Instructions for playing Orcust - Part 1

Instructions for playing Orcust - Part 1

The main components in the Orcust deck. Overview of the deck.




Gameplay overview

Orcust is a deck that focuses on annoying the opponent over time. The deck is quite different from some control decks because it is combo oriented. Orcust monsters in the main deck can banish themselves from the grave (cost) to summon additional Orcust monsters from the hand, grave, or deck. Besides, the deck also carries the main staples from the extra deck, which are link and xyz monsters.



Core deck

Ocust is played with the extra deck cards Galatea and Dingirsu . These monsters have effects that help you restore resources and assist in setting up combos.

Galatea the Orcust Automaton (Main monster)
SR rarity
Galatea, the Orcust Automaton
SR rarity
Galatea, the Orcust Automaton

Galatea (play as many as possible) is an orcust 2 link monster that can be easily called with 2 effect monsters (at least 1 Orcust monster).

Once per turn, you can return 1 of your discarded machine monsters to the deck (with target), then you can set 1 additional Orcust spell/trap from the deck onto the field.

This monster cannot be destroyed by battle while in the linked state (when this monster has an arrow pointing at another monster or is pointed at by another linked monster).

Dingirsu the Orcust of the Evening Star (Main monster)
UR rarity
Dingirsu, the Orcust of the Evening Star
UR rarity
Dingirsu, the Orcust of the Evening Star

Dingirsu (play 2) is the deck's main rank 8 xyz monster. Besides the ability to summon with only 2 level 8 monsters, Dingirsu can be xyz summoned from the extra deck with only 1 Orcust link monster.

When this monster is special summoned, you can perform 1 of 2 effects:

  • Send 1 card from your opponent's field to the grave.
  • Take one of your discarded machine monsters as material for this card.

This monster also has a protection effect on the field when a card on your field is about to be destroyed, you can discard 1 material from this card instead of that destruction.

You can only summon Dingirsu once per turn.

Longirsu the Orcust Orchestrator (Main monster)
SR rarity
Longirsu, the Orcust Orchestrator
SR rarity
Longirsu, the Orcust Orchestrator

Besides Galatea and Dingirsu , Longirsu (play 1) is also a key monster of the deck. While Longirsu is linked, this monster will not be destroyed by effects.

This monster can help you return 2 of your discarded machine monsters to the deck (with a target, then you can send 1 of your opponent's linked monsters to the grave, Longirsu will not be able to attack during its turn). Use this effect.

Orcust Harp Horror, Orcust Brass Bombard and Orcust Cymbal Skeleton (The main Orcust monsters in the main deck)
R rarity
Orcust Harp Horror
R rarity
Orcust Harp Horror
N rarity
Orcust Brass Bombard
N rarity
Orcust Brass Bombard
N rarity
Orcust Cymbal Skeleton
N rarity
Orcust Cymbal Skeleton

The Orcust monsters in the main deck have the ability to help you summon other Orcust monsters to add to the monster resources on your field:

  • Harp Horror : Summon 1 Orcust monster from your deck, play the maximum number possible.
  • Cymbal Skeleton : Summon 1 Orcust monster from the Graveyard, play 2.
  • Bass Bombard : Summon 1 Orcust monster from hand, play 1.

After using these monsters' effects, until the end of your turn, you can only special summon DARK monsters.

Girsu the Orcust Mekk-Knight (Important combo piece)
UR rarity
Girsu, the Orcust Mekk-Knight
UR rarity
Girsu, the Orcust Mekk-Knight

Girsu (play as many as possible) is a suitable monster for a normal summon during your turn. When Girsu is Normal or Special Summoned, you can send 1 Orcust or World Legacy monster/spell/trap from your Deck to the Graveyard.

If Girsu is the only monster on your field, you can activate the effect to summon 2 World Legacy Tokens to the field (1 on your field, 1 on your opponent's field).

Orcust Knightmare and World Legacy - "World Wand" (Other Orcust monsters)
R rarity
Orcust Knightmare
R rarity
Orcust Knightmare
R rarity
World Legacy - "World Wand"
R rarity
World Legacy - "World Wand"

World Wand (play 1 or 2) is a World Legacy monster that has related effects and can support Orcust monsters.

The most commonly used effect of this monster is an effect that can help you special summon 1 of your Orcust monsters that was banished back to the field (with target) by banishing this card from the graveyard. After using this effect, until the end of your turn, you can only special summon DARK monsters.

Orcust Knightmare (play 2 or 3) is a monster that can serve your combo very well. This monster can help you send more Orcust monsters from your deck to the grave.

By discarding this card from the Graveyard, you can send 1 DARK machine monster from your Deck to the Graveyard to increase the ATK of 1 monster on the field (with target) by 100 for each level of the monster sent to the Graveyard. . You can only special summon a DARK monster after activating this effect until the end of your turn.

Orcust Crescendo, Orcustrated Return and Orcustrated Babel (Orcust's spells and traps)
SR rarity
Orcust Crescendo
SR rarity
Orcust Crescendo
R rarity
Orcustrated Return
R rarity
Orcustrated Return
R rarity
Orcustrated Babel
R rarity
Orcustrated Babel

Orcustrated Babel (play 1) can turn the effects of the following monsters into quick effects:

  • Effects of Orcust monsters from the grave.
  • The effect of the Orcust link monster on the field.

Except on the turn this card is sent to the Graveyard, you can send 1 card from your hand to the Graveyard (cost) to add this card from the Graveyard to your hand.


Orcustrated Return
(play 1 or 2) is a draw 2 card exclusively for Orcust with the cost of sending 1 Orcust or World Legacy monster from the hand or face-up on the field to the graveyard

 

Orcust Crescendo (play 1 or 2) is Orcust's counter trap card that can negate the activation of spell/trap cards or monster effects and banish that card. The condition to activate this card is that you need to control the Orcust link monster.

Orcust Crescendo also has an effect from the grave, by removing this card from the grave (cost), you can add 1 DARK machine monster to your hand that is being discarded or in the deck. During the entire turn you activate this effect, you can only special summon DARK machine monsters.



Some engines can play with decks

With the deck's nature of taking up few slots in the main deck and needing monster resources (with effects) to serve the summon link, Orcust can be played with many different engines, making this deck more diverse in gameplay.

Scrap
UR rarity
Scrap Wyvern
UR rarity
Scrap Wyvern
SR rarity
Scrap Raptor
SR rarity
Scrap Raptor
R rarity
Scrap Golem
R rarity
Scrap Golem
R rarity
Scrap Recycler
R rarity
Scrap Recycler

 

Sky Striker
SR rarity
Limited to 1 copy
Sky Striker Mecha - Hornet Drones
SR rarity
Limited to 1 copy
Sky Striker Mecha - Hornet Drones
UR rarity
Limited to 2 copies
Sky Striker Mobilize - Engage!
UR rarity
Limited to 2 copies
Sky Striker Mobilize - Engage!
SR rarity
Sky Striker Mecha - Widow Anchor
SR rarity
Sky Striker Mecha - Widow Anchor
UR rarity
Sky Striker Ace - Kagari
UR rarity
Sky Striker Ace - Kagari

 

Phantom Knights
SR rarity
The Phantom Knights of Silent Boots
SR rarity
The Phantom Knights of Silent Boots
R rarity
The Phantom Knights of Torn Scales
R rarity
The Phantom Knights of Torn Scales
R rarity
Phantom Knights' Fog Blade
R rarity
Phantom Knights' Fog Blade
UR rarity
The Phantom Knights of Rusty Bardiche
UR rarity
The Phantom Knights of Rusty Bardiche

 

Rocked
SR rarity
Striker Dragon
SR rarity
Striker Dragon
SR rarity
Boot Sector Launch
SR rarity
Boot Sector Launch
SR rarity
Rokket Tracer
SR rarity
Rokket Tracer
SR rarity
Limited to 2 copies
Quick Launch
SR rarity
Limited to 2 copies
Quick Launch

 

Mekk-Knight from Orcus
SR rarity
Lib the World Key Blademaster
SR rarity
Lib the World Key Blademaster
UR rarity
Mekk-Knight Crusadia Avramax
UR rarity
Mekk-Knight Crusadia Avramax
N rarity
World Legacy's Secret
N rarity
World Legacy's Secret
SR rarity
Mekk-Knight Purple Nightfall
SR rarity
Mekk-Knight Purple Nightfall

 

Danger!
SR rarity
Danger!? Tsuchinoko?
SR rarity
Danger!? Tsuchinoko?
SR rarity
Danger! Nessie!
SR rarity
Danger! Nessie!
N rarity
Danger! Mothman!
N rarity
Danger! Mothman!
SR rarity
Danger!? Jackalope?
SR rarity
Danger!? Jackalope?

 



Other components of the deck

 

Supports summoning and extenders
SR rarity
Linkslayer
SR rarity
Linkslayer
R rarity
Crystron Rosenix
R rarity
Crystron Rosenix
SR rarity
Apprentice Illusion Magician
SR rarity
Apprentice Illusion Magician
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher

 

El Shaddoll Winda, Predaplant Verte Anaconda and Instant Fusion (Fusion package)
UR rarity
El Shaddoll Winda
UR rarity
El Shaddoll Winda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Forbidden
Instant Fusion
UR rarity
Forbidden
Instant Fusion

 

Infinite Impermanence, Maxx "C" and Ash Blossom & Joyous Spring (Hand traps)
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

 

Crossout Designator and Called by the Grave (Prevent hand traps)
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave

 

Allure of Darkness (Support drawing cards)
SR rarity
Allure of Darkness
SR rarity
Allure of Darkness

 

Armageddon Knight, Mathematician and Dark Grepher (Monsters help send cards from the deck to the grave)
SR rarity
Limited to 1 copy
Armageddon Knight
SR rarity
Limited to 1 copy
Armageddon Knight
UR rarity
Mathematician
UR rarity
Mathematician
SR rarity
Dark Grepher
SR rarity
Dark Grepher

 

Reinforcement of the Army and Foolish Burial Goods and Foolish Burial (Support helps the deck increase its connectivity)
UR rarity
Limited to 1 copy
Reinforcement of the Army
UR rarity
Limited to 1 copy
Reinforcement of the Army
SR rarity
Limited to 1 copy
Foolish Burial Goods
SR rarity
Limited to 1 copy
Foolish Burial Goods
UR rarity
Limited to 1 copy
Foolish Burial
UR rarity
Limited to 1 copy
Foolish Burial

 

Twin Twisters and Forbidden Droplet (Other supports)
SR rarity
Twin Twisters
SR rarity
Twin Twisters
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet

 



Option for extra deck

 

Linkuriboh and Link Spider (Link monsters 1)
UR rarity
Linkuriboh
UR rarity
Linkuriboh
SR rarity
Link Spider
SR rarity
Link Spider

 

Crystron Halqifibrax, Barricadeborg Blocker and I:P Masquerena (Link monsters 2)
UR rarity
Forbidden
Crystron Halqifibrax
UR rarity
Forbidden
Crystron Halqifibrax
SR rarity
Barricadeborg Blocker
SR rarity
Barricadeborg Blocker
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena

 

Knightmare Cerberus, Knightmare Phoenix and Knightmare Unicorn (Knightmare monsters)
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Phoenix
SR rarity
Knightmare Phoenix
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn

 

Topologic Zeroboros, Apollousa, Bow of the Goddess and Accesscode Talker (Link monsters 4)
UR rarity
Topologic Zeroboros
UR rarity
Topologic Zeroboros
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

 



Conclusion

In the next articles, I will introduce to you more combos of the Orcust deck as well as the deck's ability to coordinate with other engines. Thank you for watching.




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