Six Samurais is a very agile field swarm archetype, using their main focus on their main monster, the Legendary Six Samurai - Shi En. Shi En's nullification effect, combined with the bounce effects of Legendary Six Samurai - Enishi and Six Style - Dual Wield, make Six Samurais a highly disruptive deck that many other decks cannot match. difficult to deal with. Additional search, float, and card draw effects (from Secret Six Samurai - Kizaru / Shien's Dojo, Secret Six Samurai - Fuma, and Six Samurai United, respectively) help keep the deck extremely consistent and the options Other yard swarms in Grandmaster of the Six Samurai and Legendary Six Samurai - Kizan also make Six Samurais an offensive threat.

Instructions for Playing Six Samurai
Sections covered in this guide:
CORE
a bunch of monsters that can jump on their own and billions of other cancers
Because it is a Level 1 monster, Dojo can jump out of it very easily. If this card is destroyed, it jumps 1 Six Samurai from the deck and no one uses this effect :D. Mainly this card is easy to call, Level 1 and is a Tuner, but if you pick it up in your hand, it's a bit difficult to play because you can't jump on your own.
Any effect is cancerous
super famous pot of greed,
Extra Deck
When we talk about Six Samurai, we talk about this handsome guy. Instead of using number 75 to get this one to have 5 Xyz materials like other normal decks, these cancer retards get number 86 by using 5 Level 4 monsters. Let's Xyz out this one to get full power without any support, so OP.
a very ultimate super a lot of Bushido Counter go brrrrr, not only does it search for cards that can place Bushido Counters, it also places Bushido Counters for itself so that other cards can use them, and this link 2 only needs 1 named one. The remaining six Samurai are fine as long as they are Warriors, so getting this one is extremely easy.
My first wife and second wife, anyway, search for a Warrior and have the ability to send an equip spell of a DIFFERENT NAME from the deck to the grave to jump a monster whose level is EQUAL to the equip spell sent to the grave, there will be 2 cases here.
If Cursed Bamboo Sword touches the grave, it will add 1 Bamboo Sword from the deck to the hand except itself. Because it is thrown with Isolde, if you have 1 of 2 pieces of Broken Bamboo Sword or Golden Bamboo Sword, prioritize throwing Cursed to Pot Of Greed. .
Staple
This deck usually doesn't bring handtraps because if you bring too many handtraps, it will be peeled off, people will think it's clgt, but peeling x2 or more handtrap pieces and also peeling off called by the grave or a few more spell cards is considered impossible to combo.
Because these Shit Samurai like to jump, they can jump to the Underworld of the Closed World very easily. Because you can use 1 of opp's monsters as raw materials for this card, you can steal 1 monster with negate or your friend. won't pass, besides all of her effects are OP
If Cursed Bamboo Sword touches the grave, it will add 1 Bamboo Sword from the deck to the hand except itself. Because it is thrown with Isolde, if you have 1 of 2 pieces of Broken Bamboo Sword or Golden Bamboo Sword, prioritize throwing Cursed to Pot Of Greed. .
Combo
The combo is quite long, but most of the time you get Number 86 with 4 or more ingredients and you are the god of the world. You can use Number 75 to help.



























































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