Instructions for Playing Dragon Link

Instructions for Playing Dragon Link

Dragon Link is an extremely trashy deck when you can play any Engine, any type of dance is strong and has one combo card. Speaking of Dragon Link, I have a younger brother in 96 who plays Blue-Eyes. From the moment I started learning Dragon Link, I was respected by society, made a lot of money and had power,...


Dragon Link is a deck full of Dragons and when dancing uses a lot of Links. Previously, Dragon Link was very bad because after comboing the field was full of Synchro monsters and sometimes Xyz, but with a super big, handsome, 6-pack, 5-link support, he The big bad boss has appeared and we will have a textbook end combo with a real Dragon Link

Sections covered in this guide:




Ideology

 

Engine Garbage
SR rarity
Fateful Adventure
SR rarity
Fateful Adventure
UR rarity
Wandering Gryphon Rider
UR rarity
Wandering Gryphon Rider
R rarity
Dracoback, the Rideable Dragon
R rarity
Dracoback, the Rideable Dragon
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Water Enchantress of the Temple
UR rarity
Limited to 2 copies
Water Enchantress of the Temple

Adventurer Token is not an individual or an organization, Adventurer Token is an ideology


Just imagine you have 1 Omni-Negate and 1 Return with just 1 card and cards like Foolish Burial that can access them... I'm bored.



Core

 

Rokket Tracer (x2-3)
SR rarity
Rokket Tracer
SR rarity
Rokket Tracer

is the difference between a gigachad and a kid, usually big-brained gigachads will play x2, and new players should play x3. I've been playing these guys for more than a year but never dared to bring x2 tracer :v


Not to mention the effect, this body is as OP as Level 4 (king of all Levels in this deck), Tuner, Dragon as Link material (yes because they are Dragon Link), DARK (because this one is locked to DARK so only jumps on DARK monsters, including this one), it is a Rokket that can be jumped on by other cards, and because it is Level 4, it can be raised to Striker Dragon

This one's effect is a fast effect so it can be used to dodge opp's target very well. It allows you to shoot 1 of your face-up cards to jump 1 Rokket from the deck (except this one) then you cannot summon it. especially, besides DARK monsters

If you are a Textbook Enjoyer, this one usually shoots the Boot Sector Launcher to pull up a Level 4 from the Deck (not the Tuner).

Rokket Synchron (x0-2)
R rarity
Rokket Synchron
R rarity
Rokket Synchron

Very good body, Dragon Level 4 or lower, (it's Level 1) is also a Tuner DARK Dragon and has the ability to pull back a Level 5 or higher DARK Dragon from the grave when normal summoning (usually Level 7) and boom, 1 + 7 = 8


but you can only special summon DARK monsters from the Extra Deck, so some people don't even bring this monster.

Rokket Recharger (x1)
N rarity
Rokket Recharger
N rarity
Rokket Recharger

According to the textbook, this one was decapitated and pulled up by Tracer. This one is Level 4, DARK Dragon, and also a Rokket, so usually 4 + 4 = 8 makes 1 boss.


In addition, this con effect is very delicious but you have to try it many times to understand. Simple explanation:
If a child is destroyed, you throw this child from your hand or yard to the grave, choose the destroyed child, at this point you need to calm down. OK yet


You summon 1 DARK from the grave with a name different from the original name of the destroyed one. Yeh try it and you'll understand, it's not too confusing yet

Magnarokket Dragon (x0-1)
R rarity
Magnarokket Dragon
R rarity
Magnarokket Dragon

Has the ability to send a card without a target and when destroyed, it will jump 1 more Rokket from the deck. I'm glad this one didn't flop like the other Rokkets.

Absorouter Dragon (x1-2)
SR rarity
Absorouter Dragon
SR rarity
Absorouter Dragon

Has Level 7, fits 1 + 7 = 8, has the ability to jump when there is a Rokket monster and when this card is sent to the grave, you search for 1 Rokket from the deck to your hand.


There's nothing to say when it's sent to the grave, it can be activated, from the deck, field or hand, so you can use Foolish Burial or even a card to throw this card to the searchable grave - Dragon Ravine.

That's why this one can be picked up in the hand and played but thrown into the grave can still be played. Textbook: it will search for Synchron and Synchron normal will pull it back.

Noctovision Dragon (x0-2)
R rarity
Noctovision Dragon
R rarity
Noctovision Dragon

This one mainly jumps on its own and when used as a link material, it only draws 1, but no one cares about the other effect. It's also Level 7, but this one can't be used if it's picked up in the hand, and it's not very good as a discard item like Absorouter, so now 89% of decks don't use this one anymore, even though she draws a handtrap.

Boot Sector Launch (x1)
SR rarity
Boot Sector Launch
SR rarity
Boot Sector Launch

x1 because you don't want to put it on your hand, and not to the point of having to play x2, even if you put it on your hand it's fine but you will feel like you've lost a card because this card is searchable because it's extremely easy to get - Striker Dragon


This card is used to jump the Rokket monster from your hand or grave depending on the situation. If you go first, jump from your hand. Note: if you use Ravine, you should use Ravine to throw Absorouter search 1 Rokket and then use this field card, after jumping the monster. After finishing, Tracer will usually shoot you to have 1 more body to combo

Quick Launch (x3)
SR rarity
Limited to 2 copies
Quick Launch
SR rarity
Limited to 2 copies
Quick Launch

Jump 1 Rokket from Deck and the spell is instant and not once per turn, perfect


Tip: if you have Tracer on the field, when you activate this card, use Tracer to shoot this card (because Tracer is a quick effect), Tracer calls 1 card, this card calls 1 card.



Extra Deck

 

Striker Dragon (x1-2)
SR rarity
Striker Dragon
SR rarity
Striker Dragon

To search for Field, it's easy to level up, just need a Dragon Level 4 monster or lower and be able to shoot 1 card to restore stock, but few new players care about this effect, so anyone who uses this effect well proves they are a Dragon player. Link is good


Textbook: this one shoots itself, picks up Recharger, Recharger picks this one up and jumps back to the DARK in the grave.

Dillingerous Dragon (x1)
N rarity
Dillingerous Dragon
N rarity
Dillingerous Dragon

This monster mainly takes body link 2, when there is a special summon Rokket monster that this monster is in the grave, it will jump up itself.


It is one of the important cards in the textbook combo (I will put it at the end of the article).

Quadborrel Dragon (x1-2)
SR rarity
Quadborrel Dragon
SR rarity
Quadborrel Dragon

You cannot summon Link 2 or lower monsters from the Extra Deck for the entire turn

This card allows you to discard 1 and shoot 1 card on the field. If that card is a Link monster you can Summon monsters from your hand and Graveyard up to an amount equal to the Link Rating of the target monster.

Take a textbook example to make it easier to understand: this one often shoots Dilli, Dilli is Link 2, so you jump 2 Rokkets onto the field (Because it's Link 2), you shoot Unicorn, then jump 3 Rokkets (because it's Link 3).

Borreload Savage Dragon (x1)
UR rarity
Borreload Savage Dragon
UR rarity
Borreload Savage Dragon

mercenary tycoon, it's super easy to level up, I don't even bother talking about this one, I see him everywhere, he's simply an Omni-Negate and his Body is bigger than 3000 when Equip

Borrelend Dragon (x1)
UR rarity
Borrelend Dragon
UR rarity
Borrelend Dragon

Our Big Bad Boss

Not being targeted, not destroyed, punching all monsters, having Negate and restocking, while negating and restocking, opp can't get in, too good for a boss.


Kaiju Go Brrrrrr

Guardragon Pisty (x1)
R rarity
Guardragon Pisty
R rarity
Guardragon Pisty

If this arrow and another arrow point to the same box, you will jump a grave dragon or be banned from the field. This card is to help you + 1 resource to synchro or link

Chaos Ruler the Chaotic Magical Dragon (x1)
UR rarity
Forbidden
Chaos Ruler, the Chaotic Magical Dragon
UR rarity
Forbidden
Chaos Ruler, the Chaotic Magical Dragon

Do you see its name? This article probably took a few dozen pages to write down so it's called Chaos Ruler. This one searches for LIGHT and DARK from the deck (but if you excavate it or not, it depends on your character), you can search for both handtraps and have The ability to mill the grave is very good, then it will go to the grave in some way, for example Synchro or Link, then this monster banishes 1 LIGHT and DARK jumps onto the field to Synchro Link or Xyz



Or stand on the field like a piece of meat with 3000 ATK, 2500 DEF and 8 stars (I'm not blaming Buh-Eyes at all).

Hot Red Dragon Archfiend Abyss (x1)
UR rarity
Hot Red Dragon Archfiend Abyss
UR rarity
Hot Red Dragon Archfiend Abyss

8 + 1 so the corpse of Chaos Ruler-chan can get on this one, or the Borreload Savage Dragon runs out of Counters, this one negates its target so it can be dodged but it is Omni-Negate and has the ability to jump Monster Tuner in the grave (usually Synchron or Tracer)



Staple

 

Red-Eyes Darkness Metal Dragon and Black Metal Dragon (Dragon's Super Famous Engine, Not Just Dragon Link)
UR rarity
Red-Eyes Darkness Metal Dragon
UR rarity
Red-Eyes Darkness Metal Dragon
R rarity
Black Metal Dragon
R rarity
Black Metal Dragon

This engine revolves around Normal Aleister Black Metal Dragon, Link to Striker Dragon, then Black Metal Dragon goes to the grave to search for Darkness Metal Dragon, then you can combo free-style or like to follow the textbook, then Darkness Metal Dragon banish Striker Dragon and pull 1 Black Metal Dragon's body goes to Link 2

Handtrap
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
N rarity
PSY-Frame Driver
N rarity
PSY-Frame Driver
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
SR rarity
D.D. Crow
SR rarity
D.D. Crow
UR rarity
Effect Veiler
UR rarity
Effect Veiler
SR rarity
Limited to 2 copies
PSY-Framegear Gamma
SR rarity
Limited to 2 copies
PSY-Framegear Gamma

These guys can play handtrap very well, and are quite difficult to brick, but bricks cannot be saved by anyone. Anyway 3 springs are mandatory,


LIGHT and DARK handtraps can be peeled off by Chaos Ruler, so prioritize those handtraps, at least x1 in the deck, for example Nibiru, DD Crow,...

Forbidden Droplet, Crossout Designator and Called by the Grave (mercenary)
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave

This deck is fine both before and after, like phantom knights so you can bring them, but bricks are fine :D

Chaos Engine
UR rarity
Chaos Dragon Levianeer
UR rarity
Chaos Dragon Levianeer
SR rarity
Black Dragon Collapserpent
SR rarity
Black Dragon Collapserpent
SR rarity
Forbidden
White Dragon Wyverburster
SR rarity
Forbidden
White Dragon Wyverburster
SR rarity
Limited to 2 copies
Chaos Space
SR rarity
Limited to 2 copies
Chaos Space

The Engine is full of Dragon LIGHT and DARK. This Engine mainly jumps our bodies and Link because we have 2 Level 4 Dragons (yep, the king of Levels in the deck). Levianeer will jerk his hand or shoot, the revival effect requires a very big brain to use it well. Chaos Space is searcher



textbook: use Chaos Space to search for black or white dragons, for example, search for white dragons, jump white dragons, link to another one. White dragon went down to the grave to search for black dragon, black dragon banish white dragon jumped up. Chaos Space picked up the white dragon again. Black Dragon links to something. The black dragon goes to the grave to search for the white dragon to get resources for the next turn.

Dragunity Knight - Romulus and Dragon Ravine (x1)
R rarity
Dragunity Knight - Romulus
R rarity
Dragunity Knight - Romulus
UR rarity
Dragon Ravine
UR rarity
Dragon Ravine

Romulus has the ability to search Ravine and jump more monsters


Ravine allows you to throw a dragon from the Deck to the grave, usually Absorouter to search for more Rokket bodies. Ravine is also a leaf you don't want to peel off on your hands

Basal Rose Shoot, Roxrose Dragon and Red Rose Dragon (Engine Rose Dragon)
SR rarity
Basal Rose Shoot
SR rarity
Basal Rose Shoot
R rarity
Roxrose Dragon
R rarity
Roxrose Dragon
N rarity
Red Rose Dragon
N rarity
Red Rose Dragon

This engine also adds Dragon body Level 4 or lower, here it is Level 3, these are all Tuners so Halqifibrax is very easy to upgrade. If not, you can always go for Shooting Riser (4 + 3) or Baronne (7 + 3).

Fairy Tail - Snow (x0-1)
UR rarity
Fairy Tail - Snow
UR rarity
Fairy Tail - Snow

Can they jump and face monsters once per turn? Both OTK and anti-OTK are good. These link dragons throw a bunch of goods by combo, so this one can jump 1-3 times, which is normal. They bait a lot of negates. opp

Destrudo the Lost Dragon's Frisson (x0-1)
SR rarity
Destrudo the Lost Dragon's Frisson
SR rarity
Destrudo the Lost Dragon's Frisson

Chaos Ruler will often be thrown into the grave so that there are other cards in the hand that can be played. Anyway, this card mainly goes to Halqifibrax or Riser Dragon.

Foolish Burial (x1)
UR rarity
Limited to 1 copy
Foolish Burial
UR rarity
Limited to 1 copy
Foolish Burial

What the hell ravine, throw the Absorouter straight into the grave quickly, but who would do that, what do you see that the Water Enchantress doesn't, throw it.

greasy
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Aleister the Invoker
SR rarity
Aleister the Invoker
R rarity
Magical Meltdown
R rarity
Magical Meltdown
SR rarity
Invoked Mechaba
SR rarity
Invoked Mechaba
SR rarity
Invocation
SR rarity
Invocation

What a joke 🐧

Hieratic Seal of the Heavenly Spheres (x0-1)
UR rarity
Hieratic Seal of the Heavenly Spheres
UR rarity
Hieratic Seal of the Heavenly Spheres

After using Tracer, you won't be able to attack this child. This child returns without a target and if this child is Tributed, you can jump any Dragon from the Deck or from your hand onto the field, but the ATK/DEF will become 0, but the effect will not be negated :D

Crystron Halqifibrax (x0)
UR rarity
Forbidden
Crystron Halqifibrax
UR rarity
Forbidden
Crystron Halqifibrax

 F to pay respects

Baronne de Fleur (x0-1)
UR rarity
Baronne de Fleur
UR rarity
Baronne de Fleur

There are many ways to level up, if you like, Hot Red + Synchron will fight, this one is too famous so I don't want to talk about it anymore


Shoot the card, Omni-Negate, jump back to a Level 9 or lower monster from the grave.


Otherwise, killing yourself with opp's boss with a 3000 body is fine

Knightmare Unicorn, I:P Masquerena and Accesscode Talker (Co Do Tot lightning)
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

It's quite funny that Borrelsword itself is not used in [Dragon] itself [Link]


These guys are easy to understand

The textbook says: I:P in turn opp goes to Unicorn, shuffle card opp, next turn goes to Accesscode

or Unicorn pushes the opp card and then accesses the Accesscode and OTK.

Lyna the Light Charmer, Lustrous, Dharc the Dark Charmer and Gloomy (x0-1)
SR rarity
Lyna the Light Charmer, Lustrous
SR rarity
Lyna the Light Charmer, Lustrous
SR rarity
Dharc the Dark Charmer, Gloomy
SR rarity
Dharc the Dark Charmer, Gloomy

NTR Enjoyer, mainly to steal the monster from opp's grave and not return it or link to link 3.




master-duel
312
5




https://ygovietnam.com/
Toparrow_upward