Ryzeal Magistus Guide

Ryzeal Magistus Guide

also Ryzeal but has Magistus spam body level 4 as well as bait handtrap

Sections covered in this guide:




I'm Sorry, Amanai

 

Number 41: Bagooska the Terribly Tired Tapir (global and)
SR rarity
Number 41: Bagooska the Terribly Tired Tapir
SR rarity
Number 41: Bagooska the Terribly Tired Tapir

bless



CORE

 

Ext Ryzeal (x2 (semi-limited))
Card rarity
Ext Ryzeal
Card rarity
Ext Ryzeal

Starter turn 1 or 2 is strong, jump and send 1 Xyz monster from Extra Deck to grave, can send monsters with negate effect or other cards to combo, when on the field can search 1 FIRE Thunder monster from Deck to hand to continue combo


Lock Xyz Rank 4

Ice Ryzeal (x3)
Card rarity
Ice Ryzeal
Card rarity
Ice Ryzeal

When normal summoned, pulls a Ryzeal monster straight from the deck, except this card. Can be a good starter.


Jump by sending 1 card from your hand or field to the graveyard.

Lock Xyz Rank 4

Sword Ryzeal (x3)
Card rarity
Sword Ryzeal
Card rarity
Sword Ryzeal

Automatically jumps if there is a Ryzeal monster on the field or graveyard. Jumping onto the field will search for a LIGHT Pyro monster to continue the combo.



Lock Xyz Rank 4

Node Ryzeal (x1)
Card rarity
Node Ryzeal
Card rarity
Node Ryzeal

Searchable, jumps automatically but only if there is an Xyz monster on the field or in the graveyard, has the ability to pull 1 Ryzeal monster from the graveyard in defense position but the effect is blocked at the cost of sending 1 card from the hand or field to the graveyard. Provides body for combos


Lock Xyz Rank 4

Star Ryzeal (x1)
Card rarity
Star Ryzeal
Card rarity
Star Ryzeal

Spell/trap Ryzeal straight from deck so no fear of droll


You can jump by detecting 1 material from an Xyz monster and search it so you can bring it x1

Lock Xyz Rank 4

Ryzeal Cross (x1)
Card rarity
Ryzeal Cross
Card rarity
Ryzeal Cross

Has the ability to restore goods (pick up 2 Ryzeal cards from the grave to the deck, draw 1), prevent handtrap (monster) by detacting 1 material from Xyz monster Ryzeal


However, you cannot summon an Xyz monster with the same name as the monster you control.

Ryzeal Plugin (x1)
Card rarity
Ryzeal Plugin
Card rarity
Ryzeal Plugin

is an instant spell, good on turn 1 or 2, can be used to pull the boss back after being cleared by strong board breakers


Jumps 1 Ryzeal or banished or graveyard Xyz monster onto the field (when Ryzeal Xyz monsters jump onto the field, they will take 1 Ryzeal monster from the graveyard as their Xyz material, so there is always 1 material to activate the effect). After this card finishes jumping the monster, you can put 1 Ryzeal monster/spell/trap from your deck into a Rank 4 monster as Xyz material, but after using this card, you cannot attack, unless you use a Rank 4 Xyz monster

Ryzeal Plasma Hole (x1)
Card rarity
Ryzeal Plasma Hole
Card rarity
Ryzeal Plasma Hole

disrupt search easily


Shoot a card equal to the number of Ryzeal Xyz monsters you control, then you can add 1 Ryzeal monster to the grave, as material for a Rank 4 Xyz monster you control

Additionally, this card in the graveyard has a banish effect to Xyz

Ryzeal Duo Drive (x1-2)
Card rarity
Ryzeal Duo Drive
Card rarity
Ryzeal Duo Drive

This is the one that created the saying: "2 Level 4 bodies = full Ryzeal combo"


easy to level up, has the ability to split 2 materials from 1 or more monsters you control, then search up to 2 different Ryzeal monsters/spells/traps from Deck to hand, from here rotating full Ryzeal combo is easy

When on the field, it has a chance to grab 1 Ryzeal monster from the grave as an Xyz material for itself.

Buffs the entire team's attack, reduces all enemy attack, based on the Xyz material this card has

Ryzeal Detonator (x2)
Card rarity
Ryzeal Detonator
Card rarity
Ryzeal Detonator

easy up, bantumlum


Shoot a card no more than once per turn. When your opponent activates a card or effect, detact 1 material from this card and target 1 card on the field; shoot it.

When on the field, you can take 1 monster from the grave as Xyz material. You can pick up some cards with effects that are sent to the grave to activate the effect. If so, when this card detacts, that card will benefit from shooting cards and other cards.

Has an effect that protects 1 or more Xyz monsters from being destroyed by detacting 1 material


VCL Rank 4, 3000 points

Spoon the Seal of Magistus (X3)
Card rarity
Spoon, the Seal of Magistus
Card rarity
Spoon, the Seal of Magistus

Super cool new support


Search for cards that increase deck stability, equip Magistus to activate the effects of other cards, or build Magistus Chorozo , a Level 4 monster that automatically jumps from the extra deck.

Zoroa the Magistus of Flame (X1)
R rarity
Zoroa, the Magistus of Flame
R rarity
Zoroa, the Magistus of Flame

One card combo, but because it can be searched and costs normal summon, you can use x1, leaving a slot for handtrap



Has the ability to equip Magistus from Extra Deck, helping Magistus operate more smoothly, in addition there is also the effect of pulling body from grave to easily have 2 Level 4 bodies

Crowley the Gifted Magistus (X1)
Card rarity
Crowley, the Gifted Magistus
Card rarity
Crowley, the Gifted Magistus

A level 4 body jumps when searched on the hand

Artemis the Magistus Moon Maiden (X1)
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Artemis, the Magistus Moon Maiden

Normal Aleister, link Artemis moment


When this card is equipped, you can search 1 Magistus monster from deck to hand, this is a very important card in a card combo

Ninaruru the Magistus Glass Goddess (X1)
R rarity
Ninaruru, the Magistus Glass Goddess
R rarity
Ninaruru, the Magistus Glass Goddess

Easy to level up, recovers goods, can shoot spell/trap and punch twice, good support for clearing the field or OTK

Magistus Chorozo (X1)
Card rarity
Magistus Chorozo
Card rarity
Magistus Chorozo

Super easy to level up, mercenary card for every deck (has that damn Fiendsmith)


Just a very cheap price, 1 Spellcaster+ with some bad guy from extra deck, and that bad guy can be pulled onto the field very easily with the effect of Magistus, and Magistus are inherently Spellcaster, so 1 level 4 body for free



Staple

 

Types of handtraps & staples
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence

Deck one card combo, lots of searchers and rarely bricks, comfortable playing handtrap

Searcher
R rarity
Number 104: Masquerade
R rarity
Number 104: Masquerade
Card rarity
Seventh Tachyon
Card rarity
Seventh Tachyon
R rarity
Number 102: Star Seraph Sentry
R rarity
Number 102: Star Seraph Sentry
UR rarity
Limited to 1 copy
Bonfire
UR rarity
Limited to 1 copy
Bonfire
UR rarity
Infernal Flame Banshee
UR rarity
Infernal Flame Banshee

Can search one card combo of deck, increase stability if too many handtraps are inserted


2 numbers as bait for Seventh Tachyon search

Xyz
SR rarity
Number 60: Dugares the Timeless
SR rarity
Number 60: Dugares the Timeless
UR rarity
Evilswarm Ouroboros
UR rarity
Evilswarm Ouroboros
SR rarity
Starliege Photon Blast Dragon
SR rarity
Starliege Photon Blast Dragon
UR rarity
Evilswarm Exciton Knight
UR rarity
Evilswarm Exciton Knight

Number 60: Any effect is good, I often use draw 2 to find handtrap to pressure the opponent


Evilswarm Ouroboros : versatile, often played with a top-hand style

Starliege Photon Blast Dragon : field protector

Evilswarm Exciton Knight : explodes the field, very strong on turn 2

Divine Arsenal AA-ZEUS - Sky Thunder (Ancient stamping machine)
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder

Big body, easy to get up, clear the field quick effect not once per turn




master-duel
1201
5




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