Instructions for Playing Invoked

Instructions for Playing Invoked

Invoked is an Archtype (Engine) first launched at OCG on November 12, 2016 in the product Booster SP: Fusion Enforcers (SPFE) and first at TCG on February 23, 2017 in the product Booster Box Fusion Enforcers (FUEN).
Considered the Engine that never dies, even though it was released about 5 years ago, the popularity of normal Aleister has never ended because even though it is now 2022, meeting a normal Aleister is still not possible. What is too difficult?




Core

The Deck's core in the main deck includes 1 monster - 3 spells - 1 trap

Aleister the Invoker (x3)
SR rarity
Aleister the Invoker
SR rarity
Aleister the Invoker

As the most important element of the archtype, Aleister The Invoker is a card that is always x3 in every Invok strategy with the role of adding to the deck's main fusion card "Invocation" and is the main fusion material to build monsters. Deck's Fusion beast.
Along with his search ability, Aleister also has another use which is to increase the attack of 1 fusion monster by 1000 to create surprise in battles with the opponent. And by being a monster with 1000 attack and also a Lv.4 With just 1 turn of Normal Aleister, Spellcaster can turn it into "Moon Maiden" or "Almiraj" and then from "Almiraj" to get "Secure Gardna" and reach the deck's boss, Mechaba.


Invocation (x2-3)
SR rarity
Invocation
SR rarity
Invocation

As the deck's main Fusion Magic that can be easily placed in your hand with Aleister The Invoker's effect, Invocation is always a card that you can easily have in your hand.
With effects that can be Fusion in hand with normal Fusion Monsters and Fusion by Banishing Monsters on your side of the field or from both players' graves with Invok's Fusion Magic, Invocation is an important factor. of the highest importance in the deck of cards.
Along with that, Invocation also has the ability to recycle 1 Aleister from the Banish Zone back to the hand and return it from the grave to the deck to create a card to continue playing on the next turn.

Magical Meltdown (x2 Vì banlist)
R rarity
Magical Meltdown
R rarity
Magical Meltdown

It is a card that can search for Aleister, protecting Invocation's Fusions (Of course, not all :v) Magical Meltdown is an extremely important environmental Magic in Invok's core.
Along with the protection effect for cards related to effects that include Fusion, Magical Meltdown also has an additional ability: when a Fusion Monster is placed on the field, the opponent will not be able to respond to you, which can cause Fusion Monsters that have effects when placed on the field will definitely not be negated by anything in response.

The Book of the Law (x0-1)
N rarity
The Book of the Law
N rarity
The Book of the Law

It is a card that creates a mutation in the deck and is often used in battles to finish off the opponent, but because this card is not used well in all cases and it does not always have the best effect. So usually this card in pure Invoked will only be used x1, and x0 in other mixing strategies.
Because it is a quick play spell, you can set it on your turn and flip it on your opponent's turn to cause a surprise.

Omega Summon (x0-1)
R rarity
Omega Summon
R rarity
Omega Summon

It is a card that is not often used because it is quite slow, and the effect is not too easy to use as it requires you to have invok's Fusion Monsters available in the banish zone, and it also takes time to set up monsters. Therefore, this card is not trusted by many players.
If you like, you can insert x1 to experience a new feeling XD



Extra

Includes Deck Cores inside the Extra Deck

Invoked Mechaba (x1-3)
SR rarity
Invoked Mechaba
SR rarity
Invoked Mechaba

It is the Fusion Monster that is raised the most by Invok and is also the Fusion Monster that is considered the easiest to use and strongest in the deck. With the ability to simply discard a card corresponding to the card the opponent activates to neutralize it and banish it, Mechaba has brought a lot of effectiveness to matches.
With an attack and defense of 2500/2100, a number that is not bad, overcoming it is also a difficulty, not to mention the fact that Aleister can increase the attack and defense of a Fusion Monster to 1000, specifically Mechaba, so spending Destroying and overcoming Mechaba is not easy at all.
In addition, currently with just 1 normal summon, you can get to Mechaba extremely easily.

Invoked Augoeides (x1-2)
R rarity
Invoked Augoeides
R rarity
Invoked Augoeides

As a card that when landed on the field or specially summoned by the opponent, it can select and destroy an opponent's monster. Augoeides is really not a very strong card but can have a significant impact on the match.
And if you have Magical Meltdown available on the field and activate Invocation to summon Augoeides, you will be able to arbitrarily shoot 1 of Opp's monsters and Opp will not be able to react and attack you.
With attack and defense of 2000/2800 respectively, when placed in defense position Augoeides is really not an easy card to battle and overcome. When you want to attack you can put 1 Fusion Monster below. Grave to buff Augoeides' attack with the Monster's attack you have banned so he can attack Opp.

Invoked Caliga (x0-1)
R rarity
Invoked Caliga
R rarity
Invoked Caliga

A rather annoying Floodgate that only allows two sides to Activate 1 Effect Monster in 1 turn and attack once, Caliga is a nightmare for Decks that often use Effect Monsters.
However, this is a very difficult card to use because it not only locks each opponent but also affects the person controlling it, so Caliga does not appear often in matches.
So to be able to use this card most effectively, you must have a lot of experience in matches and should choose the right time and moment to be able to play properly and bring yourself victory.

Invoked Raidjin (x0-1)
N rarity
Invoked Raidjin
N rarity
Invoked Raidjin

It is a mobile 1BoM with quite good efficiency and a not bad attack and defense power of 2200/2400.
However, currently Raidjin is not too trusted and is used in most matches because although the effect is quite good, it is still not such a strong ability that it can change the entire outcome of the match.
However, this is still not a bad choice for you to use in your deck, and if possible, you should put x1 in the deck.

Invoked Purgatrio (x0-1)
N rarity
Invoked Purgatrio
N rarity
Invoked Purgatrio

A monster often used to end the match, or more simply just to clear opp's field in the battle phase. Purgatrio is a great choice to end the game.
Although the attack is only 2300, with the effect of each card on Opp's field increasing by 200ATK and Aleister's hand buffing by 1000ATK, this will no longer be a problem.
And with the ability to attack through defense, Opp's monsters, whether attacking or defending, will not be too much of a problem to finish off the opponent.

Artemis, the Magistus Moon Maiden, Secure Gardna and Salamangreat Almiraj (x1)
SR rarity
Artemis, the Magistus Moon Maiden
SR rarity
Artemis, the Magistus Moon Maiden
R rarity
Secure Gardna
R rarity
Secure Gardna
UR rarity
Salamangreat Almiraj
UR rarity
Salamangreat Almiraj

The 3 most common cards to use Aleister as a mate to Fusion onto the Fusion Monsters of the deck

Những Card Ít được dùng vì hiệu quả không quá cao
R rarity
Aleister the Invoker of Madness
R rarity
Aleister the Invoker of Madness
N rarity
Invoked Cocytus
N rarity
Invoked Cocytus
UR rarity
Invoked Elysium
UR rarity
Invoked Elysium
R rarity
Invoked Magellanica
R rarity
Invoked Magellanica

Cards that are not recommended to use because their effectiveness is not too high in most situations and does not fit the current format, but you can still add them to the deck because they are just ineffective in most situations anyway. But there are still some situations where it can be used effectively :v



Staples and Cards provide good support for the Deck

Other side cards besides the main Core can be used well in the deck


Ghost Belle & Haunted Mansion, Ghost Ogre & Snow Rabbit and Ash Blossom & Joyous Spring (Xuân - Belle - Ghost Ogre)
UR rarity
Ghost Belle & Haunted Mansion
UR rarity
Ghost Belle & Haunted Mansion
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ghost Ogre & Snow Rabbit
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

The 3 handtrap sisters are strong and unified in the current format
Xuan is undeniably the most versatile and is considered Yugioh's strongest handtrap at the present time. It is recommended to use x3
Belle with the ability to counter decks with effects related to graves is a good handtrap in Yugioh currently. Should use the words "x1-2"
Ghost Ogre is a handtrap that is being reused thanks to its ability to counter Adventurer Token, and in addition to its ability to counter Adventurer Token, Ogre in some other cases also has many uses. Should use the words "x1-2"

Super Polymerization (x2)
UR rarity
Super Polymerization
UR rarity
Super Polymerization

With the rich Attribute of Fusion Monsters, Super Poly is an extremely suitable card for Invok as in any case, it can completely take away the Boss Monsters that Opp has worked hard to prepare and in addition, there is no response. When activated, Super Poly becomes a scary and extremely effective card in the Invok deck.

Droll & Lock Bird, Maxx "C", Nibiru and the Primal Being (Hand Trap có Hiệu quả to lớn ảnh hưởng tới trận đấu)
SR rarity
Droll & Lock Bird
SR rarity
Droll & Lock Bird
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being

3 super powerful Handtraps with super great effectiveness can finish off Opp as soon as the Resolve is successful

PSY-Framelord Omega, PSY-Frame Driver and PSY-Framegear Gamma (Packet Gamma)
UR rarity
Limited to 1 copy
PSY-Framelord Omega
UR rarity
Limited to 1 copy
PSY-Framelord Omega
N rarity
PSY-Frame Driver
N rarity
PSY-Frame Driver
SR rarity
Limited to 2 copies
PSY-Framegear Gamma
SR rarity
Limited to 2 copies
PSY-Framegear Gamma

is an extremely powerful handtrap with the ability to create body and negate+destroy. This is truly a highly effective handtrap packet and will almost always be effective if present in hand.
Omega is an option that may or may not be available if using this Packet.

Infinite Impermanence and Effect Veiler (2 Handtrap với khả năng negate effect của đối phương nhờ việc chọn mục tiêu.)
UR rarity
Infinite Impermanence
UR rarity
Infinite Impermanence
UR rarity
Effect Veiler
UR rarity
Effect Veiler

Imperm will not be affected by Called By The Grave because it is a trap card.
Veiler is actually a pretty good handtrap in the deck because not only does it have the ability to negate, but veiler can also act as a material to get to Mechaba.

Dimension Shifter and D.D. Crow (Đây là 2 handtrap tuỳ kèo với mấy deck dùng mộ)
UR rarity
Limited to 2 copies
Dimension Shifter
UR rarity
Limited to 2 copies
Dimension Shifter
SR rarity
D.D. Crow
SR rarity
D.D. Crow

These are 2 handtraps depending on the odds with decks that use graves.
SHIFTER is actually playable for Invok, it's just sometimes a bit of a squeeze for the player to use, so it's not recommended :v

Crossout Designator, Called by the Grave and Sales Ban (Những Card dùng để chống lại handtrap của đối phương)
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Sales Ban
UR rarity
Sales Ban

Called By The Grave: x2
Crossout Designator: x1
Sales Ban: x0-x2

Những Staple mạnh trong việc đi sau
SR rarity
Evenly Matched
SR rarity
Evenly Matched
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Lightning Storm
UR rarity
Lightning Storm
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Limited to 2 copies
Red Reboot
UR rarity
Limited to 2 copies
Red Reboot
UR rarity
Triple Tactics Talent
UR rarity
Triple Tactics Talent
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Dinowrestler Pankratops
UR rarity
Dinowrestler Pankratops
UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More

x2-3 for each card after that if you want to go later to clear Opp's board :v

x1-3
SR rarity
Fantastical Dragon Phantazmay
SR rarity
Fantastical Dragon Phantazmay
SR rarity
Twin Twisters
SR rarity
Twin Twisters
UR rarity
Solemn Judgment
UR rarity
Solemn Judgment
UR rarity
Solemn Strike
UR rarity
Solemn Strike
UR rarity
Limited to 1 copy
Monster Reborn
UR rarity
Limited to 1 copy
Monster Reborn
SR rarity
Cosmic Cyclone
SR rarity
Cosmic Cyclone
R rarity
Forbidden Chalice
R rarity
Forbidden Chalice

Staples can be considered for inclusion in the deck

Terraforming (luôn max)
UR rarity
Forbidden
Terraforming
UR rarity
Forbidden
Terraforming

search environmental magic

Pot và card tăng độ ổn định cho deck x1-3
UR rarity
Upstart Goblin
UR rarity
Upstart Goblin
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Limited to 1 copy
Pot of Desires
SR rarity
Pot of Avarice
SR rarity
Pot of Avarice
SR rarity
Limited to 1 copy
Pot of Prosperity
SR rarity
Limited to 1 copy
Pot of Prosperity

These are cards used to increase stability and with Avarice(x1) to restore resources to the deck :v



Archtypes can work well with Invok

Archtypes coordinate and resonate well with Invok

Shaddoll Schism, Shaddoll Fusion and El Shaddoll Construct (Shaddoll)
SR rarity
Shaddoll Schism
SR rarity
Shaddoll Schism
SR rarity
Shaddoll Fusion
SR rarity
Shaddoll Fusion
UR rarity
El Shaddoll Construct
UR rarity
El Shaddoll Construct

This is considered a deck created for Invok because the two decks can coordinate extremely well with each other.

Nadir Servant, Dogmatika Punishment, Dogmatika Ecclesia and the Virtuous (Dogmatika)
UR rarity
Nadir Servant
UR rarity
Nadir Servant
R rarity
Dogmatika Punishment
R rarity
Dogmatika Punishment
SR rarity
Dogmatika Ecclesia, the Virtuous
SR rarity
Dogmatika Ecclesia, the Virtuous

It is an extremely good engine for Invok, and if combined with Shaddoll, it will become an extremely strong deck.

Cursed Eldland, Eldlich the Golden Lord and Conquistador of the Golden Land (Eldlich)
SR rarity
Cursed Eldland
SR rarity
Cursed Eldland
UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
R rarity
Conquistador of the Golden Land
R rarity
Conquistador of the Golden Land

It's considered the s**test archtype in Yugioh, but that aside, eldlich is an archtype that suits Invok very well.

World Legacy's Secret, Mekk-Knight Purple Nightfall and World Legacy's Memory (MEKK-KNIGHT)
N rarity
World Legacy's Secret
N rarity
World Legacy's Secret
SR rarity
Mekk-Knight Purple Nightfall
SR rarity
Mekk-Knight Purple Nightfall
R rarity
World Legacy's Memory
R rarity
World Legacy's Memory

It is also a deck with a play style that is extremely suitable for Invok as it does not lose a normal summon at all and is extremely suitable for Invok's play style.

Fallen of Albaz, Branded Sword and Branded Fusion (Branded-Despia)
SR rarity
Fallen of Albaz
SR rarity
Fallen of Albaz
N rarity
Branded Sword
N rarity
Branded Sword
UR rarity
Limited to 1 copy
Branded Fusion
UR rarity
Limited to 1 copy
Branded Fusion

Although it's a bit difficult to play each other's normal summons, if you play two decks together, it's completely possible

Loptr, Shadow of the Generaider Bosses, Generaider Boss Stage and Generaider Boss Room (Generaider)
SR rarity
Loptr, Shadow of the Generaider Bosses
SR rarity
Loptr, Shadow of the Generaider Bosses
R rarity
Generaider Boss Stage
R rarity
Generaider Boss Stage
N rarity
Generaider Boss Room
N rarity
Generaider Boss Room

A quite new mixing strategy that if played will bring some new feelings

Prank-Kids Battle Butler, Prank-Kids Pandemonium and Prank-Kids Plan (Prank-Kids)
UR rarity
Prank-Kids Battle Butler
UR rarity
Prank-Kids Battle Butler
N rarity
Prank-Kids Pandemonium
N rarity
Prank-Kids Pandemonium
N rarity
Prank-Kids Plan
N rarity
Prank-Kids Plan

Also a quite new forfun strategy :v

Brave Token
SR rarity
Fateful Adventure
SR rarity
Fateful Adventure
UR rarity
Wandering Gryphon Rider
UR rarity
Wandering Gryphon Rider
R rarity
Dracoback, the Rideable Dragon
R rarity
Dracoback, the Rideable Dragon
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Rite of Aramesir
UR rarity
Limited to 2 copies
Water Enchantress of the Temple
UR rarity
Limited to 2 copies
Water Enchantress of the Temple

Final boss :))




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