With the new support and Emergency Teleport being released 3 times, the deck can combo extremely smoothly with 1 combo card

How to Play PUNK
Sections covered in this guide:
CORE
super card, super support
level 3 can be normal summoned and pulled out by Emergency Teleport
search for a PUNK monster by discarding yourself (this gives you a body in the grave for Rising Scale to banish and jump on)
draw 2, monster jump
huge choke point of the deck
Staple
Pull a Level 3 or lower Psychic monster from the deck onto the field. Even though that monster is banished at the end of the turn, its effect can still be used, it can still punch, it can still be used as material to summon other monsters, and it doesn't lock anything.
Level 11 is super easy
This deck rarely plays Xyz so Zeus and Zombie Vampire are almost never used even though they have very cool effects.
Video & Combo





































































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