Instructions for Playing Dark Magician

Instructions for Playing Dark Magician

Dark Magician after braindead fusion is released, there is no need to mix Braindead Fusion as heavily as Brick-Eyes, so you can play pure or mix Spellbook if you are too frustrated with Braindead Fusion.


Dark Magician has very strong control abilities, has protection, recovery, jumps monsters, banishes, searches (strong), draws, bans spells, bans monster effects,... in general, Dark Magician can be mixed with many cards and Still ok but not too bricked

Sections covered in this guide:




CORE

 

Dark Magician (x1-2)
UR rarity
Dark Magician
UR rarity
Dark Magician

You can search, jump from the grave thanks to other cards, so you can play x1, x2 if you're afraid of being banned and take 1 piece.

Magicians' Souls (x3)
UR rarity
Magicians' Souls
UR rarity
Magicians' Souls

Chad


Soul Of Deck (I mean both literally and figuratively)

it throws the DM into the grave -> to let other cards jump onto the field, or to activate other cards
Able to jump yourself or jump for DM from the grave -> prevent bricking or get a good body
DM goes to grave -> few slots in deck, easy to draw useful cards instead of normal monster 2500 ATK 2100 DEF
Send up to 2 spells/traps to the grave to draw 2 -> + resources, and optimize unused cards or effective cards from the grave


too delicious for a 10/10 card

Magician's Rod (x3)
R rarity
Magician's Rod
R rarity
Magician's Rod

Searcher x3 is okay, search for Spell/Trap whose name or content (well, the place where the card's effects are written) says Dark Magician, which means it searches almost all the spells/traps of this deck, already. How about picking yourself up in your hand to continue searching later

Illusion of Chaos (x2-3)
UR rarity
Illusion of Chaos
UR rarity
Illusion of Chaos

What ritual? We don't do that here



This one mainly shows it to the opp, then searches for a DM or card with DM written in the text, then puts 1 card from hand on top of the deck (usually this one).


So what does it have to play x2-3? Well, it searches, and to put it on top of the deck, shuffle the deck by jumping monsters, searching from the deck,... and that's it

Timaeus the United Dragon (x0-1)
SR rarity
Timaeus the United Dragon
SR rarity
Timaeus the United Dragon

If this one throws goods from the deck, it has x3, so I would play it, but it throws from hand and face up on the field so that's it.



In general, it's a fusion of the non-poly version to the dragon-riding witch that I put below

Dark Magician Girl (x0-1)
SR rarity
Dark Magician Girl
SR rarity
Dark Magician Girl

Playing with The Dark Magicians, if you don't have enough UR to invest in that card, you can x0 this card, or if you have the budget but don't play The Dark Magicians, you can x0 this card.

Dark Magical Circle (x1-3)
SR rarity
Dark Magical Circle
SR rarity
Dark Magical Circle

Pot Of Duality Is Riu


allows you to check the 3 top decks and if any card is DM or related to Dark Magician in the text, you can peel it into your hand and the remaining cards are placed on top of the deck, this has 2 effects,
1> you will peel the card you want on your next turn
2> you are helpless when there are no cards in the shuffle deck and you know that in 2 turns the top deck is all tiles
It also has an effect that causes the DM to mirrormatch or BE, it banishes opp's card every time the DM normal or special summons it to the field (not destroy like yugi h5n1), because it is a permanent magic so it also If this card is on the field, the DM still jumps and you have -1 opp resource

Soul Servant (x3)
UR rarity
Soul Servant
UR rarity
Soul Servant

There are 2 ways to play this card

Method 1: place 1 card on the top deck to turn then draw or search to hand
Method 2 is used by many people: banish from the grave and draw cards equal to the number of DM, Palladium, DM Girl with a different name in the field or grave, yes in theory it will help you draw handtrap or staple to defend the field better.

So how to take it to the grave? Activating it so it goes to the grave is slightly -1 on the first turn, usually Magician Soul throws it and another card to draw 2, then this card will usually banish to draw 1 more.

Secrets of Dark Magic (x1)
N rarity
Secrets of Dark Magic
N rarity
Secrets of Dark Magic

It has dark magician written in the text so it can be searched. Moreover, there are also quick play spells to avoid targets, rituals or fusions, whatever it is, if you peel it off, the brick search is strong -.-

Eternal Soul and Magician's Salvation (DM plays rock)
R rarity
Eternal Soul
R rarity
Eternal Soul
SR rarity
Magician's Salvation
SR rarity
Magician's Salvation

Salvation x1: set Eternal Soul straight from the deck onto the field - a card that OP vl

+ When DM or DMG jumps onto the field, you jump the other one from the grave (for example, if the DM jumps, he will pull the DMG from the grave and vice versa),
=> Because it is a field, it can be searched. It is related to DM so it can also be searched
Eternal Soul x1-2 : DMs on monster zones are not affected by opp's card effects and if this card leaves the field, all monsters on your field are destroyed :/
The thing you use the most of this card is to jump DM from hand or grave, which means it will give you +1 per turn, Circle banish -1 opp per turn and your monsters are immune.




Does this card have the search effect Dark Magic Attack or Thousand Knives?



Extra Deck

 

Dark Magician the Dragon Knight (x1-2)
SR rarity
Dark Magician the Dragon Knight
SR rarity
Dark Magician the Dragon Knight

Because this character is a Dark Magician on the field or graveyard, Eternal Soul protects him and brings him to the field every turn, and when he gets on the field, he banishes 1 card thanks to Circle.

Eternal Soul leaves the field and all your monsters are paid acc, but this card protects ALL your spells/traps from being destroyed and from being targeted.

Easy to get, if you have super poly, you can steal opp's Dragon monster

Master of Chaos (x0-1)
UR rarity
Master of Chaos
UR rarity
Master of Chaos

The remaining ingredient of this card is Illusion Of Chaos if you are confused


easy, jump 1 more DM in the grave to circle banish 1 opp card, have the ability to banish all enemy monsters by sacrificing LIGHT or DARK monsters, usually tribute Dark Magician to jump next turn, pick up magic from the grave if destroyed. ATK 3000

The Dark Magicians (x1-2)
UR rarity
The Dark Magicians
UR rarity
The Dark Magicians

Super easy to level, just need 2 Spellcasters, including DM or DMG


+1 every time a magic/trap card activates, so you will have -0 resources after using a certain card. Increases the chance of peeling a handtrap or staple. If the peeled card is a Spell/Trap, you can set it face down. onto the field AND ESPECIALLY if it is an instant magic or trap, it can be activated on that turn (like our instant fusion magic).

If this monster is destroyed, you can jump both DM and DMG from your deck hand or grave, which means that if this monster is destroyed, you will have +1 body on the field to fight OTK or have enough DM and DMG for Salvation to play.



Staple

 

Preparation of Rites (x3)
SR rarity
Preparation of Rites
SR rarity
Preparation of Rites

Search for Illusion Of Chaos, but Illusion Of Chaos searches almost the entire deck, so this card has a very good anti-bricking effect. If you peel many copies, Illusion Of Chaos can push this card instead of pushing itself back to the deck. , but this card is not once per turn

Terraforming (x0-1)
UR rarity
Forbidden
Terraforming
UR rarity
Forbidden
Terraforming

search field - something that jumps a bunch of DM or DMG or sets Eternal Soul, if you like, you can search Secret Village or Chicken Game

Chicken Game (x0-3)
UR rarity
Chicken Game
UR rarity
Chicken Game

Draw 1 but opp can't do anything, soft once per turn so with 3 copies you can use it 3 times thinning the deck super well, exodia's friend, not only that the player with the least LP doesn't take damage so it's also very protected Good


So strong that TCG got banned :)

Secret Village of the Spellcasters (x0-3)
SR rarity
Secret Village of the Spellcasters
SR rarity
Secret Village of the Spellcasters

floodgate liquid


If you have a spellcaster monster then opp can't use magic => sky striker bows his head down
If you don't have a spellcaster monster, you can't attack magic => you have a trap to jump back to the spellcaster monster so you don't really care.


=> This leaf is so delicious

handtrap & staple
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

Play whatever you like. I recommend 3 maxx C to make opp angry or opp is too sneaky. End turn slows down opp and 1 nibiru.

floodgay
SR rarity
Limited to 1 copy
Gozen Match
SR rarity
Limited to 1 copy
Gozen Match
SR rarity
Limited to 1 copy
Skill Drain
SR rarity
Limited to 1 copy
Skill Drain
SR rarity
Limited to 1 copy
Rivalry of Warlords
SR rarity
Limited to 1 copy
Rivalry of Warlords
SR rarity
Summon Limit
SR rarity
Summon Limit
UR rarity
Blue-Eyes White Dragon
UR rarity
Blue-Eyes White Dragon

Forget the BE, it floodgates you because it bricks you


Skill Drain: all things are equal, because you spammed normal monsters, this card only hits opp in the face
Rivalry Warlord, Gozen Match: you only play DARK Spellcaster so don't care
Summon Limit: DM deck plays like a healer so it doesn't affect you much :)

our monster
SR rarity
Starving Venom Fusion Dragon
SR rarity
Starving Venom Fusion Dragon
SR rarity
Mudragon of the Swamp
SR rarity
Mudragon of the Swamp
UR rarity
Super Polymerization
UR rarity
Super Polymerization
R rarity
Earth Golem @Ignister
R rarity
Earth Golem @Ignister
SR rarity
Predaplant Dragostapelia
SR rarity
Predaplant Dragostapelia

nice field bro



You should prioritize Dragostapelia because it has negate, generally negate magic or some annoying leaves to make it easier for you to breathe :3

Gameciel, the Sea Turtle Kaiju and Lava Golem (x0-3)
SR rarity
Gameciel, the Sea Turtle Kaiju
SR rarity
Gameciel, the Sea Turtle Kaiju
SR rarity
Lava Golem
SR rarity
Lava Golem

Same as above but more cumbersome :)

Dark Ruler No More (The ruler is no longer available)
UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More

I advise you guys not to bring droplets because it's quite harsh for these DMs. DRNM, although you don't cause damage to opp, your gameplay is quite slow so it's okay.

Link Spider and Imduk the World Chalice Dragon (send DM to GY Go Brrrrrrr)
SR rarity
Link Spider
SR rarity
Link Spider
R rarity
Imduk the World Chalice Dragon
R rarity
Imduk the World Chalice Dragon

Use DM link on these guys, next turn or right that turn, bring DM up to click Circle and banish card opp

Knightmare Unicorn, I:P Masquerena and Accesscode Talker (Accesscode And The Bo-. Animal and Girl ?)
UR rarity
Knightmare Unicorn
UR rarity
Knightmare Unicorn
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

There are 2 ways to play:

1> I:P in turn opp to Unicorn push chokepoint opp back and next turn go to Accesscode then OTK
2> go to Unicorn -> Accesscode 5k3 to shoot OTK card

Dharc the Dark Charmer Gloomy (x0-1)
SR rarity
Dharc the Dark Charmer, Gloomy
SR rarity
Dharc the Dark Charmer, Gloomy

Besides the search effect, this one is mainly used to climb Unicorn -> Accesscode Talker easier if opp has DARK monsters

Selene Queen of the Master Magicians (x1)
UR rarity
Selene, Queen of the Master Magicians
UR rarity
Selene, Queen of the Master Magicians

If you don't have enough goods to get Accesscode, you can go to Selene, Selene pulls back 1 Spellcaster from the grave (or hand) and gets Accesscode

Braindead Fusion
UR rarity
Albion the Branded Dragon
UR rarity
Albion the Branded Dragon
SR rarity
Fallen of Albaz
SR rarity
Fallen of Albaz
UR rarity
Mirrorjade the Iceblade Dragon
UR rarity
Mirrorjade the Iceblade Dragon
UR rarity
Lubellion the Searing Dragon
UR rarity
Lubellion the Searing Dragon
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda
UR rarity
Limited to 1 copy
Branded Fusion
UR rarity
Limited to 1 copy
Branded Fusion

Spam Braindead Fusion until you die or when it's banned (Mirrorjade).

Linkuriboh and Relinquished Anima (anti-bricking)
UR rarity
Linkuriboh
UR rarity
Linkuriboh
UR rarity
Relinquished Anima
UR rarity
Relinquished Anima

Well, it's not very anti-bricking, it just makes your Magicians Soul less useless, helping you resist 1 turn if you have 4 handtraps & staples.




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