Exosister Gameplay Guide

Exosister Gameplay Guide

Exosister is a deck that interacts when enemies touch the graveyard (and Karmael 's breasts are huge).


Although Martha's lock is very powerful, only allowing the special summon of Exosister monsters, making it difficult to mix with other monsters, it's okay, we can still summon Level 4 monsters with the same mechanics as Spirit monsters (and Karmael 's breasts are very big).

You can play Dimensional Shield as a floodgate against graveyard players because you rarely use graveyards yourself. A support hero allows you to recover resources from the graveyard by forcing enemies to touch the graveyard, thus triggering other crowd control effects (and Karmael 's breasts are huge!).

Sections covered in this guide:




CORE

They share a common effect: when an enemy removes a card from their graveyard, they will Special Summon an Xyz monster Exosister by using one of your activated Exosister monsters as Xyz material (this summoning is considered an Xyz Summon).



Except for Martha , because she has such big breasts, she only needs to leave the grave; no enemy intervention is necessary.



I will mark this general effect with *

Exosister Martha (x3)
UR rarity
Exosister Martha
UR rarity
Exosister Martha

mommy



Super powerful, but the lock is incredibly painful.



You can automatically jump from your hand and one Exosister Elis from your deck onto the field if you have no monsters on the field (or only Xyz monsters). You are then locked and can only Special Summon Exosister monsters.


*It's possible that Xyz only needs a card to leave the graveyard (it doesn't matter if the enemy touches the graveyard or not)

Exosister Elis (x3)
R rarity
Exosister Elis
R rarity
Exosister Elis

It's super easy to jump from your hand, just need to have an Exosister monster on the field (even another copy of Elis ).


Then, if you are controlling Stella , you can receive an additional 800 LP.


* Potentially Xyz if the opponent removes a card from the graveyard

Exosister Irene, Exosister Sophia and Exosister Stella (x1)
N rarity
Exosister Irene
N rarity
Exosister Irene
SR rarity
Exosister Sophia
SR rarity
Exosister Sophia
SR rarity
Exosister Stella
SR rarity
Exosister Stella

If it can be searched, then x1 is fine.

Exosister Stella : Jumps 1 Exosister from hand. If you have Elis , gain an additional 800 LP.
Exosister Irene : Place 1 Exosister monster/spell/trap from your hand to the bottom of your deck, draw 1 (quite good if you find handtrap and staple pieces).
Exosister Sophia : You only need to have Exosister monsters other than this card to draw 1. If you're controlling Irene , you gain an additional 800 LP (quite good if you're looking for handtrap and staple fragments).




* Potentially Xyz if the opponent removes a card from the graveyard

Exosister Pax (x3)
UR rarity
Exosister Pax
UR rarity
Exosister Pax

Meme, DNA of Soul



Search for Exosister monsters/spells/traps. Additionally, if you search for a monster, you can jump onto the field if there is another Exosister monster mentioned in the Exosister card you searched for in the graveyard or on the field (for example, if Irene mentions Sophia , then Irene will jump if Sophia is on the field or graveyard).

Exosister Betrayal (x3)
Card rarity
Exosister Betrayal
Card rarity
Exosister Betrayal

your lungs



Search for two Exosister monsters from your deck and add them to your hand, then discard one card.

When (one or more) enemy monsters are sent to the graveyard, even during the damage step, you can FORCE THE ENEMY TO BANISH 1 of those cards. Although you force the enemy, theoretically they are removing the card from the graveyard => Exosister activates its effect and Xyz.

Allows you to normal summon one Exosister monster from your hand to the field (choose one monster on the field, normal summon the monster mentioned in the chosen card from your hand to the field).


Exosister Returnia (x1)
SR rarity
Exosister Returnia
SR rarity
Exosister Returnia

Simply having an Exosister monster allows you to target one monster/spell/trap on the field or enemy graveyard to banish.


Later :

+ Instantly summon an Xyz monster, Xyz Exosister, by using the monster you are controlling.

+ If you have already summoned an Xyz Summon (by Exosister during your opponent's turn, or normally during your turn), banish one of your opponent's cards that doesn't target!

Exosister Vadis (x1)
SR rarity
Exosister Vadis
SR rarity
Exosister Vadis

Move 1 Exosister monster from deck, then move another Exosister monster mentioned in the previous card onto the field (End Phase will be shuffled back to deck), at this point your opponent will have a move:


1. The combo should avoid hitting the graveyard so that the Exosisters are shuffled back into the deck at the end of their turn (unless something intervenes).

2 is to tap the graveyard to combo, triggering the Exosisters and Xyz Summoning two monsters from the Extra Deck (and of course, since those two monsters are no longer on the field, they won't be shuffled back to the deck at the end of the turn).

This locked card can only be Special Summoned Exosister from the Extra Deck.

Exosister Karmael (x2)
Card rarity
Exosister Karmael
Card rarity
Exosister Karmael

Neuron Activation



You need to use 2 Level 4 Exosister monsters (other monsters only need 2 Level 4 monsters, they don't have to be Exosisters).

When this card is Xyz Summoned, it activates the effect: at the end of the turn, it will set 1 Exosister spell/trap from the deck/grave or banish area, allowing you to search and reset your inventory without fear of droll or spring.

There's an "omni-negate" effect by discarding all of this card's Xyz materials and changing the opponent's effect to "they pick up 1 card from their graveyard and add it to their hand," which is considered the opponent bringing a card from their graveyard.


Exosister Mikailis (x3)
UR rarity
Exosister Mikailis
UR rarity
Exosister Mikailis

Cannot be destroyed by fighting monsters specially summoned from the graveyard.


Turn 1 or 2 can both be used.

During the turn you summon this Xyz card using an Exosister monster as material (quick effect), you can target one of your enemy monsters/spells/traps and banish it.

Discard 1 Xyz material and search for the Exosister spell/trap from your deck to your hand - these two things add resources and disrupt the deck quite effectively (two spell searches, one discard. Traps can banish without targeting or draw two bodies).

Exosister Kaspitell (x2)
R rarity
Exosister Kaspitell
R rarity
Exosister Kaspitell

Cannot be destroyed by fighting special summoned monsters from the graveyard.


Search for the monster Exosister from your deck to add to your hand by discarding 1 Xyz material.

Floodgay: No one can Special Summon during the turn this card is Special Summoned. Xyz Summon uses Exosister as material (you don't use the graveyard, so it only affects the opponent, unless they also use a deck that doesn't Special Summon from the graveyard, lmao).

Exosister Asophiel (x2)
R rarity
Exosister Asophiel
R rarity
Exosister Asophiel

Cannot be destroyed by special monster summoning effects from the graveyard.


floodgay: No one can activate monster /spell/trap effects from the graveyard during this turn. Summon Xyz using Exosister monsters as materials.

It has the ability to target and send one of your opponent's minions to your hand for the cost of 1 Xyz material.




Exosister Gibrine (x1)
SR rarity
Exosister Gibrine
SR rarity
Exosister Gibrine

Cannot be destroyed by the activation effect of special summoned monsters from the graveyard.



It has the ability to buff 800 ATK for all Xyz monsters to OTK or punch through the enemy's field.

If this card is Xyz Summoned this turn using an Exosister minion as material, you can target 1 minion with an enemy's effect and negate that card's effect until the end of the turn.

Exosisters Magnifica (x2)
UR rarity
Exosisters Magnifica
UR rarity
Exosisters Magnifica

Upgraded using 2 Rank 4 Xyz Exosister monsters and must be Xyz Summoned using this specific material.



It has a soft once-per-turn quick effect, banishing one of your opponent's cards on the field (non-target).


With its quick effect, when your opponent activates a card or effect, you can send an Xyz monster that is currently providing Xyz material for this card back to your Extra Deck. Then, you can Special Summon the monster sent back to the field using this card as Xyz material (this is considered an Xyz Summon, and the card will become material for that card). You can also use Mikaillis to banish, floodgate, negate, etc.


Gets two punches, assists with OTKs or clears the field quite well with Gibrine.



Handtrap & Staple

 

Dimension Shifter (Wounded 1000 enemy soldiers, suffered 36 self-inflicted wounds.)
UR rarity
Limited to 1 copy
Dimension Shifter
UR rarity
Limited to 1 copy
Dimension Shifter

You don't use graves, but the enemy does.

Droll & Lock Bird (x2)
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird

You can Droll yourself when you encounter Maxx "C" or Mulcharmy and automatically rotate your cards. You can also use Karmael to flip cards directly from your deck onto the field to avoid your own Droll .

Ichiki Sayori-Hime (x3)
Card rarity
Ichiki Sayori-Hime
Card rarity
Ichiki Sayori-Hime

Somehow, bro, you can search for a Level 4 LIGHT or DARK monster with 800 ATK or DEF (Exosisters have 800 DEF and are Level 4).


Bro also allows himself to normal summon when there are monsters with 800 ATK or DEF on the field.

Bro, you can search for other Spirit monsters that can normal summon and 2 Level 4 bodies -> full Exosister combo.


HOW ???

Dominus Purge (x0-3)
UR rarity
Dominus Purge
UR rarity
Dominus Purge

strong, but

Karmael is DARK!

Super Starslayer TY-PHON - Sky Crisis and Divine Arsenal AA-ZEUS - Sky Thunder (x0-1)
UR rarity
Super Starslayer TY-PHON - Sky Crisis
UR rarity
Super Starslayer TY-PHON - Sky Crisis
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder

Hired laborers, you encounter them almost everywhere.

One card specializes in Xyz mercenary attacks, sends all cards to the body without fail, not once per turn. Another card is super easy to build for any deck, is flood-ready, and pushes cards.

Seventh Tachyon and Number 104: Masquerade (Search)
UR rarity
Seventh Tachyon
UR rarity
Seventh Tachyon
R rarity
Number 104: Masquerade
R rarity
Number 104: Masquerade

Show the enemy monster 104 , and you can search for monsters of the same Type or Attribute as that monster, with the same Level or Rank—basically, a Level 4 LIGHT monster.




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