Quick Guide: Beetrooper Tactics

Quick Guide: Beetrooper Tactics

Beetrooper is the newest Insect-type card race in Master Duel. Let's see what this clan can do and whether this clan has enough potential to become an archetype of strong Insect-type monsters in the game.




Beetrooper cards

First, let's go over the Beetrooper cards first.

Beetrooper Scale Bomber (Play 3)
R rarity
Beetrooper Scale Bomber
R rarity
Beetrooper Scale Bomber

~Extender/Disruption~

Scale Bomber can be summoned from the hand when there is another normal/special summoned insect monster on the field. This is an extender that allows the deck to add more monster resources.

Scale Bomber is also a Beetrooper Ghost Ogre. When a monster your opponent controls activates an effect, by sacrificing 1 insect monster, you can destroy that monster.

Each Scale Bomber effect can only be used once per turn.

Beetrooper Descent (Play 2 or 3)
SR rarity
Beetrooper Descent
SR rarity
Beetrooper Descent

~Starter~

Descent gives you 1 Beetrooper Token, this token will be the premise for your other insect monsters to drag each other onto the field.

Beetrooper Assault Roller (Play 1)
R rarity
Beetrooper Assault Roller
R rarity
Beetrooper Assault Roller

~Extender~

Assault Roller can be special summoned from the hand by removing 1 insect monster from your grave.

Beetrooper Scout Buggy (Play 0 or play 2)
R rarity
Beetrooper Scout Buggy
R rarity
Beetrooper Scout Buggy

~Starter~

If Scout Buggy is normal/special summoned, you can summon another Scout Buggy from your hand, deck, or grave (use once/turn). With just one normal Scout Buggy, you get 2 insect monsters on the field for the combo. You can only special summon insect monsters if you have Scout Buggy on the field.

Beetrooper Sting Lancer (Play 2 or 3)
UR rarity
Beetrooper Sting Lancer
UR rarity
Beetrooper Sting Lancer

~Disruption /Searcher~

String Lancer is used as a grave clearing trap hand by returning a monster in your opponent's grave to the deck during your opponent's turn, note that you also need to have an insect monster in your grave to be able to use it. get this effect. This is also a back up option if you encounter enemy monster hand traps.

When String Lancer is normal/special summoned, you can add 1 Beetrooper spell/trap to your hand from your deck.

Each String Lancer effect can only be used once per turn.

Heavy Beetrooper Mighty Neptune (Play 1)
SR rarity
Heavy Beetrooper Mighty Neptune
SR rarity
Heavy Beetrooper Mighty Neptune

~Recycler~

Mighty Neptune restores to you 3 discarded insect monsters, and you also gain 1 additional 3000 ATK monster on the field with the ability to respawn if destroyed or eliminated by your opponent once/turn.

Beetrooper Fly & Sting (Play 1)
SR rarity
Beetrooper Fly & Sting
SR rarity
Beetrooper Fly & Sting

~Disruption~

Fly & String is a counter trap for monsters, this card can be reused when you control a insect monster of 3000 ATK or more by removing a insect monster from the Graveyard.

You can only use 1 effect of Fly & String (negate or reset this card from the grave) and can only use it once/turn.

Beetrooper Armor Horn (Play 2 or 3)
SR rarity
Beetrooper Armor Horn
SR rarity
Beetrooper Armor Horn

~Double Summon~

Armor Horn gives you an additional normal summon of insect monsters, this monster can be re-summoned from the grave by removing 3 insect monsters in the grave, but then Armor Horn will also be removed if sent out. off the field.

Giant Beetrooper Invincible Atlas (Play 1)
UR rarity
Giant Beetrooper Invincible Atlas
UR rarity
Giant Beetrooper Invincible Atlas

~Boss~

Invincible Atlas not only has an ATK buff effect, but also has the effect of pulling other Beetrooper monsters from the deck onto the field.

Beetrooper Landing and Ultra Beetrooper Absolute Hercules (Play 1 or 0)
N rarity
Beetrooper Landing
N rarity
Beetrooper Landing
UR rarity
Ultra Beetrooper Absolute Hercules
UR rarity
Ultra Beetrooper Absolute Hercules

~Big Boss~

Absolute Hercules is a Beetrooper fusion monster that requires up to 4 insect materials.



Other insect support

 

Battlewasp monsters can also use support for Beetroopers.
R rarity
Battlewasp - Sting the Poison
R rarity
Battlewasp - Sting the Poison
N rarity
Battlewasp - Twinbow the Attacker
N rarity
Battlewasp - Twinbow the Attacker
R rarity
Battlewasp - Arbalest the Rapidfire
R rarity
Battlewasp - Arbalest the Rapidfire
N rarity
Battlewasp - Pin the Bullseye
N rarity
Battlewasp - Pin the Bullseye

  • Pin the Bullseye and Twinbow the Attacker are two extenders that help the deck have more link summoning materials.
  • Sting the Poison is both a searcher and a disruptor, in the Beetrooper deck it seems to be the place for this monster to show off its abilities the most.
  • Arbalest the Rapidfire has the effect of reviving 1 level 3 or lower insect monster from the grave.

Deck's bond with other insect monsters
SR rarity
Doom Dozer
SR rarity
Doom Dozer
SR rarity
Kumongous, the Sticky String Kaiju
SR rarity
Kumongous, the Sticky String Kaiju
N rarity
Resonance Insect
N rarity
Resonance Insect
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Gadarla, the Mystery Dust Kaiju
UR rarity
Beetrooper Sting Lancer
UR rarity
Beetrooper Sting Lancer

Resonance Insect carries both effects that are fully utilized in Beetrooper.

If this monster is sent from the field to the grave, you can add 1 level 5 or higher insect monster from the deck to your hand.

With a number of deck extenders, Resonance Insect is very easy to trigger its first effect by using this monster as a link summon material. Resonance Insect uses its normal summon during the turn to quickly use its first effect by using it as material to link summon Salamangreat Almiraj.

One of the targets in this effect of Resonance Insect is Doom Dozer, Sting Lancer or two Kaiju monsters Gadarla and Kumonguos.

For Beetroopers, getting Resonance Insect to trigger the second effect (triggered if this monster is removed from the game) is not too difficult. Targets to send from the deck to the grave for this effect can be Gokipole, monsters to prey on Assault Roller or Battlewasp - Arbalest the Rapidfire to use the effect.

Furthermore, both effects of Resonance Insect have unlimited uses per turn.

Foolish Burial, Gokipole and Killer Needle (Gokipole and his accomplices)
UR rarity
Limited to 1 copy
Foolish Burial
UR rarity
Limited to 1 copy
Foolish Burial
R rarity
Gokipole
R rarity
Gokipole
N rarity
Killer Needle
N rarity
Killer Needle

Gokipole also has a search effect when sent to the grave like Resonance Insect. Unlike Resonance Insect, Gokipole can activate effects when sent from anywhere to the grave, but Gokipole only allows you to take 1 insect monster of exactly level 4. Resonance Insect, Retaliating “C” can be the target. suitable for this effect of Gokipole.

Foolish Burial is a reasonable choice to help you trigger Gokipole's effects faster.

If Gokipole uses the search effect and takes 1 normal monster from your deck to your hand, you can special summon that monster to the field, then you can destroy 1 additional special summoned monster on the field. field with ATK higher or equal to that vanilla monster's ATK.

Maxx "C" and Retaliating "C" (Cockroach family)
UR rarity
Maxx "C"
UR rarity
Maxx "C"
N rarity
Retaliating "C"
N rarity
Retaliating "C"

Retaliating “C” is a floodgate that can be played during your opponent's turn when they use a spell with the effect of special summoning a monster, this monster can be special summoned from the hand. With this effect, when on the field, Retaliating “C” is a huge annoyance for some decks that consider the grave as home, any cards that go to the grave are removed from the game.

In addition, Retaliating “C” is another version of Resonance Insect and Gokipole. When sent from the field to the Graveyard, Retaliating “C” will let you add 1 EARTH insect monster of 1500 ATK or lower from your deck to your hand. The targets for this effect of Retaliating “C” are Resonance Insect, Gokipole, Maxx “C”.

What makes this deck's gameplay stand out compared to other decks is that Maxx "C" can be searched and recycled, a hand trap that any combo deck is afraid to encounter. With this, it will be even more difficult for the opponent to decide whether to destroy your Retaliating “C” or not. If they take Retaliating “C” to the grave, you can get Maxx “C” from the deck. hand and continue to prevent them from comboing, if not destroyed, Retaliating “C” will become an extremely annoying floodgate when on the field.

Inzektor Picofalena (Link support 2)
SR rarity
Inzektor Picofalena
SR rarity
Inzektor Picofalena

Inzektor Picofalena has a disguised search effect, which can even make it easier for the deck to trigger effects. By equipping a monster on the field with 1 Resonance Insect, Gokipole, or Retaliating “C”, if the equipped monster is no longer on the field, the equipped cards are dropped to the grave and they can trigger actions. effect when taken from the field to the grave.

Inzektor Picofalena is also a monster that helps you restore insect monster resources in the main deck and extra deck.

Seraphim Papillion can revive insect monsters from your grave. Suitable targets to summon are Scale Bomber, Sting the Poison to hinder the opponent's combo.

2 is a reasonable number for this monster in the extra deck.

Other insect supports
R rarity
Multiplication of Ants
R rarity
Multiplication of Ants
SR rarity
Seraphim Papillion
SR rarity
Seraphim Papillion
UR rarity
Number 3: Cicada King
UR rarity
Number 3: Cicada King
N rarity
Shinobi Insect Hagakuremino
N rarity
Shinobi Insect Hagakuremino
SR rarity
Traptrix Myrmeleo
SR rarity
Traptrix Myrmeleo
N rarity
Danger! Mothman!
N rarity
Danger! Mothman!

 



Staple

 

Infinite Impermanence, Ash Blossom & Joyous Spring and Effect Veiler (Hand trap)
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Effect Veiler
UR rarity
Effect Veiler

 

Crossout Designator and Called by the Grave (Counter hand trap)
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave

 

Knightmare Unicorn, Apollousa, Bow of the Goddess and Accesscode Talker (Link monsters)
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

 

DPE package
R rarity
Forbidden
Destiny HERO - Celestial
R rarity
Forbidden
Destiny HERO - Celestial
R rarity
Destiny HERO - Dasher
R rarity
Destiny HERO - Dasher
UR rarity
Destiny HERO - Destroyer Phoenix Enforcer
UR rarity
Destiny HERO - Destroyer Phoenix Enforcer
R rarity
Limited to 2 copies
Fusion Destiny
R rarity
Limited to 2 copies
Fusion Destiny

 

Brave package
SR rarity
Fateful Adventure
SR rarity
Fateful Adventure
UR rarity
Wandering Gryphon Rider
UR rarity
Wandering Gryphon Rider
R rarity
Dracoback, the Rideable Dragon
R rarity
Dracoback, the Rideable Dragon
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Water Enchantress of the Temple
UR rarity
Limited to 2 copies
Water Enchantress of the Temple

 



Deck combos

Deck combos

 

Resonance Insect and Battlewasp - Pin the Bullseye (Combo of 2 cards)
N rarity
Resonance Insect
N rarity
Resonance Insect
N rarity
Battlewasp - Pin the Bullseye
N rarity
Battlewasp - Pin the Bullseye

Normal summon Resonance Insect.

  1. Special Summon the remaining insect monster.
  2. Use 2 monsters to link summon the Armor Horn.
  3. Trigger the effect of Resonance Insect in the grave, add Doom Dozer from your deck to your hand.
  4. Summon Doom Dozer by removing Resonance Insect (required) and 1 other insect monster.
  5. Continue triggering Resonance Insect's effect, sending Gokipole from the deck to the grave.
  6. Trigger Gokipole's effect when sent to the grave, add Retaliating "C" from your deck to your hand.
  7. Activate the effect of Armor Horn, normally summoning Retaliating “C” from your hand.
  8. Use 3 monsters (Armor Horn, Doom Dozer and Retaliating “C”) to link summon 4 to Invincible Atlas.
  9. Activate the effect when Retaliating “C” is sent from the field to the grave, taking Maxx “C” from the deck to your hand.
  10. Activate Armor Horn's grave effect, removing 3 insect monsters from the grave (Gokipole, Doom Dozer and Retaliating “C”) to summon this monster back to the field.
  11. Activate the effect of Invincible Atlas, sacrifice Armor Horn to summon 1 Beetrooper monster from the deck to the field (Sting Lancer). Note that, because Armor Horn is summoned by its own effect, it will be removed when leaving the field.
  12. Activate Sting Lancer's effect when summoned, add counter trap Fly & Sting from deck to hand.
  13. Set Fly & Sting from hand to the field and end the combo.

Finish combo:
SR rarity
Beetrooper Fly & Sting
SR rarity
Beetrooper Fly & Sting
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Giant Beetrooper Invincible Atlas
UR rarity
Giant Beetrooper Invincible Atlas
UR rarity
Beetrooper Sting Lancer
UR rarity
Beetrooper Sting Lancer

  • The 2 Beetrooper monsters on the field are Invincible Atlas and Sting Lancer with relatively high ATK.
  • 1 counter trap is Fly & Sting with the ability to disable monster effects when you control a Beetrooper monster. This card can also be returned to the field from the Graveyard and reused on future turns if you control an insect monster with 3000 ATK or more.
  • In hand is a Maxx "C" with the ability to block the opponent's combo.

Comment
SR rarity
Doom Dozer
SR rarity
Doom Dozer
N rarity
Resonance Insect
N rarity
Resonance Insect
SR rarity
Beetrooper Armor Horn
SR rarity
Beetrooper Armor Horn
N rarity
Retaliating "C"
N rarity
Retaliating "C"

The key to the combo is that you must send 2 Resonance Insect, Retaliating monsters from the field to the grave and must link summon Armor Horn to take advantage of the normal summon effect of 1 more insect monster.

Doom Dozer is a very important monster in this combo because it is a monster that is highly linked to Resonance Insect. Doom Dozer is taken from the deck to the hand with Resonance Insect and helps Resonance Insect trigger the remaining effects.

Don't forget that Pin the Bullseye also has the side effect of burning 200 of your opponent's LP.

Resonance Insect, Battlewasp - Pin the Bullseye and Killer Needle (Combo 2.5 card)
N rarity
Resonance Insect
N rarity
Resonance Insect
N rarity
Battlewasp - Pin the Bullseye
N rarity
Battlewasp - Pin the Bullseye
N rarity
Killer Needle
N rarity
Killer Needle

The above combo can be optimized if you have any other card in your hand at the beginning of the combo (2.5 card combo), the steps are almost the same as the previous combo.

  1. Normal summon Resonance Insect.
  2. Special Summon the remaining insect monster.
  3. Use 2 monsters to link summon Armor Horn.
  4. Trigger the effect of Resonance Insect in the grave, add Doom Dozer from your deck to your hand.
  5. Summon Doom Dozer by removing Resonance Insect (required) and 1 other insect monster.
  6. Continue triggering Resonance Insect's effect, sending Gokipole from the deck to the grave.
  7. At this step, there will be a difference. Trigger Gokipole's effect when sent to the grave, add Arbalest the Rapidfire from your deck to your hand.
  8. Activate Armor Horn's effect, normally summoning Arbalest the Rapidfire from your hand.
  9. Activate Arbalest the Rapidfire's effect when normal summoned, target, and re-summon Gokipole from the grave.
  10. Use Arbalest the Rapidfire and Gokipole to summon link 2 to Picofalena.
  11. When Link Summoned, Picofalena can discard 1 card from her hand to equip 1 insect monster from her deck to another insect monster on your field. Use this effect to equip Retaliating “C” from the deck to Armor Horn (required) by discarding the 3rd card at the beginning of the combo.
  12. Use 2 monsters (Armor Horn and Picofalena) to link summon 4 to Invincible Atlas.
  13. Retaliating “C” is sent from the field to the grave because the monster it is equipped to has gone to the grave, activating the effect of when Retaliating “C” is sent from the field to the grave, taking Maxx “C” from the deck to the hand.
  14. Return to the final steps like the combo above, activate the effect of Invincible Atlas, sacrifice Doom Dozer to summon Sting Lancer from the deck to the field.
  15. Activate Sting Lancer's effect when summoned, add counter trap Fly & Sting from deck to hand.
  16. Set Fly & Sting from hand to the field and end the combo.

Beetrooper Armor Horn and Inzektor Picofalena (Comment)
SR rarity
Beetrooper Armor Horn
SR rarity
Beetrooper Armor Horn
SR rarity
Inzektor Picofalena
SR rarity
Inzektor Picofalena

At the end of the combo, the field and cards in your hand remain unchanged compared to the above combo (lost 1 more card in hand due to Picofalena), but the thing worth mentioning about this combo compared to the above combo is that you still have the Armor Horn. in the Graveyard and enough resources to summon this monster again next turn to take advantage of the double summon effect without having to spend monsters on the field to link summon the Armor Horn again.



Resonance Insect and Gokipole's interactions with other insect monsters

Resonance Insect and Gokipole's interactions with other insect monsters

 



Some interactions between Resonance Insect and other insect monsters

Some interactions between Resonance Insect and other insect monsters

 



Some ways to summon insect monsters in the extra deck

Some ways to summon insect monsters in the extra deck

 



Combine your deck with other insect monsters

Combine your deck with other insect monsters

 

Traptrix engine
SR rarity
Gravedigger's Trap Hole
SR rarity
Gravedigger's Trap Hole
UR rarity
Traptrix Cularia
UR rarity
Traptrix Cularia
R rarity
Treacherous Trap Hole
R rarity
Treacherous Trap Hole
SR rarity
Traptrix Myrmeleo
SR rarity
Traptrix Myrmeleo

The deck can also be played in conjunction with the Traptrix engine.

  • Myrmeleo will help you get a Hole trap card into your hand from the deck when normally summoned. Myrmeleo can easily be taken out of the deck thanks to Gokipole and normally summoned thanks to Armor Horn.
  • Combined with Cularia (which can be link summoned with 2 insect monsters), Treacherous Trap Hole can be reused every turn and comes with the ability to trigger Insect Shinobi Hagakuremino's effects. Furthermore, Fly & Sting can return to the field from the grave every turn, helping Treacherous Trap Hole always meet the activation conditions.
  • Besides Treacherous Trap Hole, Gravedigger's Trap Hole is also a target that both prevents monster effects and causes a fair amount of damage to the opponent.
  • Furthermore, Cularia can also summon Myrmeleo from the grave each end phase, allowing you to destroy one more spell/trap of the enemy. However, Cularia is a plant monster, not an insect, you need to summon this monster as soon as possible to avoid other deck restrictions.

Beetrooper can cooperate with other insect monsters
SR rarity
Seraphim Papillion
SR rarity
Seraphim Papillion
R rarity
Aztekipede, the Worm Warrior
R rarity
Aztekipede, the Worm Warrior
R rarity
Scary Moth
R rarity
Scary Moth
N rarity
Silent Insect
N rarity
Silent Insect

Multiplication of Ants turns 1 of your insect monsters into 2 insect monsters and this card has no limit on how many times it can be used per turn.

Cicada King is a 1 that prevents the opponent's monster effects and can protect your combo from the opponent's monster monster hand traps. In addition, this monster also has the ability to special summon 1 insect monster from the hand or grave (defense position) if this monster is changed to battle position. Scary Moth (El Shaddoll Winda of insects) or Silent Insect are good target monsters for Cicada.

Danger! Mothman! is a monster that helps you filter the cards in your hand, increasing your ability to draw additional cards needed for combos.

Aztekipede is another version of Assault Role.

Insect Shinobi Hagakuremino is a 2nd link monster that can revive level 4 or lower insect monsters from the grave. Seraphim Papillion also has the same resurrection ability as Insect Shinobi Hagakuremino and is more proactive.



Restrictions need attention!!!

 

Resonance Insect and Retaliating "C" (Unlimited search capabilities)
N rarity
Resonance Insect
N rarity
Resonance Insect
N rarity
Retaliating "C"
N rarity
Retaliating "C"

Some insect monsters have the advantage of having unlimited buffs per turn so the deck can maximize its resources.

Resonance Insect is an example, this monster can take advantage of normal summons to trigger effects as well as trigger many more times thanks to other cards such as Picofalena, Cicada King, Armor Horn.

Retaliating “C” is also an insect monster with the ability to use unlimited effects per turn, however it seems that due to the limited number of cards this monster can access, Retaliating “C” cannot cause damage. Despite previous impressions, this monster along with Resonance Insect rarely appears and has only been used a lot recently because Beetrooper made the insect monsters more interconnected.

Doom Dozer, Aztekipede and the Worm Warrior (These entenders have an unlimited number of summons per turn)
SR rarity
Doom Dozer
SR rarity
Doom Dozer
R rarity
Aztekipede, the Worm Warrior
R rarity
Aztekipede, the Worm Warrior

With the difficulty of having a number of monster resources available in the grave that must be prepared in advance, Doom Dozer also does not have a limit on the number of times it can be summoned per turn because it is both a monster that cannot be summoned normally and It takes 2 insect monsters from the grave to summon to the field.

Aztekipede is also an insect monster with an unlimited number of summons per turn, however you will not want to play many of these monsters in your deck because removing an insect monster from the grave that cannot be summoned will often cause This monster should not appear at the beginning of the game to take up the space of another combo piece, 1 is the maximum number of this monster that can be used in the deck.

However, modern extenders have limitations!
R rarity
Beetrooper Assault Roller
R rarity
Beetrooper Assault Roller
R rarity
Beetrooper Scale Bomber
R rarity
Beetrooper Scale Bomber
N rarity
Battlewasp - Twinbow the Attacker
N rarity
Battlewasp - Twinbow the Attacker
N rarity
Battlewasp - Pin the Bullseye
N rarity
Battlewasp - Pin the Bullseye

However, for Assault Roller, which has the ability to spam monsters as it is and can be easily added to the hand, the ability to special summon by removing 1 insect monster from this monster's grave has been eliminated. Limited to only 1 time per turn.

With the special self-summoning ability from insect monsters, this ability is also limited to only 1 time/turn such as Pin the Bullseye, Scale Bomber (can be used to chain block), Beetrooper Descent, Twinbow the Attacker .

Beetrooper Scout Buggy and Battlewasp - Twinbow the Attacker (It's not easy to use the insect engine)
R rarity
Beetrooper Scout Buggy
R rarity
Beetrooper Scout Buggy
N rarity
Battlewasp - Twinbow the Attacker
N rarity
Battlewasp - Twinbow the Attacker

To prevent insect decks from summoning rank 3 or linking powerful staple monsters too easily, Scout Buggy and Twinbow the Attacker have limited your special summons to insect monsters only. This is understandable because it is easy to avoid letting players access monsters like Cherubini and perform Adventurer combos. Cicada King is a rank 3 insect monster with not bad effects to support insect monsters.

Beetrooper Armor Horn and Giant Beetrooper Invincible Atlas (Beetrooper is really tough!)
SR rarity
Beetrooper Armor Horn
SR rarity
Beetrooper Armor Horn
UR rarity
Giant Beetrooper Invincible Atlas
UR rarity
Giant Beetrooper Invincible Atlas

Monsters in Beetrooper's extra deck such as Armor Horn and Invincible Atlas also limit the player's special summoning ability to balance the deck's power.



Epilogue

Thank you for following the article. Hope you enjoy this strategy about insect monsters.




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