Do you like cool beasts in sparkling armor? Do you like big swords? And you also want to punch your opponent with more than 10k Atk??
So you've found the right deck! If you like all of the above, I'm sure you'll also like Heroic
Heroic is an archetype that appears in the ZEXAL anime and has just become playable with the recent release of support
The main gameplay of this deck will be to punch opp (very painful), because many cards in this archetype give you the ability to buff the ATK of the monster you control , thereby giving the opportunity to easily OTK the enemy.
And additional effects will be activated when you are down to 500 Life Points , making Duels more intense than ever!
*NOTE: This article is based on Yukinon 's original article "Heroic Guide" on the Master Duel Meta site

Instructions for playing Heroic
Sections covered in this guide:
Heroic challengers
Heroic challengers are the main deck monsters of this archetype.
Main starter of the deck, we can discard 1 "heroic" to summon a "Heroic" from the deck. This card is quite good in that it is soft one per turn, so if you summon it again you can reactivate this skill.
However, using this effect will lock you from only being able to summon "Heroic" for the rest of the turn .
The final effect is when it is in the grave, you take damage -> re-summon it to the field.
The easiest and most summonable card in the deck. When summoned, it will also search for a "Heroic" Spell/Trap.
If you control 2 or more Warrior monsters, you can special summon this card, turning it into a perfect extender for your field.
As for the last effect, we should also mention that if our life points are below 500, we can summon this card from the grave as a piece of meat (because then his effect will be negated).
Another extender, this is the card that will help us advance to the rank 1 XYZ cards.
Simply, we just need to Special Summon it (if we are controlling a "Heroic" monster other than level 1) then activate the effect and turn another card back to level 1.
And don't forget that this Effect will limit you to only being able to attack with XYZ monsters until the end of the turn .
Because this is a card that has been released for a long time, its search ability cannot be compared to new searchers, but sometimes it will still be effective.
The ability to special summon yourself is not as good as the other Extenders. What's worth mentioning is that it can punch through opponents , so in some cases we can adjust the damage to finish off the opp.
This card gives you 1 more search for a "Heroic" monster when special summoned via Heroic Challenger - Thousand Blades
Heroic Champions
Heroic champions are XYZ monsters of this Archetype.
The main card of the deck, this guy is the big boss who gives you the ability to OTK your opponent and also helps you unlock the side effects of other cards.
By activating this card's effect, your Life Points will be reduced to only 500 LP , from which Heroic cards will be able to reach their full potential and at the same time , 1 monster will gain x2 ATK.
Combining the above effect with other cards like Heroic Chance and Heroic Call , Claivesolish can reach over 10k Atk - one punch man
Archetype's only Rank 1, its main role is to help expand your "territory" by reviving Warriors from the grave and protecting other Warriors from destruction.
Another effect of it that is also quite good is restoring Life Points , thereby allowing you to use the effect of Heroic Champion - Claivesolish again the next turn.
Spell/Trap
The effect is simple, but it's also quite easy to brick when it comes to your hand. So the main goal is to use this card through Heroic Challenger - Morning Star when preparing to finish off opp
Pay attention to the side effect: " Cannot attack directly " so be careful
Set aside 2 slots for this card if playing with Pot of Desire.
Extenders
Tech
Several other Engines
- Neo Space Connector is a combo card for Isolde
- When summoned, Isolde will add 1 "Heroic" to your hand.
- Isolde's effect will help us special summon Heroic Challenger - Thousand Blades from the deck
- Discard the "heroic" card added from step 2 with its eff Heroic Challenger - Thousand Blades
Unlike Isolde, if you only need to x1 each card above, you will get 1 Utopia engine that is enough to play.
With 2 level 4 monsters, we can summon Number 38: Harbinger , Number 99: Dragonar 6000 Atk. If not, we'll take Double or Nothing! It's also ok to use Number 39: Utopia to support a dame
Extra
- It is recommended that you use x1 Number 41: Bagooska the Terribly Tired Tapir to use when taking turn 1 because unfortunately we also encounter turn 2 decks like me so we still have something to defend.
- Number 60: Dugares the Timeless is also very good as it also has eff x2 atk
- Utopia and utopia prime slots are also very useful because this deck will often drop to 500 LP and from there use Prime's eff slot to clear the field.
Combo
This deck doesn't have any combos that are too long or too difficult, simply use whatever you have on hand, find ways to clear the field, sum the boss, buff ATK and then punch.
Normally, a turn when played without any problems will look like:
- Find every way to summon Heroic Challenger - Thousand Blades to the field
- Thousand Blades discard 1 card and special summon Heroic Challenger - Morning Star from the deck
- Search Heroic Chance
- XYZ summon Claivesolish
- Activate its eff
- Buff Heroic Chance for Claivesolish
Of course there are many ways to Otk but this is the simplest case














































































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