Instructions for Playing Odd-Eyes Performapal

Instructions for Playing Odd-Eyes Performapal

This deck is a deck with a bunch of choke points, expensive and not meta. If you feel shy, look at another article bro, this is a tutorial on how to play fun decks.


This deck can still combo but it's hard to kill 100 handtraps, can midrange well and has the ability to play both meme and seriously, has the ability to clear the field well, has the ability to back up if it doesn't take fatal damage. and spam body pendulum monsters to get your extra deck on the field and punch them to death (usually punch monsters with negate from opp and then go to main phase 2 combo)

The deck has good OTK ability because they are like Blue-Eyes, big body but brick, don't worry if you don't hit 2 of the same scale, it's okay :D

Sections covered in this guide:




Haōryū Zāku

 

Supreme King Z-ARC (x1)
UR rarity
Supreme King Z-ARC
UR rarity
Supreme King Z-ARC

the true gigachad



is the Big Bad Boss of Arc V, this one is also very strong in real life (you can summon it and then move on), with this deck, you can get to Z-ARC extremely easily (after 20 minutes of turning). .

This one's body is 4000 for both ATK and DEF, enough to punch a negate opp to death or commit suicide with a boss opp, with extremely OP ability - when this one is specially summoned it will destroy OPP'S ENTIRE CARDS!!! , moreover, this one cannot be destroyed by card effects and opp cannot target this one, for example if you are negated and destroyed, you will only be negated but not destroyed, so you have 4000 body left to punch opp, or Does not get hit with handtrap targets like Effect Veiler,...

It is powerful and has -1 opp resource (punching monsters), so it also adds resources when it destroys opp monsters by fighting, it jumps a Supreme King Dragon body from the Deck or Extra Deck onto the field.

If you somehow destroy this one, this one will place itself in the pendulum zone, its scale is 1, an extremely good and wide scale, so if opp adds a card from the deck to your hand, except for drawing, you can destroy that card, once per turn



CORE

 

Odd-Eyes Arc Pendulum Dragon (x2-3)
UR rarity
Odd-Eyes Arc Pendulum Dragon
UR rarity
Odd-Eyes Arc Pendulum Dragon

Deck Searcher


Not only does it have 2700 ATK (enough to punch 2500 ATK guys to death), it also has Level 7 (the king of levels in the odd-eyes deck), but it also has Scale 8 - a very wide scale, and has the ability to jump straight up. Odd-Eyes from your hand, deck or grave comes onto the field. If Odd-Eyes (monster/magic/trap) is destroyed, you can use another card to shoot your own card so that this one jumps 1 body up for the OTK or set. negate

Sky Iris (x3)
UR rarity
Sky Iris
UR rarity
Sky Iris

is a searcher and can be searched by other cards - because it is a field (terraforming best card), this card can shoot 1 of your face-up cards and search for 1 Odd-Eyes (monster/magic/trap) from the deck to the hand, due to the card This destroys, so it can be activated after you set the Odd-Eyes Arc scale to get the effect of pulling a body onto its field, in addition it also protects "Magician", "Performapal", "Odd-Eyes" in the pendulum zone not targeted by opp.

Performapal Secondonkey (x2-3)
R rarity
Performapal Secondonkey
R rarity
Performapal Secondonkey

When this one is summoned, if you have 2 cards in the pendulum zone, you can search for 1 Performapal from the deck to hand, otherwise send from the deck to the grave, this one is Level 4 so it can be upgraded to numbers like Number 41, Dak Rebuh XYZ Dragon

Odd-Eyes Persona Dragon (x2-3)
R rarity
Odd-Eyes Persona Dragon
R rarity
Odd-Eyes Persona Dragon

scale 1 but unfortunately at Level 5, this one mainly no one cares about its Pendulum Effect because it depends on the situation, and is mainly placed in the pendulum zone to get scale 1


This monster is usually placed in defense position and gets target effects and negates special summoned monsters from the extra deck UNTIL THE END OF THE TURN.

Performapal Odd-Eyes Synchron (x1-3)
N rarity
Performapal Odd-Eyes Synchron
N rarity
Performapal Odd-Eyes Synchron

There is a scale of 6, but if you put this one on the Pendulum Zone, you can turn one of yours into a Level 1 Tuner. In addition, this one is a Tuner.


Usually we will ignore this child's effect when normal summoning and only prioritize the synchro effect of this child and 1 card on the pendulum zone.

Performapal Odd-Eyes Dissolver (x1-3)
N rarity
Performapal Odd-Eyes Dissolver
N rarity
Performapal Odd-Eyes Dissolver

When you plug this one into the pendulum zone, you can fuse it using materials from your hand and yard, but luckily unlike synchron, this one is Scale 4, a pretty good Scale in the deck.



And if this card is on the field, you can use cards in the pendulum zone to combine

No one uses the other effects so don't care, but it's a pity that this baby is Level 8. If this level 7 fusion baby gets negated, then take the Xyz body and bait another negate, but that's too bad.

Odd-Eyes Revolution Dragon (x1-3)
UR rarity
Odd-Eyes Revolution Dragon
UR rarity
Odd-Eyes Revolution Dragon

" You can send this card to the Graveyard and pay 500 LP; add 1 Level 8 or lower Dragon Pendulum monster from your Deck to your hand."


Besides that effect, other effects are also strong, but they depend on the situation.


adu Scale 12

Odd-Eyes Pendulum Dragon (x2-3)
UR rarity
Odd-Eyes Pendulum Dragon
UR rarity
Odd-Eyes Pendulum Dragon

This one is mainly placed on the pendulum zone then bubbles to search cards and acts as a Level 7 Dragon to Xyz, this one can be searched because it is Odd-Eyes and jumps straight onto the field and is called "Odd-Eyes Pendulum Dragon" so it will be useful in some of the staple leaves below.



Well, this one plays the role of Pendulum Dragon

Spiral Flame Strike (x3)
SR rarity
Spiral Flame Strike
SR rarity
Spiral Flame Strike

What is stronger than any searcher, is a searcher capable of shooting opp's card (but will often help you bait 1 negate of opp), but note that this card searches for Odd-Eyes Level 7, not level 7 or lower.

Performapal Pendulum Sorcerer (x0-3)
UR rarity
Performapal Pendulum Sorcerer
UR rarity
Performapal Pendulum Sorcerer

This one mainly shoots cards and searches for performapal bodies, if you play a lot of performapals then play x3 of this one, this one is Level 4 so you can upgrade to Dark Rebellion Xyz Dragon or other rank 4s like number 41

Performapal Odd-Eyes Butler (x2-3)
R rarity
Performapal Odd-Eyes Butler
R rarity
Performapal Odd-Eyes Butler

Has the ability to negate attack and recover at a good level, has the ability to shoot cards and jump well (shoot other monster effect trigger cards like Arc Pendulum or bring it to the extra deck to summon the pendulum again, jumping from the grave allows you to climb the link or used as other ingredients, this one is level 5 so 2 + 5 = 7

Supreme King Dragon Darkwurm and Supreme King Gate Zero (Darkwurm Engine)
R rarity
Supreme King Dragon Darkwurm
R rarity
Supreme King Dragon Darkwurm
N rarity
Supreme King Gate Zero
N rarity
Supreme King Gate Zero

Darkwurm will mainly stay in the grave thanks to cards like Foolish Burial, jump onto the field and search for Zero - a Level 7 body and can be used as a link material, acting as a scale 0, usually when you have a darkwurm you will normally summon 1 more. Put link 2 on electrumite or beyond the pendulum

Performapal Skullcrobat Joker (x2-3)
SR rarity
Performapal Skullcrobat Joker
SR rarity
Performapal Skullcrobat Joker

The main searcher of the deck, 1 normal summon can be exchanged for 1 Performapal, Pendulum Magician monster and Odd-Eyes, plus the Level 4 body DARK Spellcaster (a super vip body of pendulum magician).

Foolish Burial and Dragon Shrine ( Throw Darkwurm into the grave go brrrrrrrrr)
UR rarity
Limited to 1 copy
Foolish Burial
UR rarity
Limited to 1 copy
Foolish Burial
SR rarity
Dragon Shrine
SR rarity
Dragon Shrine

 

Pendulum Call (x0-2)
SR rarity
Pendulum Call
SR rarity
Pendulum Call

If you accidentally put too many pendulum magicians, you can add this card, but remember that the Pendulum Magician in the pendulum zone is not destroyed (it will destroy itself from time to time).

Odd-Eyes Pendulumgraph Dragon (x1)
UR rarity
Odd-Eyes Pendulumgraph Dragon
UR rarity
Odd-Eyes Pendulumgraph Dragon

If you can search, you mainly get the body negate spell and jump straight into an omni-negate from the extra deck

Performapal Gentrude (x0-3)
SR rarity
Performapal Gentrude
SR rarity
Performapal Gentrude

Has the ability to search and be searchable, scale level nice attributes unfortunately not a spellcaster, has the ability to restore goods, change pendulum zone, but unfortunately must have lady angel to search and often use this effect so if there is only 1 piece and without search, this will eliminate the search effect



Extra Deck

 

Odd-Eyes Absolute Dragon and Odd-Eyes Vortex Dragon (at least x1 vortex, absolute x0-1)
R rarity
Odd-Eyes Absolute Dragon
R rarity
Odd-Eyes Absolute Dragon
R rarity
Odd-Eyes Vortex Dragon
R rarity
Odd-Eyes Vortex Dragon

Absolute: mainly Xyz out and then try to throw it into the grave to jump Vortex onto the field, for example as a link material for Apollousa


Vortex: Omni-Negate and destroy at the small cost of pushing a face-up pendulum monster in the Extra Deck to the Return Deck. If you only have 1 card, you must push that card back so you can't summon a pendulum monster. If you don't have a card, then Don't negate, also when this card is special summoned, you can push 1 face-up card in opp's attack position to your hand, and this card can be fused by Dissolver.

Clear Wing Synchro Dragon (x0-1)
UR rarity
Clear Wing Synchro Dragon
UR rarity
Clear Wing Synchro Dragon

Acts as a Synchro Dragon body, this one has 2 Negates and can increase ATK to punch boss opp to death.

Synchron + Persona 2 + 5 = 7

Dark Rebellion Xyz Dragon (x0-1)
UR rarity
Dark Rebellion Xyz Dragon
UR rarity
Dark Rebellion Xyz Dragon

Bring x1 if you play Z-ARC jumping style, this one plays the role of Xyz Dragon

Starving Venom Fusion Dragon (x1-2)
SR rarity
Starving Venom Fusion Dragon
SR rarity
Starving Venom Fusion Dragon

The main mercenary is Fusion Dragon's body, but will usually fuse onto Vortex to negate and push back


This monster has the ability to bait negate super well when absorbing the ATK of opp monsters (if you don't negate, this monster will punch you to death), steal the effects of other monsters (if you don't negate, this monster will use annoying effects) and if destroyed, this monster will destroy you. All of opp's special summon monsters, this one is made up of 2 DARK monsters and this deck's monsters are all DARK.

THE SEMI-GIGACHAD DRAGON
UR rarity
Crystal Wing Synchro Dragon
UR rarity
Crystal Wing Synchro Dragon
SR rarity
Odd-Eyes Venom Dragon
SR rarity
Odd-Eyes Venom Dragon
R rarity
Odd-Eyes Wing Dragon
R rarity
Odd-Eyes Wing Dragon
R rarity
Odd-Eyes Rebellion Dragon
R rarity
Odd-Eyes Rebellion Dragon
UR rarity
Odd-Eyes Rebellion Dragon Overlord
UR rarity
Odd-Eyes Rebellion Dragon Overlord

Play whatever you like, or you can play apollousa accesscode underworld goddess like me, I usually put out a few of these slots.

Rune-Eyes Pendulum Dragon (x1)
SR rarity
Rune-Eyes Pendulum Dragon
SR rarity
Rune-Eyes Pendulum Dragon

Easy to attack, unaffect, punch 3 times on monsters to destroy the field, but opp turned around for 69 minutes to spread out



Staple

 

Super Polymerization (x0-2)
UR rarity
Super Polymerization
UR rarity
Super Polymerization

When braindead, phantom knights and other 69+ decks are mostly DARK in the current format, super poly helps you get to starving fusion dragon more easily, easily destroying field opp

Allure of Darkness (x0-3)
SR rarity
Allure of Darkness
SR rarity
Allure of Darkness

Because this deck is weak, you can play this card

Duelist Alliance (x3)
SR rarity
Duelist Alliance
SR rarity
Duelist Alliance

familiar searcher, if you have cards in the pendulum zone, you search for a pendulum monster named pendulum or a spell/trap with the word pendulum

Why is this a staple? because this is the Pendulum Magician engine
SR rarity
Purple Poison Magician
SR rarity
Purple Poison Magician
N rarity
Nobledragon Magician
N rarity
Nobledragon Magician
SR rarity
Performapal Ladyange
SR rarity
Performapal Ladyange
R rarity
Harmonizing Magician
R rarity
Harmonizing Magician

Priority should be at least x1 harmonizing magician because it is quite strong, x0-1 ladyange because it is searchable

Artifact Dagda and Artifact Scythe (Engine Artifact)
SR rarity
Artifact Dagda
SR rarity
Artifact Dagda
UR rarity
Artifact Scythe
UR rarity
Artifact Scythe

Mainly summon Scythe to lock Extra Deck opp

Borreload Savage Dragon (x0-1)
UR rarity
Borreload Savage Dragon
UR rarity
Borreload Savage Dragon

It's super easy to level up with 4 + 4, has omni-negate, big body but unfortunately negate doesn't destroy :D

Apollousa Bow of the Goddess (x0-1)
UR rarity
Apollousa, Bow of the Goddess
UR rarity
Apollousa, Bow of the Goddess

Usually you get it by using Absolute. When you get it, Absolute goes to the grave and jumps 1 more Omni-Negate. This one is too famous. You can't negate it once per turn.

x0-1
UR rarity
Knightmare Gryphon
UR rarity
Knightmare Gryphon
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Cerberus
SR rarity
Knightmare Phoenix
SR rarity
Knightmare Phoenix
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

Accesscode: OTK

Unicorn has 2 ways to play

1> Up in the turn, push 1 card and then enter accesscode OTK
2> use I:P on this one in the opp turn and then push the opp card, then turn you on the accesscode




master-duel
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