Revival Golem
                EARTH 4
                Revival Golem
                • ATK:

                • 100

                • DEF:

                • 2100


                The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects. ● Special Summon this card from the Graveyard. ● Add this card from the Graveyard to your hand.


                SR Rarity
                3 cardVernusylph of the Awakening Forests
                SR Rarity
                3 cardVernusylph of the Awakening Forests
                Vernusylph of the Awakening Forests
                EARTH 4
                Vernusylph of the Awakening Forests
                • ATK:

                • 900

                • DEF:

                • 1800


                You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.


                UR Rarity
                2 cardVernusylph of the Flourishing Hills
                UR Rarity
                2 cardVernusylph of the Flourishing Hills
                Vernusylph of the Flourishing Hills
                EARTH 4
                Vernusylph of the Flourishing Hills
                • ATK:

                • 200

                • DEF:

                • 2000


                "Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.


                SR Rarity
                3 cardVernusylph of the Misting Seedlings
                SR Rarity
                3 cardVernusylph of the Misting Seedlings
                Vernusylph of the Misting Seedlings
                EARTH 3
                Vernusylph of the Misting Seedlings
                • ATK:

                • 400

                • DEF:

                • 800


                All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                UR Rarity
                1 cardGlow-Up Bulb
                UR Rarity
                1 cardGlow-Up Bulb
                Glow-Up Bulb
                EARTH 1
                Glow-Up Bulb
                • ATK:

                • 100

                • DEF:

                • 100


                If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


                R Rarity
                3 cardNaturia Camellia
                R Rarity
                3 cardNaturia Camellia
                Naturia Camellia
                EARTH 4
                Naturia Camellia
                • ATK:

                • 1400

                • DEF:

                • 700


                If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.


                SR Rarity
                1 cardNaturia Rosewhip
                SR Rarity
                1 cardNaturia Rosewhip
                Naturia Rosewhip
                EARTH 3
                Naturia Rosewhip
                • ATK:

                • 400

                • DEF:

                • 1700


                Your opponent can only activate 1 Spell/Trap Card per turn.


                N Rarity
                1 cardNaturia Stinkbug
                N Rarity
                1 cardNaturia Stinkbug
                Naturia Stinkbug
                EARTH 3
                Naturia Stinkbug
                • ATK:

                • 200

                • DEF:

                • 500


                When a face-up "Naturia" monster you control is selected as an attack target, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.


                UR Rarity
                1 cardCalled by the Grave
                UR Rarity
                1 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  UR Rarity
                  1 cardCrossout Designator
                  UR Rarity
                  1 cardCrossout Designator
                  Crossout Designator
                  Spell Quick
                  Crossout Designator

                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                    Tag(s):

                    SR Rarity
                    1 cardFoolish Burial Goods
                    SR Rarity
                    1 cardFoolish Burial Goods
                    Foolish Burial Goods
                    Spell Normal
                    Foolish Burial Goods

                      Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                      UR Rarity
                      3 cardForbidden Droplet
                      UR Rarity
                      3 cardForbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        1 cardHarpie's Feather Duster
                        UR Rarity
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          N Rarity
                          3 cardNaturia Blessing
                          N Rarity
                          3 cardNaturia Blessing
                          Naturia Blessing
                          Spell Quick
                          Naturia Blessing

                            Activate 1 of these effects; ● Special Summon 1 "Naturia" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Naturia" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a "Naturia" monster.


                            SR Rarity
                            3 cardNaturia Sacred Tree
                            SR Rarity
                            3 cardNaturia Sacred Tree
                            Naturia Sacred Tree
                            Trap Continuous
                            Naturia Sacred Tree

                              If this card is sent to the Graveyard: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.


                              SR Rarity
                              1 cardAussa the Earth Charmer, Immovable
                              SR Rarity
                              1 cardAussa the Earth Charmer, Immovable
                              Aussa the Earth Charmer, Immovable
                              EARTH
                              Aussa the Earth Charmer, Immovable
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                              UR Rarity
                              1 cardBlack Luster Soldier - Soldier of Chaos
                              UR Rarity
                              1 cardBlack Luster Soldier - Soldier of Chaos
                              Black Luster Soldier - Soldier of Chaos
                              EARTH
                              Black Luster Soldier - Soldier of Chaos
                              • ATK:

                              • 3000

                              • LINK-3

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom-Right


                              3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                              SR Rarity
                              1 cardRa'ten, the Heavenly General
                              SR Rarity
                              1 cardRa'ten, the Heavenly General
                              Ra'ten, the Heavenly General
                              EARTH
                              Ra'ten, the Heavenly General
                              • ATK:

                              • 2200

                              • LINK-3

                              Link Arrow:

                              Top-Left

                              Bottom-Left

                              Bottom-Right


                              2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.


                              UR Rarity
                              1 cardBaronne de Fleur
                              UR Rarity
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              SR Rarity
                              1 cardHerald of the Arc Light
                              SR Rarity
                              1 cardHerald of the Arc Light
                              Herald of the Arc Light
                              LIGHT 4
                              Herald of the Arc Light
                              • ATK:

                              • 600

                              • DEF:

                              • 1000


                              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                              UR Rarity
                              1 cardNaturia Barkion
                              UR Rarity
                              1 cardNaturia Barkion
                              Naturia Barkion
                              EARTH 6
                              Naturia Barkion
                              • ATK:

                              • 2500

                              • DEF:

                              • 1800


                              1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              UR Rarity
                              1 cardNaturia Beast
                              UR Rarity
                              1 cardNaturia Beast
                              Naturia Beast
                              EARTH 5
                              Naturia Beast
                              • ATK:

                              • 2200

                              • DEF:

                              • 1700


                              1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              SR Rarity
                              1 cardFormula Synchron
                              SR Rarity
                              1 cardFormula Synchron
                              Formula Synchron
                              LIGHT 2
                              Formula Synchron
                              • ATK:

                              • 200

                              • DEF:

                              • 1500


                              1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              UR Rarity
                              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                              Tag(s):

                              SR Rarity
                              1 cardGallant Granite
                              SR Rarity
                              1 cardGallant Granite
                              Gallant Granite
                              EARTH
                              Gallant Granite
                              • ATK:

                              • 2300

                              • DEF:

                              • 1800


                              2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


                              SR Rarity
                              1 cardNumber 106: Giant Hand
                              SR Rarity
                              1 cardNumber 106: Giant Hand
                              Number 106: Giant Hand
                              EARTH
                              Number 106: Giant Hand
                              • ATK:

                              • 2000

                              • DEF:

                              • 2000


                              2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                              R Rarity
                              1 cardZoodiac Boarbow
                              R Rarity
                              1 cardZoodiac Boarbow
                              Zoodiac Boarbow
                              EARTH
                              Zoodiac Boarbow
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                              N Rarity
                              1 cardZoodiac Chakanine
                              N Rarity
                              1 cardZoodiac Chakanine
                              Zoodiac Chakanine
                              EARTH
                              Zoodiac Chakanine
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                              R Rarity
                              1 cardZoodiac Hammerkong
                              R Rarity
                              1 cardZoodiac Hammerkong
                              Zoodiac Hammerkong
                              EARTH
                              Zoodiac Hammerkong
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.


                              R Rarity
                              1 cardZoodiac Tigermortar
                              R Rarity
                              1 cardZoodiac Tigermortar
                              Zoodiac Tigermortar
                              EARTH
                              Zoodiac Tigermortar
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


                              master-duel
                              Vernusylph
                              5

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