Trains strategy guide

Trains strategy guide

Train is the common name of a deck consisting of monsters with the majority of EARTH and Machine-Type systems. The deck is played in an otk direction with xyz monsters from the extra deck (usually rank 10).




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Train is the common name of a deck consisting of monsters with the majority of EARTH and Machine-Type systems. The deck is played in an otk direction with xyz monsters from the extra deck (usually rank 10).

The main goal of this deck is to get xyz machine monsters from the extra deck. These monsters will have outstanding attack power and effects that help you defeat your opponent more easily.



Core

 

Superdreadnought Rail Cannon Juggernaut Liebe (Play 2)
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe

Juggernaut Liebe is the main monster of the deck. This is a rank 11 xyz monster with a requirement of 3 material monsters, however this monster has a much simpler summon by placing this monster on your rank 10 xyz machine monster, this is also is the most common summoning method of this monster.

This monster can attack an opponent's monster a maximum number of times equal to this monster's materials +1. With an attack power of 4000, this monster can sweep almost any enemy monster in the battle phase with the ability to attack up to 4 enemy monsters.

You can also remove 1 material from Juggernaut Liebe to make this monster gain 2000 ATK so you can deal more damage, however during the turn this effect is used, only this monster can attack.

Number 81: Superdreadnought Rail Cannon Super Dora and Superdreadnought Rail Cannon Gustav Max (Play 2 of each monster)
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Superdreadnought Rail Cannon Gustav Max
UR rarity
Superdreadnought Rail Cannon Gustav Max

Gustav Max and Number 81 are leveled very easily with 2 level 10 monsters.

Gustav Max can give you 2000 damage to the enemy's lp, helping you finish the game more easily.

Number 81 can protect any of your (face up) monsters to become immune to the effects of effects to help you combo more freely, this effect can also be used during your opponent's turn. direction.

Night Express Knight, Heavy Freight Train Derricrane and Super Express Bullet Train (Play 3 of each monster)
SR rarity
Night Express Knight
SR rarity
Night Express Knight
R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train

To help you summon xyz better, machine monsters in the main deck are supported with the ability to spam monsters and change the appropriate level for summoning xyz.

  • Night Express Knight is a level 10 monster that can be normally summoned without sacrificing, however this monster's ATK will become 0.
  • Bullet Train can be special summoned from your hand when you have EARTH Machine monsters on the field.
  • Heavy Freight Train can be special summoned if there is a normal or special summoned EARTH Machine monster on the field, this monster's original attack and defense are halved.

Flying Pegasus Railroad Stampede (Play 3)
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede

Flying Pegasus lets you revive 1 EARTH Machine monster from the grave. This monster can also adjust its own level or other monsters to summon xyz.

Urgent Schedule (Play 3)
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

With Urgent Schedule , you can summon 2 EARTH Machine monsters from your deck with 1 monster being level 4 or lower and 1 monster being level 5 or higher. These monsters are required to be summoned in a defensive position and during that turn, you can only attack with Machine monsters. The condition to activate this card is that your opponent must control more monsters than you.

Revolving Switchyard and Terraforming (Play 2 or 3)
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard
UR rarity
Forbidden
Terraforming
UR rarity
Forbidden
Terraforming

Revolving Switchyard is an environmental spell with 2 effects, you can only use 1 effect of Revolving Switchyard in 1 turn:

  • You can send 1 card from your hand to the Graveyard to add 1 level 10 EARTH machine monster from your Deck to your hand.
  • When a level 10 EARTH machine monster is normal or special summoned to the field, you can summon from the deck 1 level 4 EARTH machine monster from the deck (with 1800atk higher) and turn that monster's level to 10 However, the opponent will not take any damage until the end of the turn.

Ruffian Railcar (Play 1 to 2)
R rarity
Ruffian Railcar
R rarity
Ruffian Railcar

Ruffian Railcar at the end of the turn in which this monster is sent to the Graveyard can activate the effect of adding 1 level 10 EARTH machine monster from the Deck to the hand.

Number 27: Dreadnought Dreadnoid (Play 1)
SR rarity
Number 27: Dreadnought Dreadnoid
SR rarity
Number 27: Dreadnought Dreadnoid

Number 27 can help you summon machine monsters of rank 10 or higher without having to summon them.

Double Headed Anger Knuckle (Play 1 or 2)
R rarity
Double Headed Anger Knuckle
R rarity
Double Headed Anger Knuckle

Double Headed Anger Knuckle will support additional materials from the grave to summon xyz. By sending 1 monster from your hand or field to the Graveyard, you can special summon 1 level 10 machine monster from the Graveyard to the field in Defense Position, the effect will be negated.



Other supports

With the nature of an otk deck and depends quite a lot on extra decks.

You need to limit playing cards that reduce damage to your opponent if they cannot help you much in clearing the opponent's field.
You also need to keep stock for the extra deck and limit the use of extra deck locking effects or limit your number of special summons.

Infinite Impermanence, Maxx "C" and Ash Blossom & Joyous Spring (Handtrap cards)
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

Depending on your deck play style and current popular decks, you will have appropriate handtrap options for your deck.

Crossout Designator and Called by the Grave (Counteract handtrap)
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave

 

Interrupted Kaiju Slumber, Gadarla, the Mystery Dust Kaiju, Jizukiru and the Star Destroying Kaiju (Kaiju monsters)
UR rarity
Interrupted Kaiju Slumber
UR rarity
Interrupted Kaiju Slumber
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju

With the characteristic of being a deck that depends heavily on battle, the Train deck will almost certainly go later. Using Kaiju monsters can help you easily overcome annoying monsters on your opponent's side of the field.

Superdimensional Robot Galaxy Destroyer, Skypalace Gangaridai and Number XX: Utopic Dark Infinity (Other rank 10 monsters)
UR rarity
Superdimensional Robot Galaxy Destroyer
UR rarity
Superdimensional Robot Galaxy Destroyer
SR rarity
Skypalace Gangaridai
SR rarity
Skypalace Gangaridai
UR rarity
Number XX: Utopic Dark Infinity
UR rarity
Number XX: Utopic Dark Infinity

Superdimensional Robot Galaxy Destroyer has the effect of destroying all enemy spells/traps as well as being a monster with 5000 ATK that can be summoned with 3 level 10 monsters.

Skypalace Gangaridai can destroy 1 card on your opponent's field and deal 1000 damage to them using 1 material. This monster cannot attack during the turn this effect is used.

Number XX can steal enemy monsters when destroying them in the battle phase.

Number 84: Pain Gainer, Number 35: Ravenous Tarantula and Number 77: The Seven Sins (Package 77)
N rarity
Number 84: Pain Gainer
N rarity
Number 84: Pain Gainer
N rarity
Number 35: Ravenous Tarantula
N rarity
Number 35: Ravenous Tarantula
R rarity
Number 77: The Seven Sins
R rarity
Number 77: The Seven Sins

Monsters Number 35, Number 84, Number 77 can be easily summoned in this deck.

  • Number 35 is summoned by 2 level 10 monsters. This monster will help the monsters on your field increase their ATK and DEF equal to the lp difference of the two sides.
  • Number 84 can be summoned by overriding Number 35 .
  • Number 77 can be summoned by overriding Number 35 or Number 84 . This monster can be used to gain ATK and protection effects. During your later turns, you can use the effect to banish your opponent's special summoned monsters and continue to pressure them.

Divine Arsenal AA-ZEUS - Sky Thunder (Big boss)
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder

Zues is a strong monster in decks that can summon xyz and stack materials.

A few other support monsters in the extra deck
SR rarity
Ancient Gear Ballista
SR rarity
Ancient Gear Ballista
SR rarity
Qliphort Genius
SR rarity
Qliphort Genius
UR rarity
Gear Gigant X
UR rarity
Gear Gigant X
R rarity
Heavy Armored Train Ironwolf
R rarity
Heavy Armored Train Ironwolf

 

Shaddoll Fusion and El Shaddoll Shekhinaga (Shaddoll package)
SR rarity
Shaddoll Fusion
SR rarity
Shaddoll Fusion
SR rarity
El Shaddoll Shekhinaga
SR rarity
El Shaddoll Shekhinaga

In this era, almost all current decks with combos will produce boss monsters from the extra deck, using Shaddoll Fusion can also help you create an additional advantage to send an additional Train monster from the deck to the grave.

Limiter Removal (otk support)
UR rarity
Limiter Removal
UR rarity
Limiter Removal

Limiter Removal can double the ATK of Machine monsters on your field to support simpler otk.

Forbidden Droplet, Dinowrestler Pankratops and Lightning Storm (Options when going later)
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Dinowrestler Pankratops
UR rarity
Dinowrestler Pankratops
UR rarity
Lightning Storm
UR rarity
Lightning Storm

 

Pot of Desires (Support drawing cards)
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Limited to 1 copy
Pot of Desires

Pot of Desire seems to be the best card draw option for this deck.

Twin Twisters, Harpie's Feather Duster and Cosmic Cyclone (The cards break the backrow)
SR rarity
Twin Twisters
SR rarity
Twin Twisters
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
SR rarity
Cosmic Cyclone
SR rarity
Cosmic Cyclone

 



How to play, combine cards and discuss decks

 

Superdreadnought Rail Cannon Juggernaut Liebe (Win condition)
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe

The main goal of this deck is to defeat the opponent as quickly as possible. The best monster to otk the opponent is Juggernaut Liebe .

Normally, Juggernaut Liebe can attack 3 opponent's monsters.

  • xyz monsters used as materials for Juggernaut Liebe will use 1 material for their effects to maximize the deck's power.

The effect of increasing 2000 ATK for this monster will make other monsters unable to attack but can also be enough to defeat the opponent with this monster's 6000 ATK.

Note that you cannot both attack directly and attack monsters with Juggernaut Liebe .

Superdreadnought Rail Cannon Gustav Max and Skypalace Gangaridai (Win condition)
UR rarity
Superdreadnought Rail Cannon Gustav Max
UR rarity
Superdreadnought Rail Cannon Gustav Max
SR rarity
Skypalace Gangaridai
SR rarity
Skypalace Gangaridai

Gustav Max and Skypalace Gangaridai are the two most commonly used monsters to build Juggernaut Liebe .

Gustav Max will add 2000 damage to the enemy's lp.

  • Furthermore, each different copy of Gustav Max can activate this effect, so it is completely feasible to cause up to 4000 or 6000 lp damage to the opponent in 1 turn with this monster.

Skypalace Gangaridai can destroy a card on the opponent's side of the field to ensure safety when Juggernaut Liebe comes onto the field.

  • The limit condition of not being able to attack during the turn using Skypalace Gangaridai 's effect has absolutely no effect on the outcome because Juggernaut Liebe will override this monster immediately afterwards.

Simple combos
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard
SR rarity
Night Express Knight
SR rarity
Night Express Knight
R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train

Cards in hand: Night Express Knight , Bullet Train or Heavy Freight Train .

  • Revolving Switchyard can use the search effect to get 1 of the 2 missing monsters from the deck into your hand.

You can summon a rank 10 xyz monster very simply when you have Night Express Knight and one of the two monsters Bullet Train or Heavy Freight Train in your hand.

Night Express Knight is an important monster of the deck that helps you open combos and coordinate the effects of other cards with each other.

Night Express Knight can be summoned normally without sacrificing.

Bullet Train can be special summoned from your hand if you have Night Express Knight on the field.

Heavy Freight Train can trigger a self-summon effect from the hand when Night Express Knight is normally summoned.

Flying Pegasus Railroad Stampede (Resource recovery ability)
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede

Your combo can also be performed with Flying Pegasus , but you must have 1 EARTH Machine monster (no level required) in your grave to perform this combo.

Flying Pegasus 's ability to flexibly change levels can help the deck expand its strategy, allowing it to play other xyz monsters instead of rank 4 or rank 10 because this monster can change its level to a disabled monster. target. target.

Urgent Schedule (The card helps change the situation)
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

Urgent Schedule can help you summon up to 2 EARTH Machine monsters from your deck to the field with separate conditions for each monster:

  • 1 monster level 4 or lower.
  • 1 monster level 5 or higher.

Before using, you need to note the conditions and disadvantages of this card:

  • You must have fewer monsters than your opponent.
  • The 2 monsters must meet the above conditions.
  • Monsters must be summoned in defensive position.
  • These monsters will have their skills disabled.
  • During the turn you use this effect, you cannot attack with a monster other than Machine type.
  • And of course, you can only use this effect once per turn.

The above can cause some difficulties when using this card because with only these 2 monsters, you will not be able to summon xyz.

Monsters summoned with Urgent Schedule only have their effects negated, not removed from the field by this card.

In addition, this is a quick-play spell, you can use it on your opponent's turn to act as a shield during battle or add monster resources for the next turn. These monsters are still allowed to attack, so you can also switch attacks to battle on your next turn.

Furthermore, Urgent Schedule also does not have any summoning limits when used, so you can easily combo afterwards.

Qliphort Genius and Double Headed Anger Knuckle (Monsters make combos smoother)
SR rarity
Qliphort Genius
SR rarity
Qliphort Genius
R rarity
Double Headed Anger Knuckle
R rarity
Double Headed Anger Knuckle

Double Headed Anger Knuckle can use 2 monsters summoned by Urgent Schedule as link materials for this monster.

This monster can also use itself as a cost to summon a level 10 machine monster from the grave (defense position, effects disabled). This way, with just 1 Urgent Schedule card, you can pull 1 level 10 EARTH Machine monster onto the field from the deck.

Urgent Schedule can also help Qliphort Genius trigger effects when 2 monsters summoned by Urgent Schedule enter 2 linked slots of this monster, you can add to your hand any level 5 or higher Machine monster from the deck!

Revolving Switchyard, Double Headed Anger Knuckle and Urgent Schedule (Combo with only 2 cards from hand)
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard
R rarity
Double Headed Anger Knuckle
R rarity
Double Headed Anger Knuckle
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

Combine Urgent Schedule with Revolving Switchyard to combo (2 cards) to get rank 10 xyz monsters from the extra deck:

Flying Pegasus summoned from the deck using Revolving Switchyard will still have the effect of bringing back a monster from the grave. Revolving Switchyard will turn Flying Pegasus 's level to 10, Flying Pegasus can continue to turn other monsters' levels to 10. As a result, you will have 3 level 10 monsters on the field.

(2 monsters are summoned with Urgent Schedule , including 1 level 4 or lower monster (hint: Ruffian Railcar ) and 1 level 10 monster (hint: Heavy Freight Train ).)

  • Level 10 monsters are pulled back by Double Headed Anger Knuckle .
  • Flying Pegasus will be level 10 thanks to Revolving Switchyard .
  • Monsters of level 4 and below will be summoned from the grave and become level 10 thanks to Flying Pegasus .

However, you need to remember that after summoning monsters from the deck thanks to the effect of Revolving Switchyard , until the end of this turn, the opponent will not receive any damage.

Special Schedule and Urgent Schedule (The deck still has other potential!)
N rarity
Special Schedule
N rarity
Special Schedule
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

In addition to Urgent Schedule , you can also play another card in the deck, Special Schedule .

  • This card can summon 1 machine monster with 3000 ATK or more from defense position.

Both Urgent Schedule and Special Schedule have an additional effect if they are sent from the field to the grave while face down:

  • Urgent Schedule can help you get 1 level 10 Machine monster from your deck into your hand.
  • Special Schedule can restore you to 1 level 10 Machine monster from the Graveyard.

With this effect, you don't need to worry about drawing excess cards. This effect can be used when they are destroyed or used to pay costs.

When Bullet Train wants to attack, it is required to discard 2 cards on your field to the grave. You can take advantage of this to proactively send them to the grave.

Jizukiru the Star Destroying Kaiju (Kaiju monsters)
R rarity
Jizukiru, the Star Destroying Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju

Kaiju are monsters that help you easily overcome your opponent's annoying monsters when following. Jizukiru is a Kaiju monster with the LIGHT Machine level 10 trait that can combine smoothly with this deck.

Number 81: Superdreadnought Rail Cannon Super Dora (A protection is no less important)
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora

Number 81 is a monster that can make a monster on the field become immune to the effects of other cards. This monster can be summoned to protect the deck's main Juggernaunt Liebe or Gustav Max from enemy effects if you can summon more than 1 xyz monster.

In addition, Number 81 is also used to protect Zeus in some matches when you defeat your opponent.

Divine Arsenal AA-ZEUS - Sky Thunder (Choose for the next turn)
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder

Zeus is a card that can add strength to this deck. More specifically, the Number 81 monster can protect itself or other monsters, which can help you feel more secure in preserving monster resources on your field.

Zeus can override any xyz monster as long as an xyz battle monster is present that turn.

Furthermore, the deck also has many ways to stack materials for Zeus to help this monster activate its effects more times.

  • Juggernaunt Liebe summoned by a rank 10 monster without activating its discard effect can store 4 materials.
  • With Number 84 and Number 77 , you can override a rank 10 DARK monster that has spent 1 material with a Zeus that has 4 materials.
  • If you play the deck in the direction of xyz rank 4, you can get to Number 27 with the desired number of materials. Number 27 's effect can help you summon 1 more Rank 10 Machine monster and override 1 more Juggernaunt Liebe to stack more. More bullets for Zeus .

Machina Fortress, Machina Metalcruncher and Machina Citadel (Backup strategy)
UR rarity
Machina Fortress
UR rarity
Machina Fortress
SR rarity
Machina Metalcruncher
SR rarity
Machina Metalcruncher
UR rarity
Machina Citadel
UR rarity
Machina Citadel

Machina monsters are also EARTH Machine monsters and can interact with deck cards so they can be coordinated to increase the deck's power.

  • Machina Fortress can be special summoned from the grave continuously as long as you have enough monsters to meet this card's summoning conditions.
  • Machine Citadel has an AoE monster destruction effect and can resurface from the grave if any of your EARTH Machine monsters are destroyed.
  • Machina Metalcruncher can add monsters from your deck.

Shaddoll package
N rarity
Shaddoll Beast
N rarity
Shaddoll Beast
SR rarity
Shaddoll Fusion
SR rarity
Shaddoll Fusion
R rarity
Shaddoll Dragon
R rarity
Shaddoll Dragon
SR rarity
El Shaddoll Shekhinaga
SR rarity
El Shaddoll Shekhinaga
UR rarity
El Shaddoll Construct
UR rarity
El Shaddoll Construct

As a following deck, Shaddoll Fusion can also give the deck some power when most of the previous combo decks today have bosses from extra decks.

In addition, Shekhinaga is also a level 10 Machine monster that can interact with the deck.

Skill Drain (Backup strategy)
SR rarity
Limited to 1 copy
Skill Drain
SR rarity
Limited to 1 copy
Skill Drain

The effects of other Train monsters are all used from the hand, besides you do not need to rely too much on the effects of xyz monsters because the deck's playstyle needs to be flexible to avoid being caught. The Train monsters in the extra deck have relatively high attack and defense and are easy to summon.

Skill Drain can be a good choice for your backup strategy. With Skill Drain , you can not only implement your otk strategy but also cause more discomfort to your opponent.

Night Express Knight, after being normally summoned without a sacrifice, will have its original ATK become 0, however Skill Drain can negate this effect and return 3000ATK to this monster.

Heavy Freight Train has a hand summon effect that is activated on the hand. Furthermore, similar to Night Express Knight , this monster's attack reduction effect will also be disabled and returned to its original state.

Skill Drain only negates monster effects, but cannot prevent monsters from activating effects. Heavy Freight Train used as a cost for an xyz monster will still be able to use its normal card destruction effect on the field from the grave without being affected by Skill Drain .

Bullet Train under the influence of Skill Drain can attack without sending cards from your field to the Graveyard.



Notes to remember when playing

 

Night Express Knight (Note)
SR rarity
Night Express Knight
SR rarity
Night Express Knight

  • Night Express Knight has 0 ATK if you Normal Summon this monster without using a Tribute.

Super Express Bullet Train (Note)
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train

  • To special summon Bullet Train from your hand, ALL monsters on the field must be EARTH Machine.
  • Bullet Train needs to send 2 cards from your field to the Graveyard when it wants to attack.

Flying Pegasus Railroad Stampede (Note)
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede

  • Flying Pegasus uses a level change effect, during that turn, only xyz monsters can attack.

Revolving Switchyard (Note)
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard

  • Revolving Switchyard can only use 1 effect per turn.
  • After using a summoning effect from the deck, until the end of that turn, your opponent will not take battle damage.

Urgent Schedule (Note)
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

  • Urgent Schedule can only be activated if your opponent has more monsters than you.
  • Only Machine monsters you control can attack during this card's activation.

Superdreadnought Rail Cannon Juggernaut Liebe (Note)
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe

  • Juggernaut Liebe , after this monster uses its ATK increasing effect, is the only monster attacked that turn.



Epilogue

Thank you for your support. Hope you will have good experiences with this Train deck.




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