Why is this deck not high tier? Because it's bricked, this is a deck where if you brick, not even Antarctica can save you, let alone a 10-star penguin saving you.

Instructions for Playing Floowandereeze
Sections covered in this guide:
CORE
Mainly Winged-Beasts, except for Robina, the other cards have 2 combo cards to have a good field. So if you brick but don't even reveal Robina and you peel out some cards like Raiza, it's considered a turn without doing anything.
Being a combo card of the deck and also being negated is bad, because of that, you take x3 of this card and have to search for it by any means, for example Pot of Duality, Pot of Prosperity, Magnificent Map.
If a card is removed from the hand, it bricks but when searched, it is strong. Stri can banish cards of both players. Banish whoever wants to banish. Since it's a banish monster/spell/trap, you can banish whatever you want, for example, Raye, Eldlich, Prank-Kids Pandemonium, Trap Auroradon will pick up,...
I mentioned in my previous video that this one can be x1-2 but this x2 brick is unbearable. This one allows you to pick up some floo cards that you can't pick up yourself like penguins or spell/trap floo. Also, if the penguin is banned by Dimension Shifter, this card can still be picked up.
The penguin, also known as the penguin, is the boss of the floo, with the ability to search spells/traps, negate effects that declare the link monsters as dbrr, and also act as a father to other guys in the battle phase. X2 if you feel not bricked, x1 if you brick vcl.
Because you can search and take the lead, if you peel this card, it can be considered a brick. If you can peel a card, it can be bricked and if you search, you can play it. This card helps your boss like a kaiju, but because Baronne can negate and destroy this card, So it is often used to bait negate more. The second effect of this card is no different from search 2 handtrap, but because this second effect depends on the situation, it cannot always be used, for example, keeping 1 Robina backup for the next turn.
Allows you to make the enemy's turn the same as your own, playing with Unexplored Winds is no different from control, has the ability to cosplay canadia all over the field and is the priority Toccan card to pick up. But it's the type that can be peeled and bricked but search is strong, so I usually play x1 or no one cares.
Staple
just a staple
It's both Winged Beast and was searched by Eglen, and because it's WINGED BEAST, as soon as it lands, the floo will trigger effects and set chains like a bunch of incompetents and this card will be harder to negate, it also picks up cards like dasher, causing The celestial and dasher are useless, they can pick up your dismension shifter,...
It is negate once per chain, not once per turn, so it can be negated when normal negate once per turn cannot be done. Not only that, this card can be negated many times in 1 turn because it is not once per turn, searchable by Eglen , the body at a decent level can punch and negate, and because it is high level, it lands on the field with Unexplored Winds and will tribute 1 opp monster, so play x1, but if you like you can x2.
With spring, maxx C, shifter, x3 is undisputed
Extra Deck
That's right, we can use extra decks :D
Ferrijit's role is to pull 1 more monster to make it easier to get to Simorgh and go to the grave, allowing you to pick up the handtrap.














































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