Instructions for Playing Dogmatika

Instructions for Playing Dogmatika

The good thing about dogmatika is that it is not locked to special summon monsters in the extra deck, so you can just put a few cards in the extra deck to use the pot or use spell/trap to send cards to the extra deck to add resources or make it difficult for the enemy. opp. The weakness is that those cards are so expensive


The deck has the ability to one card combo, the Ritual monster of the deck has the ability to snatch opp's extra deck, as well as the boss has the ability to snatch extra decks (of course), clears the field and is immune to the activation effects of Fusion, Xyz, Synchro and Link with ATK DEF of 4000

Sections covered in this guide:




CORE

 

Dogmatika Ecclesia the Virtuous (x3)
SR rarity
Dogmatika Ecclesia, the Virtuous
SR rarity
Dogmatika Ecclesia, the Virtuous

Searcher, Self Jumps, Cannot Be Destroyed When Hit With Monsters Special Summoned From Extra Deck, Waifu


Because you're a searcher, x3 is obvious. The bonus of being able to jump yourself will save you 1 normal summon in some cases. Being forced to not summon a special summon from an extra deck has no effect on gameplay. your

10/10

Nadir Servant (max if possible)
UR rarity
Nadir Servant
UR rarity
Nadir Servant

Well, it doesn't have dogmatika in its name, but it's a one card combo and it's super strong


The ability to send monsters from the extra deck (usually will have a -1 opp or +1 resource effect for you) to search for monsters Dogmatika (combo) or Fallen Of Albaz (cheap super poly but overkill) is so delicious and that's why it's so good. It's so strong that it's a very strong one card combo to the board and is the target of handtrap :)

But remember, after using this card, you can't special summon monsters from the Extra Deck for the entire turn. Because you didn't summon the Extra Deck, it's as if I didn't say anything.

Dogmatika Maximus (x1-3)
SR rarity
Dogmatika Maximus
SR rarity
Dogmatika Maximus

is a monster that has the ability to jump on its own and snatch 2 extra decks from both players (but the opp that chooses the card will be thrown, so if you don't know what opp is playing and use the effect, it will be squeezed if the mirror match or they use graves), both This gives you +2 or subtracts opp resources when your monster is thrown into the grave, activating the effect depending on the match situation


Dogmatika Fleurdelis the Knighted (at least x1)
UR rarity
Dogmatika Fleurdelis, the Knighted
UR rarity
Dogmatika Fleurdelis, the Knighted

Can be searched, big body, easy to jump, has negate, can increase 500 ATK for all Dogmatika monsters to OTK, however, I usually bring x1 because I only need x1 and can search, bringing too much can easily brick

White Relic of Dogmatika (x1)
SR rarity
White Relic of Dogmatika
SR rarity
White Relic of Dogmatika

easy to raise, has the ability to bait negate (increase ATK by the ATK of one monster on the field, otherwise negate the other monster will be punched to death), protect Dogmatika level 8 or higher monsters from being destroyed by battle, capture 1 Extra card opp's Deck (you choose) if there is a special summon monster from opp's extra deck

White Knight of Dogmatika (x1)
SR rarity
White Knight of Dogmatika
SR rarity
White Knight of Dogmatika

You cannot summon monsters from the Extra Deck



easy, if opp activates a card or effect, you send 1 of your extra deck cards to the grave (+ your resources or - opp resources). And if you do that, look and grab an extra deck of opp and you will receive ATK equal to half the ATK of the total monster sent to the grave until the end of the turn :)

Dogmatika Alba Zoa (x1)
UR rarity
Dogmatika Alba Zoa
UR rarity
Dogmatika Alba Zoa

quaivatluoidai 💀


easy, protects all Dogmatika monsters that are immune to the activation effects of opp's Synchro, Fusion, Xyz, and Link monsters. Go to main phase OPP SELECT AND ACTIVATE 1 of 2 effects

* For every 2 cards in your extra deck, send 1 card from your hand or extra deck to the graveyard

* Push all Fusion, Xyz, Synchro, Link monsters you are controlling to the Extra Deck

Dogmatikamacabre (x1-2)
SR rarity
Dogmatikamacabre
SR rarity
Dogmatikamacabre

Ritual fuck from hand and grave!!!


You can sacrifice monsters from your hand or field and/or banish fusion or synchro monsters from your grave as long as the level is equal to or higher than the ritual monster's level, because of this you can deal with the bodies you throw to the grave without any effect. Used, because the ritual comes from the grave, it also has the effect of summoning the boss

And if you have White Knight and While Relic of dogmatika mixed on the field, you can take 1 card from opp's or your friend's extra deck.

Dogmatikamatrix (x3)
SR rarity
Dogmatikamatrix
SR rarity
Dogmatikamatrix

searcher, you can

* search 1 monster Ritual Dogmatika
* search 1 Ritual Dogmatika Magic
and if opp has monsters then search for Dogmatika (monsters/spells/traps are fine)

If you have a Ritual Dogmatika monster, you can grab an extra deck from opp or you :)

Searcher is definitely x3 and also comes with the ability to snatch extra decks

Dogmatika Punishment (x1)
R rarity
Dogmatika Punishment
R rarity
Dogmatika Punishment

famous for being difficult to mix with other decks like Invoked Shaddoll Dogmatika in that after this card resolves, you do not special summon monsters from the Extra Deck until the end of the next turn.


target 1 card of opp and send 1 card with ATK or higher from the extra deck to the grave and if you send it to the grave, shoot that card, both subtracting opp and + resources for you (or the one thrown is N'tss will - more opp resources)

Granguignol the Dusk Dragon (x1)
UR rarity
Granguignol the Dusk Dragon
UR rarity
Granguignol the Dusk Dragon

has the ability to jump the Dogmatika monster straight from the deck. If you get bricked or eat too many handtraps and don't have enough combos, this card will help you a lot.



Staple

 

mercenary
SR rarity
Bystial Baldrake
SR rarity
Bystial Baldrake
SR rarity
Branded Regained
SR rarity
Branded Regained
UR rarity
The Bystial Lubellion
UR rarity
The Bystial Lubellion
R rarity
Branded Beast
R rarity
Branded Beast
SR rarity
Limited to 1 copy
Bystial Druiswurm
SR rarity
Limited to 1 copy
Bystial Druiswurm
SR rarity
Limited to 1 copy
Bystial Saronir
SR rarity
Limited to 1 copy
Bystial Saronir
UR rarity
Limited to 1 copy
Bystial Magnamhut
UR rarity
Limited to 1 copy
Bystial Magnamhut

*if you can't beat them, become them*


handtrap but don't send it to the grave so you don't get eaten called by the GAYYYYY
That's it + resources and all
Search for different types, traps can shoot cards, spells can draw and add handtraps or add rows and cooldowns

In general, they are very strong and tear very well (including SPYRAL's master plan, damn game).

Some Handtrap & Staple cards
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 1 copy
Crossout Designator
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Limited to 2 copies
Called by the Grave
UR rarity
Maxx "C"
UR rarity
Maxx "C"
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring

I usually bring x3 spring and Maxx C because I usually mix it with a lot of Bystials, so there's no more room to mix more handtraps or staples.

Diviner of the Herald (x3)
UR rarity
Diviner of the Herald
UR rarity
Diviner of the Herald

Super mercenary, any deck that has a fairy will have this card


You can throw Arc Light to add resources or N'tss to shoot opp cards, then level up this card and this card is also a tuner, but because the deck prohibits summoning extra decks, even though you can play extra decks, you usually no, the ability to be sacrificed is also strong, but this deck usually does not use that ability

Salamangreat Almiraj and Knightmare Corruptor Iblee (x3)
UR rarity
Salamangreat Almiraj
UR rarity
Salamangreat Almiraj
SR rarity
Knightmare Corruptor Iblee
SR rarity
Knightmare Corruptor Iblee

mercenary x3 again, just 1 normal summon and then link to monsters like almiraj before comboing, you lock opp and only summon link monsters, then grab all the link monsters in their extra deck and you're done :3


Sharing this knowledge is a crime, I'm going to hell

Albion the Branded Dragon, Branded Retribution and Titaniklad the Ash Dragon (Counter Trap Go Brrrrrr)
UR rarity
Albion the Branded Dragon
UR rarity
Albion the Branded Dragon
R rarity
Branded Retribution
R rarity
Branded Retribution
UR rarity
Titaniklad the Ash Dragon
UR rarity
Titaniklad the Ash Dragon

Counter traps are searchable, have negate and destroy, have banish to restore goods, getting 2 Fusion monsters from the grave requires 2 Fallen Of Albaz quite easily

*Albion: search counter trap card
*Titan: search Dogmatika
Usually I only mix these 2 cards, because I mix a few other cards in the extra deck to throw effs as well

Elder Entity N'tss (x1-3)
UR rarity
Elder Entity N'tss
UR rarity
Elder Entity N'tss

" If this card is sent to the Graveyard: You can target 1 card on the field; destroy it."


With just one line of cards, this card becomes an extremely strong card, the card shooting effect is not once per turn and it can be sent from anywhere to the grave, making this a super mercenary.

Herald of the Arc Light (x2-3)
SR rarity
Herald of the Arc Light
SR rarity
Herald of the Arc Light

" Any monster sent from the hand or Main Deck to the Graveyard is instead discarded."


When a Spell / Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

If this card is sent to the Graveyard: You can add 1 Ritual monster or 1 Ritual Spell from your Deck to your hand.

All 3 effects are strong and delicious, can mix many decks, although the body is low so if opp doesn't want to be negated, just punch it but that will cause opp to lose the battle phase to OTK !!!

Here we will mainly use effect 3, which is not once per turn, you search for Ritual monsters or Ritual spells, ANYTHING IS OK, best for hire, no cost, not once per turn




Fossil Warrior Skull Knight and Fossil Machine Skull Wagon (x0-1)
SR rarity
Fossil Warrior Skull Knight
SR rarity
Fossil Warrior Skull Knight
N rarity
Fossil Machine Skull Wagon
N rarity
Fossil Machine Skull Wagon

Shoot monsters or spell/trap by banish,... all

Garura Wings of Resonant Life (x0-1)
UR rarity
Garura, Wings of Resonant Life
UR rarity
Garura, Wings of Resonant Life

friend of super poly but here we don't do that, draw 1 go brrrrrrr


Drawing is better than searching in that you can draw some cards that you can't search for, for example, drawing spring or cockroaches makes the game easier.

PSY-Framelord Omega, Mereologic Aggregator and Five-Headed Dragon (friends of Doggyhaha Punishment)
UR rarity
Limited to 1 copy
PSY-Framelord Omega
UR rarity
Limited to 1 copy
PSY-Framelord Omega
SR rarity
Mereologic Aggregator
SR rarity
Mereologic Aggregator
UR rarity
Five-Headed Dragon
UR rarity
Five-Headed Dragon

Five-Headed Dragon: 5000 ATK to punish and shoot big bodies

Omega: pick up the goods, the best part is that after picking them up, you pick them up yourself to return the goods for the fight
Mereologic: causes




master-duel
535
5




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