Instructions for playing and building Traptrix

Instructions for playing and building Traptrix

After nearly a month of Valentine's Day, is there anyone whose heart is broken and hurt by love? If not, you'll be trapped like me :v If so, perhaps this is an article about a line of articles related to that topic - Traptrix . This is a line of cards that is heavy on traps as the name suggests and is more about the theme of female monsters - very suitable for women and men who love loli :) But those things do not bring special points to the series. cards and bring the deck to the top tier (however, anyone who plays loli can also get to the top tier :v). So what special features does the deck have? Let's find out too!




overview

overview



Traptrix are an archetypal line of cute little tree- and insect-like girls that will trick innocent men who follow them into their traps to eventually devour their prey. You will have to do the same thing to achieve victory with this deck.

Your main goal is to get Traptrix Sera onto the field, then lure your opponents into using resources, punish them for swarming the field with your many traps, and finally, end the game with the resources that Traptrix Sera will accumulate. accumulated for you.

If you want to build this deck, you will want to open Secret Pack Mother Nature's Snare , to unlock it you can craft any UR or SR of Traptrix . I recommend using Traptrix Myrmeleo (SR) or Traptrix Sera (UR). You can also try your luck in the Stalwart Force Selection Pack, which has many great staple leaves and Traptrix Myrmeleo (SR).

The deck is control, which means resource management is key. If you want to manage your resources then it's best to know how most other decks work in order to interrupt at the right time. Furthermore, because your archetype is based on traps, it's quite slow and the matches you'll play can take longer than most other archetypes. However, don't worry because they have easier variations that almost anyone can play.

Deck difficulty: Medium, depends on game knowledge and variation

Abbreviations

The following are the abbreviations in this article, partly because the names of the Traptrix are too long, sometimes you will get confused, so instead, looking at the acronyms will help you a bit more. there.
  • Graveyard = GY
  • Lifepoint = LP
  • Level = lvl
  • Main Deck (main deck) = MD
  • Extra Deck (Extra deck) = ED



Core Traptrix

MD's Traptrix monsters are unaffected by the "Hole" trap that makes mirror matches so terrible in YugiOh. Most monsters have normal and special summon effects.

Traptrix Mantis and Traptrix Myrmeleo (3x)
R rarity
Traptrix Mantis
R rarity
Traptrix Mantis
SR rarity
Traptrix Myrmeleo
SR rarity
Traptrix Myrmeleo

Your bread and butter, I highly recommend playing both with 3 copies. Traptrix Mantis is your monster searcher and Traptrix Myrmeleo searches for any "Hole" traps.

  • Traptrix Mantis can also return any of your set Spells/Traps to your hand and place them back on the field at the same turn. Great for avoiding targeted removals like Cosmic Cyclone or Twin Twisters . You can return traps set by Traptrix Dionaea to your hand to keep them on the field or activate Traptrix Sera easily.
  • Traptrix Myrmeleo , when special summoned, is an effect of Mystical Space Typhoon on your opponent's spells/traps. This is a Compulsory effect that will trigger regardless of whether your opponent has magic or traps. This means that the Traptrix Sera effect will also trigger if you summon her on your first turn. You just need to be careful when bringing her back to avoid destroying magic/traps like Waking the Dragon or Cybernetic Overflow .

Traptrix Dionaea and Traptrix Vesiculo (Dionaea 2-3x; Vesiculo 1-2x)
R rarity
Traptrix Dionaea
R rarity
Traptrix Dionaea
SR rarity
Traptrix Vesiculo
SR rarity
Traptrix Vesiculo

  • Dionaea
    • Traptrix Dionaea will bring back a Traptrix from GY when summoned normally, this is a great follow up for you on turn two as you will usually summon Traptrix Sera , allowing for XYZ Rank 4 play or Link play, depending on what you need. Dionaea's special summoning effect will place a "Hole" Trap from the GY. I recommend using that trap quickly because it will be banished next turn. You can return it with Traptrix Mantis to reset it, avoiding the banishment effect.
    • Traptrix Dionaea 's special summoning effect is a "When" effect, so it's easy to miss its timing, so be careful with your chain links.
  • Vesiculo
    • Traptrix Vesiculo is an extender, and it's pretty awesome to have an entire archetype that relies so heavily on its regular summon. Her special summoning effect will activate Traptrix Sera . If you get a chance to trigger her GY effect, it's a pretty good recovery tool. Just remember, you can only activate one of the two effects per turn.
I recommend playing 2 Traptrix Dionaea and 1 Traptrix Vesiculo . You can add an additional copy of any of these, preferably Traptrix Dionaea instead of Traptrix Vesiculo if you feel you are short on monsters.

Finally, don't hesitate to create Sera with either of the above two cards, even if you can't activate their effects, Sera will bring much more value than if you kept them in your hand.

Traptrix Atrax (0-2x)
N rarity
Traptrix Atrax
N rarity
Traptrix Atrax

A card that is quite underrated. You can play this card in a few specific variations, mainly variations that use Torrential Tribute and/or Needle Ceiling . It makes your normal traps impossible to disable, however your opponent can still chain your traps. For example, if your opponent activates Herald of Ultimateness against your Needle Ceiling , they will have to fold at the cost of 1 fairy but the Needle Ceiling will still resolve immediately afterwards.

Cards like Infinite Impermanence or Forbidden Chalice are activated on the same chain as one of your traps, targeting Atrax after negation will result in your trap being disabled.

Activating the "Hole" trap from your hand during her effects rarely comes into play, you can keep the "Hole" trap if Traptrix Rafflesia is on the field. You can directly activate Gravedigger's Trap Hole if your opponent activates the handtrap. This effect can be huge on your first turn, as it gives you access to Gravedigger's Trap Hole to block handtraps like Nibiru, the Primal Being on your first turn, as you don't need to set previous trap.

Traptrix Nepenthes and Traptrix Genlisea (0-1x)
N rarity
Traptrix Nepenthes
N rarity
Traptrix Nepenthes
SR rarity
Traptrix Genlisea
SR rarity
Traptrix Genlisea

Both of these cards do not qualify for adding them to your deck. They need to be on the field and demand too much to get some of their value. However, the artwork is the only cool thing about these cards :v (who doesn't like loli)

Nepenthes can give you additional access to Dionaea and Myrmeleo's special summons, so she can be used with 1 copy

In any Traptrix deck, you will want to have between 8 and 12 Traptrix monsters in MD. With this amount, you will usually get 1 Traptrix monster on your starting turn while still having traps to control your opponent.



Tech

  

Parallel eXceed and Iron Dragon Tiamaton (3x)
N rarity
Limited to 2 copies
Parallel eXceed
N rarity
Limited to 2 copies
Parallel eXceed
R rarity
Iron Dragon Tiamaton
R rarity
Iron Dragon Tiamaton

You should choose between one of them and play at 3 copies to get the most out of the cards. I really like Parallel eXceed because it will be a free XYZ Rank 4 on your first turn or 2 free monsters for one Link like for Knightmares .

Iron Dragon Tiamaton has a quick effect that can block Extra Monster Zones and can also destroy magic/traps. The destruction effect occurs in a new chain after summoning. You will need to play your Magic/Trap in specific areas to make it easier to activate, however by doing so you may lose your magic/trap area.

Handtrap
SR rarity
Fantastical Dragon Phantazmay
SR rarity
Fantastical Dragon Phantazmay
UR rarity
Limited to 2 copies
Dimension Shifter
UR rarity
Limited to 2 copies
Dimension Shifter
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

These are handtraps that will provide additional support to cause disruption to your opponents at any time. Especially with a trap-oriented control deck like Traptrix , having a handtrap in the deck will cause many times more discomfort for those facing you.



Magic

There aren't many spells you can play, but a few are very useful. You shouldn't play many of them because Imperial Order is a must-have in your deck.

Pot of Desires, Pot of Extravagance and Pot of Prosperity (3x)
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Limited to 1 copy
Pot of Extravagance
SR rarity
Limited to 1 copy
Pot of Extravagance
SR rarity
Limited to 1 copy
Pot of Prosperity
SR rarity
Limited to 1 copy
Pot of Prosperity

My personal recommendation is Pot of Prosperity because you can choose any to banish in your Extra Deck and you usually won't need more. I'm not a fan of Pot of Desires as it can banish your combo pieces but the draw 2 effect makes up for that. I would say the same thing for Pot of Extravagance but it is also a card that increases draw power. I would play any of them at 3 copies despite how important they are. You can play more but I don't recommend as they conflict with each other quite a bit, except for Pot of Desires and Pot of Prosperity if used in this order.

Forbidden Droplet, Dark Ruler No More and Forbidden Chalice (2-3x)
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More
R rarity
Forbidden Chalice
R rarity
Forbidden Chalice

In some situations, these cards are used quite well to block the effects of your opponent's monsters or simply increase your side's ATK.



Trap "Hole"

The other half of the Traptrix deck, they can be set by Sera from MD, searched by Myrmeleo or used from MD with Rafflesia. You should play at least 3 to 4 copies of them, you can go up to 6 or 7 depending on how you play.

Floodgate Trap Hole (1-3x)
R rarity
Floodgate Trap Hole
R rarity
Floodgate Trap Hole

It prevents any Link Summon attempt with the given monster and blocks a zone (1 cell). Especially good against Pendulum decks because you can set every monster face down after pendulum, you can also prevent effects that can trigger like Adamancipator , also preventing them from special summoning others for a face-down monsters have no attributes. However, you can still use face-down monsters to Fusion. I'll play 1 or 2 of these but if you have the space then 3 copies is always best. Note, Link monsters cannot be placed face down because they cannot be placed in a defensive position.

Gravedigger's Trap Hole (3x)
SR rarity
Gravedigger's Trap Hole
SR rarity
Gravedigger's Trap Hole

The quintessence of every handtrap. Best of all, it can also deal with monsters that have special summoning effects from the hand, such as Eldich. That's why I think you should bring 2-3 copies of it to attack your opponents.

Traptrix Trap Hole Nightmare (0-1x)
R rarity
Traptrix Trap Hole Nightmare
R rarity
Traptrix Trap Hole Nightmare

Traptrix Trap Hole Nightmare is a great trap to get a copy of depending on what you play with specific decks. Sky Striker is one of them, not as effective but still good against Zoodiac. It will also activate Traptrix Allomerus . It's not as necessary as the other cards but you can add it because it will never be a deadhand.

Note: this card is not considered a Traptrix according to the wiki. This information is not related at all but I just wanted to point it out :v how about sometimes it helps your plays?

Một số Trap "Hole" khác
N rarity
Bottomless Trap Hole
N rarity
Bottomless Trap Hole
N rarity
Adhesion Trap Hole
N rarity
Adhesion Trap Hole
N rarity
Trap Hole
N rarity
Trap Hole
R rarity
Void Trap Hole
R rarity
Void Trap Hole
N rarity
Giant Trap Hole
N rarity
Giant Trap Hole
N rarity
Deep Dark Trap Hole
N rarity
Deep Dark Trap Hole
N rarity
Acid Trap Hole
N rarity
Acid Trap Hole
R rarity
Pendulum Hole
R rarity
Pendulum Hole
R rarity
Break Off Trap Hole
R rarity
Break Off Trap Hole
R rarity
Treacherous Trap Hole
R rarity
Treacherous Trap Hole
N rarity
Time-Space Trap Hole
N rarity
Time-Space Trap Hole
R rarity
Network Trap Hole
R rarity
Network Trap Hole
N rarity
D.D. Trap Hole
N rarity
D.D. Trap Hole
N rarity
Trap Hole of Spikes
N rarity
Trap Hole of Spikes

And some other options for you to add more variations...



Traps are often different

"Hole" Traps by themselves will not be enough to win, which is why we will need more traps. In this section, I will show you some of the core traps that a Traptrix set may need, there will be many variations but I will update later.

Infinite Impermanence (2-3x)
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence

Infinite Impermanence is a very good handtrap. It is almost a perfect fit in Traptrix as it can be activated from the hand, it can also negate Skill Drain or Rivalry of Warlords for one turn. Note, you can only disable Skill Drain if Infinite Impermanence has been placed in the correct column containing Skill Drain, because you will not be able to negate an entire column from your hand. You also cannot activate Infinite Impermanence if all monsters on the field have been disabled, as you cannot negate a monster whose effects have been negated (such as a Normal monster like Blue -Eyes).

The Phantom Knights of Shade Brigandine (3x)
SR rarity
The Phantom Knights of Shade Brigandine
SR rarity
The Phantom Knights of Shade Brigandine

Three copies of it will be needed in the deck. It can help activate both of Sera's effects on the first turn thanks to the effect, it can be activated on the reset turn if you don't have traps in GY. It gives Rank 4 for free thanks to Traptrix Sera's first effect, which is usually Time Thief Redoer because it's a great card and will give you information about the deck you're up against in their Standby Phase. The only limitation that prevents you from using The Phantom Knights of Shade Brigandine is that you cannot activate Shade on the turn it is set if there is already a trap in the GY.

Imperial Order (1x)
UR rarity
Forbidden
Imperial Order
UR rarity
Forbidden
Imperial Order

Imperial Order doesn't combo much with Traptrix . However, since the deck doesn't use a lot of Magic, throwing it into the deck will make it easier to deal with meta decks (most of which use a lot of magic).

Trap Trick (0-3x)
SR rarity
Trap Trick
SR rarity
Trap Trick

It's not really necessary, but it helps mill cards as well as speed up the match speed of control decks. Note that you will need at least 2 copies of the trap to activate it. So the price for milling and quick use is more bricks.

Heavy Storm Duster (0-2x)
SR rarity
Heavy Storm Duster
SR rarity
Heavy Storm Duster

Well, there is no need for it in the deck, because it will simply replace other Cyclone, Duster, Storm to clear the opponent's backrow. Since it is a trap, you can consider putting it in your deck.

Torrential Tribute and Needle Ceiling (2-3x)
R rarity
Torrential Tribute
R rarity
Torrential Tribute
R rarity
Needle Ceiling
R rarity
Needle Ceiling

Both are very strong traps so will be played in 2 or 3 copies. They are also quite cheap to craft. One downside is that they tend to clash with Floodgate Trap Hole . When using either card, you will want Rafflesia on the field to protect Traptrix monsters on the field with her effect. You can also play Traptrix Atrax to avoid having your traps disabled. Allomerus also works well with these pitfalls. You can also steal any destroyed monsters from your opponent's GY.

Compulsory Evacuation Device and Compulsory Escape Device (2-3x)
R rarity
Compulsory Evacuation Device
R rarity
Compulsory Evacuation Device
R rarity
Compulsory Escape Device
R rarity
Compulsory Escape Device

It's important to have other traps that can deal with smaller threats or decks that rely heavily on one big monster. These are the two best options. Compulsory Evacuation Device returns a monster to the hand, which is a good interruption. The Compulsory Escape Device returns the monster to the deck, but you have to do the same thing, it's best to activate when your opponent only controls one monster to keep them from choosing. Feel free to play one of them in 2 to 3 copies. Playing both can be effective, but it won't be as effective.

Solemn Judgment and Solemn Strike (2x)
UR rarity
Solemn Judgment
UR rarity
Solemn Judgment
UR rarity
Solemn Strike
UR rarity
Solemn Strike

Their nature is Counter Trap, so Sera certainly won't be able to activate her effects. However, what they bring is beyond amazing. Negate almost everything, and because of that, more than half of the lines have them included.

Ice Dragon's Prison (2-3x)
SR rarity
Ice Dragon's Prison
SR rarity
Ice Dragon's Prison

First, this trap steals monsters from the opponent's grave so they can't recycle them, especially their bosses. Second, it banishes almost all monsters of the same type as the stolen monster (assuming you are facing a line of cards that uses exactly 1 type of monster, your opponent's field will certainly be empty). Overall, it's a normal trap worth putting in your deck and facing the current meta.

Evenly Matched (2-3x)
SR rarity
Evenly Matched
SR rarity
Evenly Matched

One of the greatest pitfalls whether ahead or behind. It banishes face down, meaning your opponent's monster will not activate any effects if banished. The way to set it up is also quite easy, because it can be activated in your hand, so if you go first and your hand is too bad, you can set it up first, or keep it in your hand (it is recommended to keep it in your hand because the opponent will definitely find it). how to remove the backrow before punching you), after finishing BP, the opponent's field will be empty and you will be able to breathe easily in the next turn.

Một số lá bẫy khác
SR rarity
Mirror Force
SR rarity
Mirror Force
UR rarity
Waking the Dragon
UR rarity
Waking the Dragon
SR rarity
Quaking Mirror Force
SR rarity
Quaking Mirror Force
SR rarity
Storming Mirror Force
SR rarity
Storming Mirror Force
SR rarity
Drowning Mirror Force
SR rarity
Drowning Mirror Force

And some other trap options you need to put in your deck to make things difficult for your opponents. Although there is little competition, if there are still slots, you should consider them.



Traptrix Extra Deck

All Traptrix ED monsters have effects that are unaffected by traps. However, with XYZs it's a different story, they just don't matter as long as they keep the attached material. However, if summoned after Skill Drain , their effects will still be disabled, unless summoned first then luckily.

Traptrix Sera (3x)
UR rarity
Traptrix Sera
UR rarity
Traptrix Sera

The heart of the deck, which can be linked out using any Traptrix monster. You should play as many as possible, no less than 2 copies. Her first effect is to special summon any Traptrix not currently on the field from the deck when a normal trap is activated. The second effect allows you to set any Trap "Hole" from your deck when the Traptrix monster effect is activated.

As a side note, both of her effects will create a new chain after the chain whichever effect meets its requirements. Her first effect can also trigger from her opponent's normal traps.

The first combo will usually be to normally summon any Traptrix , then summon Traptrix Sera . Then, activate The Phantom Knights of Shade Brigandine to trigger Traptrix Sera's first effect. You can use Myrmeleo to activate her effect, Mantis to kick one of your spells/traps back into your hand, or Dionaea if you have the "Hole" trap in your GY. As a result of any of these effects, the second effect will trigger, allowing you to set traps on the field and summon any Rank 4 XYZ monster.

You should protect Sera as much as possible but you should always remember that you are playing a control deck. If you have to let her go because your opponent plans to perform her combo in Main Phase 2, you simply accept it and save your interruption for their combo.

Traptrix Cularia (1x)
UR rarity
Traptrix Cularia
UR rarity
Traptrix Cularia

Another new support for the deck. Strong but it's a Link-2 so you won't use it much. During your End Phase, you can bring back any Traptrix from the GY. Its main use is to have 1 Mystical Space Typhoon at the end of each of your turns thanks to Myrmeleo or recycling the "Hole" trap with Dionaea.

Its other effect causes you to keep a "Hole" trap on the field instead of sending it to the GY after using it. A great monster once you've searched out all the "Hole" traps in your deck and it will help you keep up with your opponents for longer matches.

You should summon her with Sera when you have used most if not all of the "Hole" traps and have enough monsters on MD to fully utilize both of her effects.

Traptrix Rafflesia (1-2x)
UR rarity
Traptrix Rafflesia
UR rarity
Traptrix Rafflesia

Rank 4 main XYZ of the deck. You can play one or more copies depending on the variant you want to play but one is usually enough. She is known for her effect of detaching a material and applying the effect of any "Hole" trap from the deck by sending it down to the GY. Gravedigger's Trap Hole and Floodgate Trap Hole are your main targets. If you choose to summon her after summoning Sera and use The Phantom Knights of Shade Brigandine , you will be able to block a Nibiru as this will be your fifth summon. Note, this effect is still a monster effect, although it copies trap effects and it can ignore Trap protection.

Her other effect protects other Traptrixes on the field from combat or destructive effects. This makes defending Sera a lot easier and allows the use of Torrential Tribute and Needle Ceiling to blow up your opponent's field and keep MD Traptrix on the field.

However, the protective effect has no effect on herself.

Finally, I highly recommend summoning her with Parallel eXceed rather than The Phantom Knights of Shade Brigandin e + Traptrix monster because Time Thief Redoer is a better target for his one-card return effect cards in the deck.

Traptrix Allomerus (1x)
UR rarity
Traptrix Allomerus
UR rarity
Traptrix Allomerus

XYZ Rank 4 is the other deck of cards. You should play a copy. The effect to special summon a Traptrix from the GY is always great, and it can be one of the materials you detach as long as you already have a Traptrix in your GY.

The latter effect comes into play when playing variations based on Torrential Tribute and Needle Ceiling , as it's always good to get an extra beast, especially since you'll need more firepower to end the match faster. You can also activate with Ice Dragon's Prison .

Finally, you can craft her with 3 materials to create 4 materials Divine Arsenal AA-ZEUS - Sky Thunder if you're running low on traps.



Other XYZs

Extra Deck options other than Traptrix. Surely you will need to insert quite a few of the cards I introduce below to stand firm in some matches. However, their price is not cheap to craft or roll pack...

First of all, the XYZs

Divine Arsenal AA-ZEUS - Sky Thunder (1x)
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder

Boss of the boss in the game if you use XYZ. The summoning conditions are easy, clearing the field is even easier, not to mention, a very high stat (3000 ATK) is enough to keep the field for you next turn. Besides that, the effect of attaching a material to it is enough to make it one of the "must have" monsters in every deck.

However, Zeus has been limited to 1, so its use is also limited, but it is enough to make a difference. Furthermore, crafting Zeus is also quite cheap, not very expensive because you only need 1 copy of it.

Time Thief Redoer (1-2x)
UR rarity
Time Thief Redoer
UR rarity
Time Thief Redoer

Time Thief Redoer is very strong and is used mainly because we will be playing up to 3 copies of The Phantom Knights of Shade Brigandine . It has three effects that can be activated simultaneously depending on the material you separate. If it's a monster, he'll banish itself until the end of the End Phase, a great way to protect him, and if it's a spell you can draw a card. Finally, if you split a trap, which is made possible by The Phantom Knights of Shade Brigandine , you can return a face-up card to the top of the deck, you can also target the card of yourself, so do not activate this effect if your opponent has no face-up cards.

Time Thief Redoer 's other effect attaches the top card of your opponent's deck to itself allowing you to not only access the magical effect but also give you information about the deck you are facing. This effect occurs every Standby Phase, so it can help you plan when to activate your traps.

If you have The Phantom Knights of Shade Brigandine and any Traptrix monsters in your hand, summoning him instead of Rafflesia is also a good play depending on what your other cards are. Finally, Time Thief's effect is a Quick Effect, so you can activate it during your opponent's turn, which is why it's so good, because you can kick it back deck any monster that could pose a threat to Traptrix Sera or the rest of your field.

Drill Driver Vespenato (1x)
SR rarity
Drill Driver Vespenato
SR rarity
Drill Driver Vespenato

Drill Driver Vespenato is XYZ Rank 5, you can summon it using any other XYZ Rank 4. It has 2500 ATK and an armor-piercing effect, helping to defeat some nasty monsters. Its other effect will return from GY any monster level 5 or lower. You can target any Traptrix and activate their effect or any Artifact monster if you have one.

It's also a good way to deal with decks that rely on Number 59: Crooked Cook in addition to Kaiju.

Additionally, you cannot summon Zues the turn Drill Driver Vespenato is summoned.

Các Rank 4 chung khác
UR rarity
Evilswarm Exciton Knight
UR rarity
Evilswarm Exciton Knight
UR rarity
Tornado Dragon
UR rarity
Tornado Dragon
SR rarity
Number 106: Giant Hand
SR rarity
Number 106: Giant Hand
SR rarity
Number 41: Bagooska the Terribly Tired Tapir
SR rarity
Number 41: Bagooska the Terribly Tired Tapir
UR rarity
Abyss Dweller
UR rarity
Abyss Dweller
UR rarity
Castel, the Skyblaster Musketeer
UR rarity
Castel, the Skyblaster Musketeer

And some other Rank 4s have effects that can replace the options introduced above. They are essentially much more economical versions.

Utopia Package
UR rarity
Number F0: Utopic Draco Future
UR rarity
Number F0: Utopic Draco Future
UR rarity
Number S39: Utopia the Lightning
UR rarity
Number S39: Utopia the Lightning
UR rarity
Number 39: Utopia
UR rarity
Number 39: Utopia
SR rarity
Number 39: Utopia Double
SR rarity
Number 39: Utopia Double

You can consider throwing the package into the Extra Deck for more firepower or simply a holding monster, locking the entire opponent's field. It depends on your preferences, but you should also consider their usefulness in long control matches.

Dreadnought Package
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Superdimensional Robot Galaxy Destroyer
UR rarity
Superdimensional Robot Galaxy Destroyer
UR rarity
Superdreadnought Rail Cannon Gustav Max
UR rarity
Superdreadnought Rail Cannon Gustav Max
SR rarity
Number 27: Dreadnought Dreadnoid
SR rarity
Number 27: Dreadnought Dreadnoid
UR rarity
Super Quantal Mech King Great Magnus
UR rarity
Super Quantal Mech King Great Magnus

  • Number 27: Dreadnought Dreadnoid is always a pleasant surprise. Its effect allows you to summon any Rank 10 or higher Machine XYZ monster, and they are some good targets.
  • Superdimensional Robot Galaxy Destroyer is Harpie's Feather Duster as well as your opponent cannot activate their magic/traps while you activate its effect. Not to mention Dam is big, but very big, with 5000 ATK.
  • And Number 81: Superdreadnought Rail Cannon Super Dora is a large monster with 3200 ATK that can make any monster avoid being affected by card effects like Raidraptor - Ultimate Falcon .
  • If you have heard of "Cowboy for game", which refers to the effect of Gagaga Cowboy when in a defensive position, let me introduce to you "Gustav Max for game", which is bigger and better because it causes deals 2000 damage to your opponent.
  • Finally, Super Quantal Mech King Great Magnus , when it has two materials, you can detach one of them to shuffle a card on the field into the deck; if it has four materials, it is unaffected by all card effects; if it has six materials, it prevents the opponent from adding any more cards to the hand. You can use this effect when Number 27: Dreadnought Dreadnoid can give you as many materials as you want.

Zoodiac / Heartlandraco
N rarity
Zoodiac Chakanine
N rarity
Zoodiac Chakanine
N rarity
Number 82: Heartlandraco
N rarity
Number 82: Heartlandraco
UR rarity
Zoodiac Drident
UR rarity
Zoodiac Drident
R rarity
Zoodiac Boarbow
R rarity
Zoodiac Boarbow

The main goal of this package is to bring a Divine Arsenal AA-ZEUS - Sky Thunder with four to six materials. First, you can summon Zoodiac Chakanine with two or more monsters. You can then use him to summon Zoodiac Boarbow and attack directly thanks to his effect, he will have 0 ATK. You can then use Zoodiac Boarbow to summon Zoodiac Drident and destroy a face-up card on the field and finally use it for Divine Arsenal AA-ZEUS - Sky Thunder 4 materials. These two steps are interchangeable. You can have six materials on Divine Arsenal AA-ZEUS - Sky Thunder if you use three monsters to summon Zoodiac Chakanine and do not use the effect of Zoodiac Drident .

There is an alternative called Number 82: Heartlandraco . It can be used alone, unlike the Zoodiac. Its effect allows it to attack directly for 2000 ATK if you detach a material, other monsters will not be able to attack if using this effect. After attacking, you can have Divine Arsenal AA-ZEUS - Sky Thunder with two materials. Number 82 can also help you end the match with its 2000 ATK.



Other Links

  

Link Spider (1x)
SR rarity
Link Spider
SR rarity
Link Spider

Link Spider can be created using The Phantom Knights of Shade Brigandine . The intention is to use it for other link plays since The Phantom Knights of Shade Brigandine is a monster with no effects. There's not much to say about it other than if you're using other Links, you should have it because it will be a great extender. All of the other Link monsters you will see later in this section will require monsters with multiple effects, so this is where this card will shine as you will often use it to summon them.

This card should be considered more heavily for your Extra Deck if you use Parallel eXceed , as it can prevent completely bricked situations if you draw a Parallel eXceed , The Phantom Knights of Shade Brigandine and no monsters any other.

Borrelsword Dragon and Borreload Dragon (1x trong cả 2)
UR rarity
Borrelsword Dragon
UR rarity
Borrelsword Dragon
UR rarity
Borreload Dragon
UR rarity
Borreload Dragon

You should only play one of them, they will help you finish the match faster. They require a lot of resources, but have powerful combat effects. Both are good and it depends on your preference to use them.
  • Borrelsword Dragon can attack twice and gain half the ATK of a monster it fights, you only need another monster to defend for the second attack. The second attack effect is Quick Effect so you can attack with your second monster and Borrelsword Dragon , then activate its effect and put the other monster in defense position and attack again.
  • Borreload Dragon can target any monster on the field and cause them to lose 500 ATK and DEF, this is a quick effect so you can activate it when you want. What makes it really strong is that when it declares an attack on any of your opponent's monsters, you can control them until the end of your opponent's next turn. Borreload Dragon will not be able to attack again after using this effect because it occurs during the Damage Step. However, you can attack with a monster you control.

Các Cyberse
N rarity
Update Jammer
N rarity
Update Jammer
SR rarity
Transcode Talker
SR rarity
Transcode Talker
UR rarity
Linkuriboh
UR rarity
Linkuriboh
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

If you play in combination with Cyberses, this will be a great pack for you to consider. The main goal is to get it on Accesscode, the rest will be taken care of by Accesscode from AZ, from punching each other to clearing the field.

Pentestag, Bujinki Ahashima and Missus Radiant (Một số Link chung khác)
N rarity
Pentestag
N rarity
Pentestag
SR rarity
Bujinki Ahashima
SR rarity
Bujinki Ahashima
SR rarity
Missus Radiant
SR rarity
Missus Radiant

And a number of other common links are used quite a lot in almost every deck that uses Link summoning.

Knightmare Package
UR rarity
Knightmare Gryphon
UR rarity
Knightmare Gryphon
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Phoenix
SR rarity
Knightmare Phoenix
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn

All four cards are very strong and having any of them is always nice. Link Spider will help summon any of these cards. They all require a card to discard to activate their effect, and they draw a card if they are co-linked.

In addition, summoning them will help you advance to Accesscode more easily.



Sample Engine and Decklist

Additionally, the addition of the Engines below will help increase the consistency of the deck.

Neos Engine
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Rainbow Dragon
UR rarity
Rainbow Dragon
UR rarity
Elemental HERO Neos
UR rarity
Elemental HERO Neos
UR rarity
Neos Fusion
UR rarity
Neos Fusion
SR rarity
Rainbow Neos
SR rarity
Rainbow Neos

Neos helps you ensure your OTK turn with the effect of Rainbow Neos . And with Traptrix, the conditions to activate his effect are quite easy to activate, with sending traps on the field to the grave, mixing all opponent's spells/traps into the deck, with putting 1 Traptrix go to the grave, shuffle all the monsters they control, and with the final effect, you can shuffle all of your opponent's GY by simply sending the first 1 card of your deck to the grave.

Not to mention, Rainbow Neos has a pretty good protection effect with Neos Fusion and activating Fusion is also too easy for you with just Anaconda.

Artifact Engine
SR rarity
Artifact Lancea
SR rarity
Artifact Lancea
SR rarity
Artifact Dagda
SR rarity
Artifact Dagda
UR rarity
Artifact Scythe
UR rarity
Artifact Scythe
UR rarity
Artifact Sanctum
UR rarity
Artifact Sanctum
SR rarity
Artifact Moralltach
SR rarity
Artifact Moralltach

In some Traptrix builds in the past Ranking season, many builds used Artifact and achieved Platinum rank a lot. And that's just a trend, there's a deeper analysis. Let me briefly review a few cards.
  • With Sanctum, bringing Artifacts onto the field and activating their effects is completely simple, not to mention that if it is destroyed, you can destroy 1 card on your opponent's field. However, the price to pay is losing Battle Phase, so choose the right time to activate it.
  • Each Artifact that is specially summoned during the opponent's turn will have some very good special effects, such as Scythe preventing summoning, Lancea preventing banishment, Moralltach destroying 1 face-up card on the opponent's field, etc. .v
  • Dagda increases your ability to summon more Artifacts when you can set Sanctum, when destroyed, summon 1 Artifact in the grave; making your deck more consistent than ever.

Deck mẫu Artifact + Neos

Need 26 UR

UR rarity
Forbidden
Artifact Scythe1 copy
UR rarity
Limited to 1 copy
Maxx "C"2 copies
UR rarity
Rainbow Dragon1 copy
UR rarity
I:P Masquerena1 copy
UR rarity
Knightmare Unicorn1 copy
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda1 copy
UR rarity
Traptrix Cularia1 copy
UR rarity
Traptrix Sera3 copies
UR rarity
Elemental HERO Neos1 copy
UR rarity
Ash Blossom & Joyous Spring3 copies
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 copy
UR rarity
Time Thief Redoer1 copy
UR rarity
Traptrix Allomerus1 copy
UR rarity
Traptrix Rafflesia1 copy
UR rarity
Neos Fusion1 copy
UR rarity
Artifact Sanctum3 copies
UR rarity
Forbidden
Imperial Order1 copy
UR rarity
Infinite Impermanence2 copies

Main: 40 Extra: 15

SR rarity
1 copyArtifact Lancea
SR rarity
1 copyArtifact Lancea
UR rarity
Forbidden
1 copyArtifact Scythe
UR rarity
Forbidden
1 copyArtifact Scythe
UR rarity
Limited to 1 copy
2 copiesMaxx "C"
UR rarity
Limited to 1 copy
2 copiesMaxx "C"
N rarity
3 copiesParallel eXceed
N rarity
3 copiesParallel eXceed
UR rarity
1 copyRainbow Dragon
UR rarity
1 copyRainbow Dragon
R rarity
2 copiesTraptrix Dionaea
R rarity
2 copiesTraptrix Dionaea
R rarity
3 copiesTraptrix Mantis
R rarity
3 copiesTraptrix Mantis
SR rarity
3 copiesTraptrix Myrmeleo
SR rarity
3 copiesTraptrix Myrmeleo
SR rarity
1 copyTraptrix Vesiculo
SR rarity
1 copyTraptrix Vesiculo
UR rarity
1 copyElemental HERO Neos
UR rarity
1 copyElemental HERO Neos
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
1 copyNeos Fusion
UR rarity
1 copyNeos Fusion
SR rarity
Forbidden
3 copiesPot of Prosperity
SR rarity
Forbidden
3 copiesPot of Prosperity
UR rarity
3 copiesArtifact Sanctum
UR rarity
3 copiesArtifact Sanctum
R rarity
2 copiesFloodgate Trap Hole
R rarity
2 copiesFloodgate Trap Hole
SR rarity
2 copiesGravedigger's Trap Hole
SR rarity
2 copiesGravedigger's Trap Hole
SR rarity
2 copiesIce Dragon's Prison
SR rarity
2 copiesIce Dragon's Prison
UR rarity
Forbidden
1 copyImperial Order
UR rarity
Forbidden
1 copyImperial Order
UR rarity
2 copiesInfinite Impermanence
UR rarity
2 copiesInfinite Impermanence
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
SR rarity
1 copyRainbow Neos
SR rarity
1 copyRainbow Neos
UR rarity
1 copyI:P Masquerena
UR rarity
1 copyI:P Masquerena
SR rarity
1 copyKnightmare Cerberus
SR rarity
1 copyKnightmare Cerberus
SR rarity
1 copyKnightmare Phoenix
SR rarity
1 copyKnightmare Phoenix
UR rarity
1 copyKnightmare Unicorn
UR rarity
1 copyKnightmare Unicorn
SR rarity
1 copyLink Spider
SR rarity
1 copyLink Spider
UR rarity
Limited to 1 copy
1 copyPredaplant Verte Anaconda
UR rarity
Limited to 1 copy
1 copyPredaplant Verte Anaconda
UR rarity
1 copyTraptrix Cularia
UR rarity
1 copyTraptrix Cularia
UR rarity
3 copiesTraptrix Sera
UR rarity
3 copiesTraptrix Sera
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyTime Thief Redoer
UR rarity
1 copyTime Thief Redoer
UR rarity
1 copyTraptrix Allomerus
UR rarity
1 copyTraptrix Allomerus
UR rarity
1 copyTraptrix Rafflesia
UR rarity
1 copyTraptrix Rafflesia

(Made by wreckittim03 )

With both engines, Neos and Artifact, you can combine them together to add more spice (just remove a little trap :v). But because of this nature, the deck will reduce Traptrix's characteristic of using a lot of traps.

Dogmatika Engine + Deck mẫu

Need 23 UR

UR rarity
Forbidden
Artifact Scythe1 copy
UR rarity
Dogmatika Fleurdelis, the Knighted1 copy
UR rarity
Limited to 1 copy
Maxx "C"3 copies
UR rarity
Elder Entity N'tss2 copies
UR rarity
Titaniklad the Ash Dragon1 copy
UR rarity
Knightmare Unicorn1 copy
UR rarity
Traptrix Cularia1 copy
UR rarity
Traptrix Sera3 copies
UR rarity
Ash Blossom & Joyous Spring3 copies
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 copy
UR rarity
Number 39: Utopia1 copy
UR rarity
Traptrix Allomerus1 copy
UR rarity
Nadir Servant1 copy
UR rarity
Artifact Sanctum2 copies
UR rarity
Forbidden
Imperial Order1 copy

Main: 40 Extra: 15

UR rarity
Forbidden
1 copyArtifact Scythe
UR rarity
Forbidden
1 copyArtifact Scythe
SR rarity
3 copiesDogmatika Ecclesia, the Virtuous
SR rarity
3 copiesDogmatika Ecclesia, the Virtuous
UR rarity
1 copyDogmatika Fleurdelis, the Knighted
UR rarity
1 copyDogmatika Fleurdelis, the Knighted
UR rarity
Limited to 1 copy
3 copiesMaxx "C"
UR rarity
Limited to 1 copy
3 copiesMaxx "C"
N rarity
3 copiesParallel eXceed
N rarity
3 copiesParallel eXceed
R rarity
2 copiesTraptrix Dionaea
R rarity
2 copiesTraptrix Dionaea
R rarity
3 copiesTraptrix Mantis
R rarity
3 copiesTraptrix Mantis
SR rarity
3 copiesTraptrix Myrmeleo
SR rarity
3 copiesTraptrix Myrmeleo
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
3 copiesAsh Blossom & Joyous Spring
N rarity
1 copyDouble or Nothing!
N rarity
1 copyDouble or Nothing!
UR rarity
1 copyNadir Servant
UR rarity
1 copyNadir Servant
UR rarity
2 copiesArtifact Sanctum
UR rarity
2 copiesArtifact Sanctum
N rarity
1 copyBottomless Trap Hole
N rarity
1 copyBottomless Trap Hole
R rarity
2 copiesDogmatika Punishment
R rarity
2 copiesDogmatika Punishment
R rarity
2 copiesFloodgate Trap Hole
R rarity
2 copiesFloodgate Trap Hole
UR rarity
Forbidden
1 copyImperial Order
UR rarity
Forbidden
1 copyImperial Order
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
R rarity
2 copiesTorrential Tribute
R rarity
2 copiesTorrential Tribute
SR rarity
3 copiesTrap Trick
SR rarity
3 copiesTrap Trick
UR rarity
2 copiesElder Entity N'tss
UR rarity
2 copiesElder Entity N'tss
UR rarity
1 copyTitaniklad the Ash Dragon
UR rarity
1 copyTitaniklad the Ash Dragon
UR rarity
1 copyKnightmare Unicorn
UR rarity
1 copyKnightmare Unicorn
SR rarity
1 copyLink Spider
SR rarity
1 copyLink Spider
N rarity
1 copyPentestag
N rarity
1 copyPentestag
UR rarity
1 copyTraptrix Cularia
UR rarity
1 copyTraptrix Cularia
UR rarity
3 copiesTraptrix Sera
UR rarity
3 copiesTraptrix Sera
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyNumber 39: Utopia
UR rarity
1 copyNumber 39: Utopia
SR rarity
1 copyNumber 39: Utopia Double
SR rarity
1 copyNumber 39: Utopia Double
N rarity
1 copyNumber 82: Heartlandraco
N rarity
1 copyNumber 82: Heartlandraco
UR rarity
1 copyTraptrix Allomerus
UR rarity
1 copyTraptrix Allomerus
SR rarity
Dogmatika Maximus
SR rarity
Dogmatika Maximus
UR rarity
Nadir Servant
UR rarity
Nadir Servant
R rarity
Dogmatika Punishment
R rarity
Dogmatika Punishment
UR rarity
Elder Entity N'tss
UR rarity
Elder Entity N'tss
UR rarity
Titaniklad the Ash Dragon
UR rarity
Titaniklad the Ash Dragon
UR rarity
Dogmatika Fleurdelis, the Knighted
UR rarity
Dogmatika Fleurdelis, the Knighted
SR rarity
Dogmatika Ecclesia, the Virtuous
SR rarity
Dogmatika Ecclesia, the Virtuous

Engine Dogmatika will help you a lot in your next turns. Details on how to use them, I will update in the Dogmatika guide later!

Amaze Attraction Horror House, Amazement Administrator Arlekino and Amaze Attraction Cyclo-Coaster (Amazement Engine + Deck mẫu)

Need 23 UR

UR rarity
Amazement Administrator Arlekino2 copies
UR rarity
Limited to 1 copy
Maxx "C"2 copies
UR rarity
Nibiru, the Primal Being2 copies
UR rarity
Accesscode Talker1 copy
UR rarity
Knightmare Unicorn1 copy
UR rarity
Traptrix Cularia2 copies
UR rarity
Traptrix Sera3 copies
UR rarity
Ash Blossom & Joyous Spring1 copy
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 copy
UR rarity
Number 39: Utopia1 copy
UR rarity
Traptrix Allomerus2 copies
UR rarity
Traptrix Rafflesia2 copies
UR rarity
Forbidden
Imperial Order1 copy
UR rarity
Infinite Impermanence2 copies

Main: 44 Extra: 15

UR rarity
2 copiesAmazement Administrator Arlekino
UR rarity
2 copiesAmazement Administrator Arlekino
UR rarity
Limited to 1 copy
2 copiesMaxx "C"
UR rarity
Limited to 1 copy
2 copiesMaxx "C"
UR rarity
2 copiesNibiru, the Primal Being
UR rarity
2 copiesNibiru, the Primal Being
N rarity
3 copiesParallel eXceed
N rarity
3 copiesParallel eXceed
R rarity
3 copiesTraptrix Dionaea
R rarity
3 copiesTraptrix Dionaea
R rarity
3 copiesTraptrix Mantis
R rarity
3 copiesTraptrix Mantis
SR rarity
3 copiesTraptrix Myrmeleo
SR rarity
3 copiesTraptrix Myrmeleo
SR rarity
1 copyTraptrix Vesiculo
SR rarity
1 copyTraptrix Vesiculo
UR rarity
1 copyAsh Blossom & Joyous Spring
UR rarity
1 copyAsh Blossom & Joyous Spring
SR rarity
Forbidden
3 copiesPot of Prosperity
SR rarity
Forbidden
3 copiesPot of Prosperity
SR rarity
2 copiesAmaze Attraction Cyclo-Coaster
SR rarity
2 copiesAmaze Attraction Cyclo-Coaster
R rarity
2 copiesAmaze Attraction Horror House
R rarity
2 copiesAmaze Attraction Horror House
SR rarity
2 copiesEvenly Matched
SR rarity
2 copiesEvenly Matched
R rarity
2 copiesFloodgate Trap Hole
R rarity
2 copiesFloodgate Trap Hole
SR rarity
2 copiesGravedigger's Trap Hole
SR rarity
2 copiesGravedigger's Trap Hole
UR rarity
Forbidden
1 copyImperial Order
UR rarity
Forbidden
1 copyImperial Order
UR rarity
2 copiesInfinite Impermanence
UR rarity
2 copiesInfinite Impermanence
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
SR rarity
3 copiesThe Phantom Knights of Shade Brigandine
N rarity
1 copyTime-Space Trap Hole
N rarity
1 copyTime-Space Trap Hole
R rarity
2 copiesTorrential Tribute
R rarity
2 copiesTorrential Tribute
SR rarity
2 copiesTrap Trick
SR rarity
2 copiesTrap Trick
UR rarity
1 copyAccesscode Talker
UR rarity
1 copyAccesscode Talker
SR rarity
1 copyKnightmare Phoenix
SR rarity
1 copyKnightmare Phoenix
UR rarity
1 copyKnightmare Unicorn
UR rarity
1 copyKnightmare Unicorn
UR rarity
2 copiesTraptrix Cularia
UR rarity
2 copiesTraptrix Cularia
UR rarity
3 copiesTraptrix Sera
UR rarity
3 copiesTraptrix Sera
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyDivine Arsenal AA-ZEUS - Sky Thunder
UR rarity
1 copyNumber 39: Utopia
UR rarity
1 copyNumber 39: Utopia
SR rarity
1 copyNumber 39: Utopia Double
SR rarity
1 copyNumber 39: Utopia Double
UR rarity
2 copiesTraptrix Allomerus
UR rarity
2 copiesTraptrix Allomerus
UR rarity
2 copiesTraptrix Rafflesia
UR rarity
2 copiesTraptrix Rafflesia
R rarity
Amaze Attraction Horror House
R rarity
Amaze Attraction Horror House
UR rarity
Amazement Administrator Arlekino
UR rarity
Amazement Administrator Arlekino
SR rarity
Amaze Attraction Cyclo-Coaster
SR rarity
Amaze Attraction Cyclo-Coaster

Engine Amazement has the best synergy with Traptrix thanks to Amazement Administrator Arlekino with regular traps and Traptrix Sera. Furthermore, Amazement's traps can be activated without any other cards, so they won't act as "tiles" if in your hand.



Final words

This is the end of this guide. Thank you for taking the time to read if you've scrolled down this far. Just know that even if the guides cover a large amount of Traptrix-related strategies, they still have others that we didn't cover. There is no best way to play Traptrix, so any strategy can be successful if you take the time to experiment. Remember that the most important thing is to have fun. If you have any questions, please ask, YGO Vietnam will answer you ;)




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