Instructions for Playing Melffy

Instructions for Playing Melffy

Summary: Melffy is a group with extremely cute art with the main race being Beast, Level 2 and main attribute being EARTH. Most monsters in the Main Deck have the ability to push to the hand and will perform a certain effect if the monster That monster is chosen to attack or opp summons a monster (because there are monsters like Pinny that cause effs).


Our Turn




Chad

 

Gigantic Spright (x2)
UR rarity
Gigantic Spright
UR rarity
Gigantic Spright

+ Easy to level up, just need 2 Level 2 monsters, you can even use Link 2 monsters to get up

+ separates the materials of the Xyz monster you control, it may or may not be this monster => jump 1 Level 2 monster straight from the deck, jump Spright, Iblee, Melffy, Tri-bri or anything, as long as it's Level 2
+ If you use Xyz, Link, Fusion or Synchro monsters as materials, your ATK will double, enough for you to punch the boss to death or negate the opp, even OTK. Or simply bait :)
+ After using the Level 2 monster jump effect, both players do not special summon monsters except Level/Rank or Link 2 monsters => Nibiru or similar cards are useless
- Taking handtraps like Xuan, Ghost Ogre, Gamma,... without any other cards to protect you is a waste

Spright Elf (x1-2)
UR rarity
Spright Elf
UR rarity
Spright Elf

+ only need 1 Level 2 Rank or Link 2 monster to advance, the remaining card can be any card

+ protects monsters pointed at by this one from being targeted by opp
+ jumps Level 2 monsters from the grave (quick effect) or Rank/Link 2 monsters if opp has monsters
- ???



Anti tear

 

Melffy Pinny, Herald of the Arc Light and Hop Ear Squadron (Any monster sent from the hand or Deck to the Graveyard is removed)
R rarity
Melffy Pinny
R rarity
Melffy Pinny
SR rarity
Herald of the Arc Light
SR rarity
Herald of the Arc Light
SR rarity
Hop Ear Squadron
SR rarity
Hop Ear Squadron

Arc Light :

+ Floodgay has Omni-negate
+ opp almost has to give up battle phase or cards like Raigeki to handle this card
+ easy to upgrade, only need 1 Tuner and 1 non-Tuner (because the monsters in this deck are all level 2 plus 4 of any kind :v)
- Weak body, easy to be punched to death
Pinny :
+ searchable, Synchro from hand and quick effect
+ can be turned into material for any Beast Xyz monster on the field
+ Synchro to any monster, not just Beast or Melffy
+ You can create Synchro monsters at any level, use any number of ingredients, as long as you know how to add and count 🐧
Squadron :
+ searchable
+ synchro in main phase turn opp (quick effect)
+ You can synchro any monster, it doesn't have to be Beast,...
+ mercenary for many decks, including decks that use it and any Level 8 monster on Baronne,...



cute animals

+ : strong point

- : weakness
I will not mention the weakness of the paper body because it is typical of these guys

Kalantosa Mystical Beast of the Forest (x1-3)
SR rarity
Kalantosa, Mystical Beast of the Forest
SR rarity
Kalantosa, Mystical Beast of the Forest

There are many ways for this monster to be special summoned by a Beast monster, for example Puppy, when this monster is special summoned by a Beast monster, you shoot 1 card on the field.


- The fact that this animal has just landed on the field gives +1 body but it has -1 opp's resources and is not once per turn, so this is a very strong monster, but in return if you do not special summon this monster by effect For Beast-type monsters, this one is just a brick, but if you have some Level 2 body cards on the field or Spright in your hand,... it's still ok.

Melffy Puppy (x1-3)
R rarity
Melffy Puppy
R rarity
Melffy Puppy

+ searchable

+ jumps any Level 2 or lower Beast monster from the deck except itself
+ cheap :)

=> you can jump targets like: kalantosa: shoot cards, Catty, Kerass, Valerifawn to backup the next turn

Peropero cerperus???

Melffy Catty (x2-3)
N rarity
Melffy Catty
N rarity
Melffy Catty

+ search for Beast monsters from the deck except itself (eg Alpha) and not just Melffy

+ searchable by other leaves
+ cheap :)

=> You can search for cards like Squadron or Pinny to get Arc Light to punch opp in the mouth, but the ability to search for backup goods later in the turn like Kerass is also better than Puppy because sandbags on the field are harder to survive than goods held in hand.

Rescue Cat (x3)
UR rarity
Rescue Cat
UR rarity
Rescue Cat

+ Just normal summon this one and click the effect, you have 2 bodies to freely Xyz, Link,...

- Jumping monster effect because this monster is negated
- vulnerable to handtraps and staples, including some cards like Called By The Grave

Valerifawn Mystical Beast of the Forest (x0-1)
SR rarity
Valerifawn, Mystical Beast of the Forest
SR rarity
Valerifawn, Mystical Beast of the Forest

+ searchable

+ Jumps the Beast monster from the grave. Because this monster is also a Beast, Kalantosa can shoot cards
+ is a Tuner with very good Arc Light Anti tear power

Joyous Melffys (x1-2)
UR rarity
Joyous Melffys
UR rarity
Joyous Melffys

+ easy to get up
+ Pushes Xyz Beast monsters to the Extra Deck. Jumps level 2 or lower Beast monsters from the grave equal to the number of materials the monster just pushed back has (can be Xyz onto other monsters, effect does not consume Xyz materials)
+ allows the Melffy monster to punch straight at the origin point, although it is difficult to OTK because their body is a bit... but it is possible to punch Zeus or simply poke
- UR :)

Melffy Wally (x0-3)
SR rarity
Melffy Wally
SR rarity
Melffy Wally

ONE CARD COMBO !!!

+ jump 2 bodies, even though it's in the End Phase, but if opp plays a summoning deck many times like Zoodiac, it's normal for you to go to Locust and snatch opp's hand

+ I know it's taking a long time, but if the game releases Accel Synchro Stardust Dragon, you can upgrade both it and Synchro onto Satellite Warrior to shoot turn cards opp


=> Although it is possible to have one card combo, it lacks the goods to be able to overwhelm, as well as depending on opp summon continuously, if opp has removal or handtrap, it is very difficult to play.

Melffy of the Forest (x1)
UR rarity
Melffy of the Forest
UR rarity
Melffy of the Forest

Player 2000 and got negate!!!

+ search for any Melffy monsters/spells/traps
+ If your Melffy monster is pushed back to your hand, target 1 of opp's monsters and it cannot be attacked or used.
+ Easy to level, just need 2 Level 2 monsters
+ defense 2000, if opp doesn't have enough stock after the normal summon monster has its negate effect, it's very difficult to kill this card, leading to the next turn it searches again
+ This card's negate and ban effects do not cost Xyz materials
-???

Melffy Hide-and-Seek (x1-2)
N rarity
Melffy Hide-and-Seek
N rarity
Melffy Hide-and-Seek

+ protects all Beast monsters once destroyed by effects, such as Raigeki, Lightning Storm,...

+ searchable
+ has the ability to restore up to 3 resources, and this is a Beast monster, meaning it can restore mercenary cards like Squadron, Kerass, Alpha,...
+ draw ability 1 allows you to draw handtraps or staples to deal with opps like Ash Blossom,...
- Peel up sometimes brick

Melffy Tag (x0-1)
N rarity
Melffy Tag
N rarity
Melffy Tag

has the ability to revive Melffy, then Melffy pushes himself back to hand to + resources and The Forest negate opp monsters or above all avoid Called By The Grave because it is an instant magic



Because it is once per turn and searchable, x1 is more than enough

Melffy Playhouse (x1)
N rarity
Melffy Playhouse
N rarity
Melffy Playhouse

+ searchable

+ Push targeted monsters
+ Increases ATK for all Beast Xyz monsters
+ interacts with Joyous very well

Melffy Staring Contest (x0)
SR rarity
Melffy Staring Contest
SR rarity
Melffy Staring Contest

new card


There are many reasons why no one has brought this card in until now, not even a copy

Sometimes it's okay to have a Beast to reveal, but after searching or restocking, that beast is put back in the deck. Actually, in this line, if it's the opposite, it's definitely x3 because the search can be stapled, here it's not like that.

As for the effect of reducing ATK DEF by showing... imagine you have 3 cards and among them opp is sneaking some cards like evenly match or else you show them all and opp has nothing to worry about anymore, Melffy and Melffy's ATK DEF do. not very big. By the way, Yugioh has a battle phase

If you search for this card by an Light, huh?

Partly because Melffy has a combo card and this card can search for that card, but that one card combo is very dependent on opp summoning many times and there is no negate or removal.

Missus Radiant (x1)
SR rarity
Missus Radiant
SR rarity
Missus Radiant

+ Easy to level, only needs 2 EARTH monsters

+ buff body to make OTK easier
+ is destroyed by you or opp will pick up 1 EARTH card from the grave
+ has the purpose of bringing 2 ingredients on it to the grave
-???

Wind-Up Kitten (x0-1)
R rarity
Wind-Up Kitten
R rarity
Wind-Up Kitten

+ searchable

+ Level 2 Beast EARTH, nice body, danced by Gigantic
+ push opp card to empty hand once per turn
+ negate bait is super good
- Peeling it on your hand can sometimes brick it, especially on turn 1

Nimble Beaver (x3)
SR rarity
Limited to 1 copy
Nimble Beaver
SR rarity
Limited to 1 copy
Nimble Beaver

With just one normal summon you will have 2 Beast bodies, unfortunately not EARTH, but can Xyz, Link, Synchro normally and is a combo card of the Spright so you can play this in many ways.



The Not So Cute Ones

 

Alpha the Master of Beasts (x1)
UR rarity
Alpha, the Master of Beasts
UR rarity
Alpha, the Master of Beasts

Searchable and strong so x1 is more than enough


+ jumps on its own, jumping conditions are easy because monsters usually have very, very small bodies
+ ATK 3000 is enough to kill 1 negate then switch to MP2 combo
+ has the ability to push card(s) opp back, but usually it is 1

- You can almost only jump on turn 2 unless opp has some cards like Gamma

Tri-Brigade in pure Melffy
SR rarity
Tri-Brigade Bearbrumm the Rampant Rampager
SR rarity
Tri-Brigade Bearbrumm the Rampant Rampager
N rarity
Tri-Brigade Revolt
N rarity
Tri-Brigade Revolt
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
N rarity
Tri-Brigade Kerass
N rarity
Tri-Brigade Kerass
UR rarity
Tri-Brigade Shuraig the Ominous Omen
UR rarity
Tri-Brigade Shuraig the Ominous Omen

Kerass x1-2: has the ability to banish monsters to SPECIAL SUMON Link monsters, can search, easily mount Link monsters like Barren Blossom or Omen, has the ability to self-jump, is a Beast and is Level 2

Barren Blossom x1-2: jumps Beast monster from hand for free, has the ability to reset hand to increase the chance of peeling a handtrap or removing bricks (for example, draw Ash blossom and reset Psy Driver to the deck) - Barren Blossom is the best waifu but I'm lying here because I'm lying with them so you won't get confused :3
Omen x1: has the ability to banish without targeting very strongly. If accidentally put in the grave by an opp, search for 1 Beast from the deck to continue playing, big ATK, easy to increase
Revolt x1: go to Omen, super boss, banish no target, if you get defeated, return to play again
Bearbrumm x1: search Revolt, banish recovery, easy to level but the line of only being able to special summon Tri-Brigade monsters after searching for Revolt is a bit difficult

Tri-Brigade Melffy
R rarity
Tri-Brigade Rugal the Silver Sheller
R rarity
Tri-Brigade Rugal the Silver Sheller
SR rarity
Tri-Brigade Bearbrumm the Rampant Rampager
SR rarity
Tri-Brigade Bearbrumm the Rampant Rampager
N rarity
Tri-Brigade Revolt
N rarity
Tri-Brigade Revolt
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
SR rarity
Tri-Brigade Ferrijit the Barren Blossom
N rarity
Tri-Brigade Kerass
N rarity
Tri-Brigade Kerass
R rarity
Tri-Brigade Fraktall
R rarity
Tri-Brigade Fraktall
UR rarity
Tri-Brigade Shuraig the Ominous Omen
UR rarity
Tri-Brigade Shuraig the Ominous Omen
R rarity
Tri-Brigade Kitt
R rarity
Tri-Brigade Kitt
N rarity
Tri-Brigade Nervall
N rarity
Tri-Brigade Nervall

Fraktall, Kerass, Kitt and Nervall have the ability to banish monsters to SPECIAL SUMON Link monsters.



* Fraktall always xMax: Super reputable starter: the formula is Fraktall throws Kitt, Kitt throws Nervall, Nervall searches for Kerass
* Kitt always xMax: If sent to the grave, send 1 more Tri-Brigade monster to the grave, the main purpose is to make the grave more resources for Tri-Brigade to banish monsters, because being sent to the grave in any way is fine. When bricked, simply normal summon this one and then link it to the grave
* Nervall always xMax: when sent to the grave, search for any Tri-Brigade monster so like Kitt, can normal summon and then link to combo again if bricked
* Kerass: x2-3: searchable, able to jump on its own, but holding many unplayable cards in hand, peeling off this card is very difficult to play, until the Sprights appear :)
* Barren Blossom x1-3: free jumps Beast monster from hand, has ability to reset hand to increase chance of peeling handtrap or removing brick (for example, draw Ash blossom and reset Psy Driver to deck)
* Bearbrumm x1-2: heals banished monsters, search for Spell/Trap - usually Revolt - the card heals and banishes the boss without targeting
* Rugal x1: on Accesscode or Apollousa, easy on other Tri-Brigade monsters, capable of jumping turn opp monsters to trigger Omen but rarely used
* Omen x2: Big Bad Boss, has a very strong non-target banish ability, if accidentally put in the grave by an opp, search for 1 Beast from the deck to continue playing, big ATK, easy to gain
* Revolt x1-2: can search, can reach Omen - Boss banishes no target, jumps monsters from the grave, after linking, that monster goes to the grave, triggers the next effect and turn after banishes them from the grave to jump the linked monster again

Naturia Beast (x0-1)
UR rarity
Naturia Beast
UR rarity
Naturia Beast

What are you guys thinking about this one?

a Level 2 Tuner EARTH + something like Peropero Cerperus = this one, ez

negate spell not once per turn then destroy, short and easy to use, 2200 body is enough so opp won't be too easy to punch this body to death



Staple

 

Maxx "C", Nibiru, the Primal Being and Ash Blossom & Joyous Spring (Handtrap )
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Nibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

These leaves are:

+ spring x3: both obvious because it's too OP
+ Maxx "C" x3 : EARTH, Level 2 and a reputable handtrap
+ Nibiru x0-1: some people don't bring it, but I advise you to bring at least 1 copy to avoid opp maxx "c" challenge

staple
SR rarity
Evenly Matched
SR rarity
Evenly Matched
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Limited to 2 copies
Raigeki
UR rarity
Forbidden Droplet
UR rarity
Forbidden Droplet
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Dark Ruler No More
UR rarity
Dark Ruler No More
UR rarity
Lightning Storm
UR rarity
Lightning Storm

These cards are already very famous so I will only briefly mention them


* The usage rate of called by the grave, droplet, Lightning Storm and Evenly Matched is superior to the other cards

Paleozoic Dinomischus (x0-3)
R rarity
Paleozoic Dinomischus
R rarity
Paleozoic Dinomischus

+ Ability to banish cards

+ Discarding a card sometimes has a great effect, for example throwing Kalantosa to Valerifawn, for example
+ has the ability to jump to create a Level 2 body for Xyz or Link or Synchro and that body is immune to monster effects
+ Melffy pushes himself back into his hand but almost always has items to discard
-???

Obedience Schooled (x3)
SR rarity
Obedience Schooled
SR rarity
Obedience Schooled

- Remember that using this card will not special summon any monsters other than Beast, Accesscode, Zeus, Underworld Goddess, Omen, Baronne,...


+ Jump directly to 3 Level 2 Beast monsters for no reason at all, no cost, although the effecgt is negated and destroyed at the end of the turn, you only need Xyz, Link, Synchro,... to finish
+ a very strong starter without losing normal summon with 3 bodies

Divine Arsenal AA-ZEUS - Sky Thunder, Downerd Magician and Sky Cavalry Centaurea (Ancient stamping machine)
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
UR rarity
Limited to 1 copy
Divine Arsenal AA-ZEUS - Sky Thunder
SR rarity
Downerd Magician
SR rarity
Downerd Magician
SR rarity
Sky Cavalry Centaurea
SR rarity
Sky Cavalry Centaurea

Zeus: not once per turn, has the ability to restore Xyz materials, sends all other cards as a quick effect and of course does not target, easy to build, big body

Centaurea: easy to climb, punch straight to Zeus or Downerd
Downerd: get on this one to increase Zeus's material by 1 more, get it by kicking Centaurea's head

Accesscode Talker (Accesscode For Game)
UR rarity
Accesscode Talker
UR rarity
Accesscode Talker

It's okay if you can't OTK because of Accesscode. If opp has run out of resources, for example, opp plays Synchron or Number 39, for example, the effect of Accesscode Talker won't be interfered with by opp or effects, so it's very safe, ATK fluctuates. from 3300-5300 helps you easily punch the boss to death or negate opp if you run out of ammo

Baronne de Fleur (x0-1)
UR rarity
Baronne de Fleur
UR rarity
Baronne de Fleur

It's an even number so it's very easy to get up


+ omni-negate free
+ shoot cards for free
+ restore goods from the grave
+ big body

Mekk-Knight Crusadia Avramax and I:P Masquerena (x0-1)
UR rarity
Mekk-Knight Crusadia Avramax
UR rarity
Mekk-Knight Crusadia Avramax
UR rarity
I:P Masquerena
UR rarity
I:P Masquerena

Everyone knows that after using Spright Gigantic, no one can get to level/Link/Rank 2 monsters after using Spright Gigantic, so if you want to get cards like Apollousa or Underworld Goddess, Unicorn turn opp, you can use this card. If you want to get Avramax, that card won't work. Being targeted is not destroyed, being punched increases ATK, leaving the field pushes an opp card and is pushed back to the hand by a mole.

Ancient Warriors Oath - Double Dragon Lords (x0-1)
UR rarity
Ancient Warriors Oath - Double Dragon Lords
UR rarity
Ancient Warriors Oath - Double Dragon Lords

Easy access by Tri-brigade

has the ability to send 1 card from the hand or field to push 1 face-up card of opp back to the hand. Because it is sending 1 card, it will trigger a few cards when touching the grave, such as Kitt.




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