How to Play Chimera

How to Play Chimera

In Greek mythology, a Chimera consists of the head and body of a lion, plus a second head of a goat and the tail of a snake or dragon. In the current Yu-Gi-Oh! game, it is a fusion monster made from Beast, Fiend, or Illusion materials.


Although it's a mid-range deck, it has the potential to mix many engines because it can bridge to other combos, including the beloved Fiendsmith.


Strengths of this deck: resource recovery, strong resource and draw potential, plays multiple engines, can play your opponent's turn, resists many handtraps, not afraid of Maxx "C" or other weak Mules, not afraid of targets, and can play floodgay :)

Weaknesses of the deck: vulnerable to floodgay banishment (due to the deck's heavy use of graveyard cards), normal summons being negated or counter-traps having a very high cook chance, which of course leads to a very weak turn 2 (even though you can play some board breakers, you never know which ones you'll draw).

Sections covered in this guide:




CORE

 

Gazelle the King of Mythical Claws (x3)
SR rarity
Gazelle the King of Mythical Claws
SR rarity
Gazelle the King of Mythical Claws

Search 2, bro, it's actually less dark than the old version and more powerful.


This card can search for Chimera Fusion or a Level 5 or higher Fiend monster, which is why it can search for many Dark Cards :), because any monster that is Level 5 or higher Fiend can be searched (if you're willing to put bricks in your deck).

Furthermore, if it's sent to the graveyard as fusion material for a Fusion Summon, you can search for it one more time! (Illusion monster from Deck)


It's a very good normal summon for the deck, because at least even after being negated, you still have one body left on the field, unlike Mirror Swordknight.

Mirror Swordknight (x3)
UR rarity
Mirror Swordknight
UR rarity
Mirror Swordknight

It has a negate ability, allowing you to sacrifice yourself to pull monsters from your deck. This is a quick effect, making it very annoying to play during your opponent's turn, but since the sacrifice is a cost, being negated means losing a monster body, and getting hit by Handtrap will cripple you.



Pull monsters related to " Chimera Fusion " directly from the deck to the field (except this card) by sacrificing yourself.

You can negate from the graveyard in the form of a quick effect: when you are controlling " Chimera the Flying Mythical Beast ", if your opponent activates a monster's effect, you will be able to negate it.


P.S.: This character is a super punching bag to counter the enemy's OTK, and can be annoying and slow down the game if the opponent can't read it.

P.S.: After this unit finishes punching, it can be tributed to summon another unit to punch again, which is very useful for OTK.

Cornfield Coatl (x3)
SR rarity
Cornfield Coatl
SR rarity
Cornfield Coatl

Includes search card and target protection.



It has the ability to throw itself from hand and search for a monster related to " Chimera Fusion " from the deck to hand; this effect allows it to search for other 1-card combo monsters.

While controlling " Chimera the Flying Mythical Beast " , you can block and destroy one of your opponent's effects or cards that target your cards (any card will do, it doesn't have to be related to " Chimera Fusion " ).


Nobody asked: this card isn't destroyed by combat, although it sounds like a high-quality punching bag, this card usually doesn't end up on the field.

Big-Winged Berfomet (x1-2)
UR rarity
Big-Winged Berfomet
UR rarity
Big-Winged Berfomet

This monster is level 5, so it's difficult to normal summon.


But once it's on the field, it can search for up to two cards: one Level 4 Beast monster and/or " Chimera Fusion ".

If this card is sent to the graveyard as material for a Fusion Summon, you can jump 1 Illusion card from the graveyard onto the field, potentially bringing back Mirror Swordknight because its effect is a quick effect. The enemy team can sacrifice themselves to gain additional resources, after which Mirror Swordknight will be in the graveyard with 1 negate.

Chimera Fusion (x3)
SR rarity
Chimera Fusion
SR rarity
Chimera Fusion

Although it's not a Fusion Deck like the newer ones, this card's ability is still quite annoying.



This is instant magic: dodge the target by merging with the targeted enemies.

You can fuse any monster you like, as long as you use Beast or Fiend monsters as materials, and you can get mercenary cards like Guardian Chimera.

It has the ability to retrieve itself from the grave if you have the controller for " Chimera the Flying Mythical Beast ".

Nobody asked: it also has an effect when banishing from the graveyard and... drags two bricks that you didn't bring onto the field (vanilla version).

Berfomet, Chimera the Flying Mythical Beast and Gazelle the King of Mythical Beasts (x0)
N rarity
Berfomet
N rarity
Berfomet
R rarity
Chimera the Flying Mythical Beast
R rarity
Chimera the Flying Mythical Beast
N rarity
Gazelle the King of Mythical Beasts
N rarity
Gazelle the King of Mythical Beasts

classic, respectful

Chimera the King of Phantom Beasts (x1)
UR rarity
Chimera the King of Phantom Beasts
UR rarity
Chimera the King of Phantom Beasts

He looks more powerful than the vanilla version, his hand-grabbing skills, dirty locks, turn-playing abilities, body enhancement for combos,... all come from this guy.


It's easy to level up, just 1 animal + 1 demon power is enough.

He sees himself as " Chimera the Flying Mythical Beast " when in the yard or at the grave.

There is a hand-stealing feature (where you grab a random card from your opponent at the end of their turn).

It has a quick effect that automatically banishes from the graveyard to pull back a Beast, Fiend, or Illusion monster. This allows you to pull back quick-effect monsters that provide resources during your opponent's turn, and also pull back Floodgay (only Beast, Fiend, or Illusion monsters are required; it doesn't have to be related to these monsters).

Or simply drag a body from the graveyard for a combo.

Berfomet the Mythical King of Phantom Beasts (x1-2)
SR rarity
Berfomet the Mythical King of Phantom Beasts
SR rarity
Berfomet the Mythical King of Phantom Beasts

It's easy to get there, just need 2 different monsters from the following 3 types (beasts, demons, and illusions - I don't know how to translate that to sound cool).


He sees himself as " Chimera the Flying Mythical Beast " when in the yard or at the grave.

You can send any Beast, Fiend, or Illusion monster from your deck to the graveyard (even if it's unrelated to Chimera monsters). Because of this effect, this monster can be sent floodgay to the graveyard, and then brought back up by the monster on top.


The final boss OTK, has an effect that can deal a punch equal to the number of materials you used to fuse this card.

P.S.: You can combine the multiple punch effect with the monster's ability above ("when punching a monster, neither enemy nor friendly monsters are destroyed by combat") to repeatedly punch a low-ATK enemy body and deal OTK damage.


It has a banish effect from the graveyard as a quick effect and jumps back to a banished Beast, Fiend, or Illusion monster to stall, gain resources, pull bosses, floodgates, etc.



Staple

 

Nightmare Apprentice (x3)
UR rarity
Nightmare Apprentice
UR rarity
Nightmare Apprentice

Although it has nothing to do with " Chimera Fusion , " this card resembles Dark Magician Girl from another universe, like the Gazelle or Berformet.


It has the ability to both jump and search for a card combo (Illusion). The jump ability of this card gives it a body to spin into Fiendsmith. At Level 6, it can be Xyz-switched to Caesar or Chaos Angel.

Guardian Chimera (x1-2)
UR rarity
Guardian Chimera
UR rarity
Guardian Chimera

Super Mercenary, super easy to level up with 3 monsters of different names, including monsters from your hand and field ( Super Poly is not allowed).



This allows you to draw a number of materials from your hand to use as fusion materials for this card, AND IF YOU DRAW A CARD, you can fire your opponent's card (non-target) equal to the number of materials used from the field.

When Polymerization is applied (original, not those second-grade leaves covering the label), it will not be targeted.

It gives you resources (if you're lucky, you'll get a handtrap) and shoots your opponent's cards.

Magnum the Reliever (x1)
R rarity
Magnum the Reliever
R rarity
Magnum the Reliever

It's handmade so it can't be super poly , which is a shame.


Materials needed: 1 monster from Extra Deck + 1 monster from your hand

Recall the draw 1 or shoot the card as a quick effect.

Chaos Angel (x1)
UR rarity
Chaos Angel
UR rarity
Chaos Angel

It's super easy, 6+4=10


When a LIGHT or DARK monster is used as material, it will automatically act as a Tuner to provide Synchro material for this card.

Body to, non-target banishment, super punching bag, full court protection (even of himself).


P.S.: Fiendsmith and Mirror Swordknight are LIGHT, Nightmare Apprentice is DARK.

Master Tao the Chanter (x0-1)
SR rarity
Master Tao the Chanter
SR rarity
Master Tao the Chanter

I'll pay you (lock only summons Illusions from the graveyard)


Although unrelated to " Chimera Fusion ", it works quite well in a PURE Chimera deck.

Simply touching the grave in any way will pull an Illusion Body from the grave, then lock the character so they can only summon Illusions from the grave.

That body can be used in the next turn, or if you use it as material during the enemy's turn (activate Chimera Fusion's instant magic to fuse with the enemy's turn), you can pull monsters with effects when summoned or floodgates.

Handtrap & Staple
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Limited to 2 copies
Maxx "C"
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
UR rarity
Super Polymerization
UR rarity
Super Polymerization
UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos

Play whatever you like.

Predaplant Dragostapelia, Evolzar Lars and D/D/D Wave High King Caesar (negate !)
SR rarity
Predaplant Dragostapelia
SR rarity
Predaplant Dragostapelia
UR rarity
Evolzar Lars
UR rarity
Evolzar Lars
R rarity
D/D/D Wave High King Caesar
R rarity
D/D/D Wave High King Caesar

Dragostapelia : The easiest way to build it is with Super Poly , using enemy resources. Sometimes you can use your own resources with Chimera Fusion to dodge targets or add a disruption.


Evolzar Lars : negate not once per turn go brrrrrrrrrr (only negates once if your deck isn't focused on Dinosaur or Reptile)

Caesar : Negate related to summon creates a chain not once per turn, go brrrrrrrr

Fiendsmith
UR rarity
Aerial Eater
UR rarity
Aerial Eater
N rarity
Fiendsmith in Paradise
N rarity
Fiendsmith in Paradise
UR rarity
Fiendsmith Engraver
UR rarity
Fiendsmith Engraver
UR rarity
Fiendsmith's Lacrima
UR rarity
Fiendsmith's Lacrima
UR rarity
Fiendsmith's Tract
UR rarity
Fiendsmith's Tract
UR rarity
Fiendsmith's Desirae
UR rarity
Fiendsmith's Desirae
UR rarity
Moon of the Closed Heaven
UR rarity
Moon of the Closed Heaven
UR rarity
The Duke of Demise
UR rarity
The Duke of Demise
UR rarity
Lacrima the Crimson Tears
UR rarity
Lacrima the Crimson Tears
UR rarity
Necroquip Princess
UR rarity
Necroquip Princess
SR rarity
Fiendsmith's Requiem
SR rarity
Fiendsmith's Requiem
SR rarity
Fiendsmith's Sequence
SR rarity
Fiendsmith's Sequence

 2 body = full combo Fiendsmith

Link
SR rarity
Muckraker From the Underworld
SR rarity
Muckraker From the Underworld
UR rarity
S:P Little Knight
UR rarity
S:P Little Knight
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena
UR rarity
Underworld Goddess of the Closed World
UR rarity
Underworld Goddess of the Closed World
R rarity
Cross-Sheep
R rarity
Cross-Sheep

Cross-Sheep : When played in a deck with Fusion monsters, you can retrieve one Body from the graveyard for the combo.


S:P : Super mercenary, disruptor with the ability to stall by constantly banishing.

The remaining cards can be included if there are spare slots in the Extra Deck, depending on your build.

Nightmare-Eyes Restrict (x0-1)
Card rarity
Nightmare-Eyes Restrict
Card rarity
Nightmare-Eyes Restrict

Breakboard: This card devours an enemy's body without targeting, sends the opponent's monster to the graveyard, banishes it, or returns it to your hand. It simply steals the body and equips it to this card, increasing its ATK by the sum of the ATK of all monsters equipped to it. Simultaneously, the enemy can only attack this card.

Edge Imp Chain, Frightfur Patchwork and Polymerization (Edge Imp)
N rarity
Edge Imp Chain
N rarity
Edge Imp Chain
SR rarity
Frightfur Patchwork
SR rarity
Frightfur Patchwork
N rarity
Polymerization
N rarity
Polymerization

If there are still slots in the deck, just stuff them in.


Edge Imp Chain (Fiend) allows you to search for Frightfur Patchwork , which in turn searches for 1 Edge Imp and 1 Poly , giving you tons of resources for fusion.

My name is Azamin.
UR rarity
Diabellze the Original Sinkeeper
UR rarity
Diabellze the Original Sinkeeper
UR rarity
Azamina Ilia Silvia
UR rarity
Azamina Ilia Silvia
UR rarity
Limited to 1 copy
WANTED: Seeker of Sinful Spoils
UR rarity
Limited to 1 copy
WANTED: Seeker of Sinful Spoils
SR rarity
Azamina Mu Rcielago
SR rarity
Azamina Mu Rcielago
UR rarity
Azamina Moa Regina
UR rarity
Azamina Moa Regina
UR rarity
Deception of the Sinful Spoils
UR rarity
Deception of the Sinful Spoils
SR rarity
Sinful Spoils of the White Forest
SR rarity
Sinful Spoils of the White Forest
UR rarity
The Hallowed Azamina
UR rarity
The Hallowed Azamina
UR rarity
Elzette, Azamina of the White Forest
UR rarity
Elzette, Azamina of the White Forest
R rarity
Azamina Sol Erysichthon
R rarity
Azamina Sol Erysichthon
UR rarity
Diabellstar the Black Witch
UR rarity
Diabellstar the Black Witch
N rarity
Sinful Spoils of Slumber - Morrian
N rarity
Sinful Spoils of Slumber - Morrian

It has many uses; going for omni-negate early saves you from having to use a handtrap, and it also has floodgates like Diabellze.

Branded Fusion
UR rarity
Limited to 2 copies
Branded Fusion
UR rarity
Limited to 2 copies
Branded Fusion
UR rarity
Mirrorjade the Iceblade Dragon
UR rarity
Mirrorjade the Iceblade Dragon
R rarity
Sprind the Irondash Dragon
R rarity
Sprind the Irondash Dragon
UR rarity
Lubellion the Searing Dragon
UR rarity
Lubellion the Searing Dragon
SR rarity
Branded in White
SR rarity
Branded in White
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Rindbrumm the Striking Dragon
UR rarity
Rindbrumm the Striking Dragon
UR rarity
Albion the Sanctifire Dragon
UR rarity
Albion the Sanctifire Dragon
SR rarity
Fallen of Albaz
SR rarity
Fallen of Albaz
UR rarity
Albion the Branded Dragon
UR rarity
Albion the Branded Dragon
R rarity
Springans Kitt
R rarity
Springans Kitt

Fusion is performed using materials from the deck, hand, or field, one of which must be Fallen of Albaz . After fusion, it is locked to only summon Fusion monsters from the extra deck.


You can summon Rindbrumm , send Gazelle to the graveyard, Gazelle search for Mirror Swordknight , then normal summon, and then perform a full Chimera combo.

Simul Archfiends and Archfiend Heiress (Floodgay)
R rarity
Simul Archfiends
R rarity
Simul Archfiends
SR rarity
Archfiend Heiress
SR rarity
Archfiend Heiress

 

floodgay
SR rarity
Barrier Statue of the Abyss
SR rarity
Barrier Statue of the Abyss
SR rarity
Invader of Darkness
SR rarity
Invader of Darkness
SR rarity
Chaos Hunter
SR rarity
Chaos Hunter
SR rarity
King Tiger Wanghu
SR rarity
King Tiger Wanghu
SR rarity
The End of Anubis
SR rarity
The End of Anubis

Two Chimera Fusion cards from the deck, one sent to the graveyard and the other brought back.



Cumbo

 

Mirror Swordknight (one card cumbo)
UR rarity
Mirror Swordknight
UR rarity
Mirror Swordknight

Normal summon Mirror Swordknight , then tribute it, and then summon Big-Winged Berfomet.


Big-Winged Berfomet searches for Gazelle and Chimera Fusion

use   Chimera Fusion fusion onto Chimera the King of Phantom Beasts , chain link 1 Gazelle search Cornfield Coatl , link 2 Berfomet pulls Mirror Swordknight from the grave onto the field, link 3 Chimera the King of Phantom Beasts .

  Cornfield Coatl throws Mirror Swordknight from his hand as a backup for the next turn, then Chimera Fusion restores himself to the spell & trap zone for the next turn, allowing him to play during his opponent's turn and dodge the target.



=> At the end of the opponent's turn, one card is taken.

=> On the next turn, perform Mirror Swordknight tribute, then summon Big-Winged Berfomet to search Gazelle and Chimera Fusion for backup on the next turn.

Nightmare Apprentice (Fiendsmith)
UR rarity
Nightmare Apprentice
UR rarity
Nightmare Apprentice

jump Nightmare Apprentice , search Coatl , discard Coatl search Gazelle


Gazell searches for Chimera Fusion , Fusion summons Berfomet , Berfomet discards Sinister Necrom from deck to graveyard, Gazell searches for Mirror Swordknight to summon to hand.

Sinister Necrom pulls Adusted Gold (LIGHT Fiend) and spins the full Fiendsmith combo


At the end of the combo, you can build Caesar or A-Basket A-Qu using Fiendsmith's engine. If you build A-Basket A-Qu , discard the Mirror Swordknight you searched for by Gazelle to the graveyard, then bring it back to the field to add resources (pull Big-Winged Berfomet ). This will give you enemy turn fusion and tons of resources. Prioritize building A-Basket A-Qu.




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