Memento Gameplay Guide

Memento Gameplay Guide

Memento is a very strong dance deck with good recovery ability, a good one card combo deck so you can play a lot of handtrap & staple, in return if you want to play this deck you have to put a few more bricks in the deck so sometimes it's a bit tight


Memento interacts quite well with Goblin Bikers because you can one card combo with Memento Goblin , and Goblin Bikers can be pulled straight onto the field to increase the stability of the deck. In addition, another one card combo card is Warrior which can be searched by ROTA ( Reinforce of the Army ).

Sections covered in this guide:




CORE

 

Mementotlan Dark Blade and Mementotlan Angwitch (strong starter, play x3)
SR rarity
Mementotlan Dark Blade
SR rarity
Mementotlan Dark Blade
UR rarity
Mementotlan Angwitch
UR rarity
Mementotlan Angwitch

Angwitch : searches for Memento monsters when summoned normally or specially, can shoot 1 Memento you are controlling and pull back 1 body from the grave, you can pull back monsters that have not used effects or have the same level to Xyz


Dark Blade : shoot 1 Memento monster you are controlling and pull 1 Memento Level 3 or lower from the deck to the field, can pull out Angwitch for combo, the effect of shooting spell/trap and discarding this card is also good because it provides additional ability to shoot spell/trap on the field, adds rows to the graveyard as bait for boss summon or Angwitch to pull up

Mementotlan Tatsunootoshigo (x3)
SR rarity
Mementotlan Tatsunootoshigo
SR rarity
Mementotlan Tatsunootoshigo

fish ... horse?


has the ability to jump from hand and mill a bunch of resources to the grave for combo

mill ability: you can shoot 1 of your Memento monsters, and send any number of other Memento monsters from your deck to the graveyard. as long as the total level of the monsters sent to the graveyard is equal to or lower than the original level of the destroyed monster on the field.

You can shoot this card (Level 5) to throw up to 3 resources from your deck to the grave.

Mementotlan Goblin (x1)
R rarity
Mementotlan Goblin
R rarity
Mementotlan Goblin

can do one card combo but not as awesome as others and can be searched in a bunch of ways so playing x1 is fine


This card both mills 2 resources to the grave by shooting 1 of your Memento monsters, and has the ability to send from your hand to protect the Memento monster from being targeted.

The ability to mill up to 2 monsters/spells/traps allows you to send the resources you need to continue the combo.

Mementotlan Mace (x1)
R rarity
Mementotlan Mace
R rarity
Mementotlan Mace

Can search for 1 Memento monster/spell/trap by shooting 1 Memento monster yourself, but if you are unlucky enough to have it in your hand, you usually have to spend a normal summon :(


Has the effect of stealing enemy monsters until the end of the turn from your hand in the main phase by discarding from your hand while you are controlling the boss ( Mementoal Tecuhtlica )

In general, peeling it off your hand is quite annoying. You can search it on your hand or pull it onto the field after comboing, so playing x1 is fine.

Mementotlan Ghattic (x1)
N rarity
Mementotlan Ghattic
N rarity
Mementotlan Ghattic

brick lord, if this card is in hand and has 4 handtraps then it's over


Has the ability to pick up 1 Memento monster/spell/trap from the grave when summoned normally or specially to extend the combo (early combo phase) or pick up disrupt or turn card after next combo (late combo)

If this card is sent to the graveyard by a Memento monster effect: you can special summon this card . Because it can be searched and milled in many ways, and held in your hand, thank goodness, x1 is enough.

Mementotlan Shleepy (x1)
Card rarity
Mementotlan Shleepy
Card rarity
Mementotlan Shleepy

also a brick if the hand is rotten


Can jump from hand and is a quick effect (if your monster is destroyed by the effect this turn)

Has a fusion effect from hand and field when summoned to the field, can be combined with the above effect to fuse during opponent's turn

If this card is destroyed by battle or effect: you can send 1 monster/spell/trap from your deck to the graveyard to gain additional resources.

=> like the others, can search and hold quite brick, play x1 is enough

Mementotlan Akihiron (x1)
Card rarity
Mementotlan Akihiron
Card rarity
Mementotlan Akihiron

bro level 5 so it's a bit bricky when held in hand


If summoned normally (bruh) or special, you can make a Level 9 or higher Memento monster attack directly!!!. Extremely powerful effect for OTK

In addition, this card can also retrieve Memento monsters/spells/traps from the graveyard or banishment zone when destroyed by an effect.

also has auto jump, but auto jump from grave :v when Memento monster is destroyed in hand or field
=> like the others, can search so play x1

Mementotlan-Horned Dragon (x0-1)
R rarity
Mementotlan-Horned Dragon
R rarity
Mementotlan-Horned Dragon

cherry blossom monster



Another brick that automatically jumps from your hand when there are 3 or more Memento monsters with different names in your grave, but holding this card in your hand is a bit tiring.

can shoot up to 3 face-up cards on the field, including 1 memento if this card on the field is destroyed by an effect (this effect is a bit weak, sometimes it's still hard to pass when facing a face-down spell/trap)

Mementoal Tecuhtlica - Combined Creation (x1)
UR rarity
Mementoal Tecuhtlica - Combined Creation
UR rarity
Mementoal Tecuhtlica - Combined Creation

5000 ATK punch all monsters!!!



Can be summoned from the hand or graveyard by pushing 5 Memento monsters with different names from the hand and/or graveyard to the Deck or Extra Deck, summoning and returning at the same time.

Can draw 1 more Memento from hand or grave if the enemy activates a card or effect, if they use handtrap during your turn, you get an extra body combo (bring it to link for example), and during the enemy's turn, can draw monsters to search for backup cards next turn, fuse or harass the opponent

Mementotlan Bone Party (x3)
SR rarity
Mementotlan Bone Party
SR rarity
Mementotlan Bone Party

Can draw 1 Memento monster from Deck directly to field or add to hand at cost of shooting 1 Memento monster from hand or field


This is an instant magic so it can be used to dodge targets from opponents.

Can support OTK very well, helping your Memento monster punch through the opponent's defense

Mementomictlan (x1)
R rarity
Mementomictlan
R rarity
Mementomictlan

field can be searched so play x1 is fine


If a monster you kill is destroyed by battle or effect (it doesn't matter if it's a Memento or not), you can target that monster, and pull a Memento monster with a lower level than the destroyed monster from your hand or grave to the field. This effect gives you extra body for combos or resource recovery, even playing during the enemy's turn

At the end of the turn, you can reset 1 Spell/Trap from the grave to harass enemies, add your own resources, or dodge targets.

OTK support or clearing enemy field: your Memento monster punches or gets punched, enemy cannot use Spell/Trap until the end of damage step.

Mementotlan Fusion (x3)
SR rarity
Mementotlan Fusion
SR rarity
Mementotlan Fusion

Instant magic that fuses monsters from your hand or field, using Memento monsters as materials. However, if any of your monsters are destroyed by an effect this turn (not a Memento monster is fine), you can return the materials from the grave to the deck to fuse . The enemy will be very angry after raigeki and see the fusion from the grave :)


An important effect of this card is that you can banish from the grave and shoot 1 monster (not a Memento), and if successful, add 1 Spell/Trap Memento from the deck to your hand! Activate the Memento's effect when shot, and search for cards.

Mementotlan Twin Dragon (x1)
SR rarity
Mementotlan Twin Dragon
SR rarity
Mementotlan Twin Dragon

Dragon under 1600 ATK + electric + dragon/electric



up with 2 Memento monsters,

The conditions are quite easy and if you fusion summon you can shoot 1 Memento monster from your hand or field to add up to 2 Memento monsters from your deck to your hand. You can shoot this card yourself to add resources to the combo

If this Fusion Summoned card is destroyed, you can draw 1 Level 6 or lower Memento monster from the Graveyard, adding 1 body to the combo.

This is a pretty good card when you get bricked and hold a sheep or a fusion card, you can pull some more resources to expand the combo.

as for the effect of the person who gets punched and killed by Memento being banished, well, never mind, Yu-Gi-Oh! doesn't have a battle phase 🐧 (unless you play a stupid dragon)

Mementomictlan Tecuhtlica - Creation King (x2)
Card rarity
Mementomictlan Tecuhtlica - Creation King
Card rarity
Mementomictlan Tecuhtlica - Creation King

fusion with 3 Memento monsters


can search field by banish from one

has the effect of sending up to 3 Memento monsters/spells/traps from the Deck or Extra Deck to the graveyard when this card is fusion summoned (adding resources is so evil)

has the ability to target enemy monsters/spells/traps and your Memento, then destroy them (quick effect)

A super resource-adding boss that can send another copy of itself from the Extra Deck to the graveyard, and can disrupt both your and your enemy's turns to OTK or harass the enemy.

Mementotlan Cranium Burst (x1)
N rarity
Mementotlan Cranium Burst
N rarity
Mementotlan Cranium Burst

negate monsters once per turn, by reducing Combined Creation's ATK/DEF by exactly 1000


If you control a Memento monster, this card forces your opponent to attack your highest ATK Memento monster.

because it can be searched, playing x1 is enough

Mementotlan Bone Back and Mementotlan Fracture Dance (x0-1)
R rarity
Mementotlan Bone Back
R rarity
Mementotlan Bone Back
N rarity
Mementotlan Fracture Dance
N rarity
Mementotlan Fracture Dance

if you like it then play, if not then forget it



Staple & Handtrap

 

handtrap & staple
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
SR rarity
Droll & Lock Bird
SR rarity
Droll & Lock Bird
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence

deck has one card combo so you can put staples in freely, although putting too much will brick the deck but your core capital already has a few bricks so don't worry

Reinforcement of the Army (x1 (due to limit))
UR rarity
Limited to 1 copy
Reinforcement of the Army
UR rarity
Limited to 1 copy
Reinforcement of the Army

search Dark Blade, one card combo của deck

Goblin Biker Grand Breakout (x0-3)
Card rarity
Goblin Biker Grand Breakout
Card rarity
Goblin Biker Grand Breakout

You can pull Goblin from the deck to the field by sacrificing 1 monster. Memento Goblin can be one card combo, so if you brick too much, just bring this card to increase stability.

Goblin Bikers
Card rarity
Goblin Biker Mean Merciless
Card rarity
Goblin Biker Mean Merciless
Card rarity
Goblin Biker Big Gabonga
Card rarity
Goblin Biker Big Gabonga
SR rarity
Number F0: Utopic Future
SR rarity
Number F0: Utopic Future
Card rarity
Goblin Biker Dugg Charger
Card rarity
Goblin Biker Dugg Charger
UR rarity
Number F0: Utopic Draco Future
UR rarity
Number F0: Utopic Draco Future
Card rarity
Goblin Biker Grand Breakout
Card rarity
Goblin Biker Grand Breakout
R rarity
Number 75: Bamboozling Gossip Shadow
R rarity
Number 75: Bamboozling Gossip Shadow
Card rarity
Goblin Biker Grand Entrance
Card rarity
Goblin Biker Grand Entrance

you can go negate to block handtrap and combo later


or simply from just 1 card, you turn to Memento Goblin

Dugg Charger -> Grand Breakout -> Memento Goblin

Use spammers with 2 Level 3 bodies like Terrortop or Tour guide Xyz Gabonga -> search Dugg Charger -> search Grand Breakout or Grand Entrance to continue comboing

Super Poly
UR rarity
Garura, Wings of Resonant Life
UR rarity
Garura, Wings of Resonant Life
SR rarity
Starving Venom Fusion Dragon
SR rarity
Starving Venom Fusion Dragon
SR rarity
Mudragon of the Swamp
SR rarity
Mudragon of the Swamp
UR rarity
Super Polymerization
UR rarity
Super Polymerization

clear the enemy field by fusion and opp can't get in, if you get a mirror match, you can use enemy monsters on your boss

Cross-Sheep (x0-1)
R rarity
Cross-Sheep
R rarity
Cross-Sheep

Goes with the deck's fusion boss to help you pull an extra body for the combo

S:P Little Knight, I:P Masquerena and Spright Elf (Link 2)
UR rarity
S:P Little Knight
UR rarity
S:P Little Knight
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena
UR rarity
Spright Elf
UR rarity
Spright Elf

I:P can link during the opponent's turn to make it difficult for the enemy to activate the effects of Link monsters that activate when summoned.


S:P banish 2 go brrrrrrr

Spright Elf : pulls back the body for combo, protects the target, if the enemy has monsters, can pull back link 2 monsters like I:P and make it difficult for the enemy

Link 3 and above
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker
SR rarity
Aussa the Earth Charmer, Immovable
SR rarity
Aussa the Earth Charmer, Immovable
SR rarity
Lyna the Light Charmer, Lustrous
SR rarity
Lyna the Light Charmer, Lustrous
SR rarity
Dharc the Dark Charmer, Gloomy
SR rarity
Dharc the Dark Charmer, Gloomy
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Selene, Queen of the Master Magicians
UR rarity
Selene, Queen of the Master Magicians

Selene : pull 1 body from grave to climb link or continue combo


Apollousa : negate no once per turn

Accesscode Talker : actually not really necessary because the deck has penetration, multiple punches and direct punches to the origin point, but can be used against Skill Drain or something like that.

Charmers : is a Spellcaster body on Selene

Guardian Chimera (x0-1)
UR rarity
Guardian Chimera
UR rarity
Guardian Chimera

shoots cards and draws cards, big body and anti-target, hired for many decks

Harpie's Feather Duster, Lightning Storm and Heavy Storm (Good Bye, Jojo)
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 2 copies
Lightning Storm
UR rarity
Limited to 2 copies
Lightning Storm
UR rarity
Limited to 1 copy
Heavy Storm
UR rarity
Limited to 1 copy
Heavy Storm

The deck has very few backrow processing cards so this will solve it if you need it.




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