Instructions for Playing Yosenju

Instructions for Playing Yosenju

Yosenju is a very virtual deck, so virtual that you want OTK, Midrange or Control, but at the end of the turn they all disappear, this deck is divided into 2 types: Pendulum and not using Pendulum, but now people mainly play Pendulum. weak due to having too many good supports and less choke points than the other playstyle - the playstyle is broken when negate normal summons


This deck doesn't use Extra Deck or rarely uses it, so it always brings a few jars :D

Sections covered in this guide:




Core

 

Yosenju Kama 1 and Yosenju Izna (x0-1)
R rarity
Yosenju Kama 1
R rarity
Yosenju Kama 1
N rarity
Yosenju Izna
N rarity
Yosenju Izna

The only two pieces of the yosenju normal summon gameplay that remain, Kama 1 allows you to normal summon a Yosenju monster after it has been normal summoned, and both have an end phase effect that returns to hand (bubble).


If there are other Yosenju monsters
Izna : Draw 1 (+1 resource or handtrap)
Kama 1: push back one of opp's face-up cards

In addition, Izna also discards to protect your Yosenju monster when normal or spec sum, then opp cannot use cards or effects.

Gadarla the Mystery Dust Kaiju (x3)
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Gadarla, the Mystery Dust Kaiju

=))


That's right, it's the core

Due to this deck pushing back, this monster tributes opp to jump once per turn, so you tribute opp's important card (except the wind symbol because this monster and the yosenju are all wind), then push this monster back and tribute Next, opp

so dirty

Yosenju Sabu (x3)
N rarity
Yosenju Sabu
N rarity
Yosenju Sabu

Searcher x3 is normal, this one searches twice so x3 is obvious (but no one uses its 2nd effect).


I> If this card is a normal summon but has another yosenju card (monster, spell or trap are fine), you can search for 1 Pendulum Yosenju monster from your deck to add to your hand.

II> You can choose 1 Yosenju card you control (you can choose this card to save it :3), place 1 card... oh well, this yosenju deck doesn't use these cards :)

End Phase on the turn it normally summons, it will return to the hand (alcoholic)

Yosenju Shinchu R and Yosenju Shinchu L (x1)
R rarity
Yosenju Shinchu R
R rarity
Yosenju Shinchu R
R rarity
Yosenju Shinchu L
R rarity
Yosenju Shinchu L

The card you hold in your hand will be triggered to death, because these 2 cards can be placed on the field with just 1 spell :D


Warning: Don't read the monster effect because you will never use it

Pendulum Effect
L : if one or more Yosenju monsters are destroyed, you can destroy this card instead
R: is the best card, if you have another Yosenju card in the Pendulum box you can turn this card into scale 11 cmnl, extremely OP, but for the whole turn you can only special summon Yosenju monsters

Mayosenju Hitot (x2-3)
SR rarity
Mayosenju Hitot
SR rarity
Mayosenju Hitot

Warning: This card cannot be special summoned, except pendulum


Every effect is delicious, has very good OTK ability, big body and searchable so you can x2 but it is recommended to x3 because you will always want to peel this card into your hand.

Pendulum Effect: very delicious, target 1 Yosenju in Pendulum Zone and scale it to 11, so you can jump from 4 -> 10 stars. But for the whole turn you only special summon Yosenju monster :D

Monster Effect: If this card is Normal or Special Summoned on the field, target 1 opp card and return (push) that card to the hand, every time 1 or more cards on the field are pushed to the hand and main deck by YOUR OWN effect. and WHEN THIS CARD IS ON THE FIELD, all of your Yosenju monsters gain 500 ATK ( yes, not once per turn ). If this card is special summoned, it slowly returns to the hand

Mayosenju Daibak (x2-3)
UR rarity
Mayosenju Daibak
UR rarity
Mayosenju Daibak

Warning this monster can only be special summoned with Pendulum


Pendu... oh this one has Pendulum Effect :D

This one's body is big, it's the card lord, it's easy to summon, this one's pendulum summon cannot be blocked by the opponent

Monster Effect: When this monster summons normally or special, it targets up to 2 cards on the field (your field is also okay), pushing it back to the hand. At the end of the turn when this card is summoned by pendulum, it bubbles :D

Yosenju Oroshi Channeling (x3)
SR rarity
Yosenju Oroshi Channeling
SR rarity
Yosenju Oroshi Channeling

a super powerful card that doesn't work once per turn but you only special summon Yosenju monsters for the whole turn


This card has 2 good effects, one is to search for a Yosenju monster Level 5 or higher (the idea of ​​this line is to search for a boss monster from the deck to hand).

Effect 2 puts 2 cards L and R on top so you can easily summon pendulum with just this card, but opp's next End Phase destroys these 2 cards.



Staple

 

Fire Formation - Tenki (x2)
SR rarity
Fire Formation - Tenki
SR rarity
Fire Formation - Tenki

Because the Yosenju have 2 combo cards (because they have to normally summon another Yosenju monster from their hand, and especially have another Yosenju to activate the effect), this card helps you find an extra piece to make it easier to play.

Pot of Extravagance, Pot of Prosperity and Pot of Duality (Pot Of Greasy)
SR rarity
Limited to 1 copy
Pot of Extravagance
SR rarity
Limited to 1 copy
Pot of Extravagance
SR rarity
Limited to 1 copy
Pot of Prosperity
SR rarity
Limited to 1 copy
Pot of Prosperity
SR rarity
Limited to 1 copy
Pot of Duality
SR rarity
Limited to 1 copy
Pot of Duality

Because they don't use Extra Decks as much as Eldlich, they can be used freely


Duality: if you play the non-pendulum version of Yosenju, this card is very good. Remember that the turn you use this card you cannot special summon, you can use it in this deck because you use some pieces of Yosenju normal summon
Pros: excavate 6 leaves to get the one you need most

Extravagance : draw 2 go brrrrrrr

Duelist Alliance (x1-3)
SR rarity
Duelist Alliance
SR rarity
Duelist Alliance

searcher but you must have a card in the Pendulum Zone to use it

Raigeki, Harpie's Feather Duster and Lightning Storm (pay yard)
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Lightning Storm
UR rarity
Lightning Storm

Because they are afraid of backrow, Lightning Storm and broom are often brought, Raigeki can be brought if you want to bait 1 negate of opp or simply pay opp's field, but this deck mainly returns more than destroy

Luster Pendulum, the Dracoslayer, Majester Paladin, the Ascending Dracoslayer, Ignister Prominence and the Blasting Dracoslayer (mercenary)
SR rarity
Luster Pendulum, the Dracoslayer
SR rarity
Luster Pendulum, the Dracoslayer
UR rarity
Majester Paladin, the Ascending Dracoslayer
UR rarity
Majester Paladin, the Ascending Dracoslayer
UR rarity
Ignister Prominence, the Blasting Dracoslayer
UR rarity
Ignister Prominence, the Blasting Dracoslayer

Luster Pendulum, shoot the card, search for the card you just shot, then pendulum the card you just shot


Synchro guy (because his name is so long): pushes the opp card straight to the deck

Xyz guy: searcher

Dimension Shifter (x3)
UR rarity
Limited to 2 copies
Dimension Shifter
UR rarity
Limited to 2 copies
Dimension Shifter

anti meta loose handtrap makes any card that goes to the grave at the end of the next turn banned. Because your yosenju returns to your hand, at least in theory you won't be able to use the grave.


Well, you must not have any cards in your grave to use this card

Pendulum Treasure (x1-2)
SR rarity
Pendulum Treasure
SR rarity
Pendulum Treasure

Search for a pendulum monster from your deck to your extra deck and only use it once per turn

Maxx "C", Ash Blossom & Joyous Spring and PSY-Framegear Gamma (handtrap)
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
SR rarity
Limited to 2 copies
PSY-Framegear Gamma
SR rarity
Limited to 2 copies
PSY-Framegear Gamma

Ash Blossom: Braindead Fusion lowers his head


Maxx C: slow down opp or you will draw a bunch of cards into your hand (well, if you encounter Danger Dark World, don't throw it)

Gamma: since you don't control the monsters (they all fly back to your hand at the end phase), so using this card is very good



Extra Duck

We don't use Extra Deck (or Extra Duck), but sometimes we will use it, so if you build F2P, put a few N/R in to use the pot.

Number 41: Bagooska the Terribly Tired Tapir (x0-1)
SR rarity
Number 41: Bagooska the Terribly Tired Tapir
SR rarity
Number 41: Bagooska the Terribly Tired Tapir

Usually comes up when you go turn 1, used to negate opp, but when you get this one, you will lose 2 resources, but because this deck has 2 combo cards, 2 resources are something very valuable.

Tornado Dragon and Brotherhood of the Fire Fist - Tiger King (x0-1)
UR rarity
Tornado Dragon
UR rarity
Tornado Dragon
UR rarity
Brotherhood of the Fire Fist - Tiger King
UR rarity
Brotherhood of the Fire Fist - Tiger King

Because the cards are situational and used as bait for the pot, I will only briefly say:

Tornado Dragon: shoots spells/traps
Tiger King : negate or bait negate opp

Number 82: Heartlandraco and Divine Arsenal AA-ZEUS - Sky Thunder (Ancient stamping machine)
N rarity
Number 82: Heartlandraco
N rarity
Number 82: Heartlandraco
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder

Mainly punch Zeus

Evilswarm Exciton Knight (x0-1)
UR rarity
Evilswarm Exciton Knight
UR rarity
Evilswarm Exciton Knight

a staple legend, but now before entering the battle phase, there is a bunch of negates, F to remember



Well, this one doesn't happen once per turn

Number 60: Dugares the Timeless (x0-1)
SR rarity
Number 60: Dugares the Timeless
SR rarity
Number 60: Dugares the Timeless

There are 3 effects: draw, monster jump, OTK but the side effects are very limited. If you want to OTK, using this one is ok because there is no next turn so there are no side effects :)

Stardust Dragon (x0-1)
UR rarity
Stardust Dragon
UR rarity
Stardust Dragon

starduck dragon has the effect of protecting from destruction and then destroying it :), and jumps back onto the field, body is good, 4+4 = 8 so it's easy to get up (or gamma 2 + 6 = 8)

PSY-Framelord Omega (x0-1)
UR rarity
Limited to 1 copy
PSY-Framelord Omega
UR rarity
Limited to 1 copy
PSY-Framelord Omega

snatch the hand, recover the goods

Tri-Brigade Ferrijit the Barren Blossom, Wynn the Wind Charmer and Verdant (link monsters)
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
SR rarity
Wynn the Wind Charmer, Verdant
SR rarity
Wynn the Wind Charmer, Verdant

Wynn: search for Daibak

Barren Blossom: jumps Yosenju and increases the chance of peeling on handtrap




master-duel
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