Everything (Or Not) About PUNK In 2024

Everything (Or Not) About PUNK In 2024

Here's the description - trust me, if I wrote everything here, no one would read it. Instead, I'll break it down in the article.




cards

 

Noh-P.U.N.K. Ze Amin (x3)

SR Rarity
Noh-P.U.N.K. Ze Amin
SR Rarity
Noh-P.U.N.K. Ze Amin
Noh-P.U.N.K. Ze Amin
EARTH 3
Noh-P.U.N.K. Ze Amin
  • ATK:

  • 600

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


DECK'S SOUL!!!


With only 1 normal summon and 600 LP, you can perform strong combos on the board, usually you will search for targets like: Foxy Tune , Sharakusai or Deer Note

Noh-P.U.N.K. Deer Note (x1-2)

UR Rarity
Noh-P.U.N.K. Deer Note
UR Rarity
Noh-P.U.N.K. Deer Note
Noh-P.U.N.K. Deer Note
EARTH 5
Noh-P.U.N.K. Deer Note
  • ATK:

  • 2100

  • DEF:

  • 1800


You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


is a very important card in the deck, both of its effects: jumping itself and jumping other cards can be used and support the deck very well, it is the main material for Synchro level 8.

Noh-P.U.N.K. Ogre Dance (x1-3)

SR Rarity
Noh-P.U.N.K. Ogre Dance
SR Rarity
Noh-P.U.N.K. Ogre Dance
Noh-P.U.N.K. Ogre Dance
DARK 8
Noh-P.U.N.K. Ogre Dance
  • ATK:

  • 2500

  • DEF:

  • 2000


Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


I x3 this card, don't care about other effects, pay attention to the last effect, when you send this card from your hand to the grave, you search for a PUNK monster card that is not level 8 from your deck, and of course the main goal Yours is the soul of the deck: Ze Amin !!!

Noh-P.U.N.K. Foxy Tune (x3)

SR Rarity
Noh-P.U.N.K. Foxy Tune
SR Rarity
Noh-P.U.N.K. Foxy Tune
Noh-P.U.N.K. Foxy Tune
LIGHT 8
Noh-P.U.N.K. Foxy Tune
  • ATK:

  • 2300

  • DEF:

  • 2600


Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


like Ogre , but you send 1 more card from your hand to the grave (not discard) and jump 1 monster onto the field instead of searching like Ogre , because jumping monsters is not level 8 so you can jump Ze Amin - the soul of the deck or Deer Note

Ukiyoe-P.U.N.K. Sharakusai (x1-2)

R Rarity
Ukiyoe-P.U.N.K. Sharakusai
R Rarity
Ukiyoe-P.U.N.K. Sharakusai
Ukiyoe-P.U.N.K. Sharakusai
EARTH 3
Ukiyoe-P.U.N.K. Sharakusai
  • ATK:

  • 1200

  • DEF:

  • 600


You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


is a monster that allows you to fusion turn yourself using resources from the field and field


or synchro on the enemy's turn, note, you can synchro at any time during the enemy's turn, so wait for the battle phase or end phase to be able to go to Amazing Good Job Dragon to push the opp card, slow down the opp significantly and create OTK conditions! !!

Ukiyoe-P.U.N.K. Rising Carp (x1-2)

UR Rarity
Ukiyoe-P.U.N.K. Rising Carp
UR Rarity
Ukiyoe-P.U.N.K. Rising Carp
Ukiyoe-P.U.N.K. Rising Carp
WATER 8
Ukiyoe-P.U.N.K. Rising Carp
  • ATK:

  • 1000

  • DEF:

  • 2600


2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


This card is very easy to build and has the effect of jumping 2 PUNK monsters with different names from your hand and deck, this helps you jump the monsters you need at the present time or starter,...


P/S: if you're a newbie and don't know what monster to jump, jump Deer Note and another Level 3 PUNK monster to synchro the level 8 monster.

NOTE: THE ABOVE EFFECT CAN ONLY BE USED IF YOU FUSION SUMMON, IF YOU JUMP BACK THIS CMON WITH CARD LIKE AMAZING GOOD JOB DRAGON THEN THE EFFECT WILL STILL NOT BE ACTIVE!!!

It also has another effect that has very good OTK ability, allowing PUNK monsters (even if they are not synchro) to use this monster as synchro material to attack twice.

Ukiyoe-P.U.N.K. Amazing Dragon (x1-2)

UR Rarity
Ukiyoe-P.U.N.K. Amazing Dragon
UR Rarity
Ukiyoe-P.U.N.K. Amazing Dragon
Ukiyoe-P.U.N.K. Amazing Dragon
WIND 11
Ukiyoe-P.U.N.K. Amazing Dragon
  • ATK:

  • 3000

  • DEF:

  • 2800


1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


has an extremely annoying effect of pushing opp cards, especially when you can synchro during the enemy's turn thanks to Sharakusai , usually you will push 4 cards if you do it right in the Textbook, handtrap cards like Ghost Ogre also allow this card to push 1 more. card due is Psychic level 3 !!!


Moreover, you also have the effect of jumping a PUNK body from the grave to overwhelm the opponent with a combo

Joruri-P.U.N.K. Nashiwari Surprise, Joruri-P.U.N.K. Dangerous Gabu and Joruri-P.U.N.K. Madame Spider (x0-1)

N Rarity
Joruri-P.U.N.K. Nashiwari Surprise
N Rarity
Joruri-P.U.N.K. Nashiwari Surprise
Joruri-P.U.N.K. Nashiwari Surprise
Trap Normal
Joruri-P.U.N.K. Nashiwari Surprise

    Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


    N Rarity
    Joruri-P.U.N.K. Dangerous Gabu
    N Rarity
    Joruri-P.U.N.K. Dangerous Gabu
    Joruri-P.U.N.K. Dangerous Gabu
    Trap Normal
    Joruri-P.U.N.K. Dangerous Gabu

      You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


      R Rarity
      Joruri-P.U.N.K. Madame Spider
      R Rarity
      Joruri-P.U.N.K. Madame Spider
      Joruri-P.U.N.K. Madame Spider
      EARTH 3
      Joruri-P.U.N.K. Madame Spider
      • ATK:

      • 900

      • DEF:

      • 600


      You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


      is a searchable card and allows you to search the deck's trap (usually negate).


      * You will often search for 1 of the 2 cards below:
      - Dangerous WIBU : target and negate the effect of an effect monster. This is an effect that used to be a very cancerous mercenary when Halqifibrax was released. If you have a PUNK monster, it will heal LP, making it more difficult for opps to OTK you.

      - Surprise : shoot cards with a target

      Gagaku-P.U.N.K. Wa Gon (x1-2)

      R Rarity
      Gagaku-P.U.N.K. Wa Gon
      R Rarity
      Gagaku-P.U.N.K. Wa Gon
      Gagaku-P.U.N.K. Wa Gon
      EARTH 3
      Gagaku-P.U.N.K. Wa Gon
      • ATK:

      • 900

      • DEF:

      • 600


      You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


      Speedwagon allows you to search for spells, usually fields - a card that allows you to both jump cards and draw more cards


      In addition, this child also has the ability to draw but is very slow

      P.U.N.K. JAM Dragon Drive (x1-2)

      SR Rarity
      P.U.N.K. JAM Dragon Drive
      SR Rarity
      P.U.N.K. JAM Dragon Drive
      P.U.N.K. JAM Dragon Drive
      EARTH 8
      P.U.N.K. JAM Dragon Drive
      • ATK:

      • 2700

      • DEF:

      • 2400


      1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


      Search for any Level 3 Psychic card from your deck, add it to your hand or send it to your grave, regardless of whether it's PUNK or not.


      According to the textbook you will search Madame Spider to search trap, or Ghost Ogre (handtrap)

      In addition, this card also has the ability to jump from the grave. Because it is level 8, you can synchro to level 11 very easily.

      P.U.N.K. JAM Extreme Session (x1-2)

      SR Rarity
      P.U.N.K. JAM Extreme Session
      SR Rarity
      P.U.N.K. JAM Extreme Session
      P.U.N.K. JAM Extreme Session
      Spell Field
      P.U.N.K. JAM Extreme Session

        Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


        You have the effect of drawing up to 2 cards and the effect of special summoning monsters from your hand, you can search and the best thing here is that you can draw on the enemy's turn!!!



        Staple Cards Are Mostly Used

         

        Maxx "C" and Ash Blossom & Joyous Spring (Handtrap)

        UR Rarity
        Maxx "C"
        UR Rarity
        Maxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        UR Rarity
        Ash Blossom & Joyous Spring
        UR Rarity
        Ash Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        Every deck encounters these two because they are too strong


        Xuan : block 1 enemy combo card or choke points related to 1 of 3 blockable effects of Xuan

        Maxx "C" : 1 is that opp summons a bunch of monsters and you clear it with a bunch of resources in hand, 2 is that opp doesn't dare to summon and you set up the whole field or OTK

        Ghost Ogre & Snow Rabbit (x0-3)

        UR Rarity
        Ghost Ogre & Snow Rabbit
        UR Rarity
        Ghost Ogre & Snow Rabbit
        Ghost Ogre & Snow Rabbit
        LIGHT 3
        Ghost Ogre & Snow Rabbit
        • ATK:

        • 0

        • DEF:

        • 1800


        When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


        It's a level 3 psychic so it can be searched. This is a very strong handtrap if you play against decks that are especially afraid of this card, such as eternal magic or traps or monsters that require you to use yourself on the field as material. ..

        Emergency Teleport (Bring as much as you can)

        SR Rarity
        Emergency Teleport
        SR Rarity
        Emergency Teleport
        Emergency Teleport
        Spell Quick
        Emergency Teleport

          Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




          Tag(s):

          jump 1 level 3 Psychic monster from the deck - the starter of the deck and because it does not cost a normal summon, you can normal summon to continue the combo and this card is NOT ONCE PER TURN

          Psychic End Punisher (x1)

          UR Rarity
          Psychic End Punisher
          UR Rarity
          Psychic End Punisher
          Psychic End Punisher
          LIGHT 11
          Psychic End Punisher
          • ATK:

          • 3500

          • DEF:

          • 3500


          1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


          One punch and you're down


          Raising monsters is very easy because this deck synchro levels 8 and 11, is immune to opp's activation effects, has a targeted banish effect and increases ATK infinitely !!!

          Psychic Tracker and Psychic Wheeleder (x0-1)

          N Rarity
          Psychic Tracker
          N Rarity
          Psychic Tracker
          Psychic Tracker
          EARTH 3
          Psychic Tracker
          • ATK:

          • 1600

          • DEF:

          • 600


          If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.


          SR Rarity
          Psychic Wheeleder
          SR Rarity
          Psychic Wheeleder
          Psychic Wheeleder
          EARTH 3
          Psychic Wheeleder
          • ATK:

          • 600

          • DEF:

          • 0


          If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


          Searchable and often used to Synchro out Barkion if encountering a trap, or Xyz Rank 3 monsters like Gossip Shadow or Captain Carrie



          Ways to Play You Can Refer to!

           

          PUNK Pure

          SR Rarity
          Emergency Teleport
          SR Rarity
          Emergency Teleport
          Emergency Teleport
          Spell Quick
          Emergency Teleport

            Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




            Tag(s):

            SR Rarity
            Noh-P.U.N.K. Foxy Tune
            SR Rarity
            Noh-P.U.N.K. Foxy Tune
            Noh-P.U.N.K. Foxy Tune
            LIGHT 8
            Noh-P.U.N.K. Foxy Tune
            • ATK:

            • 2300

            • DEF:

            • 2600


            Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


            N Rarity
            Joruri-P.U.N.K. Nashiwari Surprise
            N Rarity
            Joruri-P.U.N.K. Nashiwari Surprise
            Joruri-P.U.N.K. Nashiwari Surprise
            Trap Normal
            Joruri-P.U.N.K. Nashiwari Surprise

              Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


              N Rarity
              Joruri-P.U.N.K. Dangerous Gabu
              N Rarity
              Joruri-P.U.N.K. Dangerous Gabu
              Joruri-P.U.N.K. Dangerous Gabu
              Trap Normal
              Joruri-P.U.N.K. Dangerous Gabu

                You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                R Rarity
                Ukiyoe-P.U.N.K. Sharakusai
                R Rarity
                Ukiyoe-P.U.N.K. Sharakusai
                Ukiyoe-P.U.N.K. Sharakusai
                EARTH 3
                Ukiyoe-P.U.N.K. Sharakusai
                • ATK:

                • 1200

                • DEF:

                • 600


                You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                R Rarity
                Gagaku-P.U.N.K. Wa Gon
                R Rarity
                Gagaku-P.U.N.K. Wa Gon
                Gagaku-P.U.N.K. Wa Gon
                EARTH 3
                Gagaku-P.U.N.K. Wa Gon
                • ATK:

                • 900

                • DEF:

                • 600


                You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                UR Rarity
                Ukiyoe-P.U.N.K. Rising Carp
                UR Rarity
                Ukiyoe-P.U.N.K. Rising Carp
                Ukiyoe-P.U.N.K. Rising Carp
                WATER 8
                Ukiyoe-P.U.N.K. Rising Carp
                • ATK:

                • 1000

                • DEF:

                • 2600


                2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                R Rarity
                Joruri-P.U.N.K. Madame Spider
                R Rarity
                Joruri-P.U.N.K. Madame Spider
                Joruri-P.U.N.K. Madame Spider
                EARTH 3
                Joruri-P.U.N.K. Madame Spider
                • ATK:

                • 900

                • DEF:

                • 600


                You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                SR Rarity
                Noh-P.U.N.K. Ze Amin
                SR Rarity
                Noh-P.U.N.K. Ze Amin
                Noh-P.U.N.K. Ze Amin
                EARTH 3
                Noh-P.U.N.K. Ze Amin
                • ATK:

                • 600

                • DEF:

                • 600


                You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                UR Rarity
                Psychic End Punisher
                UR Rarity
                Psychic End Punisher
                Psychic End Punisher
                LIGHT 11
                Psychic End Punisher
                • ATK:

                • 3500

                • DEF:

                • 3500


                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                SR Rarity
                P.U.N.K. JAM Dragon Drive
                SR Rarity
                P.U.N.K. JAM Dragon Drive
                P.U.N.K. JAM Dragon Drive
                EARTH 8
                P.U.N.K. JAM Dragon Drive
                • ATK:

                • 2700

                • DEF:

                • 2400


                1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                UR Rarity
                Ghost Ogre & Snow Rabbit
                UR Rarity
                Ghost Ogre & Snow Rabbit
                Ghost Ogre & Snow Rabbit
                LIGHT 3
                Ghost Ogre & Snow Rabbit
                • ATK:

                • 0

                • DEF:

                • 1800


                When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                UR Rarity
                Ukiyoe-P.U.N.K. Amazing Dragon
                UR Rarity
                Ukiyoe-P.U.N.K. Amazing Dragon
                Ukiyoe-P.U.N.K. Amazing Dragon
                WIND 11
                Ukiyoe-P.U.N.K. Amazing Dragon
                • ATK:

                • 3000

                • DEF:

                • 2800


                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                SR Rarity
                P.U.N.K. JAM Extreme Session
                SR Rarity
                P.U.N.K. JAM Extreme Session
                P.U.N.K. JAM Extreme Session
                Spell Field
                P.U.N.K. JAM Extreme Session

                  Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                  SR Rarity
                  Noh-P.U.N.K. Ogre Dance
                  SR Rarity
                  Noh-P.U.N.K. Ogre Dance
                  Noh-P.U.N.K. Ogre Dance
                  DARK 8
                  Noh-P.U.N.K. Ogre Dance
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                  UR Rarity
                  Noh-P.U.N.K. Deer Note
                  UR Rarity
                  Noh-P.U.N.K. Deer Note
                  Noh-P.U.N.K. Deer Note
                  EARTH 5
                  Noh-P.U.N.K. Deer Note
                  • ATK:

                  • 2100

                  • DEF:

                  • 1800


                  You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                  Strength :

                  + don't get bricked by crappy cards when mixing other decks
                  + leave many slots for handtraps (you have draw 2 and draw during the enemy's turn so you will have many negates or cards that cause difficulty for the enemy)
                  Weakness :
                  - Sharakusai is susceptible to bait
                  - go to turn 2 and cook
                  - Textbooks are easy to catch

                  Deck Template

                  Need 35 UR

                  UR Rarity
                  Kashtira Fenrir1 card
                  UR Rarity
                  Maxx "C"3 card
                  UR Rarity
                  Nibiru, the Primal Being2 card
                  UR Rarity
                  Noh-P.U.N.K. Deer Note2 card
                  UR Rarity
                  Ukiyoe-P.U.N.K. Rising Carp1 card
                  UR Rarity
                  Salamangreat Almiraj1 card
                  UR Rarity
                  Adamancipator Risen - Dragite1 card
                  UR Rarity
                  Baronne de Fleur1 card
                  UR Rarity
                  Draco Berserker of the Tenyi1 card
                  UR Rarity
                  Psychic End Punisher1 card
                  UR Rarity
                  Ukiyoe-P.U.N.K. Amazing Dragon2 card
                  UR Rarity
                  Ash Blossom & Joyous Spring3 card
                  UR Rarity
                  Effect Veiler3 card
                  UR Rarity
                  Ghost Ogre & Snow Rabbit1 card
                  UR Rarity
                  Dingirsu, the Orcust of the Evening Star1 card
                  UR Rarity
                  Divine Arsenal AA-ZEUS - Sky Thunder1 card
                  UR Rarity
                  Number 3: Cicada King1 card
                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                  UR Rarity
                  Called by the Grave2 card
                  UR Rarity
                  Crossout Designator1 card
                  UR Rarity
                  Triple Tactics Talent2 card
                  UR Rarity
                  Infinite Impermanence3 card

                  Main: 40 Extra: 15

                  UR Rarity
                  1 cardKashtira Fenrir
                  UR Rarity
                  1 cardKashtira Fenrir
                  Kashtira Fenrir
                  EARTH 7
                  Kashtira Fenrir
                  • ATK:

                  • 2400

                  • DEF:

                  • 2400


                  If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                  UR Rarity
                  3 cardMaxx "C"
                  UR Rarity
                  3 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  UR Rarity
                  2 cardNibiru, the Primal Being
                  UR Rarity
                  2 cardNibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  UR Rarity
                  2 cardNoh-P.U.N.K. Deer Note
                  UR Rarity
                  2 cardNoh-P.U.N.K. Deer Note
                  Noh-P.U.N.K. Deer Note
                  EARTH 5
                  Noh-P.U.N.K. Deer Note
                  • ATK:

                  • 2100

                  • DEF:

                  • 1800


                  You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                  SR Rarity
                  3 cardNoh-P.U.N.K. Foxy Tune
                  SR Rarity
                  3 cardNoh-P.U.N.K. Foxy Tune
                  Noh-P.U.N.K. Foxy Tune
                  LIGHT 8
                  Noh-P.U.N.K. Foxy Tune
                  • ATK:

                  • 2300

                  • DEF:

                  • 2600


                  Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                  SR Rarity
                  3 cardNoh-P.U.N.K. Ogre Dance
                  SR Rarity
                  3 cardNoh-P.U.N.K. Ogre Dance
                  Noh-P.U.N.K. Ogre Dance
                  DARK 8
                  Noh-P.U.N.K. Ogre Dance
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR Rarity
                  3 cardEffect Veiler
                  UR Rarity
                  3 cardEffect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  R Rarity
                  1 cardGagaku-P.U.N.K. Wa Gon
                  R Rarity
                  1 cardGagaku-P.U.N.K. Wa Gon
                  Gagaku-P.U.N.K. Wa Gon
                  EARTH 3
                  Gagaku-P.U.N.K. Wa Gon
                  • ATK:

                  • 900

                  • DEF:

                  • 600


                  You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  Ghost Ogre & Snow Rabbit
                  LIGHT 3
                  Ghost Ogre & Snow Rabbit
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                  R Rarity
                  1 cardJoruri-P.U.N.K. Madame Spider
                  R Rarity
                  1 cardJoruri-P.U.N.K. Madame Spider
                  Joruri-P.U.N.K. Madame Spider
                  EARTH 3
                  Joruri-P.U.N.K. Madame Spider
                  • ATK:

                  • 900

                  • DEF:

                  • 600


                  You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                  SR Rarity
                  3 cardNoh-P.U.N.K. Ze Amin
                  SR Rarity
                  3 cardNoh-P.U.N.K. Ze Amin
                  Noh-P.U.N.K. Ze Amin
                  EARTH 3
                  Noh-P.U.N.K. Ze Amin
                  • ATK:

                  • 600

                  • DEF:

                  • 600


                  You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                  R Rarity
                  1 cardUkiyoe-P.U.N.K. Sharakusai
                  R Rarity
                  1 cardUkiyoe-P.U.N.K. Sharakusai
                  Ukiyoe-P.U.N.K. Sharakusai
                  EARTH 3
                  Ukiyoe-P.U.N.K. Sharakusai
                  • ATK:

                  • 1200

                  • DEF:

                  • 600


                  You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                  UR Rarity
                  2 cardCalled by the Grave
                  UR Rarity
                  2 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    UR Rarity
                    1 cardCrossout Designator
                    UR Rarity
                    1 cardCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      SR Rarity
                      2 cardEmergency Teleport
                      SR Rarity
                      2 cardEmergency Teleport
                      Emergency Teleport
                      Spell Quick
                      Emergency Teleport

                        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                        Tag(s):

                        SR Rarity
                        2 cardP.U.N.K. JAM Extreme Session
                        SR Rarity
                        2 cardP.U.N.K. JAM Extreme Session
                        P.U.N.K. JAM Extreme Session
                        Spell Field
                        P.U.N.K. JAM Extreme Session

                          Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                          UR Rarity
                          2 cardTriple Tactics Talent
                          UR Rarity
                          2 cardTriple Tactics Talent
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                            Tag(s):

                            UR Rarity
                            3 cardInfinite Impermanence
                            UR Rarity
                            3 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              N Rarity
                              1 cardJoruri-P.U.N.K. Dangerous Gabu
                              N Rarity
                              1 cardJoruri-P.U.N.K. Dangerous Gabu
                              Joruri-P.U.N.K. Dangerous Gabu
                              Trap Normal
                              Joruri-P.U.N.K. Dangerous Gabu

                                You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                UR Rarity
                                1 cardUkiyoe-P.U.N.K. Rising Carp
                                UR Rarity
                                1 cardUkiyoe-P.U.N.K. Rising Carp
                                Ukiyoe-P.U.N.K. Rising Carp
                                WATER 8
                                Ukiyoe-P.U.N.K. Rising Carp
                                • ATK:

                                • 1000

                                • DEF:

                                • 2600


                                2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                UR Rarity
                                1 cardSalamangreat Almiraj
                                UR Rarity
                                1 cardSalamangreat Almiraj
                                Salamangreat Almiraj
                                FIRE
                                Salamangreat Almiraj
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Bottom-Right


                                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                UR Rarity
                                1 cardAdamancipator Risen - Dragite
                                UR Rarity
                                1 cardAdamancipator Risen - Dragite
                                Adamancipator Risen - Dragite
                                WATER 8
                                Adamancipator Risen - Dragite
                                • ATK:

                                • 3000

                                • DEF:

                                • 2200


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                                UR Rarity
                                1 cardBaronne de Fleur
                                UR Rarity
                                1 cardBaronne de Fleur
                                Baronne de Fleur
                                WIND 10
                                Baronne de Fleur
                                • ATK:

                                • 3000

                                • DEF:

                                • 2400


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                UR Rarity
                                1 cardDraco Berserker of the Tenyi
                                UR Rarity
                                1 cardDraco Berserker of the Tenyi
                                Draco Berserker of the Tenyi
                                DARK 8
                                Draco Berserker of the Tenyi
                                • ATK:

                                • 3000

                                • DEF:

                                • 0


                                1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                SR Rarity
                                2 cardP.U.N.K. JAM Dragon Drive
                                SR Rarity
                                2 cardP.U.N.K. JAM Dragon Drive
                                P.U.N.K. JAM Dragon Drive
                                EARTH 8
                                P.U.N.K. JAM Dragon Drive
                                • ATK:

                                • 2700

                                • DEF:

                                • 2400


                                1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                UR Rarity
                                1 cardPsychic End Punisher
                                UR Rarity
                                1 cardPsychic End Punisher
                                Psychic End Punisher
                                LIGHT 11
                                Psychic End Punisher
                                • ATK:

                                • 3500

                                • DEF:

                                • 3500


                                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                UR Rarity
                                2 cardUkiyoe-P.U.N.K. Amazing Dragon
                                UR Rarity
                                2 cardUkiyoe-P.U.N.K. Amazing Dragon
                                Ukiyoe-P.U.N.K. Amazing Dragon
                                WIND 11
                                Ukiyoe-P.U.N.K. Amazing Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2800


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                UR Rarity
                                1 cardDingirsu, the Orcust of the Evening Star
                                UR Rarity
                                1 cardDingirsu, the Orcust of the Evening Star
                                Dingirsu, the Orcust of the Evening Star
                                DARK
                                Dingirsu, the Orcust of the Evening Star
                                • ATK:

                                • 2600

                                • DEF:

                                • 2100


                                2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                UR Rarity
                                1 cardNumber 3: Cicada King
                                UR Rarity
                                1 cardNumber 3: Cicada King
                                Number 3: Cicada King
                                WIND
                                Number 3: Cicada King
                                • ATK:

                                • 1200

                                • DEF:

                                • 2500


                                2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                UR Rarity
                                1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                UR Rarity
                                1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                LIGHT
                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                R Rarity
                                1 cardNumber 49: Fortune Tune
                                R Rarity
                                1 cardNumber 49: Fortune Tune
                                Number 49: Fortune Tune
                                LIGHT
                                Number 49: Fortune Tune
                                • ATK:

                                • 400

                                • DEF:

                                • 900


                                2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                 

                                Gold Pride & P.U.N.K.

                                SR Rarity
                                Gold Pride - Captain Carrie
                                SR Rarity
                                Gold Pride - Captain Carrie
                                Gold Pride - Captain Carrie
                                WATER 3
                                Gold Pride - Captain Carrie
                                • ATK:

                                • 900

                                • DEF:

                                • 1700


                                If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Gold Pride" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Gold Pride" monster you control that was Special Summoned from the Extra Deck; banish up to 3 "Gold Pride" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of "Gold Pride - Captain Carrie" once per turn.


                                SR Rarity
                                Noh-P.U.N.K. Foxy Tune
                                SR Rarity
                                Noh-P.U.N.K. Foxy Tune
                                Noh-P.U.N.K. Foxy Tune
                                LIGHT 8
                                Noh-P.U.N.K. Foxy Tune
                                • ATK:

                                • 2300

                                • DEF:

                                • 2600


                                Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                                N Rarity
                                Joruri-P.U.N.K. Nashiwari Surprise
                                N Rarity
                                Joruri-P.U.N.K. Nashiwari Surprise
                                Joruri-P.U.N.K. Nashiwari Surprise
                                Trap Normal
                                Joruri-P.U.N.K. Nashiwari Surprise

                                  Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


                                  N Rarity
                                  Joruri-P.U.N.K. Dangerous Gabu
                                  N Rarity
                                  Joruri-P.U.N.K. Dangerous Gabu
                                  Joruri-P.U.N.K. Dangerous Gabu
                                  Trap Normal
                                  Joruri-P.U.N.K. Dangerous Gabu

                                    You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                    R Rarity
                                    Ukiyoe-P.U.N.K. Sharakusai
                                    R Rarity
                                    Ukiyoe-P.U.N.K. Sharakusai
                                    Ukiyoe-P.U.N.K. Sharakusai
                                    EARTH 3
                                    Ukiyoe-P.U.N.K. Sharakusai
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 600


                                    You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                                    R Rarity
                                    Gagaku-P.U.N.K. Wa Gon
                                    R Rarity
                                    Gagaku-P.U.N.K. Wa Gon
                                    Gagaku-P.U.N.K. Wa Gon
                                    EARTH 3
                                    Gagaku-P.U.N.K. Wa Gon
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 600


                                    You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                                    UR Rarity
                                    Ukiyoe-P.U.N.K. Rising Carp
                                    UR Rarity
                                    Ukiyoe-P.U.N.K. Rising Carp
                                    Ukiyoe-P.U.N.K. Rising Carp
                                    WATER 8
                                    Ukiyoe-P.U.N.K. Rising Carp
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 2600


                                    2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                    SR Rarity
                                    Gold Pride - Pin Baller
                                    SR Rarity
                                    Gold Pride - Pin Baller
                                    Gold Pride - Pin Baller
                                    DARK 9
                                    Gold Pride - Pin Baller
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 0


                                    "Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Roller Baller" from your Deck or GY.


                                    R Rarity
                                    Joruri-P.U.N.K. Madame Spider
                                    R Rarity
                                    Joruri-P.U.N.K. Madame Spider
                                    Joruri-P.U.N.K. Madame Spider
                                    EARTH 3
                                    Joruri-P.U.N.K. Madame Spider
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 600


                                    You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                                    SR Rarity
                                    Noh-P.U.N.K. Ze Amin
                                    SR Rarity
                                    Noh-P.U.N.K. Ze Amin
                                    Noh-P.U.N.K. Ze Amin
                                    EARTH 3
                                    Noh-P.U.N.K. Ze Amin
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 600


                                    You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                                    N Rarity
                                    Gold Pride - Roller Baller
                                    N Rarity
                                    Gold Pride - Roller Baller
                                    Gold Pride - Roller Baller
                                    EARTH 5
                                    Gold Pride - Roller Baller
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1600


                                    If your LP are lower than your opponent's: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Gold Pride" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Gold Pride - Roller Baller" once per turn.


                                     Rarity
                                    Gold Pride - Start Your Engines!
                                     Rarity
                                    Gold Pride - Start Your Engines!
                                    Gold Pride - Start Your Engines!
                                    Trap Normal
                                    Gold Pride - Start Your Engines!

                                      If your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; reveal 3 "Gold Pride" monsters from your Deck, your opponent randomly picks 1 for you to Special Summon, shuffle the rest into your Deck, then destroy the targeted monster.


                                      SR Rarity
                                      P.U.N.K. JAM Dragon Drive
                                      SR Rarity
                                      P.U.N.K. JAM Dragon Drive
                                      P.U.N.K. JAM Dragon Drive
                                      EARTH 8
                                      P.U.N.K. JAM Dragon Drive
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2400


                                      1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                      UR Rarity
                                      Ukiyoe-P.U.N.K. Amazing Dragon
                                      UR Rarity
                                      Ukiyoe-P.U.N.K. Amazing Dragon
                                      Ukiyoe-P.U.N.K. Amazing Dragon
                                      WIND 11
                                      Ukiyoe-P.U.N.K. Amazing Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                      SR Rarity
                                      P.U.N.K. JAM Extreme Session
                                      SR Rarity
                                      P.U.N.K. JAM Extreme Session
                                      P.U.N.K. JAM Extreme Session
                                      Spell Field
                                      P.U.N.K. JAM Extreme Session

                                        Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                        SR Rarity
                                        Noh-P.U.N.K. Ogre Dance
                                        SR Rarity
                                        Noh-P.U.N.K. Ogre Dance
                                        Noh-P.U.N.K. Ogre Dance
                                        DARK 8
                                        Noh-P.U.N.K. Ogre Dance
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                                        UR Rarity
                                        Noh-P.U.N.K. Deer Note
                                        UR Rarity
                                        Noh-P.U.N.K. Deer Note
                                        Noh-P.U.N.K. Deer Note
                                        EARTH 5
                                        Noh-P.U.N.K. Deer Note
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 1800


                                        You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                                        Strength :

                                        + can play through opp's disrupt
                                        + Good interaction, easy to learn combos
                                        + plus healthy resources
                                        + strong boss
                                        Weakness :
                                        - afraid of droll & lock bird, Maxx "C"
                                        - sometimes will brick

                                        Bystial P.U.N.K.

                                        SR Rarity
                                        Noh-P.U.N.K. Foxy Tune
                                        SR Rarity
                                        Noh-P.U.N.K. Foxy Tune
                                        Noh-P.U.N.K. Foxy Tune
                                        LIGHT 8
                                        Noh-P.U.N.K. Foxy Tune
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2600


                                        Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                                        N Rarity
                                        Joruri-P.U.N.K. Nashiwari Surprise
                                        N Rarity
                                        Joruri-P.U.N.K. Nashiwari Surprise
                                        Joruri-P.U.N.K. Nashiwari Surprise
                                        Trap Normal
                                        Joruri-P.U.N.K. Nashiwari Surprise

                                          Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


                                          N Rarity
                                          Joruri-P.U.N.K. Dangerous Gabu
                                          N Rarity
                                          Joruri-P.U.N.K. Dangerous Gabu
                                          Joruri-P.U.N.K. Dangerous Gabu
                                          Trap Normal
                                          Joruri-P.U.N.K. Dangerous Gabu

                                            You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                            R Rarity
                                            Ukiyoe-P.U.N.K. Sharakusai
                                            R Rarity
                                            Ukiyoe-P.U.N.K. Sharakusai
                                            Ukiyoe-P.U.N.K. Sharakusai
                                            EARTH 3
                                            Ukiyoe-P.U.N.K. Sharakusai
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 600


                                            You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                                            R Rarity
                                            Gagaku-P.U.N.K. Wa Gon
                                            R Rarity
                                            Gagaku-P.U.N.K. Wa Gon
                                            Gagaku-P.U.N.K. Wa Gon
                                            EARTH 3
                                            Gagaku-P.U.N.K. Wa Gon
                                            • ATK:

                                            • 900

                                            • DEF:

                                            • 600


                                            You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                                            SR Rarity
                                            Bystial Baldrake
                                            SR Rarity
                                            Bystial Baldrake
                                            Bystial Baldrake
                                            DARK 6
                                            Bystial Baldrake
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


                                            UR Rarity
                                            Ukiyoe-P.U.N.K. Rising Carp
                                            UR Rarity
                                            Ukiyoe-P.U.N.K. Rising Carp
                                            Ukiyoe-P.U.N.K. Rising Carp
                                            WATER 8
                                            Ukiyoe-P.U.N.K. Rising Carp
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 2600


                                            2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                            SR Rarity
                                            Branded Regained
                                            SR Rarity
                                            Branded Regained
                                            Branded Regained
                                            Spell Continuous
                                            Branded Regained

                                              If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


                                              R Rarity
                                              Joruri-P.U.N.K. Madame Spider
                                              R Rarity
                                              Joruri-P.U.N.K. Madame Spider
                                              Joruri-P.U.N.K. Madame Spider
                                              EARTH 3
                                              Joruri-P.U.N.K. Madame Spider
                                              • ATK:

                                              • 900

                                              • DEF:

                                              • 600


                                              You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                                              UR Rarity
                                              The Bystial Lubellion
                                              UR Rarity
                                              The Bystial Lubellion
                                              The Bystial Lubellion
                                              LIGHT 8
                                              The Bystial Lubellion
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 3000


                                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                                              SR Rarity
                                              Noh-P.U.N.K. Ze Amin
                                              SR Rarity
                                              Noh-P.U.N.K. Ze Amin
                                              Noh-P.U.N.K. Ze Amin
                                              EARTH 3
                                              Noh-P.U.N.K. Ze Amin
                                              • ATK:

                                              • 600

                                              • DEF:

                                              • 600


                                              You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                                              SR Rarity
                                              P.U.N.K. JAM Dragon Drive
                                              SR Rarity
                                              P.U.N.K. JAM Dragon Drive
                                              P.U.N.K. JAM Dragon Drive
                                              EARTH 8
                                              P.U.N.K. JAM Dragon Drive
                                              • ATK:

                                              • 2700

                                              • DEF:

                                              • 2400


                                              1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                              R Rarity
                                              Branded Beast
                                              R Rarity
                                              Branded Beast
                                              Branded Beast
                                              Trap Continuous
                                              Branded Beast

                                                Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.


                                                SR Rarity
                                                Bystial Druiswurm
                                                SR Rarity
                                                Bystial Druiswurm
                                                Bystial Druiswurm
                                                DARK 6
                                                Bystial Druiswurm
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                                                UR Rarity
                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                UR Rarity
                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                WIND 11
                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2800


                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                                SR Rarity
                                                Bystial Saronir
                                                SR Rarity
                                                Bystial Saronir
                                                Bystial Saronir
                                                DARK 6
                                                Bystial Saronir
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                                                SR Rarity
                                                P.U.N.K. JAM Extreme Session
                                                SR Rarity
                                                P.U.N.K. JAM Extreme Session
                                                P.U.N.K. JAM Extreme Session
                                                Spell Field
                                                P.U.N.K. JAM Extreme Session

                                                  Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                                  SR Rarity
                                                  Noh-P.U.N.K. Ogre Dance
                                                  SR Rarity
                                                  Noh-P.U.N.K. Ogre Dance
                                                  Noh-P.U.N.K. Ogre Dance
                                                  DARK 8
                                                  Noh-P.U.N.K. Ogre Dance
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                                                  UR Rarity
                                                  Bystial Magnamhut
                                                  UR Rarity
                                                  Bystial Magnamhut
                                                  Bystial Magnamhut
                                                  DARK 6
                                                  Bystial Magnamhut
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                                                  UR Rarity
                                                  Noh-P.U.N.K. Deer Note
                                                  UR Rarity
                                                  Noh-P.U.N.K. Deer Note
                                                  Noh-P.U.N.K. Deer Note
                                                  EARTH 5
                                                  Noh-P.U.N.K. Deer Note
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1800


                                                  You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                                                  Strength :

                                                  + handtrap but has the ability to jump straight onto the field with a big body, facilitating turn combos later
                                                  + resource recovery like hacking
                                                  + has good defense ability even when the field is cleared (bystial jumps from hand)
                                                  Weakness :
                                                  - LIGHT and DARK monsters are required

                                                  Kashtira PUNK

                                                  SR Rarity
                                                  Kashtira Birth
                                                  SR Rarity
                                                  Kashtira Birth
                                                  Kashtira Birth
                                                  Spell Continuous
                                                  Kashtira Birth

                                                    You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                    SR Rarity
                                                    Noh-P.U.N.K. Foxy Tune
                                                    SR Rarity
                                                    Noh-P.U.N.K. Foxy Tune
                                                    Noh-P.U.N.K. Foxy Tune
                                                    LIGHT 8
                                                    Noh-P.U.N.K. Foxy Tune
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 2600


                                                    Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                                                    UR Rarity
                                                    Pressured Planet Wraitsoth
                                                    UR Rarity
                                                    Pressured Planet Wraitsoth
                                                    Pressured Planet Wraitsoth
                                                    Spell Field
                                                    Pressured Planet Wraitsoth

                                                      When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                      N Rarity
                                                      Joruri-P.U.N.K. Nashiwari Surprise
                                                      N Rarity
                                                      Joruri-P.U.N.K. Nashiwari Surprise
                                                      Joruri-P.U.N.K. Nashiwari Surprise
                                                      Trap Normal
                                                      Joruri-P.U.N.K. Nashiwari Surprise

                                                        Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


                                                        N Rarity
                                                        Joruri-P.U.N.K. Dangerous Gabu
                                                        N Rarity
                                                        Joruri-P.U.N.K. Dangerous Gabu
                                                        Joruri-P.U.N.K. Dangerous Gabu
                                                        Trap Normal
                                                        Joruri-P.U.N.K. Dangerous Gabu

                                                          You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                                          R Rarity
                                                          Ukiyoe-P.U.N.K. Sharakusai
                                                          R Rarity
                                                          Ukiyoe-P.U.N.K. Sharakusai
                                                          Ukiyoe-P.U.N.K. Sharakusai
                                                          EARTH 3
                                                          Ukiyoe-P.U.N.K. Sharakusai
                                                          • ATK:

                                                          • 1200

                                                          • DEF:

                                                          • 600


                                                          You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                                                          R Rarity
                                                          Gagaku-P.U.N.K. Wa Gon
                                                          R Rarity
                                                          Gagaku-P.U.N.K. Wa Gon
                                                          Gagaku-P.U.N.K. Wa Gon
                                                          EARTH 3
                                                          Gagaku-P.U.N.K. Wa Gon
                                                          • ATK:

                                                          • 900

                                                          • DEF:

                                                          • 600


                                                          You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                                                          UR Rarity
                                                          Kashtira Unicorn
                                                          UR Rarity
                                                          Kashtira Unicorn
                                                          Kashtira Unicorn
                                                          WIND 7
                                                          Kashtira Unicorn
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2100


                                                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                          UR Rarity
                                                          Ukiyoe-P.U.N.K. Rising Carp
                                                          UR Rarity
                                                          Ukiyoe-P.U.N.K. Rising Carp
                                                          Ukiyoe-P.U.N.K. Rising Carp
                                                          WATER 8
                                                          Ukiyoe-P.U.N.K. Rising Carp
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 2600


                                                          2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                                          UR Rarity
                                                          Baronne de Fleur
                                                          UR Rarity
                                                          Baronne de Fleur
                                                          Baronne de Fleur
                                                          WIND 10
                                                          Baronne de Fleur
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                          UR Rarity
                                                          Kashtira Arise-Heart
                                                          UR Rarity
                                                          Kashtira Arise-Heart
                                                          Kashtira Arise-Heart
                                                          DARK
                                                          Kashtira Arise-Heart
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                          R Rarity
                                                          Joruri-P.U.N.K. Madame Spider
                                                          R Rarity
                                                          Joruri-P.U.N.K. Madame Spider
                                                          Joruri-P.U.N.K. Madame Spider
                                                          EARTH 3
                                                          Joruri-P.U.N.K. Madame Spider
                                                          • ATK:

                                                          • 900

                                                          • DEF:

                                                          • 600


                                                          You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                                                          SR Rarity
                                                          Noh-P.U.N.K. Ze Amin
                                                          SR Rarity
                                                          Noh-P.U.N.K. Ze Amin
                                                          Noh-P.U.N.K. Ze Amin
                                                          EARTH 3
                                                          Noh-P.U.N.K. Ze Amin
                                                          • ATK:

                                                          • 600

                                                          • DEF:

                                                          • 600


                                                          You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                                                          UR Rarity
                                                          Kashtira Fenrir
                                                          UR Rarity
                                                          Kashtira Fenrir
                                                          Kashtira Fenrir
                                                          EARTH 7
                                                          Kashtira Fenrir
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 2400


                                                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                          UR Rarity
                                                          Kashtiratheosis
                                                          UR Rarity
                                                          Kashtiratheosis
                                                          Kashtiratheosis
                                                          Spell Normal
                                                          Kashtiratheosis

                                                            Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                            UR Rarity
                                                            Psychic End Punisher
                                                            UR Rarity
                                                            Psychic End Punisher
                                                            Psychic End Punisher
                                                            LIGHT 11
                                                            Psychic End Punisher
                                                            • ATK:

                                                            • 3500

                                                            • DEF:

                                                            • 3500


                                                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                            SR Rarity
                                                            P.U.N.K. JAM Dragon Drive
                                                            SR Rarity
                                                            P.U.N.K. JAM Dragon Drive
                                                            P.U.N.K. JAM Dragon Drive
                                                            EARTH 8
                                                            P.U.N.K. JAM Dragon Drive
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 2400


                                                            1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                                            UR Rarity
                                                            Ghost Ogre & Snow Rabbit
                                                            UR Rarity
                                                            Ghost Ogre & Snow Rabbit
                                                            Ghost Ogre & Snow Rabbit
                                                            LIGHT 3
                                                            Ghost Ogre & Snow Rabbit
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 1800


                                                            When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                            UR Rarity
                                                            Ukiyoe-P.U.N.K. Amazing Dragon
                                                            UR Rarity
                                                            Ukiyoe-P.U.N.K. Amazing Dragon
                                                            Ukiyoe-P.U.N.K. Amazing Dragon
                                                            WIND 11
                                                            Ukiyoe-P.U.N.K. Amazing Dragon
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2800


                                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                                            SR Rarity
                                                            P.U.N.K. JAM Extreme Session
                                                            SR Rarity
                                                            P.U.N.K. JAM Extreme Session
                                                            P.U.N.K. JAM Extreme Session
                                                            Spell Field
                                                            P.U.N.K. JAM Extreme Session

                                                              Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                                              SR Rarity
                                                              Noh-P.U.N.K. Ogre Dance
                                                              SR Rarity
                                                              Noh-P.U.N.K. Ogre Dance
                                                              Noh-P.U.N.K. Ogre Dance
                                                              DARK 8
                                                              Noh-P.U.N.K. Ogre Dance
                                                              • ATK:

                                                              • 2500

                                                              • DEF:

                                                              • 2000


                                                              Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                                                              UR Rarity
                                                              Noh-P.U.N.K. Deer Note
                                                              UR Rarity
                                                              Noh-P.U.N.K. Deer Note
                                                              Noh-P.U.N.K. Deer Note
                                                              EARTH 5
                                                              Noh-P.U.N.K. Deer Note
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 1800


                                                              You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                                                              Strength :

                                                              + Synchro level 10 is extremely easy
                                                              + Fenrir and Unicorn are two very strong monsters, Birth helps jump them up and restore them to the field
                                                              Weakness :
                                                              - When you use Kashtira and the droll is thrown, you can no longer combo with PUNK
                                                              - Drawing to Kashtira but not being able to jump will cause a brick (similar to when you have a field but drawing to Kashtira's field)

                                                              Therion PUNK

                                                              R Rarity
                                                              Therion "Reaper" Fum
                                                              R Rarity
                                                              Therion "Reaper" Fum
                                                              Therion "Reaper" Fum
                                                              WATER 7
                                                              Therion "Reaper" Fum
                                                              • ATK:

                                                              • 1400

                                                              • DEF:

                                                              • 2500


                                                              You can only use each of the following effects of "Therion "Reaper" Fum" once per turn. ● You can target 1 "Therion" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 "Therion" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Reaper" Fum".


                                                              UR Rarity
                                                              Endless Engine Argyro System
                                                              UR Rarity
                                                              Endless Engine Argyro System
                                                              Endless Engine Argyro System
                                                              Spell Normal
                                                              Endless Engine Argyro System

                                                                Send 1 "Therion" card from your Deck to the GY. If this card is in your GY: You can target 1 "Therion" card in your GY; if both are still in your GY, add either that card or this card to your hand, and if you do, place the other on the bottom of your Deck. You can only use 1 "Endless Engine Argyro System" effect per turn, and only once that turn.


                                                                SR Rarity
                                                                Noh-P.U.N.K. Foxy Tune
                                                                SR Rarity
                                                                Noh-P.U.N.K. Foxy Tune
                                                                Noh-P.U.N.K. Foxy Tune
                                                                LIGHT 8
                                                                Noh-P.U.N.K. Foxy Tune
                                                                • ATK:

                                                                • 2300

                                                                • DEF:

                                                                • 2600


                                                                Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                                                                SR Rarity
                                                                Therion "Empress" Alasia
                                                                SR Rarity
                                                                Therion "Empress" Alasia
                                                                Therion "Empress" Alasia
                                                                EARTH 8
                                                                Therion "Empress" Alasia
                                                                • ATK:

                                                                • 2100

                                                                • DEF:

                                                                • 2500


                                                                You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".


                                                                N Rarity
                                                                Joruri-P.U.N.K. Nashiwari Surprise
                                                                N Rarity
                                                                Joruri-P.U.N.K. Nashiwari Surprise
                                                                Joruri-P.U.N.K. Nashiwari Surprise
                                                                Trap Normal
                                                                Joruri-P.U.N.K. Nashiwari Surprise

                                                                  Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


                                                                  N Rarity
                                                                  Joruri-P.U.N.K. Dangerous Gabu
                                                                  N Rarity
                                                                  Joruri-P.U.N.K. Dangerous Gabu
                                                                  Joruri-P.U.N.K. Dangerous Gabu
                                                                  Trap Normal
                                                                  Joruri-P.U.N.K. Dangerous Gabu

                                                                    You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                                                    R Rarity
                                                                    Ukiyoe-P.U.N.K. Sharakusai
                                                                    R Rarity
                                                                    Ukiyoe-P.U.N.K. Sharakusai
                                                                    Ukiyoe-P.U.N.K. Sharakusai
                                                                    EARTH 3
                                                                    Ukiyoe-P.U.N.K. Sharakusai
                                                                    • ATK:

                                                                    • 1200

                                                                    • DEF:

                                                                    • 600


                                                                    You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                                                                    R Rarity
                                                                    Gagaku-P.U.N.K. Wa Gon
                                                                    R Rarity
                                                                    Gagaku-P.U.N.K. Wa Gon
                                                                    Gagaku-P.U.N.K. Wa Gon
                                                                    EARTH 3
                                                                    Gagaku-P.U.N.K. Wa Gon
                                                                    • ATK:

                                                                    • 900

                                                                    • DEF:

                                                                    • 600


                                                                    You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                                                                    SR Rarity
                                                                    Therion "Lily" Borea
                                                                    SR Rarity
                                                                    Therion "Lily" Borea
                                                                    Therion "Lily" Borea
                                                                    WIND 8
                                                                    Therion "Lily" Borea
                                                                    • ATK:

                                                                    • 2400

                                                                    • DEF:

                                                                    • 2500


                                                                    You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


                                                                    UR Rarity
                                                                    Ukiyoe-P.U.N.K. Rising Carp
                                                                    UR Rarity
                                                                    Ukiyoe-P.U.N.K. Rising Carp
                                                                    Ukiyoe-P.U.N.K. Rising Carp
                                                                    WATER 8
                                                                    Ukiyoe-P.U.N.K. Rising Carp
                                                                    • ATK:

                                                                    • 1000

                                                                    • DEF:

                                                                    • 2600


                                                                    2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                                                    N Rarity
                                                                    Therion "Bull" Ain
                                                                    N Rarity
                                                                    Therion "Bull" Ain
                                                                    Therion "Bull" Ain
                                                                    FIRE 7
                                                                    Therion "Bull" Ain
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1600


                                                                    You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".


                                                                    SR Rarity
                                                                    Therion Charge
                                                                    SR Rarity
                                                                    Therion Charge
                                                                    Therion Charge
                                                                    Spell Normal
                                                                    Therion Charge

                                                                      Send 1 "Therion" card, except "Therion Charge", or 1 "Endless Engine Argyro System" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 "Therion Charge" per turn.


                                                                      UR Rarity
                                                                      Therion Discolosseum
                                                                      UR Rarity
                                                                      Therion Discolosseum
                                                                      Therion Discolosseum
                                                                      Spell Field
                                                                      Therion Discolosseum

                                                                        When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


                                                                        R Rarity
                                                                        Joruri-P.U.N.K. Madame Spider
                                                                        R Rarity
                                                                        Joruri-P.U.N.K. Madame Spider
                                                                        Joruri-P.U.N.K. Madame Spider
                                                                        EARTH 3
                                                                        Joruri-P.U.N.K. Madame Spider
                                                                        • ATK:

                                                                        • 900

                                                                        • DEF:

                                                                        • 600


                                                                        You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                                                                        SR Rarity
                                                                        Noh-P.U.N.K. Ze Amin
                                                                        SR Rarity
                                                                        Noh-P.U.N.K. Ze Amin
                                                                        Noh-P.U.N.K. Ze Amin
                                                                        EARTH 3
                                                                        Noh-P.U.N.K. Ze Amin
                                                                        • ATK:

                                                                        • 600

                                                                        • DEF:

                                                                        • 600


                                                                        You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                                                                        SR Rarity
                                                                        P.U.N.K. JAM Dragon Drive
                                                                        SR Rarity
                                                                        P.U.N.K. JAM Dragon Drive
                                                                        P.U.N.K. JAM Dragon Drive
                                                                        EARTH 8
                                                                        P.U.N.K. JAM Dragon Drive
                                                                        • ATK:

                                                                        • 2700

                                                                        • DEF:

                                                                        • 2400


                                                                        1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                                                        UR Rarity
                                                                        Ukiyoe-P.U.N.K. Amazing Dragon
                                                                        UR Rarity
                                                                        Ukiyoe-P.U.N.K. Amazing Dragon
                                                                        Ukiyoe-P.U.N.K. Amazing Dragon
                                                                        WIND 11
                                                                        Ukiyoe-P.U.N.K. Amazing Dragon
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 2800


                                                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                                                        SR Rarity
                                                                        P.U.N.K. JAM Extreme Session
                                                                        SR Rarity
                                                                        P.U.N.K. JAM Extreme Session
                                                                        P.U.N.K. JAM Extreme Session
                                                                        Spell Field
                                                                        P.U.N.K. JAM Extreme Session

                                                                          Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                                                          SR Rarity
                                                                          Noh-P.U.N.K. Ogre Dance
                                                                          SR Rarity
                                                                          Noh-P.U.N.K. Ogre Dance
                                                                          Noh-P.U.N.K. Ogre Dance
                                                                          DARK 8
                                                                          Noh-P.U.N.K. Ogre Dance
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 2000


                                                                          Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                                                                          UR Rarity
                                                                          Therion "King" Regulus
                                                                          UR Rarity
                                                                          Therion "King" Regulus
                                                                          Therion "King" Regulus
                                                                          EARTH 8
                                                                          Therion "King" Regulus
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 1600


                                                                          You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                                                                          UR Rarity
                                                                          Noh-P.U.N.K. Deer Note
                                                                          UR Rarity
                                                                          Noh-P.U.N.K. Deer Note
                                                                          Noh-P.U.N.K. Deer Note
                                                                          EARTH 5
                                                                          Noh-P.U.N.K. Deer Note
                                                                          • ATK:

                                                                          • 2100

                                                                          • DEF:

                                                                          • 1800


                                                                          You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                                                                          Strength :

                                                                          + Extremely strong board, the next turn will almost certainly win
                                                                          + Omni-Negate is available early, good against handtraps
                                                                          Weakness :
                                                                          -Brick
                                                                          -Brick
                                                                          -Brick

                                                                          Virtual World Kyubi - Shenshen (virtual world PUNK)

                                                                          UR Rarity
                                                                          Virtual World Kyubi - Shenshen
                                                                          UR Rarity
                                                                          Virtual World Kyubi - Shenshen
                                                                          Virtual World Kyubi - Shenshen
                                                                          WIND 9
                                                                          Virtual World Kyubi - Shenshen
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2400


                                                                          1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.


                                                                          This deck will use Virtual World, PUNK is mercenary :)  

                                                                          Strength :
                                                                          + PUNK can search for Lulu
                                                                          Weakness :
                                                                          - If you play Virtual World, the draw rate to PUNK is very rare, Virtual World is difficult to play on turn 2

                                                                          P.U.N.K. Zombie

                                                                          UR Rarity
                                                                          Doomking Balerdroch
                                                                          UR Rarity
                                                                          Doomking Balerdroch
                                                                          Doomking Balerdroch
                                                                          DARK 8
                                                                          Doomking Balerdroch
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2000


                                                                          During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


                                                                          SR Rarity
                                                                          Vampire Sucker
                                                                          SR Rarity
                                                                          Vampire Sucker
                                                                          Vampire Sucker
                                                                          DARK
                                                                          Vampire Sucker
                                                                          • ATK:

                                                                          • 1600

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                                          SR Rarity
                                                                          Noh-P.U.N.K. Foxy Tune
                                                                          SR Rarity
                                                                          Noh-P.U.N.K. Foxy Tune
                                                                          Noh-P.U.N.K. Foxy Tune
                                                                          LIGHT 8
                                                                          Noh-P.U.N.K. Foxy Tune
                                                                          • ATK:

                                                                          • 2300

                                                                          • DEF:

                                                                          • 2600


                                                                          Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.


                                                                          N Rarity
                                                                          Joruri-P.U.N.K. Nashiwari Surprise
                                                                          N Rarity
                                                                          Joruri-P.U.N.K. Nashiwari Surprise
                                                                          Joruri-P.U.N.K. Nashiwari Surprise
                                                                          Trap Normal
                                                                          Joruri-P.U.N.K. Nashiwari Surprise

                                                                            Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.


                                                                            N Rarity
                                                                            Joruri-P.U.N.K. Dangerous Gabu
                                                                            N Rarity
                                                                            Joruri-P.U.N.K. Dangerous Gabu
                                                                            Joruri-P.U.N.K. Dangerous Gabu
                                                                            Trap Normal
                                                                            Joruri-P.U.N.K. Dangerous Gabu

                                                                              You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.


                                                                              R Rarity
                                                                              Ukiyoe-P.U.N.K. Sharakusai
                                                                              R Rarity
                                                                              Ukiyoe-P.U.N.K. Sharakusai
                                                                              Ukiyoe-P.U.N.K. Sharakusai
                                                                              EARTH 3
                                                                              Ukiyoe-P.U.N.K. Sharakusai
                                                                              • ATK:

                                                                              • 1200

                                                                              • DEF:

                                                                              • 600


                                                                              You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.


                                                                              R Rarity
                                                                              Gagaku-P.U.N.K. Wa Gon
                                                                              R Rarity
                                                                              Gagaku-P.U.N.K. Wa Gon
                                                                              Gagaku-P.U.N.K. Wa Gon
                                                                              EARTH 3
                                                                              Gagaku-P.U.N.K. Wa Gon
                                                                              • ATK:

                                                                              • 900

                                                                              • DEF:

                                                                              • 600


                                                                              You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.


                                                                              UR Rarity
                                                                              Garura, Wings of Resonant Life
                                                                              UR Rarity
                                                                              Garura, Wings of Resonant Life
                                                                              Garura, Wings of Resonant Life
                                                                              DARK 6
                                                                              Garura, Wings of Resonant Life
                                                                              • ATK:

                                                                              • 1500

                                                                              • DEF:

                                                                              • 2400


                                                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                              UR Rarity
                                                                              Zombie World
                                                                              UR Rarity
                                                                              Zombie World
                                                                              Zombie World
                                                                              Spell Field
                                                                              Zombie World

                                                                                All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                                                                SR Rarity
                                                                                Glow-Up Bloom
                                                                                SR Rarity
                                                                                Glow-Up Bloom
                                                                                Glow-Up Bloom
                                                                                DARK 1
                                                                                Glow-Up Bloom
                                                                                • ATK:

                                                                                • 0

                                                                                • DEF:

                                                                                • 0


                                                                                If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


                                                                                UR Rarity
                                                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                UR Rarity
                                                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                LIGHT
                                                                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2500


                                                                                2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                                                UR Rarity
                                                                                Chaos Angel
                                                                                UR Rarity
                                                                                Chaos Angel
                                                                                Chaos Angel
                                                                                DARK 10
                                                                                Chaos Angel
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 2800


                                                                                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                UR Rarity
                                                                                Ukiyoe-P.U.N.K. Rising Carp
                                                                                UR Rarity
                                                                                Ukiyoe-P.U.N.K. Rising Carp
                                                                                Ukiyoe-P.U.N.K. Rising Carp
                                                                                WATER 8
                                                                                Ukiyoe-P.U.N.K. Rising Carp
                                                                                • ATK:

                                                                                • 1000

                                                                                • DEF:

                                                                                • 2600


                                                                                2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.


                                                                                UR Rarity
                                                                                Baronne de Fleur
                                                                                UR Rarity
                                                                                Baronne de Fleur
                                                                                Baronne de Fleur
                                                                                WIND 10
                                                                                Baronne de Fleur
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2400


                                                                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                UR Rarity
                                                                                Beatrice, Lady of the Eternal
                                                                                UR Rarity
                                                                                Beatrice, Lady of the Eternal
                                                                                Beatrice, Lady of the Eternal
                                                                                LIGHT
                                                                                Beatrice, Lady of the Eternal
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 2800


                                                                                2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                                                                                UR Rarity
                                                                                Bystial Dis Pater
                                                                                UR Rarity
                                                                                Bystial Dis Pater
                                                                                Bystial Dis Pater
                                                                                DARK 10
                                                                                Bystial Dis Pater
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 3500


                                                                                1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                                                                SR Rarity
                                                                                Ghost Wyvern, the Underworld Dragon
                                                                                SR Rarity
                                                                                Ghost Wyvern, the Underworld Dragon
                                                                                Ghost Wyvern, the Underworld Dragon
                                                                                DARK 4
                                                                                Ghost Wyvern, the Underworld Dragon
                                                                                • ATK:

                                                                                • 1700

                                                                                • DEF:

                                                                                • 0


                                                                                If this card is Normal or Special Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of "Ghost Wyvern, the Underworld Dragon" once per turn.


                                                                                R Rarity
                                                                                Joruri-P.U.N.K. Madame Spider
                                                                                R Rarity
                                                                                Joruri-P.U.N.K. Madame Spider
                                                                                Joruri-P.U.N.K. Madame Spider
                                                                                EARTH 3
                                                                                Joruri-P.U.N.K. Madame Spider
                                                                                • ATK:

                                                                                • 900

                                                                                • DEF:

                                                                                • 600


                                                                                You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.


                                                                                SR Rarity
                                                                                Noh-P.U.N.K. Ze Amin
                                                                                SR Rarity
                                                                                Noh-P.U.N.K. Ze Amin
                                                                                Noh-P.U.N.K. Ze Amin
                                                                                EARTH 3
                                                                                Noh-P.U.N.K. Ze Amin
                                                                                • ATK:

                                                                                • 600

                                                                                • DEF:

                                                                                • 600


                                                                                You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.


                                                                                UR Rarity
                                                                                Accel Synchro Stardust Dragon
                                                                                UR Rarity
                                                                                Accel Synchro Stardust Dragon
                                                                                Accel Synchro Stardust Dragon
                                                                                WIND 8
                                                                                Accel Synchro Stardust Dragon
                                                                                • ATK:

                                                                                • 2500

                                                                                • DEF:

                                                                                • 2000


                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                                                UR Rarity
                                                                                Psychic End Punisher
                                                                                UR Rarity
                                                                                Psychic End Punisher
                                                                                Psychic End Punisher
                                                                                LIGHT 11
                                                                                Psychic End Punisher
                                                                                • ATK:

                                                                                • 3500

                                                                                • DEF:

                                                                                • 3500


                                                                                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                                                                SR Rarity
                                                                                P.U.N.K. JAM Dragon Drive
                                                                                SR Rarity
                                                                                P.U.N.K. JAM Dragon Drive
                                                                                P.U.N.K. JAM Dragon Drive
                                                                                EARTH 8
                                                                                P.U.N.K. JAM Dragon Drive
                                                                                • ATK:

                                                                                • 2700

                                                                                • DEF:

                                                                                • 2400


                                                                                1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.


                                                                                UR Rarity
                                                                                Ringowurm, the Dragon Guarding the Hundred Apples
                                                                                UR Rarity
                                                                                Ringowurm, the Dragon Guarding the Hundred Apples
                                                                                Ringowurm, the Dragon Guarding the Hundred Apples
                                                                                LIGHT 2
                                                                                Ringowurm, the Dragon Guarding the Hundred Apples
                                                                                • ATK:

                                                                                • 100

                                                                                • DEF:

                                                                                • 1100


                                                                                If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 "Hundred Apples Token" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of "Ringowurm, the Dragon Guarding the Hundred Apples" once per turn.


                                                                                UR Rarity
                                                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                                                UR Rarity
                                                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                                                WIND 11
                                                                                Ukiyoe-P.U.N.K. Amazing Dragon
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 2800


                                                                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.


                                                                                UR Rarity
                                                                                Swordsoul Supreme Sovereign - Chengying
                                                                                UR Rarity
                                                                                Swordsoul Supreme Sovereign - Chengying
                                                                                Swordsoul Supreme Sovereign - Chengying
                                                                                WATER 10
                                                                                Swordsoul Supreme Sovereign - Chengying
                                                                                • ATK:

                                                                                • 3000

                                                                                • DEF:

                                                                                • 3000


                                                                                1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                                                SR Rarity
                                                                                P.U.N.K. JAM Extreme Session
                                                                                SR Rarity
                                                                                P.U.N.K. JAM Extreme Session
                                                                                P.U.N.K. JAM Extreme Session
                                                                                Spell Field
                                                                                P.U.N.K. JAM Extreme Session

                                                                                  Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.


                                                                                  SR Rarity
                                                                                  Noh-P.U.N.K. Ogre Dance
                                                                                  SR Rarity
                                                                                  Noh-P.U.N.K. Ogre Dance
                                                                                  Noh-P.U.N.K. Ogre Dance
                                                                                  DARK 8
                                                                                  Noh-P.U.N.K. Ogre Dance
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.


                                                                                  SR Rarity
                                                                                  Immortal Dragon
                                                                                  SR Rarity
                                                                                  Immortal Dragon
                                                                                  Immortal Dragon
                                                                                  DARK 6
                                                                                  Immortal Dragon
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


                                                                                  R Rarity
                                                                                  Ghost Sleeper, the Underworld Princess
                                                                                  R Rarity
                                                                                  Ghost Sleeper, the Underworld Princess
                                                                                  Ghost Sleeper, the Underworld Princess
                                                                                  DARK 3
                                                                                  Ghost Sleeper, the Underworld Princess
                                                                                  • ATK:

                                                                                  • 1300

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If this card is sent to the GY: You can add 1 "Ghost Fusion" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters; add it to your hand. You can only use each effect of "Ghost Sleeper, the Underworld Princess" once per turn.


                                                                                  SR Rarity
                                                                                  Psychic Wheeleder
                                                                                  SR Rarity
                                                                                  Psychic Wheeleder
                                                                                  Psychic Wheeleder
                                                                                  EARTH 3
                                                                                  Psychic Wheeleder
                                                                                  • ATK:

                                                                                  • 600

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


                                                                                  R Rarity
                                                                                  Alghoul Mazera
                                                                                  R Rarity
                                                                                  Alghoul Mazera
                                                                                  Alghoul Mazera
                                                                                  EARTH 8
                                                                                  Alghoul Mazera
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2300


                                                                                  If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


                                                                                  SR Rarity
                                                                                  Necroworld Banshee
                                                                                  SR Rarity
                                                                                  Necroworld Banshee
                                                                                  Necroworld Banshee
                                                                                  DARK 4
                                                                                  Necroworld Banshee
                                                                                  • ATK:

                                                                                  • 1800

                                                                                  • DEF:

                                                                                  • 200


                                                                                  "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


                                                                                  N Rarity
                                                                                  Plaguespreader Zombie
                                                                                  N Rarity
                                                                                  Plaguespreader Zombie
                                                                                  Plaguespreader Zombie
                                                                                  DARK 2
                                                                                  Plaguespreader Zombie
                                                                                  • ATK:

                                                                                  • 400

                                                                                  • DEF:

                                                                                  • 200


                                                                                  If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


                                                                                  UR Rarity
                                                                                  Noh-P.U.N.K. Deer Note
                                                                                  UR Rarity
                                                                                  Noh-P.U.N.K. Deer Note
                                                                                  Noh-P.U.N.K. Deer Note
                                                                                  EARTH 5
                                                                                  Noh-P.U.N.K. Deer Note
                                                                                  • ATK:

                                                                                  • 2100

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.


                                                                                  SR Rarity
                                                                                  Dragonecro Nethersoul Dragon
                                                                                  SR Rarity
                                                                                  Dragonecro Nethersoul Dragon
                                                                                  Dragonecro Nethersoul Dragon
                                                                                  DARK 8
                                                                                  Dragonecro Nethersoul Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 0


                                                                                  2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                                                                                  Strength :

                                                                                  + Let Me Cook
                                                                                  + Zombie World is easy to play, can shut down decks based on Type
                                                                                  Weakness :
                                                                                  - Easy to brick if playing 60 cards, usually 40 cards will be used but there will be few zombie slots




                                                                                  Companion unit:

                                                                                  - Yu-Gi-Oh! Guidance Vietnam





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