Ashened Gameplay Guide

Ashened Gameplay Guide

Ashened is a deck that revolves around Field - which supports your gameplay very strongly and a cute cheese dragon named Veidos, the deck will usually endboard by destroying all monsters of both players, destroying all enemy spells/traps and 1 card shot, plus 1 5000 attack monster that cannot be destroyed by effects and cannot be targeted


The deck also has the ability to fuse with 2-player materials and one card combo, generally a Kaiju or fusion card shooter is the best.

Sections covered in this guide:




CORE

All monsters can jump if the field " Obsidim, The Ashened City " is on the field.

Obsidim the Ashened City (x3)
Card rarity
Obsidim, the Ashened City
Card rarity
Obsidim, the Ashened City

The Iron Mountain

Territory Formation is the ultimate ability of any sorcerer. By using a magic barrier to create a separate space, the user can manifest their innate territory with magic power and trap the target within it. The territory will be enchanted with the user's innate magic to complete the formation process.

Turns the enemy's special summon into a Pyro, making the deck's gameplay smoother (but only during your turn), this field card also automatically restores 1 copy of itself from the grave to the bottom of the deck and draws 1 at the end of each turn (yours), so it's considered a free handtrap & staple or some other card.

If you are unfortunately destroyed or banished (damn Knightmare Unicorn ), you can pull 1 Ashened monster from the Deck onto the field.

Priestess of the Ashened City (x3)
Card rarity
Priestess of the Ashened City
Card rarity
Priestess of the Ashened City

Jumps and is a searcher, can search Ashened monsters/spells/traps from deck to hand, Level 4 so can Xyz Rank 4, for example, heretic Banshee searches Volcanic Emperor

Shaman of the Ashened City (x1)
Card rarity
Shaman of the Ashened City
Card rarity
Shaman of the Ashened City

Jump and restore, select exactly 3 Pyro monsters from the grave or banished to the deck, if there is an Ashened monster in there, you can search their field from the deck to your hand


because it can be searched, it is recommended to bring x1

Spearhead of the Ashened City (x1)
Card rarity
Spearhead of the Ashened City
Card rarity
Spearhead of the Ashened City

Alpha at home


Jump and push monsters/spells/traps if the enemy has a monster with 2800 ATK or higher in hand, at the cost of sacrificing yourself

Because it can be searched, it is recommended to bring x1.

Hero of the Ashened City (x1)
Card rarity
Hero of the Ashened City
Card rarity
Hero of the Ashened City

Can jump and shoot Pyro monsters on the field (Quick Effect), 2600 body supports OTK well


If this card's effect shoots a Veidos , you can place its field directly from the deck onto the field.

Because search and field only convert enemy monsters to Pyro in your turn, you should bring x1.

Extinguishing the Ashened (SEEGSSSSSSSSSSSSS)
Card rarity
Extinguishing the Ashened
Card rarity
Extinguishing the Ashened

throw DARK Pyro monster from deck to grave then search 1 Pyro monster Level 5 or higher from grave to hand then you are locked to special summon only Pyro monster from Extra Deck


Can banish from grave to fuse 1 Pyro monster from Extra Deck

==> both mill graves, return goods (disguised search) and provide fusion ability, encourage x3

Rekindling the Ashened (x1)
Card rarity
Rekindling the Ashened
Card rarity
Rekindling the Ashened

both negate and restore (graven or banished) and can be searched


Because it's instant magic, it can be played on turn 1 or 2, but whether or not you can have brick in hand is unknown :)

Veidos the Eruption Dragon of Extinction (x3)
Card rarity
Veidos the Eruption Dragon of Extinction
Card rarity
Veidos the Eruption Dragon of Extinction

This body alone helps the Ashened play very smoothly.

jump over the enemy field by shooting the field (quick effect), then you can set 1 Ashened permanent trap card from the deck to the field, it sounds like a squeeze but no, this card carries the idea of ​​the god of fortune exploding jars. If this card is sent from the enemy field to your graveyard, you can destroy all the monsters on the field, you can simply punch, destroy,... this card or do something, as long as it goes to the graveyard

Since it is a pure Pyro, it is also affected by your cards without having to wait for your turn.

Awakening of Veidos (x3)
Card rarity
Awakening of Veidos
Card rarity
Awakening of Veidos

expand territory from deck to Field Zone (you can choose your field or enemy field), if by some miracle enemy also has a card in Field Zone, placed by you (or opp is Runick), you can add 1 DARK Pyro Level 5 or higher monster from deck to hand


then locked Pyro -.-

Ashened to Endlessness (x1)
Card rarity
Ashened to Endlessness
Card rarity
Ashened to Endlessness

searchable, fuse Pyro monsters from the Extra Deck using materials on both players' fields, including Veidos, and if you do so, the fusion monster gains 500 ATK for each material used


You can banish this card from the Graveyard and 1 DARK Pyro monster, then all enemy monsters will become Pyro until the end of the turn.

==> Super Poly is a permanent trap version, although slow, it can be used every turn. If it goes to the grave, it can still support the deck's gameplay.

Ashened for Eternity (x1)
Card rarity
Ashened for Eternity
Card rarity
Ashened for Eternity

When activated, it will restore 1 Veidos or Ashened monster from the grave to your hand, has the ability to NTR 1 enemy monster you own (here means Veidos ) and cause all enemies to lose ATK equal to the original ATK of the NTR monster (meaning 2800 ATK) until the end of the turn.


It also helps you OTK or destroy the enemy's field because it reduces 2800 ATK, so a random monster is enough to trade the enemy boss.

or simply die when the enemy wants to OTK you

Veidos the Dragon of Endless Darkness (x1)
Card rarity
Veidos the Dragon of Endless Darkness
Card rarity
Veidos the Dragon of Endless Darkness

The fusion material is not that dirty, higher level 10 monsters like Baronne or no level monsters like link, xyz monsters will be able to avoid it


- not destroyed by effects (avoid Veidos 's explosion), not targeted by enemy monsters

- When this card is summoned in fusion: you destroy all enemy spells/traps, the effect is weak in some cases but Veidos destroys all monsters so it's considered as clearing the enemy's field.

- When the enemy activates a card or effect (quick effect): send 1 Ashened monster/spell/trap from the field to the grave, destroy that card

=> big body, even bigger thanks to trap, helps clear the field, has disrupt

Embers of the Ashened (x3)
Card rarity
Embers of the Ashened
Card rarity
Embers of the Ashened

extremely dirty material, 2 Pyro monsters, because you transfer all enemy monsters to Pyro, it's considered -2 ​​enemy monsters


Picking up the field back into your hand and punching a Pyro monster will destroy that monster (Damage Step). If used during your turn, this card can be punched one more time.

Good target for fusion with friendly and enemy monsters, good field clearing ability regardless of enemy attack/defense stats (unless enemy monsters cannot be destroyed), good support for OTK



Staple

 

Handtrap & Staple
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence

 

Super Poly
UR rarity
Super Polymerization
UR rarity
Super Polymerization
UR rarity
Limited to 2 copies
Phantom of Yubel
UR rarity
Limited to 2 copies
Phantom of Yubel
SR rarity
Limited to 1 copy
Tearlaments Kitkallos
SR rarity
Limited to 1 copy
Tearlaments Kitkallos
Card rarity
Khaos Starsource Dragon
Card rarity
Khaos Starsource Dragon
R rarity
Earth Golem @Ignister
R rarity
Earth Golem @Ignister
UR rarity
Garura, Wings of Resonant Life
UR rarity
Garura, Wings of Resonant Life
SR rarity
Mudragon of the Swamp
SR rarity
Mudragon of the Swamp
SR rarity
Starving Venom Fusion Dragon
SR rarity
Starving Venom Fusion Dragon

Because your deck turns enemy monsters into Pyro, you can avoid using mercenary cards like Starving Venom Fusion Dragon ,... but can still use super poly well.

Bonfire (x2 (due to semi-limit))
UR rarity
Bonfire
UR rarity
Bonfire

Search for Pyro Level 4 or lower monsters from deck to hand, I have nothing to say because this card simply helps your deck brick less

Pot of Extravagance (x0-1)
SR rarity
Limited to 1 copy
Pot of Extravagance
SR rarity
Limited to 1 copy
Pot of Extravagance

both resource and bait handtrap, truly the king


banish 6 fusion cards with super poly then...

Infernal Flame Banshee (x0-3)
UR rarity
Infernal Flame Banshee
UR rarity
Infernal Flame Banshee

easy to level up, search Pyro monsters from deck to hand or throw to grave, you can affect both Ashened deck and mercenary cards


If banished, it will automatically jump onto the field. You can simply use its body for Link Summon.

Extreme Fire
SR rarity
Volcanic Blaze Accelerator
SR rarity
Volcanic Blaze Accelerator
SR rarity
Fire Ejection
SR rarity
Fire Ejection
R rarity
Volcanic Inferno
R rarity
Volcanic Inferno
UR rarity
Volcanic Emperor
UR rarity
Volcanic Emperor

Volcanic Emperor : jumps by himself, burns huge damage that can end the match to the opponent's surprise, body up to 3100, good OTK support, sets traps straight from deck, burns when the enemy summons special monsters


Trap: burn, negate, restore

Horus
UR rarity
Dingirsu, the Orcust of the Evening Star
UR rarity
Dingirsu, the Orcust of the Evening Star
UR rarity
Number 100: Numeron Dragon
UR rarity
Number 100: Numeron Dragon
N rarity
Coach King Giantrainer
N rarity
Coach King Giantrainer
SR rarity
Qebehsenuef, Protection of Horus
SR rarity
Qebehsenuef, Protection of Horus
R rarity
Number 97: Draglubion
R rarity
Number 97: Draglubion
UR rarity
Hapi, Guidance of Horus
UR rarity
Hapi, Guidance of Horus
UR rarity
King's Sarcophagus
UR rarity
King's Sarcophagus
UR rarity
Imsety, Glory of Horus
UR rarity
Imsety, Glory of Horus
SR rarity
Walls of the Imperial Tomb
SR rarity
Walls of the Imperial Tomb
UR rarity
The Zombie Vampire
UR rarity
The Zombie Vampire
SR rarity
Duamutef, Blessing of Horus
SR rarity
Duamutef, Blessing of Horus

turn 1: draw 3 to counter brick or apply more pressure with staple and handtrap


take turn 2: Dingirsu go brrrrrrrr

+ Number 97 pulls 100 onto the field, buffs attack and OTK

The Zombie Vampire : pull body for combo

These don't cost normal summons and have fields for your cards to shoot.

Mr. Long
SR rarity
Red-Eyes Fusion
SR rarity
Red-Eyes Fusion
UR rarity
Red-Eyes Black Dragon
UR rarity
Red-Eyes Black Dragon
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Red-Eyes Dark Dragoon
UR rarity
Red-Eyes Dark Dragoon
UR rarity
Dark Magician
UR rarity
Dark Magician

Get handtrap -> Dragoon pass


These guys are very easy to play, just go to Link 2 Anaconda and then click the effect on Dragoon

Dragoon : super sandbag with card burn that opens the way for OTK with omni-negate and attack buff

Dark Magicians
UR rarity
Illusion of Chaos
UR rarity
Illusion of Chaos
UR rarity
Linkuriboh
UR rarity
Linkuriboh
UR rarity
Magicians' Souls
UR rarity
Magicians' Souls
UR rarity
Dark Magician
UR rarity
Dark Magician

Can be mixed with the Dragoon engine above, mainly for the ability to draw cards to prevent bricking (or bricking more)

Crystal Beast Cobalt Eagle, Foolish Burial Goods and Rainbow Bridge of Salvation (search field)
N rarity
Crystal Beast Cobalt Eagle
N rarity
Crystal Beast Cobalt Eagle
SR rarity
Limited to 1 copy
Foolish Burial Goods
SR rarity
Limited to 1 copy
Foolish Burial Goods
SR rarity
Rainbow Bridge of Salvation
SR rarity
Rainbow Bridge of Salvation

Mainly throw Rainbow Bridge and banish Rainbow Bridge from grave to search field

S:P Little Knight, Apollousa, Bow of the Goddess and I:P Masquerena (Link)
UR rarity
S:P Little Knight
UR rarity
S:P Little Knight
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena

S:P : I am 2 banish, have the ability to be very dirty


I:P can go S:P on enemy turn to get banishment and protection from I:P

Apollousa : negate monsters once per turn

German Extra Deck
UR rarity
Elder Entity N'tss
UR rarity
Elder Entity N'tss
SR rarity
Golden Cloud Beast - Malong
SR rarity
Golden Cloud Beast - Malong
UR rarity
Ultimate Slayer
UR rarity
Ultimate Slayer
SR rarity
Mereologic Aggregator
SR rarity
Mereologic Aggregator

Ultimate Slayer : Throw the Extra Deck's losers into the grave to shuffle the monsters into the deck


Mereologic Aggregator : Xyz is equal to Veidos, can send the others to the grave continuously and fold materials, touching the grave also has negate

Kashtira
UR rarity
Limited to 2 copies
Kashtira Unicorn
UR rarity
Limited to 2 copies
Kashtira Unicorn
UR rarity
Limited to 1 copy
Pressured Planet Wraitsoth
UR rarity
Limited to 1 copy
Pressured Planet Wraitsoth
SR rarity
Kashtira Birth
SR rarity
Kashtira Birth
UR rarity
Limited to 1 copy
Kashtira Fenrir
UR rarity
Limited to 1 copy
Kashtira Fenrir

add pressure by banish and punch with big body, bait negate,...




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