Memento is a deck with very beautiful art, very diverse archetypes, levels and types (to be frank, they have nothing to do with each other :v)

Instructions for Playing Memento
Sections covered in this guide:
CORE
P/S : cá ngựa =
Mementotlan Tatsunootoshigo
One Card Combo, has the ability to search monsters and jump monsters from the grave to take advantage of the effects of monsters in the grave
searchable by Angwitch , has the ability to self-jump and throw additional resources to the grave (shoot 1 of your monsters, send monsters from the deck with a total level equal to the monster shot on the field - can send more than 2 cards)
This one has a spell/trap shooting effect that's not great, but it's really good. The best thing is to throw 1 Memento into the grave for a combo.
big bad boss, brick when held in hand + searchable so x1 is more than enough, summoning by returning resources from the grave to the deck is extremely annoying + the ability to punch all enemy monsters at the same time makes the monster 5000 ATK /This DEF becomes extremely pressured (although it will still be shot to death by the effect because it has no immunity or anything)
Has the ability to search for monsters/spells/traps in Memento but is often used to search for spells/traps. The strength of this card is that it is level 1 (easily thrown into the grave by seahorses ) and can easily be picked up from the grave into the hand. When in hand, this card has the ability to NTR monster opp to block their very difficult combos.
Milling to the grave is easy thanks to the seahorse because this card is level 1, capable of milling up to 2 Memento monsters/spells/traps to the grave (but usually throws spells/traps to pick up in hand or place on the field).
Level 2 should be easy to mill seahorses , the beauty of this card is that if sent to the grave by the Memento monster effect, it will automatically jump onto the field.
dragon under 1600 ATK + electricity + dragon/electricity
Fusion by picking up materials from the grave to the deck => recovering resources to overwhelm the opponent
has the ability to make your boss safer when punching because opps can't use spells/traps, monsters can still activate effects :/
is a normal search card but the beauty here is that it shoots cards (trigger effect on Memento monster) as well as instant magic that can be used on the enemy's turn.
face down cards on the endboard, protect your other monsters (only the highest Memento ATK will be attacked aka the 5000 ATK final boss)
Staple
You handtrap me, I'm upset, I go to Linkuribuh hoping to live in the next turn (even though the truth is still shit )
Unchained Package
If you shoot cards, there are these guys
combo
5 Negate Monsters With Just One Card Combo? | Memento | Yu-Gi-Oh! Master Duel
2 Memento One Card Combo | End Board Unchained Link Dùng Quái Opp + Bắn Card & I:P + Linkuriboh





















































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