Surely you have seen Yu-Gi-oh ZEXAL, right? Do you remember the main character Tsukumo Yuma? With the help of the Utopians and the courtiers from Zexal, Yuma defeated a series of powerful enemies.

Instructions for playing Utopia
Sections covered in this guide:
Say the first words
This article is referenced from YGOGuidance.com . Thank you Admin and Soulmaker for writing this guide. You can read the original article here:
Main monsters
In the first part, we will learn about the courtiers of the Zexal Server, the Zexal Weapons and the messengers from the Astral world:
The card is almost the most important in the deck. Ascended Sage acts as a level 4 monster that can jump onto the field, supporting xyz rank 4 very easily. In addition, when used to XYZ Summon a Utopia monster, Ascended Sage also searches for us a Rank-Up-Magic straight from the deck! Common targets are Rank-Up-Magic Zexal Force to reach rank 5 Utopias, or Hyper-Rank-Up-Magic Hope Force to reach rank 10 Utopias,... With your ability to search and spam rank 4, play 3 is obvious.
ZS knows how to jump next after Ascended Sage. Usually, we will go to Ascended Sage and then go to Armed Sage to perform XYZ rank 4. Like Ascended Sage, Armed Sage will pick up a ZW monster from the deck and put it in our hand when used as a material for a Utopia monster. Our target also only has 3 monsters: ZW - Lightning Blade, ZW - Tornado Bringer and ZW - Twin Saber Pegasus. All 3 are strong ZWs and have extremely good abilities.
ZW's strongest trio of swords. Lightning Blade helps us prevent ZWs from dying due to effects, Tornado Bringer helps us prevent our Utopias from being targeted. If the Utopia dies, there is a weapon that will die instead. Twin Saber Pegasus has an extremely strong ability when equipped when it can negate the effect of a monster on the opponent's field. In addition, this effect does not create a chain so it cannot be negated by Borreload Savage Dragon or Toadally Awesome,... Just by holding 1 - 2 swords, our Utopia is enough to make things difficult for the opponent.
A strong spammer who knows how to jump onto the field and adjust his level well. In addition, there is an additional effect that protects against death from battle or the opponent's card effect for Number monsters that use this card as material. However, the price to pay is that you cannot special summon other monsters from the Extra Deck except Number. Personally, I think this price is quite cheap and worth the trade-off. However, up to now there is still no way to search for it effectively, so playing it or not is up to you.
This is another spammer, but the activation conditions are much more difficult. You must control an Xyz monster to get this one. In return for Astral Kuriboh, this card has no restriction. Therefore, if you have many other Xyz options, you should play this card in priority over Astral Kuriboh.
Spell/Trap
The draw card effect will help you chain block well to avoid your key card being eaten by a few handtraps. Combined with Rank-Up-Magic Zexal Force, you will have the ZW/ZS piece you need. But some builds have completely avoided playing this card to save slots for other stronger cards, so it's okay if you don't play it.
Searched by Ascended Sage, Utopic Astral Force, Zexal Construction. We will use this card to build Leo Utopia Ray, then use 1 ZW to place on the head to get it into the hand using Xyz Change Tactics (mostly). In addition, when below opp 2000 LP, you can banish to draw 1 card. Doesn't have many outstanding abilities, only good when you have Xyz Change Tactics on the field.
Search by Ascended Sage and Zexal Construction. Hyper-Rank-Up-Magic (HRUM) helps you pull up the Utopic Dragners field. Additionally, HRUM will become material for an Xyz monster if there is an Xyz monster summoned by Dragonar. We will find out in detail later!
Extra Deck
The heart of the entire deck. Sometimes Utopia will help us OTK opponents, or it will be a transition step to call out other Utopias. But now, because Utopia Double has the ability to transform itself into other Utopias, Utopia's role in the deck is gradually decreasing, but we should still play it because this is a card that plays an important role in OTK. and material transfer.
The Xyz Change effect is extremely convenient, contributing to reducing the power of Utopia and the Rank-Up-Magic more or less. Sometimes, you can avoid Infinite Impermanence for ZS as a material by: using ZS to Xyz to Utopia Double, then when you activate the Rank-Up eff, the opponent points to Double, immediately you use Double to Xyz Change. At that time, you have successfully avoided one of opp's traps/handtraps. It's just a shame that we have to have Double or Nothing "dumbbells"! Only in the deck can it be activated. Therefore, the number of plays for this card depends on the number of Double or Nothing! in deck.
Call up thanks to Utopia Double or Rank-Up-Magic Zexal Force. Leo Utopia Ray has reduced the dependence on having 1 ZW on hand, instead, we can cut down its slot and replace it with other, more useful options. In addition, Quick Effect negate Leo Utopia Ray's own effect is also extremely annoying. Combined with Pegasus Twin Saber, we will create 2 layers of negate monster effects, increasing the discomfort significantly.
Can be called up thanks to Utopia Double or HRUM as we mentioned above. The first effect is very strong, allowing any Number (except Over-Hundred Number) to be called onto the field. Our Numbers have many monsters with strong effects such as Number 38: Hope Harbinger Dragon Titanic Galaxy (with the ability to negate Spell effect), or Number 92: Heart-eartH Dragon with the ability to sweep the entire opponent's field. Therefore, when Utopic Dragners and HRUM were released, they completely changed the gameplay of Utopia Zexal in general.
Support Engines
The abilities of the three cards above will help you spam field Level 4 to Xyz much more quickly. Therefore, they are used in most Utopia builds.
Combo
For Engine Yuma, you will spin depending on your hand combination. Next I will introduce a basic combo of the deck:
In your hand you have 1 Onomatopaira, 1 Onomatopickup and any 1 card to use as bait for Onomatopaira.
summary
With the ability to continuously upgrade Xyz, end field with the deck, we will have 1 Dragners with 2 materials left, 1 Leo Utopia Ray with Pegasus Twin Saber equip. On the next turn, we get 1 Number 38 to negate the Spell effect. But the disadvantages of Utopia are still quite many. The Deck is not the same mechanism as Shark, where Shark only needs to perform 4 summons to be done, while Utopia must perform at least 5 summons to create a position of battle. Therefore, if Nibiru is eaten in the right place, we will no longer have the goods to continue executing the above combo. That is also one of the small disadvantages of Utopia's broad disadvantage - fear of handtrap. Therefore, we can add Crossout Designator to avoid both Nibiru and similar performance handtraps.








































