Instructions for playing and building Swordsoul

Instructions for playing and building Swordsoul

With the newly released Swordsoul deck, there will probably be some newbies who don't know how to build and use this deck properly. So, today YGO Vietnam will bring you an article on how to play and build Swordsoul !




overview

Swordsoul is a Synchro-based archetype from the Selection Pack Refined Blade, making an impact on the Master Duel meta upon release after previously being a top contender in both TCG and OCG formats.

But why is the deck considered so strong, one might ask, in this guide I hope to provide a good explanation as to why this is so, as I will look at the cards lesson and explains the basics of how Swordsoul works, along with a sample decklist and a brief combo guide.

And above all, the content of this tutorial article will largely be inspired by masterduelmeta , YGO Vietnam only contributes to translating and bringing you the most understandable content in the article!



Core

Main Deck

Swordsoul of Mo Ye (3x)

UR Rarity
Swordsoul of Mo Ye
UR Rarity
Swordsoul of Mo Ye
Swordsoul of Mo Ye
WATER 4
Swordsoul of Mo Ye
  • ATK:

  • 1700

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.


Your most basic starter, Mo Ye serves as an introduction to Swordsoul's main theme: Token Generation. Especially Tuner Token, which up to this point has never existed.

Mo Ye is the Swordsoul you'll want to see most often due to its Token spawn effect being the easiest way to get into your level 8 Synchro plays, requiring virtually no setup and also having a strong GY effect Best among all Swordsoul monsters. Never go with less than 3 copies.

Swordsoul Strategist Longyuan (3x)

R Rarity
Swordsoul Strategist Longyuan
R Rarity
Swordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
FIRE 6
Swordsoul Strategist Longyuan
  • ATK:

  • 1200

  • DEF:

  • 2300


You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


If Mo Ye is your most basic starter, then Longyuan is your most basic extender. The discard effect is basically pretty harmless since you'll be sending something that has a GY effect or can be taken back from it, and that effect itself combined with Longyuan's level makes for a very simple Baronne de Fleur Or any Level 10 Synchro Monster in the game, giving you ample space for a flexible toolbox.

Swordsoul of Taia (1-2x)

R Rarity
Swordsoul of Taia
R Rarity
Swordsoul of Taia
Swordsoul of Taia
WIND 4
Swordsoul of Taia
  • ATK:

  • 1800

  • DEF:

  • 1500


You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


Although less desirable as a drawn card than any of your other cards, Taia is a good card and a potential agent in play, especially since it is searchable (like any other card). anything in the Deck) and special GY effects that work very well with Tenyi Monster's effects. Generally there can be 1 or 2 copies in the Main Deck

Incredible Ecclesia the Virtuous (2-3x)

SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
LIGHT 4
Incredible Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.


Giving you more ways to access Mo Ye, in addition to having a pretty versatile Special Summon condition AND a Tuner, makes Ecclesia a pretty good card. The only downside is that she is neither a Swordsoul nor a Wyrm Monster, making her completely unsearchable and unusable because of the effects of your other Swordsoul monsters, which can sometimes be a problem. topic, but that doesn't really cost you maximum Deck space .

Swordsoul Emergence (3x)

SR Rarity
Swordsoul Emergence
SR Rarity
Swordsoul Emergence
Swordsoul Emergence
Spell Normal
Swordsoul Emergence

    Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.


    This card is quite simple, it searches for any Swordsoul monster in your Deck or if you control a Synchro Monster, it can search for any Wyrm monster in the game.

    A great starter with Mo Ye, a great extender with Longyuan and even a potential addition to the endgame deck when used to search Archnemeses Protos , these are 3 very obvious duplicates in any build any of Swordsoul.

    Swordsoul Blackout (1-2x)

    R Rarity
    Swordsoul Blackout
    R Rarity
    Swordsoul Blackout
    Swordsoul Blackout
    Trap Normal
    Swordsoul Blackout

      Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.


      An Icarus Attack archetype, due to its ease of access it is mostly only used with 1 copy in the game, but it does not avoid the fact that this is a very stable card when used as your main end-of-the-field deck in most of the deck's field ratio.

      Archnemeses Protos (1x)

      UR Rarity
      Archnemeses Protos
      UR Rarity
      Archnemeses Protos
      Archnemeses Protos
      DARK 11
      Archnemeses Protos
      • ATK:

      • 2500

      • DEF:

      • 3000


      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn.


      In the TCG, Swordsoul causes this card to be banned. And not without reason, this card has the ability to completely lock your opponent out of the match thanks to its effect. Even if said effect doesn't end the fight, such as if you choose to be DARK, as you usually do, it can still lock your opponent out of generic OTK activations like Accesscode Talker or Borrelsword Dragon , keep you able to float a turn before you hit your opponent again. It's unbelievable this was even made up, if I have to be honest. Note that Protos does not need to destroy a monster to apply its floodgate effect (but that Attribute must still be on the field). Since it is immune to destruction, you can always choose DARK for at least no cost.



      Extra Deck

       

      Swordsoul Grandmaster - Chixiao (2x)

      UR Rarity
      Swordsoul Grandmaster - Chixiao
      UR Rarity
      Swordsoul Grandmaster - Chixiao
      Swordsoul Grandmaster - Chixiao
      LIGHT 8
      Swordsoul Grandmaster - Chixiao
      • ATK:

      • 2800

      • DEF:

      • 1000


      1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.


      When it comes to Swordsoul, this is the Extra Deck card that NEEDS to be created. Thanks to Swordsoul Emergence (if not already in use), Chixiao can search any Swordsoul OR Wyrm Monster in the game when summoned. The second effect is a relatively free disruption to the deck and cannot be chain-blocked, as it does not need to respond directly to activations. Remember that you can only use one of Chixiao's effects per turn .

      Swordsoul Supreme Sovereign - Chengying (1x)

      UR Rarity
      Swordsoul Supreme Sovereign - Chengying
      UR Rarity
      Swordsoul Supreme Sovereign - Chengying
      Swordsoul Supreme Sovereign - Chengying
      WATER 10
      Swordsoul Supreme Sovereign - Chengying
      • ATK:

      • 3000

      • DEF:

      • 3000


      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


      Chengying is less important, but still a strong monster. In terms of level 10 Synchro, it is superior to Baronne de Fleur , however it is almost always your second best choice. Good protection, a strong banish effect (even if it's not always the easiest to use), and a stat manipulation effect that can get pretty big in the late game make for a great card. Overall article is great.

      Baronne de Fleur (1x)

      UR Rarity
      Baronne de Fleur
      UR Rarity
      Baronne de Fleur
      Baronne de Fleur
      WIND 10
      Baronne de Fleur
      • ATK:

      • 3000

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


      This is the second most important card in the Extra Deck. A generic level 10 Synchro negate is quite easy to create, it can even replace Swordsoul to continue after you're done negating. If you haven't already then this might be a good time to get your hands on Baronne, the card only gets better from this point on.

      Baxia Brightness of the Yang Zing (2x)

      SR Rarity
      Baxia, Brightness of the Yang Zing
      SR Rarity
      Baxia, Brightness of the Yang Zing
      Baxia, Brightness of the Yang Zing
      LIGHT 8
      Baxia, Brightness of the Yang Zing
      • ATK:

      • 2300

      • DEF:

      • 2600


      1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.


      One of your main forms of removal, for both monsters and backrows. It can rarely act as a next extender / extended play by destroying itself (or any of your other cards) to revive monsters in the GY, this is often used as a result. works well with Taia's GY effect, as you can Summon any level 4 or lower Wyrm Monster from your Deck.

      Draco Berserker of the Tenyi (1x)

      UR Rarity
      Draco Berserker of the Tenyi
      UR Rarity
      Draco Berserker of the Tenyi
      Draco Berserker of the Tenyi
      DARK 8
      Draco Berserker of the Tenyi
      • ATK:

      • 3000

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


      Draco Berserker proves his worth quite well with Swordsoul, being a generic level 8 Wyrm (which is an important factor in synergy with the Tenyi version of the deck) with effects that make it a pretty good card to end and the second effect that makes it up deals the second most damage. You're not really tight on space in the Extra Deck anyway, so in any build I'd recommend running at one copy.



      Engine

       

      Tenyi

      SR Rarity
      Shaman of the Tenyi
      SR Rarity
      Shaman of the Tenyi
      Shaman of the Tenyi
      FIRE
      Shaman of the Tenyi
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except "Tenyi" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Shaman of the Tenyi" once per turn.


      N Rarity
      Monk of the Tenyi
      N Rarity
      Monk of the Tenyi
      Monk of the Tenyi
      EARTH
      Monk of the Tenyi
      • ATK:

      • 1000

      • LINK-1

      Link Arrow:

      Bottom


      1 non-Link "Tenyi" monster


      SR Rarity
      Vessel for the Dragon Cycle
      SR Rarity
      Vessel for the Dragon Cycle
      Vessel for the Dragon Cycle
      Spell Normal
      Vessel for the Dragon Cycle

        Send 1 Wyrm monster from your Deck to the GY, then, if you control a face-up non-Effect Monster, you can add from your Deck to your hand 1 "Tenyi" monster with a different name from the monster sent to the GY. You can only activate 1 "Vessel for the Dragon Cycle" per turn.


        R Rarity
        Tenyi Spirit - Vishuda
        R Rarity
        Tenyi Spirit - Vishuda
        Tenyi Spirit - Vishuda
        DARK 7
        Tenyi Spirit - Vishuda
        • ATK:

        • 1500

        • DEF:

        • 2500


        If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.


        R Rarity
        Tenyi Spirit - Ashuna
        R Rarity
        Tenyi Spirit - Ashuna
        Tenyi Spirit - Ashuna
        LIGHT 7
        Tenyi Spirit - Ashuna
        • ATK:

        • 1600

        • DEF:

        • 2600


        If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


        R Rarity
        Tenyi Spirit - Adhara
        R Rarity
        Tenyi Spirit - Adhara
        Tenyi Spirit - Adhara
        EARTH 1
        Tenyi Spirit - Adhara
        • ATK:

        • 0

        • DEF:

        • 0


        If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.


        One of the main downsides of pure Swordsoul is that the Deck can feel a bit weak at times, lacking both power and even a bit in extended plays (this is compensated for by the large amount of handtraps). , Tenyis fixed those problems by turning Swordsoul into an almost aggressive combo deck, serving as a starter, extender, and bait for handtraps. The sheer number of things they enable makes them the go-to engine, allowing for more Extra Deck possibilities. The only downside this brings is that the main Tenyi, Ashuna, locks you into Wyrms for the rest of the turn, forcing you to end up on the occasional sub-optimal field set (Also because of this, in some builds won't use Ashuna much...)

        Crystron Halqifibrax, Deskbot 001 and Mecha Phantom Beast Auroradon (Halqifibrax Auroradon Engine)

        UR Rarity
        Crystron Halqifibrax
        UR Rarity
        Crystron Halqifibrax
        Crystron Halqifibrax
        WATER
        Crystron Halqifibrax
        • ATK:

        • 1500

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.


        R Rarity
        Deskbot 001
        R Rarity
        Deskbot 001
        Deskbot 001
        EARTH 1
        Deskbot 001
        • ATK:

        • 500

        • DEF:

        • 500


        Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


        UR Rarity
        Mecha Phantom Beast Auroradon
        UR Rarity
        Mecha Phantom Beast Auroradon
        Mecha Phantom Beast Auroradon
        WIND
        Mecha Phantom Beast Auroradon
        • ATK:

        • 2100

        • LINK-3

        Link Arrow:

        Left

        Bottom

        Bottom-Right


        2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


        An add-on for the Tenyi Engine, this small package adds consistency, power, and resilience to the Deck. Tenyi Monsters will usually be able to go into Halqifibrax before you Normal Summon, and from there by Summoning Deskbot 001 into Auroradon, you'll be able to spawn Baronne de Fleur before being locked into anything important , can remove nibiru or any other handtrap. In addition, this engine also allows for better use of Level 7 Synchro Monsters, especially Yazi, Evil of the Yang Zing and since Auroradon can destroy any of your own cards via a second effect , you can get access to the Swordsoul engine with just one play of Halqifibrax, even without a Normal Summon.

        Chaofeng Phantom of the Yang Zing (1x)

        UR Rarity
        Chaofeng, Phantom of the Yang Zing
        UR Rarity
        Chaofeng, Phantom of the Yang Zing
        Chaofeng, Phantom of the Yang Zing
        LIGHT 9
        Chaofeng, Phantom of the Yang Zing
        • ATK:

        • 2800

        • DEF:

        • 2200


        1 Tuner + 1 or more non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the Graveyard: You can add 1 Tuner monster from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm-Type monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.


        Another card enabled by the Tenyi engine, Chaofeng is an auto-win against Decks that rely on LIGHT Monsters like Invoked (by turning off Invoked Mechaba ) or Drytron (By turning off pretty much everything).

        The reason is that you will be summoning this card primarily using Baxia and Adhara, which means your opponent will be completely unable to use any LIGHT effects in your hand, field, GY, anywhere. where. This is especially important because it means that Nibiru, the Primal Being becomes unusable once Chaofeng hits the field, so you always force your opponent to use it, usually before you are Normal Summoned.

        However, Chaofeng should never be your primary target, and you should only summon it knowing that you can continue playing with some other cards you have.

        Heavenly Dragon Circle (1-2x)

        R Rarity
        Heavenly Dragon Circle
        R Rarity
        Heavenly Dragon Circle
        Heavenly Dragon Circle
        Spell Quick
        Heavenly Dragon Circle

          Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a non-Effect Monster to activate this card, you can Special Summon it instead, but negate its effects. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 "Tenyi" card from your Deck to your hand. You can only use 1 "Heavenly Dragon Circle" effect per turn, and only once that turn.


          Depending on the format, Heavenly Dragon Circle is a great alternative to Vessel (even if there's nothing stopping you from playing them both together) for playing through handtraps, as this card allows you to avoid all the type of targeting effect, which can obviously be useful against cards like Effect Veiler and Infinite Impermanence or even if just going second in certain decks.



          Tech

           

          Pot of Desires (3x)

          SR Rarity
          Pot of Desires
          SR Rarity
          Pot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            Your staple pot for consistency. Outside of very rare cases, you hardly have anything you don't want to banish, and when you do, you can take it out of the Deck at a time when you wish to use it or are too tempted to play it. You probably won't care about it, your main engine doesn't rely on any one of these.

            There's also a bit of interesting synergy with Chengying, as using Desires will give it a 1000 ATK/DEF boost and knock everything the opponent controls by 1000 ATK/DEF.

            Number 41: Bagooska the Terribly Tired Tapir (1x)

            SR Rarity
            Number 41: Bagooska the Terribly Tired Tapir
            SR Rarity
            Number 41: Bagooska the Terribly Tired Tapir
            Number 41: Bagooska the Terribly Tired Tapir
            EARTH
            Number 41: Bagooska the Terribly Tired Tapir
            • ATK:

            • 2100

            • DEF:

            • 2000


            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


            There aren't many Xyz Monsters worth running in the deck, but if I had to choose one, I'd go with Bagooska. It's not particularly hard to get and it can be quite good in some matchups (mainly mirror matchups), so it's not a bad choice at all in case you get locked out of Synchro Summon by a card like Token Collector .

            Swordsoul Sacred Summit (0-1x)

            R Rarity
            Swordsoul Sacred Summit
            R Rarity
            Swordsoul Sacred Summit
            Swordsoul Sacred Summit
            Spell Normal
            Swordsoul Sacred Summit

              Target 1 "Swordsoul" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Sacred Summit" once per turn.


              The only Swordsoul card outside of the cores that you would consider using. Being a searchable recycler itself proves to be quite good, however Swordsoul already has quite a few ways to get resources back from GY so that's not a huge priority, its best trading element is that it can increase the level of escalation to synchro in some cases where you need to bring out good monsters.

              Extra Deck Toolbox

              UR Rarity
              Borreload Savage Dragon
              UR Rarity
              Borreload Savage Dragon
              Borreload Savage Dragon
              DARK 8
              Borreload Savage Dragon
              • ATK:

              • 3000

              • DEF:

              • 2500


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


              SR Rarity
              Crimson Blader
              SR Rarity
              Crimson Blader
              Crimson Blader
              FIRE 8
              Crimson Blader
              • ATK:

              • 2800

              • DEF:

              • 2600


              1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


              UR Rarity
              PSY-Framelord Omega
              UR Rarity
              PSY-Framelord Omega
              PSY-Framelord Omega
              LIGHT 8
              PSY-Framelord Omega
              • ATK:

              • 2800

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


              UR Rarity
              Ruddy Rose Dragon
              UR Rarity
              Ruddy Rose Dragon
              Ruddy Rose Dragon
              FIRE 10
              Ruddy Rose Dragon
              • ATK:

              • 3200

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


              UR Rarity
              Adamancipator Risen - Dragite
              UR Rarity
              Adamancipator Risen - Dragite
              Adamancipator Risen - Dragite
              WATER 8
              Adamancipator Risen - Dragite
              • ATK:

              • 3000

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


              As I said before, you should think of your Extra Deck as a toolbox, and as such, you can fill it with any Level 8 and 10 Synchro that you think will be useful to you.

              The five cards above are some of my personal suggestions, but you can experiment a little and figure it out for yourself.



              Combo

              Swordsoul's combos tend to be different from each other but end up relying on similar results, in the end you're always looking for an optimal ending deck that features something around Chi Xiao, Baronne's combo lines de Fleur, Blackout, other Synchro or Protos, now obviously there will be stronger decks than that but they will be a very rare exception.

              Most of my featured combos will only show 2 card combos, so you won't see any big ending decks, this is just to get a general feel for the deck and how to act on what you have withdrawn.

              Swordsoul of Mo Ye and Tenyi Spirit - Adhara (Mo Ye + Wyrm)

              UR Rarity
              Swordsoul of Mo Ye
              UR Rarity
              Swordsoul of Mo Ye
              Swordsoul of Mo Ye
              WATER 4
              Swordsoul of Mo Ye
              • ATK:

              • 1700

              • DEF:

              • 1800


              If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.


              R Rarity
              Tenyi Spirit - Adhara
              R Rarity
              Tenyi Spirit - Adhara
              Tenyi Spirit - Adhara
              EARTH 1
              Tenyi Spirit - Adhara
              • ATK:

              • 0

              • DEF:

              • 0


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.


              1. Normal Summon Swordsoul of Mo Ye .
              2. Activate Mo Ye's effect, revealing a Wyrm Monster in your hand to Summon Tokens.
              3. Synchro Summon Swordsoul Grandmaster - Chixiao , using Mo Ye and Token.
              4. Activate Chixiao's effect as Chain Link 1 to search Swordsoul Strategist Longyuan , then use Mo Ye's effect as Chain Link 2 to draw a card.
              5. Activate Longyuan's effect in hand, discarding 1 Wyrm monster you previously revealed to Summon itself and a Token.
              6. Summon Synchro Baronne de Fleur , using Longyuan and Token.
              7. Use Longyuan's GY effect to deal 1200 damage to your opponent.
              Yard staging:

              Tenyi Spirit - Vishuda and Tenyi Spirit - Ashuna (2 Tenyi)

              R Rarity
              Tenyi Spirit - Vishuda
              R Rarity
              Tenyi Spirit - Vishuda
              Tenyi Spirit - Vishuda
              DARK 7
              Tenyi Spirit - Vishuda
              • ATK:

              • 1500

              • DEF:

              • 2500


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.


              R Rarity
              Tenyi Spirit - Ashuna
              R Rarity
              Tenyi Spirit - Ashuna
              Tenyi Spirit - Ashuna
              LIGHT 7
              Tenyi Spirit - Ashuna
              • ATK:

              • 1600

              • DEF:

              • 2600


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


              1. Activate the effect of Tenyi Spirit - Ashuna to Summon yourself.
              2. Link summons Monk of the Tenyi using Ashuna.
              3. Activate the effect of Tenyi Spirit - Vishuda to Summon yourself.
              4. Activate Ashuna's GY effect, Special Summon from Deck Tenyi Spirit - Adhara . You are now locked into the Wyrms for the rest of the turn
              5. Synchro Summon Swordsoul Grandmaster - Chixiao , using Vishuda and Adhara.
              6. Activate Chixiao's effect, search Swordsoul Strategist Longyuan .
              7. Activate Adhara's GY effect, adding back your banished Ashuna.
              8. Activate Longyuan's effect in hand, discard Ashuna to Summon yourself and Token.
              9. Synchro Summon Swordsoul Supreme Sovereign - Chengying , using Longyuan and Token.
              10. Use Longyuan's GY effect to deal 1200 damage to your opponent.
              Finished pitch:

              Swordsoul Strategist Longyuan and Tenyi Spirit - Ashuna (Longyuan + Ashuna)

              R Rarity
              Swordsoul Strategist Longyuan
              R Rarity
              Swordsoul Strategist Longyuan
              Swordsoul Strategist Longyuan
              FIRE 6
              Swordsoul Strategist Longyuan
              • ATK:

              • 1200

              • DEF:

              • 2300


              You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


              R Rarity
              Tenyi Spirit - Ashuna
              R Rarity
              Tenyi Spirit - Ashuna
              Tenyi Spirit - Ashuna
              LIGHT 7
              Tenyi Spirit - Ashuna
              • ATK:

              • 1600

              • DEF:

              • 2600


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


              Finished pitch:

              Swordsoul of Taia, Tenyi Spirit - Ashuna and Tenyi Spirit - Adhara (Chaofeng Line)

              R Rarity
              Swordsoul of Taia
              R Rarity
              Swordsoul of Taia
              Swordsoul of Taia
              WIND 4
              Swordsoul of Taia
              • ATK:

              • 1800

              • DEF:

              • 1500


              You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


              R Rarity
              Tenyi Spirit - Ashuna
              R Rarity
              Tenyi Spirit - Ashuna
              Tenyi Spirit - Ashuna
              LIGHT 7
              Tenyi Spirit - Ashuna
              • ATK:

              • 1600

              • DEF:

              • 2600


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


              R Rarity
              Tenyi Spirit - Adhara
              R Rarity
              Tenyi Spirit - Adhara
              Tenyi Spirit - Adhara
              EARTH 1
              Tenyi Spirit - Adhara
              • ATK:

              • 0

              • DEF:

              • 0


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.


              1. Activate the effect of Tenyi Spirit - Ashuna to Summon yourself.
              2. Link summons Monk of the Tenyi using Ashuna.
              3. Activate the effect of Tenyi Spirit - Adhara to Summon itself.
              4. Activate Ashuna's GY effect, Special Summon from Deck Tenyi Spirit - Vishuda . You are now locked into the Wyrms for the rest of the turn
              5. Synchro Summon Baxia, Brightness of the Yang Zing , uses Vishuda and Adhara.
              6. Using Baxia's resurrection effect, destroy the Monk of the Tenyi to revive Adhara.
              7. Synchro summon Chaofeng, Phantom of the Yang Zing , using Baxia and Adhara. Your opponent is currently not allowed to use LIGHT monster effects , meaning Nibiru is no longer usable after this point.
              8. Normal Summon Swordsoul of Taia .
              9. Activate Taia's effect, banish Baxia from the GY to Summon Tokens.
              10. Synchro Summon Swordsoul Grandmaster - Chixiao , using Taia and Token.
              11. Activate Chixiao's effect, search Swordsoul Strategist Longyuan . (At your option, you can use Taia's GY effect to send any Wyrm you want from the Deck to GY)
              12. Activate Adhara's GY effect, adding back your banished Ashuna.
              13. Activate Longyuan's effect in hand, discard Ashuna to Summon yourself and Token.
              14. Synchro Summon Swordsoul Supreme Sovereign - Chengying , using Longyuan and Token.
              15. Use Longyuan's GY effect to deal 1200 damage to your opponent.
              Finished pitch:

              Tenyi Spirit - Shthana and Ash Blossom & Joyous Spring (Halqifibrax Line (Shthana + Ash Blossom))

              N Rarity
              Tenyi Spirit - Shthana
              N Rarity
              Tenyi Spirit - Shthana
              Tenyi Spirit - Shthana
              WATER 4
              Tenyi Spirit - Shthana
              • ATK:

              • 400

              • DEF:

              • 2000


              If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn.


              UR Rarity
              Ash Blossom & Joyous Spring
              UR Rarity
              Ash Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              This combo works by accessing Halqifibrax in any way possible, this is simply an example.

              1. Activate the effect of Tenyi Spirit - Shthana to Summon yourself.
              2. Normal Summon your Ash Blossom & Joyous Spring .
              3. Link summons Crystron Halqifibrax using two Summoned Monsters.
              4. Use Halqifibrax's effect to Special Summon Deskbot 001 from the Deck.
              5. Link to summon Mecha Phantom Beast Auroradon with Halqifibrax and Deskbot 001.
              6. Activate Auroradon's effect, Summon 3 Level 3 Tokens.
              7. Activate Deskbot 001's GY effect to Special Summon yourself.
              8. Synchro Summon Yazi, Evil of the Yang Zing with Deskbot 001 and two Tokens.
              9. Activate Auroradon's second effect, sacrificing itself (and only itself) to destroy Yazi.
              10. Using Yazi's GY effect, Summon from Deck one Swordsoul of Taia .
              11. Activate Taia's effect, banish Shthana from the GY to Summon Tokens.
              12. Synchro Summon Swordsoul Grandmaster - Chixiao , using Taia and Token.
              13. Activate Chixiao's effect as Chain Link 1 to search for Swordsoul Strategist Longyuan , then use Taia's effect as Chain Link 2 to send GY a Tenyi Spirit - Adhara .
              14. Activate Adhara's GY effect, adding back your banished Shthana. (You can do this because you still control a monster with no effects, which is the final Mecha Phantom Beast Token )
              15. Activate Longyuan's effect in hand, discard Ashuna to Summon yourself and Token.
              16. Synchro Summon Baronne de Fleur , using Longyuan and Token.
              17. Use Longyuan's GY effect to deal 1200 damage to your opponent.
              Finished pitch:

              Tenyi Spirit - Ashuna and Swordsoul of Mo Ye (Smallest summon combo)

              R Rarity
              Tenyi Spirit - Ashuna
              R Rarity
              Tenyi Spirit - Ashuna
              Tenyi Spirit - Ashuna
              LIGHT 7
              Tenyi Spirit - Ashuna
              • ATK:

              • 1600

              • DEF:

              • 2600


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


              UR Rarity
              Swordsoul of Mo Ye
              UR Rarity
              Swordsoul of Mo Ye
              Swordsoul of Mo Ye
              WATER 4
              Swordsoul of Mo Ye
              • ATK:

              • 1700

              • DEF:

              • 1800


              If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.


              This combo is intended to be used when you want to play around Nibiru and don't have enough resources to do so effectively, or when you get hit by Maxx "C" and still want to end up based on 1 thing what.

              1. Normal Summon Swordsoul of Mo Ye .
              2. Activate Mo Ye's effect, revealing a Wyrm Monster in your hand to Summon a Token.
              3. Synchro Summon Swordsoul Grandmaster - Chixiao , using Mo Ye and Token.
              4. Activate Chixiao's effect as Chain Link 1 to search for a Swordsoul Blackout , then use Mo Ye's effect as Chain Link 2 to draw a card.
              Finished pitch:



              Sample deck

               

              Sample deck 01

              Need 25 UR

              UR Rarity
              Archnemeses Protos1 card
              UR Rarity
              Maxx "C"3 card
              UR Rarity
              Nibiru, the Primal Being1 card
              UR Rarity
              Swordsoul of Mo Ye3 card
              UR Rarity
              Adamancipator Risen - Dragite1 card
              UR Rarity
              Baronne de Fleur1 card
              UR Rarity
              Chaofeng, Phantom of the Yang Zing1 card
              UR Rarity
              Draco Berserker of the Tenyi1 card
              UR Rarity
              PSY-Framelord Omega1 card
              UR Rarity
              Ruddy Rose Dragon1 card
              UR Rarity
              Swordsoul Grandmaster - Chixiao2 card
              UR Rarity
              Swordsoul Supreme Sovereign - Chengying1 card
              UR Rarity
              Ash Blossom & Joyous Spring3 card
              UR Rarity
              Called by the Grave2 card
              UR Rarity
              Infinite Impermanence3 card

              Main: 40 Extra: 15

              UR Rarity
              1 cardArchnemeses Protos
              UR Rarity
              1 cardArchnemeses Protos
              Archnemeses Protos
              DARK 11
              Archnemeses Protos
              • ATK:

              • 2500

              • DEF:

              • 3000


              Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn.


              UR Rarity
              3 cardMaxx "C"
              UR Rarity
              3 cardMaxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              UR Rarity
              1 cardNibiru, the Primal Being
              UR Rarity
              1 cardNibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              UR Rarity
              3 cardSwordsoul of Mo Ye
              UR Rarity
              3 cardSwordsoul of Mo Ye
              Swordsoul of Mo Ye
              WATER 4
              Swordsoul of Mo Ye
              • ATK:

              • 1700

              • DEF:

              • 1800


              If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.


              R Rarity
              1 cardSwordsoul of Taia
              R Rarity
              1 cardSwordsoul of Taia
              Swordsoul of Taia
              WIND 4
              Swordsoul of Taia
              • ATK:

              • 1800

              • DEF:

              • 1500


              You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


              R Rarity
              3 cardSwordsoul Strategist Longyuan
              R Rarity
              3 cardSwordsoul Strategist Longyuan
              Swordsoul Strategist Longyuan
              FIRE 6
              Swordsoul Strategist Longyuan
              • ATK:

              • 1200

              • DEF:

              • 2300


              You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.


              R Rarity
              3 cardTenyi Spirit - Ashuna
              R Rarity
              3 cardTenyi Spirit - Ashuna
              Tenyi Spirit - Ashuna
              LIGHT 7
              Tenyi Spirit - Ashuna
              • ATK:

              • 1600

              • DEF:

              • 2600


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.


              N Rarity
              1 cardTenyi Spirit - Shthana
              N Rarity
              1 cardTenyi Spirit - Shthana
              Tenyi Spirit - Shthana
              WATER 4
              Tenyi Spirit - Shthana
              • ATK:

              • 400

              • DEF:

              • 2000


              If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn.


              R Rarity
              2 cardTenyi Spirit - Vishuda
              R Rarity
              2 cardTenyi Spirit - Vishuda
              Tenyi Spirit - Vishuda
              DARK 7
              Tenyi Spirit - Vishuda
              • ATK:

              • 1500

              • DEF:

              • 2500


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.


              UR Rarity
              3 cardAsh Blossom & Joyous Spring
              UR Rarity
              3 cardAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              SR Rarity
              2 cardIncredible Ecclesia, the Virtuous
              SR Rarity
              2 cardIncredible Ecclesia, the Virtuous
              Incredible Ecclesia, the Virtuous
              LIGHT 4
              Incredible Ecclesia, the Virtuous
              • ATK:

              • 1500

              • DEF:

              • 1500


              If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.


              R Rarity
              3 cardTenyi Spirit - Adhara
              R Rarity
              3 cardTenyi Spirit - Adhara
              Tenyi Spirit - Adhara
              EARTH 1
              Tenyi Spirit - Adhara
              • ATK:

              • 0

              • DEF:

              • 0


              If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.


              UR Rarity
              2 cardCalled by the Grave
              UR Rarity
              2 cardCalled by the Grave
              Called by the Grave
              Spell Quick
              Called by the Grave

                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                Tag(s):

                SR Rarity
                3 cardPot of Desires
                SR Rarity
                3 cardPot of Desires
                Pot of Desires
                Spell Normal
                Pot of Desires

                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                  Tag(s):

                  SR Rarity
                  3 cardSwordsoul Emergence
                  SR Rarity
                  3 cardSwordsoul Emergence
                  Swordsoul Emergence
                  Spell Normal
                  Swordsoul Emergence

                    Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.


                    SR Rarity
                    2 cardVessel for the Dragon Cycle
                    SR Rarity
                    2 cardVessel for the Dragon Cycle
                    Vessel for the Dragon Cycle
                    Spell Normal
                    Vessel for the Dragon Cycle

                      Send 1 Wyrm monster from your Deck to the GY, then, if you control a face-up non-Effect Monster, you can add from your Deck to your hand 1 "Tenyi" monster with a different name from the monster sent to the GY. You can only activate 1 "Vessel for the Dragon Cycle" per turn.


                      UR Rarity
                      3 cardInfinite Impermanence
                      UR Rarity
                      3 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        R Rarity
                        1 cardSwordsoul Blackout
                        R Rarity
                        1 cardSwordsoul Blackout
                        Swordsoul Blackout
                        Trap Normal
                        Swordsoul Blackout

                          Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.


                          N Rarity
                          2 cardMonk of the Tenyi
                          N Rarity
                          2 cardMonk of the Tenyi
                          Monk of the Tenyi
                          EARTH
                          Monk of the Tenyi
                          • ATK:

                          • 1000

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 non-Link "Tenyi" monster


                          SR Rarity
                          1 cardShaman of the Tenyi
                          SR Rarity
                          1 cardShaman of the Tenyi
                          Shaman of the Tenyi
                          FIRE
                          Shaman of the Tenyi
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except "Tenyi" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Shaman of the Tenyi" once per turn.


                          UR Rarity
                          1 cardAdamancipator Risen - Dragite
                          UR Rarity
                          1 cardAdamancipator Risen - Dragite
                          Adamancipator Risen - Dragite
                          WATER 8
                          Adamancipator Risen - Dragite
                          • ATK:

                          • 3000

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                          UR Rarity
                          1 cardBaronne de Fleur
                          UR Rarity
                          1 cardBaronne de Fleur
                          Baronne de Fleur
                          WIND 10
                          Baronne de Fleur
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                          SR Rarity
                          2 cardBaxia, Brightness of the Yang Zing
                          SR Rarity
                          2 cardBaxia, Brightness of the Yang Zing
                          Baxia, Brightness of the Yang Zing
                          LIGHT 8
                          Baxia, Brightness of the Yang Zing
                          • ATK:

                          • 2300

                          • DEF:

                          • 2600


                          1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.


                          UR Rarity
                          1 cardChaofeng, Phantom of the Yang Zing
                          UR Rarity
                          1 cardChaofeng, Phantom of the Yang Zing
                          Chaofeng, Phantom of the Yang Zing
                          LIGHT 9
                          Chaofeng, Phantom of the Yang Zing
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1 or more non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the Graveyard: You can add 1 Tuner monster from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm-Type monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.


                          SR Rarity
                          1 cardCrimson Blader
                          SR Rarity
                          1 cardCrimson Blader
                          Crimson Blader
                          FIRE 8
                          Crimson Blader
                          • ATK:

                          • 2800

                          • DEF:

                          • 2600


                          1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                          UR Rarity
                          1 cardDraco Berserker of the Tenyi
                          UR Rarity
                          1 cardDraco Berserker of the Tenyi
                          Draco Berserker of the Tenyi
                          DARK 8
                          Draco Berserker of the Tenyi
                          • ATK:

                          • 3000

                          • DEF:

                          • 0


                          1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                          UR Rarity
                          1 cardPSY-Framelord Omega
                          UR Rarity
                          1 cardPSY-Framelord Omega
                          PSY-Framelord Omega
                          LIGHT 8
                          PSY-Framelord Omega
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                          UR Rarity
                          1 cardRuddy Rose Dragon
                          UR Rarity
                          1 cardRuddy Rose Dragon
                          Ruddy Rose Dragon
                          FIRE 10
                          Ruddy Rose Dragon
                          • ATK:

                          • 3200

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                          UR Rarity
                          2 cardSwordsoul Grandmaster - Chixiao
                          UR Rarity
                          2 cardSwordsoul Grandmaster - Chixiao
                          Swordsoul Grandmaster - Chixiao
                          LIGHT 8
                          Swordsoul Grandmaster - Chixiao
                          • ATK:

                          • 2800

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.


                          UR Rarity
                          1 cardSwordsoul Supreme Sovereign - Chengying
                          UR Rarity
                          1 cardSwordsoul Supreme Sovereign - Chengying
                          Swordsoul Supreme Sovereign - Chengying
                          WATER 10
                          Swordsoul Supreme Sovereign - Chengying
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                           




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