Instructions for Playing Mikanko (mkk)

Instructions for Playing Mikanko (mkk)

The gameplay of the deck revolves around breaking the board and the ability to otk when all monsters have the ability to counter damage to opp.

As a waifu deck shaped like a girl with animal ears, it promises to be sought after by many players

Sections covered in this guide:




Monster

There are 2 types of mikanko's monsters: Ritual Monster and level 3 mikanko
Ritual Monsters all have counter-damage effects for opps and their own effects

Lv3 mikankos all have effs that do not take damage when they do not have an equipped spell and when they have an equipped spell, they counteract damage like a ritual monster.

Mikanko of the Oohime (x3)
Card rarity
Mikanko of the Oohime
Card rarity
Mikanko of the Oohime

1 Deck Searcher, allowing to search any mikanko name from the deck to hand
Along with the ability to attach equipment to a monster, you can attach rondo to capture opp's monsters or many other uses, increasing the flexibility of the deck.

Hu-Li the Jewel Mikanko (x2-3)
SR rarity
Hu-Li the Jewel Mikanko
SR rarity
Hu-Li the Jewel Mikanko

Hu-li is a monster that is considered strong in the deck
With anti-targeting ability, the deck can overcome infinite imperm and effect veiler

In addition, when equipped with 1 equip spell search and 1 trap mikanko in hand, increase control ability when opp catches first or misses.

Ha-Re the Sword Mikanko (x1-2)
SR rarity
Ha-Re the Sword Mikanko
SR rarity
Ha-Re the Sword Mikanko

Ha-re has the ability to search for a mikanko equip spell when it is equipped
You can search Arabesque to pull 1 mkk from the deck or Fire Dance to pull from hand or gy, start otk


Ni-Ni the Mirror Mikanko (x1)
SR rarity
Ni-Ni the Mirror Mikanko
SR rarity
Ni-Ni the Mirror Mikanko

Not as highly appreciated as other sisters

Ni-ni is used a lot to control during opp turns when being forced to go first or I can't aim well

Arahime the Manifested Mikanko (x0-1)
Card rarity
Arahime the Manifested Mikanko
Card rarity
Arahime the Manifested Mikanko

Well, it's not highly appreciated, if you want to play you can still play

Used to bet against anti-spell or some other annoying floodgates



Spell/Trap

 

The Great Mikanko Ceremony (x2-3)
R rarity
The Great Mikanko Ceremony
R rarity
The Great Mikanko Ceremony

A very strong target for Oohime to search for

has the ability to draw 1 mikanko from hand to the field, ignoring conditions
1 card helps pull Oohime extremely quickly
You can also banish it in the grave to bury any mikanko card from the deck in the grave

Mikanko Water Arabesque (x3)
Card rarity
Mikanko Water Arabesque
Card rarity
Mikanko Water Arabesque

With the effect, push 1 monster equipped with this card to the hand and special summon 1 mikanko from the deck

It can push up opp's monsters and pull up mikanko, and also help Huli and Hare flash the search effect.

x1
N rarity
Mikanko Reflection Rondo
N rarity
Mikanko Reflection Rondo
UR rarity
Mikanko Fire Dance
UR rarity
Mikanko Fire Dance
N rarity
Mikanko Purification Dance
N rarity
Mikanko Purification Dance
SR rarity
Mikanko Dance - Mayowashidori
SR rarity
Mikanko Dance - Mayowashidori

Play according to the situation

Mikanko Kagura (x0-1)
R rarity
Mikanko Kagura
R rarity
Mikanko Kagura

1 ritual spell card

but is not highly used because Ceremony takes on all the work of this card

Mikanko Rivalry and Mikanko Promise (x1)
N rarity
Mikanko Rivalry
N rarity
Mikanko Rivalry
N rarity
Mikanko Promise
N rarity
Mikanko Promise

Hu-li searched for 2 trap cards

Promise helps special sum 1 monster and attach 1 equip spell to it
A reasonable target for it is Ni-ni, control turn opp

Rivalry 1 stronger trap card, equip 1 equip spell to any monster on the field
You can equip rondo on 1 opp mons to take control
Equip metalsilver armor for Hu-li....



Some cards included

 

Preparation of Rites (x3)
SR rarity
Preparation of Rites
SR rarity
Preparation of Rites

Helps search directly for Oohime or Arahime from deck to hand, allowing access to deck

Diviner of the Herald (x3)
UR rarity
Diviner of the Herald
UR rarity
Diviner of the Herald

Because the deck doesn't need more than normal summons, this one is a reasonable choice

You can throw herald of the arc light to search for Oohime
or throw N'tss to clear opp's goods

Hidden Armory (x2-3)
SR rarity
Hidden Armory
SR rarity
Hidden Armory

Search 1 equip spell from the deck to hand but lose the normal summon, a not too expensive price for the deck

Double-Edged Sword and Metalsilver Armor (x1)
UR rarity
Double-Edged Sword
UR rarity
Double-Edged Sword
N rarity
Metalsilver Armor
N rarity
Metalsilver Armor

Double-Edged 1 card helps otk extremely strong

Use it to equip 1 opp mons and increase its ATK by 2k
At the same time, because both players will receive damage for battle and the mikanko will reflect that damage, when using a mikanko to punch an equipped monster, the damage to opp will be x2.
For example: opp has 1 monster with 2k atk, equip this card -> 4k atk, mkk punches x2 dmg -> 8k dmg

Metalsilver Armor 1 helps you take turn 1 well
With k effect, opp targets any monster from Field, GYs, Banish except equipped monsters
Huli k for opp target mikanko card
-> Metalsilver Armor equipped on huli opp will not target any monsters, greatly hindering combos
(can be accessed quickly by using Huli search rivalry then rivalry equip metalsilver armor from the huli deck)

clean the yard opp
R rarity
Thunder King, the Lightningstrike Kaiju
R rarity
Thunder King, the Lightningstrike Kaiju
UR rarity
Interrupted Kaiju Slumber
UR rarity
Interrupted Kaiju Slumber
UR rarity
Dogoran, the Mad Flame Kaiju
UR rarity
Dogoran, the Mad Flame Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju
R rarity
Jizukiru, the Star Destroying Kaiju
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Ultimate Slayer
UR rarity
Ultimate Slayer
SR rarity
Lava Golem
SR rarity
Lava Golem

 




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