Adamancipator is a combo deck revolving around Rock/EARTH with the gameplay of excavating 5 top deck (flipping up the top 5 cards of the deck) and if it is a monster that meets the conditions, it will be summoned to the field. Because of this effect, the deck can pull negate or combo extension monsters or simply a certain body for the combo.

Adamancipator Gameplay Guide
Sections covered in this guide:
Through Heaven And Earth, I Alone Am The Honored One
Possesses Level 8 and a great body for defending or punching opp
CORE
automatically jumps from hand when there is a Rock monster on the field (this condition is easier than others because this deck is mostly Rock)
There must be another Adamancipator monster on the field to be able to jump by itself, so this bro is very stupid, but Block Dragon is often searched so he can still play, normal summoning all kinds is possible but compared to normal summoning Rock monsters and jumping Researcher is still better than normal summoning Seeker
As long as the enemy controls a monster, it can jump, and can bait negate well on turn 2 or turn 1 (if the enemy has a handtrap that automatically jumps onto the field like Gamma or Bystial ).
During your opponent's turn , have a chance to banish monsters from your opponent's grave if there is a WIND monster in your grave (e.g. Droll & Lock Bird )
Staple
Supplier : automatically jumps when a Rock monster is sent from the field to the grave (brought to combo for Link, Synchro or something). Special summons to search for another Koa'ki Meiru monster from the deck.
is a Level 4 Rock EARTH monster, a very good body for combos
Sengenjin x3 : search monsters to expand combo
can easily go up with the Millennium!
Baronne is an omni-negate that can shoot, punch hard and has recovery. However, in some cases, the level is not enough, so ASSD can help with that.
Another level 10 option instead of baronne , extremely large body, increases own ATK/DEF and reduces enemy ATK/DEF based on the banished card, creating a huge difference between ATK/DEF on both sides and OTK or crushing the enemy's field, can banish enemy cards and protect yourself
Materials require 2 monsters, of which 1 must be Level/Link or Rank 2
I:P : can be pulled up by Spright Elf and can be used as a material to protect Spright Elf from being destroyed by enemy effects, this card can link summon during the opponent's turn
To build this card, you can use your opponent's monster as a material. This helps you get through bodies that are almost impossible to get through normally. Not only that, you can also block all effects of face-up monsters your opponent controls, block cards or summon effects from the graveyard, and be immune to all effects, unless you target this card.
These can pull EARTHs from the grave, can interact well with EARTH decks but after using the effect, you cannot activate monster effects, except EARTH monsters.
only play if you build a deck of 60 cards, you will send cards from the beginning to the grave so that your deck equals the number of cards in the enemy deck
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