Instructions for Playing Railway

Instructions for Playing Railway

This deck is more about going behind, has very good OTK and Midrange abilities, the deck is more about creating a body as big as a cart wheel and punching opp in the face.

The deck has good Xyz ability, can be mixed with Link, has the ability to shoot, pick up items, jump monsters at a good level and an extremely large body, enough or more than enough to punch to death an opp boss's body.

Sections covered in this guide:




Core

 

Gadarla, the Mystery Dust Kaiju, Jizukiru and the Star Destroying Kaiju (x5-9)
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Gadarla, the Mystery Dust Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju

That's right Peter, Kaiju is the core of this deck, these Kaiju will help you magic Omni-Negate like Baronne or wind statue, that's why Gadarla is prioritized over Jizukiru.


The purpose of destroying opp's Negate is to raigeki, lightning storm,... to clear opp's field so you prioritize Omni-Negate > Negate Spell > Negate Monster > Negate Trap

Interrupted Kaiju Slumber (x2)
UR rarity
Interrupted Kaiju Slumber
UR rarity
Interrupted Kaiju Slumber

The reason for not x3 this card is because this card has a very good but also bad line, it just jumps Kaiju with a different name from the deck so if you play 2 Jizukiru and peel both of them into your hand, this card is considered a waste, but this card is very strong , it destroys monsters on both sides. If you don't control any monster, only the opponent will lose monsters :D



Additionally, you can banish this card to search for 1 Kaiju in your hand (remember, try to leave 2 Kaiju with different names so that if you peel this card later, you can use it without getting bricked).

This card can be used to bait Omni-Negate or Negate Spell, Spring,...

Flying Pegasus Railroad Stampede (x3)
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede

DECK'S SOUL


Both effects are strong

When summoned, this card will pull 1 EARTH Machine from the Graveyard to the field, defensive position and effects are blocked

You can choose another face-up monster (doesn't have to be EARTH Machine), the Level of that card or this card will become the Level of the other card, meaning you will have 2 ways to play with only 1 effect, Xyz Rank 4 (Level 4 of this card) and Level 10 (usually the monster pulled by this card will be EARTH Machine Level 10)

The line that only Xyz monsters can attack is not too important because our end board is on the Xyz monster boss.

Heavy Freight Train Derricrane (x3)
R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane

Skill Drain lowered his head

Has the ability to jump automatically when you normal or special summon an EARTH Machine, but its ATK and DEF are divided in half (this is not very important because what people need is its Level 10 body).

If this monster is detached by the effect of an sneak up on this one
Don't worry about this x3 being bricked, because bricking in this deck is normal :D

Super Express Bullet Train (x3)
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train

has the ability to jump if all the monsters you control are EARTH Machines (this is important because if your field has Kaiju, not all of the monsters you control are EARTH Machines but LIGHT Machines)


At the end of the turn, if this monster goes to the grave when sent down this turn, it picks up 1 Machine from the grave back into its hand (the Kaiju is a Machine :D)

Remember, this card only plays if you send the remaining 2 cards to the grave, so just assume in your mind that this deck is Xyz to the Boss, avoiding missplay.

Night Express Knight (x2-3)
SR rarity
Night Express Knight
SR rarity
Night Express Knight

This one is not as perfect as the ones above, the good parts are extremely good, the bad parts are extremely bad.


The good thing is that it is Level 10 EARTH Machine and can be summoned normally without sacrificing and its ATK is 0 (because we are on Boss Xyz so ATK is not important).

The really crazy thing is that it can't jump from the Deck, so you have to search and use it on your hand, or pick it up again from the grave, or jump from the grave or hand.

Revolving Switchyard (x3)
SR rarity
Revolving Switchyard
SR rarity
Revolving Switchyard

Both effects are strong and are searchable fields


If a Level 10 EARTH Machine is normal or special summoned, you can cause the opponent to take no combat damage for the entire turn (but if you go turn 1, this effect is not affected and you can burn the opp because it just doesn't work). take battle damage), then you jump a Level 4 EARTH Machine from your Deck and its Level will become 10 :D

You can send 1 card from your hand to the grave (can be Bullet Train to pick up the item), search for 1 Level 10 EARTH Machine from your deck to your hand.



Urgent Schedule (x3)
SR rarity
Urgent Schedule
SR rarity
Urgent Schedule

It's the card that I used to block the Night Express Knight, but no matter who uses this card to jump that card :v


If opp controls more monsters than you (because the deck is behind, it is 99% certain because the remaining 1% is set 5 endturn). Jump 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine from the Deck in defense position but the effect is blocked and this turn you only punch with Machine monsters. To put it bluntly, jump on the Flying Pegasus and a Level 10 EARTH Machine

If this face-down card is sent from the field to the Graveyard, you can search for 1 Level 10 Machine from your Deck to your hand.
... Oh this card has this effect :v



Extra Deck

 

Superdreadnought Rail Cannon Gustav Max (x2-3)
UR rarity
Superdreadnought Rail Cannon Gustav Max
UR rarity
Superdreadnought Rail Cannon Gustav Max

It's easy to upgrade because you need 2 Level 10s. After upgrading, it separates 1 Xyz ingredient and burns it for 2000, then effervesces :v


If you use the ingredient Derricrane, then Derricrane when detach shoots 1, Bullet Train picks up 1,...

Anyway, this is just an intermediate to get to another boss, so don't expect it to be perfect, but its ATK and DEF are good at 3000, enough to kill 1 negate or 1 omni-negate like Baronne to use spells. ...

Superdreadnought Rail Cannon Juggernaut Liebe (x2)
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe

body ATK DEF is all 4000, enough to defend against monsters like Arrival or Sacred Beasts, 4000 ATK is more than enough to kill an opp negate


It's easy to get up, just use a rank 10 Xyz Machine monster to get up. To put it bluntly, step on the head of the monster above to get up, the materials from the other card will become the materials for this card.

You can detach 1 material from this card and it will gain 2000 ATK/DEF of 6000, which is enough to play with Arrival, but you can only use this card to punch :D. During each battle phase, this card can punch multiple times on the MONSTER corresponding to the material it currently has +1

Number 81: Superdreadnought Rail Cannon Super Dora (x1-2)
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora

If you go turn 1 or OTK but sneak up on opp, you can go for this one


This one simply has 4000 defense and is immune to effects so turn 1 DEF is very ok and 3200 ATK is immune to effects enough to OTK opp but I'm afraid opp has some cards like magic cylinder for example.

Skypalace Gangaridai (x1-2)
SR rarity
Skypalace Gangaridai
SR rarity
Skypalace Gangaridai

Easy to upgrade, can detach 1 ingredient and shoot 1 opp card then burn 1000 more :)


This body's 3400 is enough to punch someone to death - wait "Cannot attack the turn you activate this effect"

Heavy Armored Train Ironwolf (x1)
R rarity
Heavy Armored Train Ironwolf
R rarity
Heavy Armored Train Ironwolf

sneak bite 6000 damage =))


This card allows you to detach 1 Xyz material to choose 1 Machine and that monster can attack directly at the origin, and other monsters cannot attack, giving the Rank 11 monster 6000 ATK and sneaking a lot of damage, because The Rank 11 monster attacks the monster multiple times, not multiple times, so it can only bite once. If this one is destroyed by opp, you can search for 1 Machine Level 4 in your hand

Double Headed Anger Knuckle (x1)
R rarity
Double Headed Anger Knuckle
R rarity
Double Headed Anger Knuckle

Remember that this item cannot be used as a link material


(quick effect) so it can activate both your turn and opp, you can throw 1 MONSTER card from your hand to the grave to jump a Level 10 Machine from the grave to the field in defense position and the effect is prevented :D

but the effect that makes it not a link material is the effect: if this card is in the grave, you can throw any card from your hand OR FIELD to the grave, jump this card onto the field

Remember the Urgent Schedule card, its last line and the 2nd effect of this card is one of the reasons why it is 100% played x1 of the deck :D



Staple

 

Handtrap
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

Xuan, Maxx C, Ghost Ogre can use x2-3 but nibiru can only use x0-1, because Adventurer Token has a very strong ability to block nibiru at the moment.

Called by the Grave (x2)
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave

Of course every deck brings these guys :D counter handtrap and make Eldlich once again fall to the bottom of society

Raigeki, Harpie's Feather Duster and Lightning Storm (magic trick opp)
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Lightning Storm
UR rarity
Lightning Storm

Among these, raigeki sadly only gets 10% of players, Lightning Storm gets x2 by 60% and x3 by 40%. 100% chicken feather brush x1


Terraforming (x1)
UR rarity
Forbidden
Terraforming
UR rarity
Forbidden
Terraforming

If you have a good field, you have to search, of course :D

Pentestag and Underclock Taker (x1)
N rarity
Pentestag
N rarity
Pentestag
SR rarity
Underclock Taker
SR rarity
Underclock Taker

Underclock has the ability to bait negate very well, because if you don't negate, the opp monster will lose up to 3000 ATK at least :) and after using the effect, this monster can still punch, so this card will punch to death monsters with reduced ATK and big body monsters. Die a boss or a monster with opp's negate


Pentestag: turns Rank 11 tank into Ultimate Conductor Tyranno :), frankly speaking, 6000 ATK hits multiple times ON MONSTERS and penetrates armor :D

Qliphort Genius (x0-2)
SR rarity
Qliphort Genius
SR rarity
Qliphort Genius

Because it is immune to the effects of spells/traps and activation effects of Link monsters, Apollousa Player Can't Read will lose 800 ATK and be punched to death by it :D


This card has the ability to target 1 face-up card on both sides and negate the effect, but except for this card, because if it targets this card too, it will be too bad :D

When there are 2 Special Summon monsters at the same time where this monster points (referring to Gliphort's Pendulum Summon), you can add 1 Level 5 or higher Machine from your deck to your hand.

Number 35: Ravenous Tarantula (x1)
N rarity
Number 35: Ravenous Tarantula
N rarity
Number 35: Ravenous Tarantula

Easy to level, only needs 2 Level 10 monsters


has the ability to increase ATK and DEF for ALL MONSTERS corresponding to the difference between you and opp (because it is the difference, not the LP being lower than the opponent, so if your LP is lower or higher than your LP, it is still good).

Masquerade Reference: each time opp special summons, burn 600 :D

Once per turn, you can detach 1 material from this card, destroying all monsters with ATK lower than or equal to this card. (but rarely used)

Divine Arsenal AA-ZEUS - Sky Thunder (x1)
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder

Ancient stamping machine, whichever deck has Xyz, that deck has this card :D


Because it's so famous like Handtrap or Baronne or Terraforming, I don't want to say anything more




master-duel
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